<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.johnmarc.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fierlo</id>
	<title>AvatarWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.johnmarc.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fierlo"/>
	<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php/Special:Contributions/Fierlo"/>
	<updated>2026-04-03T23:16:02Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User_talk:Fierlo&amp;diff=59971</id>
		<title>User talk:Fierlo</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User_talk:Fierlo&amp;diff=59971"/>
		<updated>2025-05-24T16:35:02Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Created page with &amp;quot;Talk talk talk.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk talk talk.&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Call_Lightning&amp;diff=59969</id>
		<title>Call Lightning</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Call_Lightning&amp;diff=59969"/>
		<updated>2025-05-23T14:41:45Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Stormlords rule.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This [[:Category: Spells |spell]] brings down a mighty swath of power from the [[:Category: Gods And Goddesses |Gods]].  Lightning pours down like rain, and decimates every opponent in the [[:Category: Rooms |room]].  The [[:Category: Gods And Goddesses |Gods]] will not answer unless the [[Weather |weather]] is poor, however, and you must be outdoors.  This [[:Category: Spells |spell]] decreases in [[Mana Points |mana]] cost with higher [[Level |levels]].''&lt;br /&gt;
&lt;br /&gt;
Prerequisite(s): none.&lt;br /&gt;
&lt;br /&gt;
Syntax: [[Cast |cast]] 'call lightning'.&lt;br /&gt;
&lt;br /&gt;
This [[:Category: Spells |spell]] is practically never used... Except at lord when a [[:Category: Stormlords|Stormlord]] has made a [[Thunderhead]]. The powerful thunderhead object in the room greatly amplifies the damage from call lightning.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Area Spells]]&lt;br /&gt;
[[Category: Archer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Black Circle Initiate Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Druid Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Fusilier Hero Skills And Spells]]&lt;br /&gt;
[[Category: Mage Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Mindbender Hero Skills And Spells]]&lt;br /&gt;
[[Category: Monk Hero Skills And Spells]]&lt;br /&gt;
[[Category: Psionicist Hero Skills And Spells]]&lt;br /&gt;
[[Category: Rogue Hero Skills And Spells]]&lt;br /&gt;
[[Category: Shadowfist Hero Skills And Spells]]&lt;br /&gt;
[[Category: Sorcerer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Stormlord Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Warrior Hero Skills And Spells]]&lt;br /&gt;
[[Category: Wizard Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Skills And Spells That Harm Mobs]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Sympathetic_Resonance&amp;diff=59939</id>
		<title>Sympathetic Resonance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Sympathetic_Resonance&amp;diff=59939"/>
		<updated>2025-05-02T23:28:15Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Created page with &amp;quot;''This high magick permeates the vicinity and curses nearby foes. When a High Mage targets one of these foes with a spell they will gain a short term damage resistance to the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This high magick permeates the vicinity and curses nearby foes. When a High Mage targets one of these foes with a spell they will gain a short term damage resistance to the same spell they just cast.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'sympathetic resonance'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The strength of the spell differs, depending on the race of the caster.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Aura Strength'''&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Mage Skills and Spells]]&lt;br /&gt;
[[Category: Mage Class Definers]]&lt;br /&gt;
[[Category: High Magicks]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Brittle&amp;diff=59938</id>
		<title>Brittle</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Brittle&amp;diff=59938"/>
		<updated>2025-05-02T23:21:21Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This high magick was inspired by the cleric pantheon spell - Protective Vigil. This aura however extends to the foes of the caster and makes them more susceptible to damage.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'brittle'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The strength of the spell differs, depending on the race of the caster.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Aura Strength'''&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| 207&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Mage Skills and Spells]]&lt;br /&gt;
[[Category: Mage Class Definers]]&lt;br /&gt;
[[Category: High Magicks]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Antimagic_Feedback&amp;diff=59937</id>
		<title>Antimagic Feedback</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Antimagic_Feedback&amp;diff=59937"/>
		<updated>2025-05-02T23:20:54Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Created page with &amp;quot;''This high magick is designed for use in anti magic rooms where mages would otherwise deprived of their spells. While it must  be cast in a room without anti magic hindrance,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This high magick is designed for use in anti magic rooms where mages would otherwise deprived of their spells. While it must  be cast in a room without anti magic hindrance, once active it will intercept the spell casts from enemies who are able to cast in anti magic rooms.''&lt;br /&gt;
&lt;br /&gt;
''Spells targeted at High Mages are likely to be reflected back on their casters while spells targeted at anyone else are likely to be nullified.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'antimagic feedback'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The strength of the spell differs, depending on the race of the caster.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Aura Strength'''&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Mage Skills and Spells]]&lt;br /&gt;
[[Category: Mage Class Definers]]&lt;br /&gt;
[[Category: High Magicks]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Planar_Modulation&amp;diff=59936</id>
		<title>Planar Modulation</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Planar_Modulation&amp;diff=59936"/>
		<updated>2025-05-02T23:17:15Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Created page with &amp;quot;''The outer planes typically cause strong elemental affinities within their denizens. Overcoming these resistances are typically a thorn in the side for mages.''  ''This power...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The outer planes typically cause strong elemental affinities&lt;br /&gt;
within their denizens. Overcoming these resistances are typically&lt;br /&gt;
a thorn in the side for mages.''&lt;br /&gt;
&lt;br /&gt;
''This powerful high magick is an aura which will interfere with&lt;br /&gt;
certain resistances and allow High Mages to pierce corresponding&lt;br /&gt;
resistances.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'planar modulation'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The strength of the spell differs, depending on the race of the caster.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Aura Strength'''&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Planar modulation will apply to following Planes/Resistances:&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Plane'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Resistance'''&lt;br /&gt;
|-&lt;br /&gt;
| Outland&lt;br /&gt;
| Mental&lt;br /&gt;
|-&lt;br /&gt;
| Nowhere&lt;br /&gt;
| Mental&lt;br /&gt;
|-&lt;br /&gt;
| Hell&lt;br /&gt;
| Fire&lt;br /&gt;
|-&lt;br /&gt;
| Tarterus&lt;br /&gt;
| Curse&lt;br /&gt;
|-&lt;br /&gt;
| EarthRealm&lt;br /&gt;
| Chemical&lt;br /&gt;
|-&lt;br /&gt;
| Arcadia&lt;br /&gt;
| Arcane&lt;br /&gt;
|-&lt;br /&gt;
| Astral&lt;br /&gt;
| Arcane&lt;br /&gt;
|-&lt;br /&gt;
| WaterRealm&lt;br /&gt;
| Cold&lt;br /&gt;
|-&lt;br /&gt;
| Karnath&lt;br /&gt;
| Curse&lt;br /&gt;
|-&lt;br /&gt;
| Noctopia&lt;br /&gt;
| Arcane&lt;br /&gt;
|-&lt;br /&gt;
| Fire Realm&lt;br /&gt;
| Fire&lt;br /&gt;
|-&lt;br /&gt;
| Airscape&lt;br /&gt;
| Electric&lt;br /&gt;
|-&lt;br /&gt;
| Horavacui&lt;br /&gt;
| Curse&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Mage Skills and Spells]]&lt;br /&gt;
[[Category: Mage Class Definers]]&lt;br /&gt;
[[Category: High Magicks]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Arcana_Harvesting&amp;diff=59935</id>
		<title>Arcana Harvesting</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Arcana_Harvesting&amp;diff=59935"/>
		<updated>2025-05-02T23:09:28Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Created page with &amp;quot;''This high magick permeates the vicinity in search of spell casts. When an enemy affected by the aura casts a spell, High Mage opponents will be able to convert some of the m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This high magick permeates the vicinity in search of spell casts. When an enemy affected by the aura casts a spell, High Mage opponents will be able to convert some of the mana used and add it to their own.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'arcana harvesting'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The strength of the spell differs, depending on the race of the caster. The amount of mana gained per harvest is based only on aura strength.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Aura Strength'''&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Mage Skills and Spells]]&lt;br /&gt;
[[Category: Mage Class Definers]]&lt;br /&gt;
[[Category: High Magicks]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Brittle&amp;diff=59934</id>
		<title>Brittle</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Brittle&amp;diff=59934"/>
		<updated>2025-05-02T23:05:45Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Created page with &amp;quot;''This high magick was inspired by the cleric pantheon spell - Protective Vigil. This aura however extends to the foes of the caster and makes them more susceptible to damage....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This high magick was inspired by the cleric pantheon spell - Protective Vigil.&lt;br /&gt;
This aura however extends to the foes of the caster and makes them more&lt;br /&gt;
susceptible to damage.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'brittle'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The strength of the spell differs, depending on the race of the caster.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Aura Strength'''&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| 207&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Mage Skills and Spells]]&lt;br /&gt;
[[Category: Mage Class Definers]]&lt;br /&gt;
[[Category: High Magicks]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Ethereal_bracers&amp;diff=59837</id>
		<title>Ethereal bracers</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Ethereal_bracers&amp;diff=59837"/>
		<updated>2025-02-23T23:17:24Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Add categories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'ethereal bracers' type armor, extra flags glow hum invis major-ward.&lt;br /&gt;
Weight 1, value 8370, level 125.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 27.&lt;br /&gt;
 Faintly increases resistance to arcane damage continuous&lt;br /&gt;
 Modifies armor class by  -10 continuous&lt;br /&gt;
 Modifies mana by  100 continuous&lt;br /&gt;
 Modifies hit roll by  1 continuous&lt;br /&gt;
&lt;br /&gt;
It improves archery damage.&lt;br /&gt;
It facilitates the archery skill held shot.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: arms&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: glow hum invis major-ward.&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category:Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category:Flayer Keep|Flayer Keep]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Alhoon]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Alpha glimmerskin]]                           mana         arms    125      5     20 [[ethereal bracers]]&lt;br /&gt;
  [[Beta glimmerksin]]                        hit roll         arms    125      5      2 [[ethereal bracers]]&lt;br /&gt;
  [[Gamma glimmerskin]]                    damage roll         arms    125      4      2 [[ethereal bracers]]&lt;br /&gt;
  [[Delta glimmerskin]]                    armor class         arms    125      4     -5 [[ethereal bracers]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Flayer Keep]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;br /&gt;
[[Category: Arcane Resistance Gear]]&lt;br /&gt;
[[Category: Lord Tank Gear]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=The_black_barding,_%22Esurience%22_(Lord)&amp;diff=59836</id>
		<title>The black barding, &quot;Esurience&quot; (Lord)</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=The_black_barding,_%22Esurience%22_(Lord)&amp;diff=59836"/>
		<updated>2025-02-23T23:16:29Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Add biological resistance category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This black barding seems capable of withstanding any attack.''&lt;br /&gt;
&lt;br /&gt;
 [[Armor Values|Armor class]] is 24-27.&lt;br /&gt;
 Modifies stunning hit chance by + 3% continuous&lt;br /&gt;
 Scarcely increases resistance to biological attacks continuous&lt;br /&gt;
 Modifies armor class by  -100 continuous&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' black barding esurience.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 124-126.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;worn on body&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 200 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 50 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 The item has the following racial wear requirements:&lt;br /&gt;
  'Quadruped' 'Beast Race'.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
This item is reboot only. &lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Kwalashai|Kwalashai]] ([[Kwalashai Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[A skeletal black horse (Lord)]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[A skeletal black horse (Lord)]] for more information.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Kwalashai]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Lord Tank Gear]]&lt;br /&gt;
[[Category: Biological Resistance Gear]]&lt;br /&gt;
[[Category: Gear for Centaurs]]&lt;br /&gt;
[[Category: Gear for Griffons]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Aura_of_corruption(Lord)&amp;diff=59835</id>
		<title>Aura of corruption(Lord)</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Aura_of_corruption(Lord)&amp;diff=59835"/>
		<updated>2025-02-23T20:40:01Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Added fire resist category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'aura corruption corrupting' type armor, extra flags evil anti-good anti-neutral.&lt;br /&gt;
Weight 5, value 9300, level 126.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 26.&lt;br /&gt;
 Faintly increases resistance to fire continuous&lt;br /&gt;
 Modifies armor class by  -60 continuous&lt;br /&gt;
 Modifies death xp reduced by - 20% continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: on body&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: evil, anti-good, anti-neutral&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Borley's Bond|Borley's Bond]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Crawling Chaos]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify|Transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Random Ring]]                                 mana      on body    125      4     60 [[aura of corruption]]&lt;br /&gt;
  [[Whip of thorns]]                          hit roll      on body    125      4      2 [[aura of corruption]]&lt;br /&gt;
  [[Whip of thorns]]                       damage roll      on body    125      4      2 [[aura of corruption]]&lt;br /&gt;
  [[A Token of the Gyrosphinx|Gyrosphinx's token]]              death xp reduced      on body    125      1     20 [[aura of corruption]]&lt;br /&gt;
  [[Black velvet cape]]                    armor class      on body    125      3    -20 [[aura of corruption]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Borley's Bond]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;br /&gt;
[[Category: Fire Resistance Gear]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bonk%27s_Battle_Buckler&amp;diff=59834</id>
		<title>Bonk's Battle Buckler</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bonk%27s_Battle_Buckler&amp;diff=59834"/>
		<updated>2025-02-23T20:30:03Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Added arcane resistance category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  Object 'bonk battle buckler' type armor, extra flags hum good nolocate sharp caustic-ward.&lt;br /&gt;
  Weight 5, value 8928, level 125.&lt;br /&gt;
  Object Quality (750 / 750 hps)&lt;br /&gt;
  Armor class is 26.&lt;br /&gt;
   Modifies armor class by  -30 continuous&lt;br /&gt;
   Modifies damage roll by  -20 continuous&lt;br /&gt;
   Faintly increases resistance to arcane damage continuous&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Tank Gear]]&lt;br /&gt;
[[Category: Lord Weapons]]&lt;br /&gt;
[[Category: Arcane Resistance Gear]]&lt;br /&gt;
[[Category: Bonk Realm Guardian Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Verdant_Gloves&amp;diff=59833</id>
		<title>Verdant Gloves</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Verdant_Gloves&amp;diff=59833"/>
		<updated>2025-02-23T15:56:27Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Add resist category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'verdant gloves' type armor, extra flags glow magic.&lt;br /&gt;
Weight 3, value 10571, level 125.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 27.&lt;br /&gt;
 Faintly increases resistance to cursed damage continuous&lt;br /&gt;
 Modifies armor class by  -10 continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: hands&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: glow, magic&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Overgrowth|Overgrowth]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: TBD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify|Transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
To get these gloves, you need to visit [[Constance]] in In the greenhouse (in the Lord Mudschool), but only after you have met the appropriate kill count in [[:Category:Overgrowth#Comments|Overgrowth]].&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[A golden torque]]                             mana        hands    125      5     40 [[Verdant Gloves]]&lt;br /&gt;
  [[The Heart of the Forest|Heart of the Forest]]                     hit roll        hands    125      4      2 [[Verdant Gloves]]&lt;br /&gt;
  [[The Heart of the Forest|Heart of the Forest]]                  damage roll        hands    125      4      2 [[Verdant Gloves]]&lt;br /&gt;
  [[Vial Of Ent's Blood|Entish Blood]]                         armor class        hands    125      5     -5 [[Verdant Gloves]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Overgrowth]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;br /&gt;
[[Category: Lord Hit Gear]]&lt;br /&gt;
[[Category: Lord Tank Gear]]&lt;br /&gt;
[[Category: Cursed Resistance Gear]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Soggy_robe_of_wizardry&amp;diff=59832</id>
		<title>Soggy robe of wizardry</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Soggy_robe_of_wizardry&amp;diff=59832"/>
		<updated>2025-02-23T15:53:33Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Add fire resistance.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'soggy robe wizardry' type armor, extra flags none.&lt;br /&gt;
Weight 15, value 10230, level 124.&lt;br /&gt;
Object Quality (400 / 400 hps)&lt;br /&gt;
Armor class is 24.&lt;br /&gt;
 Modifies armor class by  -40 continuous&lt;br /&gt;
 Modifies mana by  180 continuous&lt;br /&gt;
 Barely increases resistance to fire continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: about body&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: nolocate&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category:Tssasskkas's Lair Redux|Tssasskkas's Lair Redux]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[The animated corpse of Faraday]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Mana Gear]]&lt;br /&gt;
[[Category:Lord Tank Gear]]&lt;br /&gt;
[[Category:Shard Area Gear]]&lt;br /&gt;
[[Category:Gear in Tssasskkas's Lair Redux]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;br /&gt;
[[Category: Fire Resistance Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Crystalline_Circlet&amp;diff=59831</id>
		<title>Crystalline Circlet</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Crystalline_Circlet&amp;diff=59831"/>
		<updated>2025-02-23T14:53:15Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Added resist category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;Object 'crystalline circlet' type armor, extra flags glow hum magic nolocate.&lt;br /&gt;
Weight 8, value 8370, level 126.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 27.&lt;br /&gt;
 Modifies spell power by + 5% continuous&lt;br /&gt;
 Modifies damage reduction by -85 continuous&lt;br /&gt;
 Modifies armor class by 50 continuous&lt;br /&gt;
 Modifies protection from stun by + 25% continuous&lt;br /&gt;
  15 / 100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
 Scarcely increases resistance to mental attacks continuous&lt;br /&gt;
  25 / 100 chance of +10 caster level of psionic spells continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Slot: Head&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Currently only obtainable through Alleg.  Malaclypse made this item and it loaded in Flayer Keep which has now been remodeled as a Transmog Shard.&lt;br /&gt;
&lt;br /&gt;
[[Category:Shard Area Gear]]&lt;br /&gt;
[[Category: Mental Attack Resistance Gear]]&lt;br /&gt;
[[Category:Gear that modifies spell power]]&lt;br /&gt;
[[Category:Gear that modifies damage reduction]]&lt;br /&gt;
[[Category:Gear that modifies stun chance]]&lt;br /&gt;
[[Category:Gear that modifies psionic spell lag]]&lt;br /&gt;
[[Category:Gear that modifies psionic spell level]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Cursed_Resistance_Gear&amp;diff=59830</id>
		<title>Category:Cursed Resistance Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Cursed_Resistance_Gear&amp;diff=59830"/>
		<updated>2025-02-23T14:47:01Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: New category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Resistance Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=An_eyeless_shield-blade&amp;diff=59829</id>
		<title>An eyeless shield-blade</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=An_eyeless_shield-blade&amp;diff=59829"/>
		<updated>2025-02-23T14:46:05Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Resistance categories added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'eyeless blade' type weapon, extra flags hum evil.&lt;br /&gt;
Weight 19, value 8640, level 126.&lt;br /&gt;
Object Quality (250 / 250 hps)&lt;br /&gt;
Damage is 34 to 104 (average 69).&lt;br /&gt;
Edge condition is like new.&lt;br /&gt;
  15 / 100 chance of reduced lag of divine spells continuous&lt;br /&gt;
 Hardly increases resistance to cursed damage continuous&lt;br /&gt;
 Hardly increases resistance to divine damage continuous&lt;br /&gt;
 Modifies armor class by  -10 continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: wield&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: evil&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 19&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category:Tssasskkas's Lair Redux|Tssasskkas's Lair Redux]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[The eyeless terror]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Shard Area Gear]]&lt;br /&gt;
[[Category:Gear in Tssasskkas's Lair Redux]]&lt;br /&gt;
[[Category: Cursed Resistance Gear]]&lt;br /&gt;
[[Category: Divine Resistance Gear]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=The_Helm_of_Apocalypse&amp;diff=59194</id>
		<title>The Helm of Apocalypse</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=The_Helm_of_Apocalypse&amp;diff=59194"/>
		<updated>2024-08-03T17:44:41Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'helm apocalypse' type armor, extra flags glow hum magic.&lt;br /&gt;
Weight 15, value 10560, level 126.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 25.&lt;br /&gt;
 Modifies damage roll by  2 continuous&lt;br /&gt;
 Modifies hit roll by  3 continuous&lt;br /&gt;
 Modifies armor class by  -30 continuous&lt;br /&gt;
 Faintly increases resistance to mental attacks continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: head&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: magic, glow, hum&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Hell|Hell]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Kwalashai|Kwalashai]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Apocalypse_(Lord)]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used with [[transmogrify]].&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Gish blood]]                                  mana         head    125      4     30 [[the Helm of Apocalypse]]&lt;br /&gt;
  [[Survivor tattoo (Lord)|Survivor tattoo]]                      damage roll         head    125      4      2 [[the Helm of Apocalypse]]&lt;br /&gt;
  [[Violet psi-blade]]             kinetic damage roll         head    125      4      3 [[the Helm of Apocalypse]]&lt;br /&gt;
  [[Violet psi-blade]]                        hit roll         head    125      4      3 [[the Helm of Apocalypse]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Kwalashai]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category:Transmogrify Base Items]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Aura_of_corruption(Lord)&amp;diff=59193</id>
		<title>Aura of corruption(Lord)</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Aura_of_corruption(Lord)&amp;diff=59193"/>
		<updated>2024-08-03T17:44:26Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'aura corruption corrupting' type armor, extra flags evil anti-good anti-neutral.&lt;br /&gt;
Weight 5, value 9300, level 126.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 26.&lt;br /&gt;
 Faintly increases resistance to fire continuous&lt;br /&gt;
 Modifies armor class by  -60 continuous&lt;br /&gt;
 Modifies death xp reduced by - 20% continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: on body&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: evil, anti-good, anti-neutral&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Borley's Bond|Borley's Bond]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Crawling Chaos]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify|Transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Random Ring]]                                 mana      on body    125      4     60 [[aura of corruption]]&lt;br /&gt;
  [[Whip of thorns]]                          hit roll      on body    125      4      2 [[aura of corruption]]&lt;br /&gt;
  [[Whip of thorns]]                       damage roll      on body    125      4      2 [[aura of corruption]]&lt;br /&gt;
  [[A Token of the Gyrosphinx|Gyrosphinx's token]]              death xp reduced      on body    125      1     20 [[aura of corruption]]&lt;br /&gt;
  [[Black velvet cape]]                    armor class      on body    125      3    -20 [[aura of corruption]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Borley's Bond]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Ethereal_bracers&amp;diff=59192</id>
		<title>Ethereal bracers</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Ethereal_bracers&amp;diff=59192"/>
		<updated>2024-08-03T17:44:13Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'ethereal bracers' type armor, extra flags glow hum invis major-ward.&lt;br /&gt;
Weight 1, value 8370, level 125.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 27.&lt;br /&gt;
 Faintly increases resistance to arcane damage continuous&lt;br /&gt;
 Modifies armor class by  -10 continuous&lt;br /&gt;
 Modifies mana by  100 continuous&lt;br /&gt;
 Modifies hit roll by  1 continuous&lt;br /&gt;
&lt;br /&gt;
It improves archery damage.&lt;br /&gt;
It facilitates the archery skill held shot.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: arms&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: glow hum invis major-ward.&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category:Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category:Flayer Keep|Flayer Keep]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Alhoon]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Alpha glimmerskin]]                           mana         arms    125      5     20 [[ethereal bracers]]&lt;br /&gt;
  [[Beta glimmerksin]]                        hit roll         arms    125      5      2 [[ethereal bracers]]&lt;br /&gt;
  [[Gamma glimmerskin]]                    damage roll         arms    125      4      2 [[ethereal bracers]]&lt;br /&gt;
  [[Delta glimmerskin]]                    armor class         arms    125      4     -5 [[ethereal bracers]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Flayer Keep]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Twinkling_stars&amp;diff=59191</id>
		<title>Twinkling stars</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Twinkling_stars&amp;diff=59191"/>
		<updated>2024-08-03T17:43:59Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'twinkling stars' type armor, extra flags glow hum.&lt;br /&gt;
Weight 5, value 9600, level 126.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 25.&lt;br /&gt;
 Modifies hp by  30 continuous&lt;br /&gt;
 Modifies mana by  30 continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: about body&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: hum&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category:Tssasskkas's Lair Redux|Tssasskkas's Lair Redux]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: TBD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify|Transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Crown of the Ages]]                         stasis   about body    125      3      5 [[twinkling stars]]&lt;br /&gt;
  [[Crown of the Ages]]                       leeching   about body    125      3     -5 [[twinkling stars]] &lt;br /&gt;
  [[the Seal of the Abbot|Seal of the Abbot]]                         divine   about body    125      1      5 [[twinkling stars]] &lt;br /&gt;
  [[the Seal of the Abbot|Seal of the Abbot]]                           fire   about body    125      1      5 [[twinkling stars]] &lt;br /&gt;
  [[black bracer]]                         armor class   about body    125      3    -10 [[twinkling stars]] &lt;br /&gt;
  [[cretelli tooth]]                          hit roll   about body    125      3      2 [[twinkling stars]] &lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Tssasskkas's Lair Redux]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;br /&gt;
[[Category: Gear in Tssasskkas's Lair Redux]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=The_greaves_of_desolation&amp;diff=59190</id>
		<title>The greaves of desolation</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=The_greaves_of_desolation&amp;diff=59190"/>
		<updated>2024-08-03T17:43:37Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'greaves desolation' type armor, extra flags evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 3, value 9610, level 126.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 26.&lt;br /&gt;
 Modifies armor class by  -45 continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: legs&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: evil, magic, anti-good, anti-neutral&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category:Darker Castle|Darker Castle]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Killl'gher]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify|Transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
There is a racial restriction for wearing this gear. You must be a [[Biped]] to wear them.&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Jade gauntlet]]                           hit roll         legs    125      3      1 [[the greaves of desolation]]&lt;br /&gt;
  [[Jade gauntlet]]                        damage roll         legs    125      3      2 [[the greaves of desolation]]&lt;br /&gt;
  [[Axinite gauntlet]]                     armor class         legs    125      3     -5 [[the greaves of desolation]]&lt;br /&gt;
  [[Kyanite gauntlet]]                            mana         legs    125      3     25 [[the greaves of desolation]]&lt;br /&gt;
  [[Malachite gauntlet]]                      hit roll         legs    125      3      2 [[the greaves of desolation]]&lt;br /&gt;
  [[Malachite gauntlet]]                   damage roll         legs    125      3    -20 [[the greaves of desolation]]&lt;br /&gt;
  [[Malachite gauntlet]]           critical hit chance         legs    125      3      3 [[the greaves of desolation]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Darker Castle]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;br /&gt;
[[Category: Gear for Biped]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Marble_boots&amp;diff=59189</id>
		<title>Marble boots</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Marble_boots&amp;diff=59189"/>
		<updated>2024-08-03T17:42:53Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''These boots were carved from a mystical chessboard.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Object 'marble boots' type armor, extra flags glow hum magic.&lt;br /&gt;
Weight 2, value 9300, level 124.&lt;br /&gt;
Object Quality (400 / 400 hps)&lt;br /&gt;
Armor class is 25.&lt;br /&gt;
 Modifies damage roll by  4 continuous&lt;br /&gt;
 Modifies hit roll by  2 continuous&lt;br /&gt;
 Modifies mana by  50 continuous&lt;br /&gt;
 Modifies armor class by  -25 continuous&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slot: hands&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: glow, magic, hum&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category: Astral|Astral]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Silmavar Lost|Silmavar Lost]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Kalindor]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This is a base item that can be used to [[transmogrify|Transmogrify]] other gear.&lt;br /&gt;
&lt;br /&gt;
Ingredients that can be used to modify this item:&lt;br /&gt;
&lt;br /&gt;
  [[Bhyss Bishop Coat]]                           mana         feet    125      5     40 [[marble boots]]&lt;br /&gt;
  [[Bhyss Knight Coat]]                       hit roll         feet    125      4      1 [[marble boots]]&lt;br /&gt;
  [[Bhyss Rook Coat]]                      damage roll         feet    125      5      1 [[marble boots]]&lt;br /&gt;
  [[Bhyss Queen Coat]]                     armor class         feet    125      5     -5 [[marble boots]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Shard Area Gear]]&lt;br /&gt;
[[Category: Gear in Silmavar Lost]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;br /&gt;
[[Category: Transmogrify Gear]]&lt;br /&gt;
[[Category: Transmogrify Base Items]]&lt;br /&gt;
[[Category: Lord Archer Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Lord_Archer_Gear&amp;diff=59188</id>
		<title>Category:Lord Archer Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Lord_Archer_Gear&amp;diff=59188"/>
		<updated>2024-08-03T17:42:00Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Adding transmog gear.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lord Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light = [[Eye Of Illusion]] (13) or [[Soulfire |Soulfire (Blue)]] (13)^&lt;br /&gt;
| finger = [[Enchanted Soul]] (11)^, [[Strand Of Haghair]] (8)&lt;br /&gt;
| neck = [[Eagle-Eyed Pendant]] (10)^, [[The Spirit Guard]] (7)^, [[Amulet Of Guiding Wind]] (7), [[Amulet Of Imagery]] (5)&lt;br /&gt;
| onbody=[[Pelt Of Flame's Perfection]] (8) or [[aura of corruption|Aura of Corruption]] (8+)&amp;lt;sup&amp;gt;t&amp;lt;/sup&amp;gt; or [[Nightsky Cuirass]] (5) or [[Leather Of Crecy]] (5, Hero level)&lt;br /&gt;
| head = [[Kzintium Circlet]] (15) or [[the Helm of Apocalypse]] (15+)&amp;lt;sup&amp;gt;t&amp;lt;/sup&amp;gt; or [[Silvery Helm]] (12) or [[Visor Of Piercing Sight]] (7)&lt;br /&gt;
| legs = [[Gossamer Leggings]] (8)^, [[The greaves of desolation|Greaves of Desolation]] (7+)&amp;lt;sup&amp;gt;t&amp;lt;/sup&amp;gt;, [[Pair Of Tuataur Battle Pants]] (5)&lt;br /&gt;
| feet = [[Lava Striders]] (6) or [[marble boots|Marble Boots]] (6+) &amp;lt;sup&amp;gt;t&amp;lt;/sup&amp;gt; or [[Silver Boots (Lord)]] or [[Slagwalkers]]&lt;br /&gt;
| hands = [[Ultimate Archer's Gauntlet (Lord)]] (10/4m), [[Gauntlet Of Icicles]] (10/2m), [[Gauntlets Of Mad Certainty]] (8/3m), [[Lightspeed Handwraps]] (8/m) [[Gloves on the Seneschal]] (7/5m)^&lt;br /&gt;
| arms = [[Hazy Crystal Sleeves]] (11/2m)^, [[Assassin's Armband]] (Specialized)(9/3m), [[Twice Coiled Rat Tail]] (8/2m), [[Shaleskin Arm Guard]] (8/3m)&lt;br /&gt;
| offhand = ''none''&lt;br /&gt;
| aboutbody = [[Robe Of Magnificence]] (8), [[Forest Green Cloak]] (7)^, [[twinkling stars|Twinkling Stars]] (6+)&amp;lt;sup&amp;gt;t&amp;lt;/sup&amp;gt;, [[Cloud Of Dancing Shards]] (5) or [[Aura Of Domination]] (4, 5 Str)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| waist = [[Mithril Crusted Tool Belt]] (8)^, [[Belt Of Souls]] (5/2m)&lt;br /&gt;
| wrist = [[Mark Of Insanity]] (9)^, [[Guard Of The Demogorgon]] (8)&lt;br /&gt;
| wield = See [[:Category:Lord Bows|Lord Bows]]&lt;br /&gt;
| held = See [[Lord Arrow Types]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Some of the lord hitgear has hr mods as well, which can be used in place of the pieces listed above.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, archer mods are based on an item's level, so you can also enchant hero archer gear with archer mods up to lord level, and use that effectively until you get actual lord archer gear.&lt;br /&gt;
&lt;br /&gt;
^ &amp;lt;small&amp;gt;These items are only found in temporary [[:Category:Shard Area Gear |Shard Areas]].&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;t&amp;lt;/sup&amp;gt; &amp;lt;small&amp;gt;These items are only found in [[:Category:Shard Areas|Transmog Areas]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;The strength bonus on this item might be useful for users of heavily restrung bows in some situations.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also:  [[Lord_Archer_Gear_Advice | Lord Archer Gear Advice]]&lt;br /&gt;
[[Category:Lord Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Random_Ring_(Lord)&amp;diff=59158</id>
		<title>Random Ring (Lord)</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Random_Ring_(Lord)&amp;diff=59158"/>
		<updated>2024-07-08T23:00:58Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Lord level random ring.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=A ring is here, randomly changing colors.&lt;br /&gt;
| ObjectAffects=Modifies [[Armor Class|armor class]] by -30 continuous.&amp;lt;br&amp;gt;Modifies [[Intelligence|intelligence]] by 2 continuous.&amp;lt;br&amp;gt;Modifies [[Mana Points|mana]] by 120 continuous.&amp;lt;br&amp;gt;[[Armor Class|Armor class]] is 24-27.&lt;br /&gt;
| Keywords=ring, random&lt;br /&gt;
| Levels=124-126&lt;br /&gt;
| Slot=worn on finger&lt;br /&gt;
| ObjectType=armor&lt;br /&gt;
| Quality=200&lt;br /&gt;
| Weight=1&lt;br /&gt;
| Flags=[[Dark Flag|dark]], [[Magic Flag|magic]]&lt;br /&gt;
| Comments=&lt;br /&gt;
| AreaName=Borley's Bond&lt;br /&gt;
| MobName=[[Crawling Chaos]]&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=None&lt;br /&gt;
| Category=Armor&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Transmog Portal [[Stone Gargoyle |ugly stone gargoyle]], 3n w 2n (areaspell and kill 2 invis sancted mobs first if you are using bashdoor) bashdoor d, d, 3e bashdoor n, n.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The rest of the directions below apply only if you want to get keys (and taken directly from the hero page):&lt;br /&gt;
&lt;br /&gt;
If you want to get the key for the down door you can go 3n 4e n from [[Stone Gargoyle |ugly stone gargoyle]] instead, kill [[Eater Of The Dead|eater of the dead]] for key, D, open coffin, get key, u s 5w 2n unl d and continue from where you bashdoor down in the other path. Note that this key needs to respawn following rules for items that respawn on ground to be looted, which requires noone to be in the area, and since people often are you probably want to go with the bashdoor method if possible. Be warned that there are invis aggies below altar that see invis/mh and will not like it if you bash the gate to [[Crawling Chaos]].)&lt;br /&gt;
&lt;br /&gt;
The key for the part where you bashdoor north right before the crawling chaos is w s s from the room with the gate the [[Crawling Chaos]], it pops on an invisible mob so gotta areaspell to start fight.&lt;br /&gt;
&lt;br /&gt;
There are two keys to the altar 3nw2n from the [[Stone Gargoyle |ugly stone gargoyle]] (where you go down). The second key is in Nemo's desk. To get there go 3n2wueu2wn from [[Stone Gargoyle |ugly stone gargoyle]] and kill the [[Corpse Of Nemo]] in the room, get key from corpse, unlock 2.desk, get all 2.desk. Be warned that the corpse is rather big and there are lots of aggies in the way. In the journal in the same desk there is the story of the area. Read it, it is worth it. And [[cauldron of souls]] that you will get (hopefully) from [[Crawling Chaos]] is the ticket for [[Red Velvet Cape]]. See [[Red Velvet Cape Quest]] for details.&lt;br /&gt;
&lt;br /&gt;
You may need the second key to the altar if you will want to do CR and cannot bashdoor (like me, wizard). Likewise, if anyone is AFKing in the area you may need it if people died with 1st set of keys in hands. The 1st set of keys is preferred since it is easier to get.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lord Mana Gear]]&lt;br /&gt;
[[Category: Int Gear]]&lt;br /&gt;
[[Category: Finger Mana Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Lord_Mana_Gear&amp;diff=59157</id>
		<title>Category:Lord Mana Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Lord_Mana_Gear&amp;diff=59157"/>
		<updated>2024-07-08T22:20:17Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Added random ring.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lord Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light = [[Wraith Essence]] (150, -90 AC)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Glimmer Of Hellfire]] (150) or [[Soulfire |Soulfire (Cyan)]] (150)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| finger = [[Once-Sundered Ring]] (200) or [[Enchanted Soul]] (125)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Random Ring (Lord)|Random Ring]] (120)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Strand Of Haghair]] (100)&lt;br /&gt;
| neck = [[Cape Of Angel Feathers]] (100) or [[The Spirit Guard]] (100)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| onbody = [[Empty Adamantine Shell]] (250, -110 AC)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Cloak Of Darkness]] (100)&lt;br /&gt;
| head = [[Golden Dragonskull]] (120)&lt;br /&gt;
| legs = [[Green Silken Sarong]] (100)&lt;br /&gt;
| feet = [[Phoenix-Feather Greaves]] (200)&lt;br /&gt;
| hands = [[Elomecla's Gardening Gloves]] (250 - manifest), [[Verdant Gloves]] (160)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Watershape (hands)]] (100)&lt;br /&gt;
| arms = [[Ethereal bracers|Ethereal Bracer]] (180)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Silver Iguana]] (150)&lt;br /&gt;
| offhand = [[Quarterstaff, &amp;quot;Wanderer&amp;quot;]] (400 - two-handed) or [[Ceremonial Sword Of The High King's Champion]] (200)&lt;br /&gt;
| aboutbody = [[Nethershroud]] (200) or [[soggy robe of wizardry]] (180, -40 AC)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| waist = [[Silver Belly Chain]] (150)&lt;br /&gt;
| wrist = [[Jade Bracer]] (75) or [[Cool Onyx Bracelet]] (75)&lt;br /&gt;
| wield = [[Quarterstaff, &amp;quot;Wanderer&amp;quot;]] (400 - two-handed), [[Ceremonial Sword Of The High King's Champion]] (200), or [[Cruel Iron Bow]] (100 - druid)&lt;br /&gt;
| held = [[Lord's Head Chalice]] (100)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Shard gear&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Transmog area/gear&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Lord_Mana_Gear&amp;diff=59018</id>
		<title>Category:Lord Mana Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Lord_Mana_Gear&amp;diff=59018"/>
		<updated>2024-03-21T13:57:26Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lord Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light = [[Wraith Essence]] (150, -90 AC)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Glimmer Of Hellfire]] (150) or [[Soulfire |Soulfire (Cyan)]] (150)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| finger = [[Once-Sundered Ring]] (200) or [[Enchanted Soul]] (125)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Strand Of Haghair]] (100)&lt;br /&gt;
| neck = [[Cape Of Angel Feathers]] (100) or [[The Spirit Guard]] (100)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| onbody = [[Empty Adamantine Shell|an empty adamantine shell]] (250, -110 AC)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Cloak Of Darkness]] (100)&lt;br /&gt;
| head = [[Golden Dragonskull]] (120)&lt;br /&gt;
| legs = [[Green Silken Sarong]] (100)&lt;br /&gt;
| feet = [[Phoenix-Feather Greaves]] (200)&lt;br /&gt;
| hands = [[Elomecla's Gardening Gloves]] (250 - manifest), [[Verdant Gloves]] (160)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Watershape (hands)]] (100)&lt;br /&gt;
| arms = [[Ethereal bracers|Ethereal Bracer]] (180)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Silver Iguana]] (150)&lt;br /&gt;
| offhand = [[Quarterstaff, &amp;quot;Wanderer&amp;quot;]] (400 - two-handed) or [[Ceremonial Sword Of The High King's Champion]] (200)&lt;br /&gt;
| aboutbody = [[Nethershroud]] (200) or [[soggy robe of wizardry]] (180, -40 AC)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| waist = [[Silver Belly Chain]] (150)&lt;br /&gt;
| wrist = [[Jade Bracer]] (75) or [[Cool Onyx Bracelet]] (75)&lt;br /&gt;
| wield = [[Quarterstaff, &amp;quot;Wanderer&amp;quot;]] (400 - two-handed), [[Ceremonial Sword Of The High King's Champion]] (200), or [[Cruel Iron Bow]] (100 - druid)&lt;br /&gt;
| held = [[Lord's Head Chalice]] (100)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Shard gear&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Transmog area/gear&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Lord_Mana_Gear&amp;diff=59017</id>
		<title>Category:Lord Mana Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Lord_Mana_Gear&amp;diff=59017"/>
		<updated>2024-03-21T13:51:44Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Added ethereal bracers. Updated references to transmog areas.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lord Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light = [[Wraith Essence]] (150, -90 AC)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Glimmer Of Hellfire]] (150) or [[Soulfire |Soulfire (Cyan)]] (150)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| finger = [[Once-Sundered Ring]] (200) or [[Enchanted Soul]] (125)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Strand Of Haghair]] (100)&lt;br /&gt;
| neck = [[Cape Of Angel Feathers]] (100) or [[The Spirit Guard]] (100)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| onbody = [[Empty Adamantine Shell|an empty adamantine shell]] (250, -110 AC)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Cloak Of Darkness]] (100)&lt;br /&gt;
| head = [[Golden Dragonskull]] (120)&lt;br /&gt;
| legs = [[Green Silken Sarong]] (100)&lt;br /&gt;
| feet = [[Phoenix-Feather Greaves]] (200)&lt;br /&gt;
| hands = [[Elomecla's Gardening Gloves]] (250 - manifest), [[Verdant Gloves]] (160)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Watershape (hands)]] (100)&lt;br /&gt;
| arms = [[Ethereal bracers|Ethereal Bracer]] (200)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Silver Iguana]] (150)&lt;br /&gt;
| offhand = [[Quarterstaff, &amp;quot;Wanderer&amp;quot;]] (400 - two-handed) or [[Ceremonial Sword Of The High King's Champion]] (200)&lt;br /&gt;
| aboutbody = [[Nethershroud]] (200) or [[soggy robe of wizardry]] (180, -40 AC)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| waist = [[Silver Belly Chain]] (150)&lt;br /&gt;
| wrist = [[Jade Bracer]] (75) or [[Cool Onyx Bracelet]] (75)&lt;br /&gt;
| wield = [[Quarterstaff, &amp;quot;Wanderer&amp;quot;]] (400 - two-handed), [[Ceremonial Sword Of The High King's Champion]] (200), or [[Cruel Iron Bow]] (100 - druid)&lt;br /&gt;
| held = [[Lord's Head Chalice]] (100)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Shard gear&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Transmog area/gear&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Lord_Tank_Gear&amp;diff=59016</id>
		<title>Category:Lord Tank Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Lord_Tank_Gear&amp;diff=59016"/>
		<updated>2024-03-21T13:43:47Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Oops. Ethereal bracers are worn on arms.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lord Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light = [[Guiding Light Of Ronan]] (-100, -50svs)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;, [[Inferno Stone]] (-100) or [[Soulfire |Soulfire (White)]] (-90ac -180svs)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| finger = [[Jean's Ruby Ring]] (-50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;, [[Ring Of Nightmares]] (-50)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, [[Once-Sundered Ring]] (-40) or [[Elemental Earth Ring]] (-40)&lt;br /&gt;
| neck = [[Ruling Glyph]] (-50) or [[The Spirit Guard]] (-50)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| onbody = [[Ironhand's Armor]] (-130)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;, [[Silver Chestplate]] (-120), [[Carapace of Molten Rock]] (-120)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, [[Jumara scale armor (Lord)]] (-120)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Aura of corruption(Lord)|Aura of Corruption]] (-120)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| head = [[Ferret's Hood]] (-120)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Jeweled Crown Of Aziz-Ra]] (-110)&lt;br /&gt;
| legs = [[Obsidian Dragonscale Leggings]] (-65)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, [[The greaves of desolation|Greaves of Desolation]] (-60)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;, or [[Living Daemonstone]] (-50)&lt;br /&gt;
| feet = [[Boots_Of_The_Onyx_Bastion | Boots of the Onyx Bastion]] (-55)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, [[Marble boots|Marble Boots]] (-50)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; or [[Boots Of The Conquerer]] (-40)&lt;br /&gt;
| hands = [[Adamantine Gauntlets]] (-50)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, [[Verdant Gloves]] (-30)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;, [[Zarradyn's Gauntlets]] (-30) or [[Open Palm]] (-30)&lt;br /&gt;
| arms = [[Diova's Sacrifice]] (-35)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, [[Ethereal bracers|Ethereal Bracer]] (-30)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; or [[Black Armband]] (-20/-25 B32)&lt;br /&gt;
| offhand = [[Shield Of Lords]] (-125)&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; or [[Gambit Declined]] (-90, 50 dmg reduc.)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| aboutbody = [[Golden Marionette Wire]] (-45)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Flapping Burial Robes]] (-43)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Stone Wings|a pair of stone wings]] (-40), [[Soggy robe of wizardry]] (-40)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, or [[Twinkling stars]] (-40)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| waist = [[Girth Of Karnath]] (-65)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Blazing Balteus]] (-50) or [[Gold Belly Chain]] (-50)&lt;br /&gt;
| wrist = [[Spectral Vambrace]] (-40)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Kzintium Blade Bracer]] (-25)&lt;br /&gt;
| wield = [[Gray Staff]] (-30) or [[Katar Forged From Kzintium]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; or [[Bonk's Battle Buckler]] (-30)&lt;br /&gt;
| held = [[DaWiz's Sceptre Of Might]] (-30)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Book Of Prophecy]] (-25)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or [[Lodestone]] (-20)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Manifest Gear &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Shard Area Gear &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Transmog &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Similar to several pieces listed here, although the [[Shield Of Shadows]] has less ac than the [[Shield Of Lords]] it has a nice [[Saving Throw |saves]] bonus (which might be more useful than the lost ac at lord – see [[Armor Class| Armor Class Advice for Lord Tanks]]). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; Although not the best AC wise (-18) some people prefer to use runed lord weapons for wields namely the [[Astral Longsword]] as it is an [[:Category:Ethereal Weapons |Ethereal weapon]] so it can not be disarmed or the [[Ethereal Blade]] which has saves but despite the name is not an [[:Category:Ethereal Weapons |Ethereal weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Gear]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Oath&amp;diff=58887</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Oath&amp;diff=58887"/>
		<updated>2023-11-24T22:41:38Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Anna added for destruction/prophecy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a [[Joined Boon |boon]].   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]], [[Safe Haven]], and [[Touch Of Grace]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe. Cannot cast [[Remove Curse]] or [[Saving Grace]]&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if [[Joined Boon |joined boon]])&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
==Oath Effects Table==&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Annakinesia&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Oath&amp;diff=58880</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Oath&amp;diff=58880"/>
		<updated>2023-11-24T20:16:29Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Adding more oaths for Anna.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a [[Joined Boon |boon]].   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]], [[Safe Haven]], and [[Touch Of Grace]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe. Cannot cast [[Remove Curse]] or [[Saving Grace]]&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if [[Joined Boon |joined boon]])&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
==Oath Effects Table==&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Annakinesia&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Oath&amp;diff=58879</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Oath&amp;diff=58879"/>
		<updated>2023-11-24T20:12:00Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Adding column for Annakinesia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a [[Joined Boon |boon]].   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]], [[Safe Haven]], and [[Touch Of Grace]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe. Cannot cast [[Remove Curse]] or [[Saving Grace]]&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if [[Joined Boon |joined boon]])&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
==Oath Effects Table==&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Annakinesia&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58874</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58874"/>
		<updated>2023-11-20T02:06:06Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: /* Bladetrance Cost - Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5805&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Annakinesia ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6713&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6762&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Tul-Sith ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6811&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Tor ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6832&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Bhyss ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6839&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58873</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58873"/>
		<updated>2023-11-20T01:52:12Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: /* Bladetrance Cost - Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5805&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6762&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Tul-Sith ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6811&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Tor ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6832&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Bhyss ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6839&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58872</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58872"/>
		<updated>2023-11-20T01:29:12Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: /* Bladetrance Cost - Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5805&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6762&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Tul-Sith ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6811&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Bhyss ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6839&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58871</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58871"/>
		<updated>2023-11-20T01:10:49Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: /* Bladetrance Cost - Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5805&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6762&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Bhyss ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6839&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58870</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58870"/>
		<updated>2023-11-20T01:09:04Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: /* Bladetrance Cost - Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5805&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6762&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Bhyss ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6839&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58869</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58869"/>
		<updated>2023-11-20T00:28:32Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5805&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6762&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58868</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58868"/>
		<updated>2023-11-19T23:42:31Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5805&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58867</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58867"/>
		<updated>2023-11-19T23:29:29Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5576&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8792&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58866</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58866"/>
		<updated>2023-11-19T23:18:27Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5576&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58865</id>
		<title>Bladetrance</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Bladetrance&amp;diff=58865"/>
		<updated>2023-11-19T23:12:19Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
bladetrance        - show current options and depth of trance&lt;br /&gt;
&lt;br /&gt;
bladetrance enter  - enter the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance deepen - attempt to enter deeper into the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance lessen - attempt to reduce the depth of the bladetrance&lt;br /&gt;
&lt;br /&gt;
bladetrance break  - break the bladetrance immediately (brief exhaust)&lt;br /&gt;
&lt;br /&gt;
Filling their mind with the passion of the dances and aligning&lt;br /&gt;
themselves with the beauty of the movements, bladedancers can attain a&lt;br /&gt;
state of trance - the bladetrance. While they are in this state of&lt;br /&gt;
mind, most dances and skills will be enhanced. However, the trance&lt;br /&gt;
will tap the pool of magical energy of the bladedancer slightly, but&lt;br /&gt;
much more so if they are using one of the dances.&lt;br /&gt;
&lt;br /&gt;
If the depth of the bladedancer's trance is level 3 or deeper, then a&lt;br /&gt;
bash, trip or toss that would normally result in a break of the active&lt;br /&gt;
dance will be averted. The depth of the bladetrance will be reduced&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
The maximum depth of trance that a bladedancer can enter may be&lt;br /&gt;
viewed by using the abilities command.&lt;br /&gt;
&lt;br /&gt;
Note: The profound intuition granted by the bladetrance also&lt;br /&gt;
enhances the Bladedance, Dervish Dance, Inspiring Dance, Veil of Blades,&lt;br /&gt;
and the Unending Dance.  Please read their help files for more information.&lt;br /&gt;
&lt;br /&gt;
This skill may be acquired via the [[Bladedancer Quests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The following is from the original Bld_Bladetrance help from the testing phase therefore the information might not be current anymore.&lt;br /&gt;
&lt;br /&gt;
Apart from the depth the bladetrance cost is modifed by a number of factors, which reflect the ease with which someone can perform the bladedancer dances. These include:&lt;br /&gt;
* size (larger size has higher cost),&lt;br /&gt;
* stealth (worse stealth has higher cost),&lt;br /&gt;
* sex (non-female has slightly higher cost),&lt;br /&gt;
* 'bruteness' (higher has higher cost),&lt;br /&gt;
* align or racial evilness&lt;br /&gt;
&lt;br /&gt;
Some effects of bladetrance:&lt;br /&gt;
* general: if the bld maintains a bladetrance of level 3 or deeper, then a bash, trip or toss that would normally result in a break of the active dance will be averted. The depth of the bladetrance will be reduced instead.&lt;br /&gt;
* dervish dance: higher chance of successful hitting&lt;br /&gt;
* bladedance with sublime strike: higher chance of using vs instead of normal riposte attack on dodge; and for higher trance depth also a greater chance of applying the vs affect&lt;br /&gt;
* unending dance: chance of dodging increased, with ocean weave and echo weave those evasion chances are increased as well&lt;br /&gt;
* inspiring dance: mana granted increased&lt;br /&gt;
* veil of blades dance: increase confusion effect of enemies (-hr)&lt;br /&gt;
* sublime flow: increased damage mod for use of slicing or slashing weapons&lt;br /&gt;
* blade weave: increases chance of landing additional attacks, both with offhand and wield.&lt;br /&gt;
&lt;br /&gt;
While you can gain the potential to bladetrance to level two, at level 675 if you complete a quest, you can only intially use it to level one. Level two becomes avaialble at level 700.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Tips ==&lt;br /&gt;
&lt;br /&gt;
Bladetrance (as well as stances) are maintained through planeshift.   Therefore you can trance up and stance veil before you plane, to make a shift substantially easier.&lt;br /&gt;
While there is a cost for switching stances, there is no manacost for changing bladetrance levels.  This makes it very rewarding to change trance as often as needed, as the lag is quite low.  If you are in a lull in combat, turn it off and back on later to save mana.   Turn it low on easy rooms and back up high for harder ones. Tweak it downwards as mobs die.  etc.&lt;br /&gt;
&lt;br /&gt;
== Bladetrance Cost - Testing ==&lt;br /&gt;
&lt;br /&gt;
We testing Lord Kzn, HiE and Hlf bladetrance mana cost by syncing up with triggers and all launching into veil, bladetrance 3 at the same time. By the time veil had worn off/exhausted, bladetrance 3 had costed us the following mana:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Bladetrance mana usage by race and worship&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Worship&lt;br /&gt;
! Mana Usage&lt;br /&gt;
! Size&lt;br /&gt;
! [[ Racial Stealth Modifier | Stealth ]]&lt;br /&gt;
! [[Racial Damage Modifier | Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Halfling ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5121&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#bdbdff;&amp;quot; | 3 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Kzinti ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ High Elf ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Quixoltan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6194&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Duergar ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Werredan ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6516&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ddffdd;&amp;quot; | S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0 / 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Gith ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Gorn ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1 / 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ Lizardmen ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6909&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffbb;&amp;quot; | M&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | [[ :Dragon | Red Dragon ]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[ Shizaga ]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | vL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2 / 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone has a different race and would like to test, please send a tell to Vagonuth/Olodagh/Xykoi in game. We'll use a trigger with the following alias: &lt;br /&gt;
 stance veil:bladetrance enter:bladetrance deepen:bladetrance deepen:gtell ool&lt;br /&gt;
&lt;br /&gt;
* Note: the results from this test can vary (likely due to when during the current tick you activate it). Taking an average over a couple tries could help.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category:Bladedancers]]&lt;br /&gt;
[[Category: Bladedancer Hero Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lord Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Class Definers]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Convoke_Weapons&amp;diff=58748</id>
		<title>Category:Convoke Weapons</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Convoke_Weapons&amp;diff=58748"/>
		<updated>2023-09-15T15:54:16Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Added sor, cle, war.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Giths|Gith]] weapons created by using [[Racial Convoke]] have different stats based on class, tier and sublevel. [[:Category:Psionicists|Psi]] convoke weapons do not drop when using kinetic spells such as [[Fandango|fandango]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Class'''&lt;br /&gt;
| '''Tier'''&lt;br /&gt;
| '''Sublevel&amp;lt;br&amp;gt;(Range)'''&lt;br /&gt;
| '''[[Hit Roll|HR]]'''&lt;br /&gt;
| '''[[Damage Roll|DR]]'''&lt;br /&gt;
| '''[[Kinetic Damage|KDR]]'''&lt;br /&gt;
| '''Min'''&lt;br /&gt;
| '''Max'''&lt;br /&gt;
| '''[[Object Weight|Weight]]&amp;lt;br&amp;gt;Wield/Offhand'''&lt;br /&gt;
| '''Damage Type'''&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Assassins|Asn]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 45&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
| 155&lt;br /&gt;
| 16&lt;br /&gt;
| arrow&lt;br /&gt;
| Modifies extra attack chance by + 4% continuous &amp;lt;br&amp;gt; Modifies critical hit chance by + 4% continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Assassins|Asn]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 50&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
| 155&lt;br /&gt;
| 16&lt;br /&gt;
| arrow&lt;br /&gt;
| Modifies extra attack chance by + 5% continuous &amp;lt;br&amp;gt; Modifies critical hit chance by + 5% continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 1-499&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 16&lt;br /&gt;
| 44&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 500-999&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 0&lt;br /&gt;
| 43-45&lt;br /&gt;
| 48-50&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 93-95&lt;br /&gt;
| 103-104&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
| Modifies max weapon damage by  2 continuous, &amp;lt;br&amp;gt; Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 92&lt;br /&gt;
| 109&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
| Modifies max weapon damage by  3 continuous, &amp;lt;br&amp;gt; Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Berserkers|Bzk]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 66&lt;br /&gt;
| 106&lt;br /&gt;
| 20&lt;br /&gt;
| pounding&lt;br /&gt;
| Modifies max weapon damage by  5 continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Berserkers|Bzk]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 0&lt;br /&gt;
| 68&lt;br /&gt;
| 108&lt;br /&gt;
| 20&lt;br /&gt;
| pounding&lt;br /&gt;
| Modifies max weapon damage by  7 continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Clerics|Cle]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
| 102&lt;br /&gt;
| 5&lt;br /&gt;
| --&lt;br /&gt;
| 10/100 chance of reduced lag on divine spells&amp;lt;br&amp;gt;-15 AC&amp;lt;br&amp;gt;-10 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mindbenders|Mnd]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 10/100 chance of reduced lag on psionic spells&amp;lt;br&amp;gt;-15 ac&amp;lt;br&amp;gt;-10 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mindbenders|Mnd]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 15/100 chance of reduced lag on psionic spells&amp;lt;br&amp;gt;-20 ac&amp;lt;br&amp;gt;-15 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shadowfists|Shf]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 1-?&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
| 18&lt;br /&gt;
| 46&lt;br /&gt;
| 16&lt;br /&gt;
| slashing&lt;br /&gt;
| two-handed&amp;lt;br&amp;gt;-1 AC&amp;lt;br&amp;gt;Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lowmort|Lowmort]]&lt;br /&gt;
| 1-50&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 1/100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 501-999&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
| 43&lt;br /&gt;
| 47-48&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 5/100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 94&lt;br /&gt;
| 101&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 10/100 chance of reduced lag on psionic spells&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
| 93-94&lt;br /&gt;
| 103-104&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 15/100 chance of reduced lag on psionic spells&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rogues|Rog]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 92&lt;br /&gt;
| 105-106&lt;br /&gt;
| 3 / 3&lt;br /&gt;
| piercing&lt;br /&gt;
| Modifies max weapon damage by 2&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sorcerers|Sor]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 10/100 chance of reduced lag on arcane spells&amp;lt;br&amp;gt;-15 ac&amp;lt;br&amp;gt;-10 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sorcerers|Sor]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 15/100 chance of reduced lag on arcane spells&amp;lt;br&amp;gt;-20 ac&amp;lt;br&amp;gt;-15 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Warriors|War]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 96&lt;br /&gt;
| 107&lt;br /&gt;
| 30&lt;br /&gt;
| double wield&lt;br /&gt;
| Modifies max weapon damage by  3 continuous&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Convoke_Weapons&amp;diff=58747</id>
		<title>Category:Convoke Weapons</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Convoke_Weapons&amp;diff=58747"/>
		<updated>2023-09-15T12:36:18Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Postulating 800+ asn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Giths|Gith]] weapons created by using [[Racial Convoke]] have different stats based on class, tier and sublevel. [[:Category:Psionicists|Psi]] convoke weapons do not drop when using kinetic spells such as [[Fandango|fandango]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Class'''&lt;br /&gt;
| '''Tier'''&lt;br /&gt;
| '''Sublevel&amp;lt;br&amp;gt;(Range)'''&lt;br /&gt;
| '''[[Hit Roll|HR]]'''&lt;br /&gt;
| '''[[Damage Roll|DR]]'''&lt;br /&gt;
| '''[[Kinetic Damage|KDR]]'''&lt;br /&gt;
| '''Min'''&lt;br /&gt;
| '''Max'''&lt;br /&gt;
| '''[[Object Weight|Weight]]&amp;lt;br&amp;gt;Wield/Offhand'''&lt;br /&gt;
| '''Damage Type'''&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Assassins|Asn]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 45&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
| 155&lt;br /&gt;
| 16&lt;br /&gt;
| arrow&lt;br /&gt;
| Modifies extra attack chance by + 4% continuous &amp;lt;br&amp;gt; Modifies critical hit chance by + 4% continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Assassins|Asn]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 50&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
| 155&lt;br /&gt;
| 16&lt;br /&gt;
| arrow&lt;br /&gt;
| Modifies extra attack chance by + 5% continuous &amp;lt;br&amp;gt; Modifies critical hit chance by + 5% continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 1-499&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 16&lt;br /&gt;
| 44&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 500-999&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 0&lt;br /&gt;
| 43-45&lt;br /&gt;
| 48-50&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 93-95&lt;br /&gt;
| 103-104&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
| Modifies max weapon damage by  2 continuous, &amp;lt;br&amp;gt; Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 92&lt;br /&gt;
| 109&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
| Modifies max weapon damage by  3 continuous, &amp;lt;br&amp;gt; Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Berserkers|Bzk]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 66&lt;br /&gt;
| 106&lt;br /&gt;
| 20&lt;br /&gt;
| pounding&lt;br /&gt;
| Modifies max weapon damage by  5 continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Berserkers|Bzk]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 0&lt;br /&gt;
| 68&lt;br /&gt;
| 108&lt;br /&gt;
| 20&lt;br /&gt;
| pounding&lt;br /&gt;
| Modifies max weapon damage by  7 continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mindbenders|Mnd]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 10/100 chance of reduced lag on psionic spells&amp;lt;br&amp;gt;-15 ac&amp;lt;br&amp;gt;-10 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mindbenders|Mnd]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 15/100 chance of reduced lag on psionic spells&amp;lt;br&amp;gt;-20 ac&amp;lt;br&amp;gt;-15 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shadowfists|Shf]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 1-?&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
| 18&lt;br /&gt;
| 46&lt;br /&gt;
| 16&lt;br /&gt;
| slashing&lt;br /&gt;
| two-handed&amp;lt;br&amp;gt;-1 AC&amp;lt;br&amp;gt;Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lowmort|Lowmort]]&lt;br /&gt;
| 1-50&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 1/100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 501-999&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
| 43&lt;br /&gt;
| 47-48&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 5/100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 94&lt;br /&gt;
| 101&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 10/100 chance of reduced lag on psionic spells&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
| 93-94&lt;br /&gt;
| 103-104&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 15/100 chance of reduced lag on psionic spells&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rogues|Rog]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 92&lt;br /&gt;
| 105-106&lt;br /&gt;
| 3 / 3&lt;br /&gt;
| piercing&lt;br /&gt;
| Modifies max weapon damage by 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Convoke_Weapons&amp;diff=58746</id>
		<title>Category:Convoke Weapons</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Convoke_Weapons&amp;diff=58746"/>
		<updated>2023-09-15T12:34:05Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Added superhero gth psi weaps, level ranges for lord.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Giths|Gith]] weapons created by using [[Racial Convoke]] have different stats based on class, tier and sublevel. [[:Category:Psionicists|Psi]] convoke weapons do not drop when using kinetic spells such as [[Fandango|fandango]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Class'''&lt;br /&gt;
| '''Tier'''&lt;br /&gt;
| '''Sublevel&amp;lt;br&amp;gt;(Range)'''&lt;br /&gt;
| '''[[Hit Roll|HR]]'''&lt;br /&gt;
| '''[[Damage Roll|DR]]'''&lt;br /&gt;
| '''[[Kinetic Damage|KDR]]'''&lt;br /&gt;
| '''Min'''&lt;br /&gt;
| '''Max'''&lt;br /&gt;
| '''[[Object Weight|Weight]]&amp;lt;br&amp;gt;Wield/Offhand'''&lt;br /&gt;
| '''Damage Type'''&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Assassins|Asn]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 45&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
| 155&lt;br /&gt;
| 16&lt;br /&gt;
| arrow&lt;br /&gt;
| Modifies extra attack chance by + 4% continuous &amp;lt;br&amp;gt; Modifies critical hit chance by + 4% continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 1-499&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 16&lt;br /&gt;
| 44&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 500-999&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 0&lt;br /&gt;
| 43-45&lt;br /&gt;
| 48-50&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 93-95&lt;br /&gt;
| 103-104&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
| Modifies max weapon damage by  2 continuous, &amp;lt;br&amp;gt; Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bladedancers|Bld]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 92&lt;br /&gt;
| 109&lt;br /&gt;
| 9 / 9&lt;br /&gt;
| slashing&lt;br /&gt;
| Modifies max weapon damage by  3 continuous, &amp;lt;br&amp;gt; Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Berserkers|Bzk]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 25&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 66&lt;br /&gt;
| 106&lt;br /&gt;
| 20&lt;br /&gt;
| pounding&lt;br /&gt;
| Modifies max weapon damage by  5 continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Berserkers|Bzk]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 0&lt;br /&gt;
| 68&lt;br /&gt;
| 108&lt;br /&gt;
| 20&lt;br /&gt;
| pounding&lt;br /&gt;
| Modifies max weapon damage by  7 continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mindbenders|Mnd]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 10/100 chance of reduced lag on psionic spells&amp;lt;br&amp;gt;-15 ac&amp;lt;br&amp;gt;-10 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mindbenders|Mnd]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 102&lt;br /&gt;
| 16 / -&lt;br /&gt;
| slashing&lt;br /&gt;
| 15/100 chance of reduced lag on psionic spells&amp;lt;br&amp;gt;-20 ac&amp;lt;br&amp;gt;-15 save vs spell&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shadowfists|Shf]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 1-?&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
| 18&lt;br /&gt;
| 46&lt;br /&gt;
| 16&lt;br /&gt;
| slashing&lt;br /&gt;
| two-handed&amp;lt;br&amp;gt;-1 AC&amp;lt;br&amp;gt;Modifies melee attacks with mental damage continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lowmort|Lowmort]]&lt;br /&gt;
| 1-50&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 1/100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Hero|Hero]]&lt;br /&gt;
| 501-999&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
| 43&lt;br /&gt;
| 47-48&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 5/100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 94&lt;br /&gt;
| 101&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 10/100 chance of reduced lag on psionic spells&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Psionicists|Psi]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 800-999&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
| 93-94&lt;br /&gt;
| 103-104&lt;br /&gt;
| 16 / 15&lt;br /&gt;
| slashing&lt;br /&gt;
| 15/100 chance of reduced lag on psionic spells&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rogues|Rog]]&lt;br /&gt;
| [[:Category:Lord|Lord]]&lt;br /&gt;
| 1-799&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| 92&lt;br /&gt;
| 105-106&lt;br /&gt;
| 3 / 3&lt;br /&gt;
| piercing&lt;br /&gt;
| Modifies max weapon damage by 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Pantheon_Spells&amp;diff=58723</id>
		<title>Category:Pantheon Spells</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Pantheon_Spells&amp;diff=58723"/>
		<updated>2023-09-02T14:04:01Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Pantheon spells are spells which represent the pinnacle of achievement by&lt;br /&gt;
 the clerics of the various deities.  While these spells can be cast&lt;br /&gt;
 by any cleric, their efficacy will depend on how close the caster's god's&lt;br /&gt;
 aspects align with those of the god for which the spell was originally&lt;br /&gt;
 developed.&lt;br /&gt;
 &lt;br /&gt;
 Pantheon spells are mutually exclusive on a per caster basis. Any individual&lt;br /&gt;
 cleric can only maintain one of them at any given time.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Deity'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Spell'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Level'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Effect'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Bhyss]]&lt;br /&gt;
| [[Grim Harvest]]&lt;br /&gt;
| Hero 375&lt;br /&gt;
| Increase spell damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Durr]]&lt;br /&gt;
| [[Artificer Blessing]]&lt;br /&gt;
| Hero 550&lt;br /&gt;
| Shortens [[Fletch|fletch]]/[[Repair|repair]]/[[Sharpen Weapon|sharpen]]/[[Restring|restring]] lag, limited [[Spiritlink|spiritlink]], increases [[Perfect Gemstones|perfect gem]] find chance, improves healing of [[Golems]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Gorn]]&lt;br /&gt;
| [[Protective Vigil]]&lt;br /&gt;
| Lord 50&lt;br /&gt;
| Reduces (by a fixed number) all damage received. &lt;br /&gt;
|-&lt;br /&gt;
| [[Kra]]&lt;br /&gt;
| [[Divine Adjutant]]&lt;br /&gt;
| Lord 100&lt;br /&gt;
| Boosts active leadership skill, lowers cleric's rescue lag.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quixoltan]]&lt;br /&gt;
| [[Hallowed Nimbus]]&lt;br /&gt;
| Hero 150&lt;br /&gt;
| Fire resistance and aids breath. Reduces impact of resistances on lord planes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Roixa]]&lt;br /&gt;
| [[Sylvan Benediction]]&lt;br /&gt;
| Hero 300&lt;br /&gt;
| Protection earth magic, reduces cleric's track lag. Prevents resistances from building on lord planes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shizaga]]&lt;br /&gt;
| [[Discordia]]&lt;br /&gt;
| Hero 725&lt;br /&gt;
| Improves SvS, modifies area spells with random amount of random damage types, modifies single target damage spells by -50% (&amp;quot;Gah, bitter stench of discord.&amp;quot;) to +50% (&amp;quot;Ah, the sweet smell of discord.&amp;quot;) or more. Crazy spell. Allows for a cleric and other character to shift simultaneously at lord.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tor]]&lt;br /&gt;
| [[Unholy Rampage]]&lt;br /&gt;
| Hero 250&lt;br /&gt;
| Increase melee damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Tul-Sith]]&lt;br /&gt;
| [[Divine Grace]]&lt;br /&gt;
| Lord 1&lt;br /&gt;
| Boosts healing, works better if group very hurt.&lt;br /&gt;
|-&lt;br /&gt;
| [[Werredan]]&lt;br /&gt;
| [[Glorious Conquest]]&lt;br /&gt;
| Hero 100&lt;br /&gt;
| Increase xp gains&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The associated deity is considered to be the one which the spell works best for. Other deities with complimentary natures may also produce useful effects from these spells, while those whose nature is in opposition give very poor results from use of these spells. Exact information is somewhat scarce currently, but see the [[Worship]] table for some comparisons, or the individual spell entry for more detailed information.&lt;br /&gt;
&lt;br /&gt;
Race also seems to play a part with these spells with some races gaining a bonus in one or more of these spells. Again exact information is somewhat scarce currently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Cleric Skills And Spells]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Worship&amp;diff=58708</id>
		<title>Worship</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Worship&amp;diff=58708"/>
		<updated>2023-08-31T01:57:42Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Minor fixes for Annakinesia. Fixed Shiz vs. Tor stealth attack damage ranking.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
''This is a big step in your life.  Unlike the whimsical religions of other worlds, the choosing of a [[:Category: Gods And Goddesses |God or Goddess]] for devotion becomes permanent.  The reason for this is that the [[:Category: Gods And Goddesses |gods]] take an active role once they have you within their flock and they will not [[Unworship |release your soul]] once they have it.  There are many perks and negatives to worshipping a [[:Category: Gods And Goddesses |god]] on Avatar.  You will have to research, ask around, or take a guess as to whether or not a religion is something you really wish to do.  Some [[:Category: Gods And Goddesses |Gods]], like [[Bhyss |Bhyss]], have only a few benefits (although attractive to some) and many small negatives.  The addition of religion to your life, however, will create a more unique experience for you.  The choice is yours.''&lt;br /&gt;
&lt;br /&gt;
''You'll find with certain gods and goddesses that the effects of your spells are modified.  For example, a cleric/priest who worships [[Tul-Sith]] can expect to heal 300hp with a single divinity, while others can expect less than that.  The atheist rate on that is 250hp, so [[Tul-Sith  |Tul-Sith]] offers a 20% increase in healing effectiveness.''&lt;br /&gt;
&lt;br /&gt;
''Worship can also affect things like spell duration, ac provided by spells, and melee effectiveness.  An example of this would be the [[Kra  |Kra]] armor class bonus, or the [[Quixoltan]] duration bonus.  [[Werredan  |Werredan]] is known to provide bonuses to XP as well.''&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
&lt;br /&gt;
Note that worship affects &amp;quot;crafting&amp;quot; skills such as poison weapon, sharpen weapon, fletch. See also '''[[Devotion]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Worship Effects Table&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;&amp;quot; colspan=2 | EFFECTS PER DEITY&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Annakinesia     |Ann]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Bhyss     |Bhy]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Durr      |Dur]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Gorn      |Grn]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Kra       |Kra]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Quixoltan |Qxl]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Roixa     |Rxa]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Shizaga   |Shz]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tor       |Tor]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tul-Sith  |Tul]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Werredan  |Wer]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Leading Ability |Group Leadership Capacity]]&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +2&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | Regeneration Rate&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Hit Points |Hit Points]]&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Mana Points |Mana Points]]&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | [[Cast |Spellcasting]]&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Cost&lt;br /&gt;
| &lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Lag&lt;br /&gt;
| &lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | [[Cast |Spellcasting]]: Buffing&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Amount&amp;lt;sup&amp;gt;[8]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Duration&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=1 | [[Cast |Spellcasting]]: Healing&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Amount&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff8888;color:#ff0000&amp;quot; | -30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Physical Ability Lag&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | +20%&lt;br /&gt;
|  align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|  align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|  align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=6 | Combat Damage&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Open Hand |Hand-to-Hand]]&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Melee Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Rogue Damage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Psi (telekinetic)&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Missile Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Cast |Spellcasting]]&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Combat [[Experience Points |Experience-Point]] Gains&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Death [[Experience Points |Experience-Point]] Losses&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | -25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff9999;color:#ff0000&amp;quot; | +50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | +200%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff8888;color:#ff0000&amp;quot; | +80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=3 | Levelup Gains &amp;lt;sup&amp;gt;[11]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Hit Points |Hit Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Mana Points |Mana Points]]&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Practice Points |Practice Points]]&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; |  +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Effective [[Intelligence|Int]] for [[Practice Points|Practicing]]&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +2.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -1.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -2.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -1.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Prayer |Prayer]] Responses (Average)&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | bad&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | bad&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | bad&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Sharpen Weapon |Sharpening]]&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Enchanting |Enchanting]]&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Fletch |Fletching]]&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;&amp;quot; colspan=2 | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Annakinesia     |Ann]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Bhyss     |Bhy]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Durr      |Dur]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Gorn      |Grn]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Kra       |Kra]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Quixoltan |Qxl]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Roixa     |Rxa]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Shizaga   |Shz]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tor       |Tor]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tul-Sith  |Tul]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Werredan  |Wer]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=10 | [[Devotion]]&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Strength]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Intelligence]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Wisdom]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Dexterity]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Constitution]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=10 | [[:Category: Pantheon Spells|Pantheon Spells]]&amp;lt;sup&amp;gt;[10]&amp;lt;/sup&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Artificer Blessing]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Discordia]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Divine Adjutant]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Divine Grace]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Glorious Conquest |Glorious Conquest]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Grim Harvest |Grim Harvest]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Hallowed Nimbus |Hallowed Nimbus]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Protective Vigil |Protective Vigil]]&amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 49&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 98&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 36&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Sylvan Benediction]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Unholy Rampage |Unholy Rampage]]&lt;br /&gt;
| ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; [[Werredan  |Werredan]] effectively disables your ability to do rogue damage, for example, your surprise attack will do just normal damage instead of double (atheist) and will not land very often.&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; Practice gains here refers to [[:Category: Lowmort |lowmort]] [[Practice Points |practice]] gains; as [[:Category: Hero |hero]] [[Practice Points |practice]] gains equal [[:Category: Lowmort|lowmort]] [[Practice Points |practice]] gains halved then rounded down, they may or may not be affected by worship. Check the [[Wisdom |Wisdom Table ]].&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; [[:Category: Gods And Goddesses |Gods]] affect [[Enchanting |enchanting]] through their &amp;quot;presences&amp;quot;; a favorable divine presence will turn a &amp;quot;shimmer&amp;quot; into a &amp;quot;brill&amp;quot; while an unfavorable one will turn a &amp;quot;brill&amp;quot; into a &amp;quot;shimmer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt; [[Gorn  |Gorn]] seem to decrease normal rogue's rogue damage, and have no effect on shf's 'rogue' skills.  &amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt; A good sharpen presence prevents you from dulling your weapon. When this happens, you won't have any lag from a sharpen attempt either. It does, however, use up one use of your whetstone as usual. Durr also helps with restringing bows.&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt; Durr increases all fletching output. Roixa probably slightly better than normal. Werredan and Kra seem to worsen it slightly. &amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[8]&amp;lt;/sup&amp;gt; Negative AC effects will also worsen (i.e. make bigger, not smaller) the penalty of AC-reducing spells like ego whip, faerie fire (good), or frenzy (bad). &amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[9]&amp;lt;/sup&amp;gt; These are absolute numbers, not percentages.&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[10]&amp;lt;/sup&amp;gt; The values in this table are for clerics of races with no Divine mod.  A Divine-specific mod will adjust the numbers based on the degree of that mod.&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;sup&amp;gt;[11]&amp;lt;/sup&amp;gt; Effective March 14, 2023, worship hp and mana gains/penalties no longer apply to sublevel 999.&lt;br /&gt;
&lt;br /&gt;
This data was compiled from multiple sources that may or may not be accurate and/or up-to-date.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devotion]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Commands]]&lt;br /&gt;
[[Category: Religion]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Game_History&amp;diff=58701</id>
		<title>Game History</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Game_History&amp;diff=58701"/>
		<updated>2023-08-27T08:34:21Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2023 == &lt;br /&gt;
* '''2023 August:''' Two contest areas were updated and moved to permanent homes ([[:Category:Ruin Of The Arcanists |Ruin Of The Arcanists]] and [[:Category:The Tesseract |The Tesseract]]) and two areas were removed (A Private Hell and Antharian Arena).&lt;br /&gt;
* '''2023 August:''' New remort race [[Driders]] and new worship [[Annakinesia]] added.&lt;br /&gt;
* '''2023 July:''' New Lord area [[:Category:The Bond |The Bond]] added.&lt;br /&gt;
* '''2023 May:''' [[:Category:Fantasy Forest |Fantasy Forest]] (arc shift) updated: mob races changed, mob levels adjusted to better accommodate small or large groups.&lt;br /&gt;
* '''2023 April:''' New mob spec added that improves mob AI and, among other things, mob healers, particularly at lord.&lt;br /&gt;
* '''2023 April:''' Mob spec info included in [[GMCP]].&lt;br /&gt;
* '''2023 March:''' Gains at 999 were changed to ignore worship (atheist).&lt;br /&gt;
* '''2023 February:''' Vizier blood portal no longer spawn on multiday. They are now able to be carried and last 100 ticks.&lt;br /&gt;
* '''2023 February:''' Hellbreach lord quest rewards implemented.&lt;br /&gt;
* '''2023 January:''' Lord mob added to Thorngate who offers services in exchange for [[:Category:Leadership Skills |Leadership Points]].&lt;br /&gt;
&lt;br /&gt;
== 2022 ==&lt;br /&gt;
&lt;br /&gt;
* '''2022 December:''' Area [[Downward Spiral]] updated.&lt;br /&gt;
* '''2022 November:''' [[:Category:Druids |Druid]] arrow type skills &amp;quot;adjusted&amp;quot;. Druids given [[Saving Grace]].&lt;br /&gt;
* '''2022 August:''' [[Sylvan Benediction]] now prevents some areas from scaling up, [[Hallowed Nimbus]] stops resistances (such as seasonal resistances) from applying, and [[Mindwipe]] was also updated. Also, we now have dynamic resistances at lord (??). - Malaclypse&lt;br /&gt;
* '''2022 August:''' [[Alchemy]] added.&lt;br /&gt;
* '''2022 August:''' [[:Category:Wise Travelers |Wise Travelers]] hero area added.&lt;br /&gt;
* '''2022 July:''' [[:Category:Nexus of the Crisis |Nexus of the Crisis]] lord area added.&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
&lt;br /&gt;
* '''2021 May:''' [[:Category:Kzinti Raid |Kzinti Raid]] hero area added.&lt;br /&gt;
* '''2021 May:''' Monks and Viziers get [[Soul Cleanse |soul cleanse]] at lord.&lt;br /&gt;
* '''2021 May:''' [[Racial Imbue]] added for certain races (previously was only Gith).&lt;br /&gt;
* '''2021 April:''' Made resistances/vulnerabilities a lot more profound including for players and mobs ([[Damage Types]]).&lt;br /&gt;
* '''2021 April:''' [[Ignatur]] remort race added.&lt;br /&gt;
* '''2021 April:''' [[Transmogrify]] lord spell added.&lt;br /&gt;
* '''2021 April:''' Multiple new spells added for lord Mages ([[Piercing Light]], [[Storm Of Vengeance]], [[Polar Ray]], [[Thunderbolt]], [[Banshee Wail]], [[Void Seeker]]).&lt;br /&gt;
* '''2021 April:''' Gith [[Racial Convoke |racial convoke weapons]] added.&lt;br /&gt;
* '''2021 April:''' [[Signature Spell]] added for lord Wizards.&lt;br /&gt;
&lt;br /&gt;
== 2020 ==&lt;br /&gt;
&lt;br /&gt;
* '''2020 November:''' [[Gith]] acquire representation in the [[Diplomatic Corps]].&lt;br /&gt;
* '''2020 June:''' The prestige class [[:Category:Soldiers|Soldier]] is added.&lt;br /&gt;
* '''2020 May:''' Lords may now unlock one of ten shard realms on reboot and on each non-reboot reset.&lt;br /&gt;
* '''2020 May:''' [[Stormwatch Stance]], [[Hunter Stance]], and [[Rapid Shot]] are added.&lt;br /&gt;
* '''2020 May:''' The prestige class [[:Category:Rippers|Ripper]] is added.&lt;br /&gt;
* '''2020 April:''' Druid get the spell [[Awaken Staff]].&lt;br /&gt;
* '''2020 March:''' The hero area [[:Category:Fortress Of Kra |Fortress Of Kra]] is updated with a new main quest. The [[Peek]] skill is now available to all classes at Lord and the [[Send]] spell is now available to all classes except Berserker at Lord. [[Sanctuary]], [[Teleport]] and [[Water Breathing]] are added to BCI's hero spell list.&lt;br /&gt;
* '''2020 Jan:''' The hero area [[:Category:North Rhuien Forest|North Rhuien Forest]] is added in [[Eragora]].&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
* '''2019 Jan:''' Four hero areas from the 2018 [[Area-Building Contests |area-building contest]] are added.&lt;br /&gt;
&lt;br /&gt;
== 2018 ==&lt;br /&gt;
&lt;br /&gt;
* '''2018 Aug:''' The prestige class [[:Category:Viziers|Vizier]] is added.&lt;br /&gt;
&lt;br /&gt;
== 2016 ==&lt;br /&gt;
&lt;br /&gt;
* '''2016:''' SAVESPELL can be toggled by simply typing savespell.&lt;br /&gt;
* '''2016:''' Mantis (Immortal Task Management System) Tokens &lt;br /&gt;
* '''2016:''' Eragora Infirmary Revisions&lt;br /&gt;
* '''2016:''' In-Game Calendar Revamped to fit with In-Game Astronomy&lt;br /&gt;
* '''2016:''' MUD protocols enabled&lt;br /&gt;
* '''2016:''' Quest Point Catalogue Revision&lt;br /&gt;
* '''2016:''' ALTADD (Adds characters to altlists) command available for everyone&lt;br /&gt;
* '''2016:''' Transfer Fee for Quest Points reduced to 0&lt;br /&gt;
* '''2016:''' Push Your Luck Quest revised&lt;br /&gt;
* '''2016:''' APPOINT command also usable at Thorngate&lt;br /&gt;
* '''2016:''' Reboot gear without reboots&lt;br /&gt;
* '''2016:''' WEAR ALL fixed, GIVE ALL revised.&lt;br /&gt;
* '''2016:''' New Website MUD client&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
&lt;br /&gt;
* '''2015 Jan:''' Hero area [[:Category:Heartwood|Heartwood]] is added.&lt;br /&gt;
&lt;br /&gt;
== 2014 ==&lt;br /&gt;
* '''2014 Dec:''' [[:Category:Typhus|Typhus]] revised and becomes [[:Category:Rise Of Typhus|Rise Of Typhus]].&lt;br /&gt;
* '''2014 Oct:''' The Auction House is opened.&lt;br /&gt;
* '''2014 Aug:''' The [[Giths]] were added as a [[:Category:Remort Races|remort race]].&lt;br /&gt;
* '''2014 Mar:''' [[:Category:Hall Of The Immortals|Hall Of The Immortals]] was revised and updated.&lt;br /&gt;
* '''2014 Mar:''' [[:Category:Dragon Crypt|Dragon Crypt]] replaced by [[:Category:Cloud Dracoleum|Cloud Dracoleum]]&lt;br /&gt;
* '''2014 Jan:''' Portions of [[:Category:Midgaard|Midgaard]] revised. All [[:Category:Houses|Houses]] grandfathered (6 subareas).&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
* '''2013 Nov:''' Area [[:Category:Arx Nivea|Arx Nivea]] was given an overhaul.&lt;br /&gt;
* '''2013 Oct:''' Area [[:Category:River Etuan|River Etuan]] was added.&lt;br /&gt;
* '''2013 Sep:''' Lord quest involving [[Allegaagse |Allegaagse]] in Thorngate was added.&lt;br /&gt;
* '''2013 Aug:''' Area [[:Category:Forge|Forge]] (eha) was added. Area [[Shadowlands]] (Lord) was added.&lt;br /&gt;
* '''2013 Jul:''' Lord area [[:Category:Tarterus_Proper |Tarterus Proper]] made easier for very small groups.&lt;br /&gt;
* '''2013 Jun:''' Lord skill [[volley]] added. Hero area [[:Category:Rapture|Rapture]] was added. Changes to [[:Category:Outland|the Outland plane]] (proper and Commander subarea) and changes to [[:Category:Githzerai_Keep|Githzerai Keep]]&lt;br /&gt;
* '''2013 May:''' [[Companions]] for low morts added (help companions)&lt;br /&gt;
* '''2013 Apr:''' Cleric pantheon spells [[Discordia]], [[Divine Adjutant]], [[Sylvan Benediction]] and [[Divine Grace]] added. Lowmort area [[:Category:Arcana Excelsis|Arcana Excelsis]] added.&lt;br /&gt;
* '''2013 Mar:''' Cleric pantheon spell [[Artificer Blessing]] added. [[Chromatic Dragons]] unveiled.&lt;br /&gt;
* '''2013 Feb:''' Hero area [[:Category:Rim‎|Rim‎]] was added.&lt;br /&gt;
&lt;br /&gt;
== 2012 ==&lt;br /&gt;
&lt;br /&gt;
* '''2012 Dec:''' Low mortal areas [[:Category:Zodiac|Zodiac]] and [[:Category:World Tree|World Tree]] implemented. The area [[:Category:Descent To Hell|Descent To Hell]] was grandfathered. [[Bonkers! Quest]] added.  [[Giants#Elemental Giants|Elemental Giants]] unveiled.&lt;br /&gt;
* '''2012 Nov:''' Hero area [[:Category:Arx Nivea|Arx Nivea]] added with it's notable [[Dark Acolyte Quest|Demonic Intent Quest]], [[Great Summoning Quest]] implemented.&lt;br /&gt;
* '''2012 Oct:''' [[Racial Resistance]] and damage types implemented. [[Solace Patrol Quest|Solace Patrol]] and [[:Category:Mob Factory|Mob Factory]] revised, [[Order's Last Mission Quest|Order's Last Mission]] implemented.&lt;br /&gt;
* '''2012 Sept:''' Hero area [[:Category:Glyntaff Pass‎|Glyntaff Pass‎]] was added.&lt;br /&gt;
* '''2012 May:''' [[Miraars]] were changed to a creatable race, with increased TNL. [[Morgue]] was implemented. Clerics received first in a series of new spells - [[Unholy Rampage]]. Area [[:Category:Sun God Altar|Sun God Altar]] received a facelift.&lt;br /&gt;
* '''2012 Apr:''' Area [[:Category:Bo'Vul's Vault|Bo'Vul's Vault]] was added, with its sub-areas.&lt;br /&gt;
* '''2012 Jan:''' [[Rebirth]] became available.&lt;br /&gt;
&lt;br /&gt;
== 2011 ==&lt;br /&gt;
* '''2011 Aug:''' Area [[:Category:Exploration Outpost|Exploration Outpost]] was added to [[:Category:Eragora|Eragora]].&lt;br /&gt;
* '''2011 Sep:''' Area [[:Category:Sem Vida|Sem Vida]] (eha) was added.&lt;br /&gt;
* '''2011 May:''' A new continent ([[:Category:Eragora|Eragora]]) was added with many new areas as a result of the area building contest. Eleven new areas added.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
* '''2011 Mar:''' Area [[:Category:Fungal Forest|The Fungal Forest]] (hero) was added. After a series of events the areas [[:Category:Ofcol|Ofcol]] and [[:Category:Obsidian Tower|Obsidian Tower]] have been replaced with [[:Category:Cathracharraig|Cathracharraig]] and [[:Category:Helikon Tower|Helikon Tower]] respectively. Additionally the areas [[:Category:Ofcol Refugee Camp|Ofcol Refugee Camp]], [[:Category:Hospice Refugee Camp|Hospice Refugee Camp]], and [[:Category:Daingean Machadae|Daingean Machadae]] were added. The area [[:Category:Bard's House|Bard's House]] was also removed.&lt;br /&gt;
* '''2011 Feb:''' Area [[:Category:Deepways|The Deepways]] (hero) was added.&lt;br /&gt;
* '''2011 Jan:''' Area [[:Category:Fortress Of Kra|Fortress of Kra]] (hero) was added and [[:Category:Caverns Of Despair|Caverns Of Despair]] was removed. Area [[:Category:Pariah's Paradise|Pariah's Paradise]] (hero) was added.&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
* '''2010 Nov:''' Areas [[:Category:Drow City|Drow City]] and [[:Category:Air Of Avatar|Air Of Avatar]] were removed and [[:Category:Airways|The Airways]] (14-19), [[:Category:Graw Akkuurattaan|Graw Akkuurattaan]] (18-23), and [[:Category:Tiureess|Tiureess]] (23-28) were added.&lt;br /&gt;
* '''2010 Jan:''' [[:Category:Patriarchs' Gulch‎|Patriarchs' Gulch‎]] (lord) and [[:Category:Abbaye Du Livre|Abbaye Du Livre]] (hero) areas were added.&lt;br /&gt;
&lt;br /&gt;
== 2008 ==&lt;br /&gt;
* '''2008 Dec:''' [[Firedrakes]] have been added back.&lt;br /&gt;
* '''2008 Nov:''' [[:Category:Circus|Circus]] removed and [[:Category:Carnival|Carnival]] is added.&lt;br /&gt;
* '''2008 Oct:''' [[Lesser Imps]] added. [[Verbits]] are removed (no word on [[Firedrakes]]). The quest/area [[:Category:Diplomatic Corps|Diplomatic Corps]] is added.&lt;br /&gt;
* '''2008 Aug:''' New lowmort (31-40) area [[:Category:Defender's Graveyard|Defender's Graveyard]] is added. [[:Category:Graveyard|Graveyard]] is removed.&lt;br /&gt;
* '''2008 May:''' New (elite) hero area [[:Category:Aculeata Jatha-La|Aculeata Jatha-La]] is added.&lt;br /&gt;
* '''2008 Apr:''' New lowmort (41-50)/hero area [[:Category:Citadel Of Arcanists|Citadel Of Arcanists]] is added. New race [[Miraars]] added.&lt;br /&gt;
&lt;br /&gt;
== 2007 ==&lt;br /&gt;
&lt;br /&gt;
* '''2007 Dec:''' New hero manifest item [[Mega's Spark In A Bottle]] is added.&lt;br /&gt;
* '''2007 Aug:''' New hero area [[:Category:Alpha Thule|Alpha Thule]] is added.&lt;br /&gt;
* '''2007 May:''' New (elite) hero area [[:Category:Abishai's Pass|Abishai's Pass]] is added.&lt;br /&gt;
* '''2007 Apr:''' The race [[Harpies|harpies]] is added&lt;br /&gt;
* '''2007 Feb:''' The prestige class [[:Category:Bladedancers|Bladedancer]] is added&lt;br /&gt;
* '''2007 Jan:''' Outland.org gets a spiffy new makeover!&lt;br /&gt;
&lt;br /&gt;
== 2006 ==&lt;br /&gt;
&lt;br /&gt;
* '''2006 Oct:''' Added [[:Category:Stormlords|Stormlords]] prestige class.&lt;br /&gt;
* '''2006 Jan:''' Added [[:Category:Leadership_Skills|leadership skills]].&lt;br /&gt;
* '''All 2006:''' Added and fixed numerous spells, skills and [[:Category:Legend|Legend]] features.&lt;br /&gt;
&lt;br /&gt;
== 2005 ==&lt;br /&gt;
&lt;br /&gt;
* '''2005 Dec:''' Ominous &amp;quot;big bug fix.&amp;quot; No further explanation.&lt;br /&gt;
* '''2005 Jun:''' Added [[:Category:Bodyguards|Bodyguards]] prestige class.&lt;br /&gt;
* '''2005 Jun:''' The prestige class [[:Category:Fusiliers|Fusiliers]] is added.&lt;br /&gt;
* '''2005 May:''' [[:Category:Wizards|Wizards]] becomes a prestige class for [[:Category:Mages|Mage]]&lt;br /&gt;
&lt;br /&gt;
==2000==&lt;br /&gt;
&lt;br /&gt;
* January 2000&lt;br /&gt;
:2000/01/04 - Corrected groupstat bug where it reported maxhit/maxhit. - snikt;&lt;br /&gt;
:2000/01/08 - added werrebocler - crom;&lt;br /&gt;
:2000/01/09 - Added Name Auth. - snikt;&lt;br /&gt;
:2000/01/09 - Assisting mobs at Lord now don't need to see targets to assist. - snikt;&lt;br /&gt;
:2000/01/09 - Capped exp gains for abusers. - snikt;&lt;br /&gt;
:2000/01/09 - Heroes now longer can practice improved invisibility. - snikt;&lt;br /&gt;
:2000/01/09 - Okay, Genesis now works a bit better. Fixed it so it subtracts 500 pracs - snikt;&lt;br /&gt;
:2000/01/09 - added ungroup - crom;&lt;br /&gt;
:2000/01/10 - added messages and auto-nameauth - crom;&lt;br /&gt;
:2000/01/10 - added nameauth info - crom;&lt;br /&gt;
:2000/01/10 - added npc check to nameauth - crom;&lt;br /&gt;
:2000/01/10 - allowed nchat for non-nameauthed - crom;&lt;br /&gt;
:2000/01/10 - nameauth uses its own info now - crom;&lt;br /&gt;
:2000/01/11 - added a level worth of experience cap for nameauth - crom;&lt;br /&gt;
:2000/01/13 - Added prototype for get_obj. - mega;&lt;br /&gt;
:2000/01/13 - Created autoloot(ch). - mega;&lt;br /&gt;
:2000/01/13 - Fixes black aura/white aura discrepancy on dispel magic. - mega;&lt;br /&gt;
:2000/01/13 - Overhauled get_obj_here. - mega;&lt;br /&gt;
:2000/01/13 - Removed wear_loc requirement in get_obj_here. - mega;&lt;br /&gt;
:2000/01/13 - added spiritlink - crom;&lt;br /&gt;
:2000/01/16 - added bioscan and altered genesis - crom;&lt;br /&gt;
:2000/01/16 - angels get disconnect - mendek;&lt;br /&gt;
:2000/01/17 - changed 'corpse' to 'npccorpse' within autoloot protocol - crom;&lt;br /&gt;
:2000/01/30 - added demnofire. - crom;&lt;br /&gt;
:2000/01/30 - altered detonate to check for spiritlink - crom;&lt;br /&gt;
:2000/01/30 - spiritlink removed using smith - crom;&lt;br /&gt;
&lt;br /&gt;
*  February 2000&lt;br /&gt;
:2000/02/01 - added PLR_NOPURGE - dawiz;&lt;br /&gt;
:2000/02/05 - added mindwipe - devastnt;&lt;br /&gt;
:2000/02/05 - added scramble - devastnt;&lt;br /&gt;
:2000/02/05 - added weight/item # checks to butcher - devastnt;&lt;br /&gt;
:2000/02/06 - added brackets for low morts on hero. - devastnt;&lt;br /&gt;
:2000/02/06 - added spec-battle-cleric - devastnt;&lt;br /&gt;
:2000/02/06 - altered bioscan, altered mindwipe, altered maelstrom for mages to have inclass lag. - crom;&lt;br /&gt;
:2000/02/08 - added spec_warlord and spec_illusionist(battle-psi) - devastnt;&lt;br /&gt;
:2000/02/09 - added spec_breath_super - devastnt;&lt;br /&gt;
:2000/02/12 - added farsight spell - crom;&lt;br /&gt;
:2000/02/12 - added mystical barrier - crom;&lt;br /&gt;
:2000/02/13 - fixed get_obj_weight for tickets creating gear. - crom;&lt;br /&gt;
:2000/02/14 - Added cast-kinetic and modded cast-psion - devastnt;&lt;br /&gt;
:2000/02/14 - Added spec_demon - devastnt;&lt;br /&gt;
:2000/02/14 - weight check added to magic.light - crom;&lt;br /&gt;
:2000/02/16 - added wake-up-call spell for quest/fountain/future spell use - devastnt;&lt;br /&gt;
:2000/02/17 - Fixed crashing bug in autoloot - sometimes there was no npccorpse - mega;&lt;br /&gt;
:2000/02/17 - corrected do_remove and do_wear - ironhand;&lt;br /&gt;
:2000/02/17 - modified do_wear and do_remove to handle all properly - ironhand;&lt;br /&gt;
:2000/02/20 - changed death field - devastnt;&lt;br /&gt;
:2000/02/21 - changed make_info so player causing info can see it - dawiz;&lt;br /&gt;
:2000/02/24 - squashed bug in mindwipe - devastnt;&lt;br /&gt;
:2000/02/26 - added battlenone - devastnt;&lt;br /&gt;
:2000/02/27 - scent and fetch added - devastnt;&lt;br /&gt;
&lt;br /&gt;
* March 2000&lt;br /&gt;
:2000/03/05 - fixed bug in danger sense/scan - devastnt;&lt;br /&gt;
:2000/03/05 - fixed crash bug in spec_demon - dawiz;&lt;br /&gt;
:2000/03/08 - added rogue lore, markings and cant - devastnt;&lt;br /&gt;
:2000/03/10 - added ability to block repraccing a skill by sseting it  to 1 - devastnt;&lt;br /&gt;
:2000/03/13 - Made money type items work corrrectly when given as ticket prizes - devastnt;&lt;br /&gt;
:2000/03/19 - changed battlenone to highlight - devastnt;&lt;br /&gt;
:2000/03/20 - spec_cast_adepts can trans outlaws to executioner's block - devastnt;&lt;br /&gt;
:2000/03/21 - made imp invis self only - devastnt;&lt;br /&gt;
:2000/03/29 - added rogue guild and tool basics - devastnt;&lt;br /&gt;
&lt;br /&gt;
*April 2000&lt;br /&gt;
:2000/04/01 -  added alertness skill,removed heighten from rog slist - devastnt;&lt;br /&gt;
:2000/04/01 - Decrements by .5 expcost every 300/200/100 sublevels respectively. - snikt;&lt;br /&gt;
:2000/04/04 - added lever functions to markings, fix to alertness - devastnt;&lt;br /&gt;
:2000/04/06 - Execs can freakin emote in noemote now. - snikt;&lt;br /&gt;
:2000/04/07 -  added slink and misdirection - devastnt;&lt;br /&gt;
:2000/04/07 - added slink and misdirection - devastnt;&lt;br /&gt;
:2000/04/07 - tweaked lag on disarm + throw to match other skills re in class/ out of class lag - devastnt;&lt;br /&gt;
:2000/04/07 - tweaked lag on pick lock - devastnt;&lt;br /&gt;
:2000/04/07 - tweaked lag on steal - devastnt;&lt;br /&gt;
:2000/04/09 - put fix in do_title - dawiz;&lt;br /&gt;
:2000/04/21 - fixed crash bug in do_practice (for imms) - dawiz;&lt;br /&gt;
:2000/04/26 - block sharpen in arena (loophole on lag) - dawiz;&lt;br /&gt;
&lt;br /&gt;
* May 2000&lt;br /&gt;
:2000/05/04 - Changed messages in config to be less confusing - devastnt;&lt;br /&gt;
:2000/05/04 - Reinstated battlenone - devastnt;&lt;br /&gt;
:2000/05/05 - repair skill now assigns appropriate hp value for max hps - crom;&lt;br /&gt;
:2000/05/12 - Changed how outlaws at healers are handled - devastnt;&lt;br /&gt;
:2000/05/12 - Fixing blackjack for mobs - devastnt;&lt;br /&gt;
:2000/05/12 - Hero+ can no longer delete. #$&amp;amp;@ em all. - snikt;&lt;br /&gt;
:2000/05/12 - Made blackjack work for mobs - devastnt;&lt;br /&gt;
:2000/05/12 - Minor tweaks/fixes to bioscan, scramble, overconf - devastnt;&lt;br /&gt;
:2000/05/12 - Toned down spec demon and warlord - devastnt;&lt;br /&gt;
:2000/05/13 - Added lock picks to pick skill - devastnt;&lt;br /&gt;
:2000/05/15 - Doubled timer on items dropped from eaten lord corpses, to match extended timers of lord corpses on decay - devastnt;&lt;br /&gt;
:2000/05/25 - Fixed a bug in dismantle - devastnt;&lt;br /&gt;
:2000/05/25 - Revamped traps, added trap skill - devastnt;&lt;br /&gt;
:2000/05/26 - Made traps reset when containers are reset to closed, locked, etc - devastnt;&lt;br /&gt;
:2000/05/29 - fixed crash bug in do_racial - dawiz;&lt;br /&gt;
&lt;br /&gt;
* June 2000&lt;br /&gt;
:2000/06/04 - Made NPC-corpses not drop items when they decay - devastnt;&lt;br /&gt;
:2000/06/04 - Reworked web to be more efficient - devastnt;&lt;br /&gt;
:2000/06/23 - added sho to block sho hog - dawiz;&lt;br /&gt;
:2000/06/24 - Rogue tools can now be compared using the compare command - devastnt;&lt;br /&gt;
:2000/06/25 - Put in changes to who lgnd/ttn and how it's listed in who. - snikt;&lt;br /&gt;
&lt;br /&gt;
* July 2000&lt;br /&gt;
:2000/07/06 - alteration to genesis - crom;&lt;br /&gt;
:2000/07/08 - Upped genesis mana cost by order of Crom - devastnt;&lt;br /&gt;
:2000/07/08 - added demonic intent - crom;&lt;br /&gt;
:2000/07/08 - added torment - crom;&lt;br /&gt;
:2000/07/08 - reduced level of genesis back down to 125 - crom;&lt;br /&gt;
:2000/07/11 - alteration to vampire touch - crom;&lt;br /&gt;
:2000/07/23 - fixed bug in messages of scan &amp;lt;dir&amp;gt; - devastnt;&lt;br /&gt;
:2000/07/27 - Added rituals and salvation spell. - devastnt;&lt;br /&gt;
:2000/07/28 - added threnody - crom;&lt;br /&gt;
:2000/07/28 - added unholy bargain - crom;&lt;br /&gt;
:2000/07/28 - druid -&amp;gt;sorcerer - crom;&lt;br /&gt;
&lt;br /&gt;
* August 2000&lt;br /&gt;
:2000/08/01 - limited casters to midgaard and thorn for salvation. - crom;&lt;br /&gt;
:2000/08/03 - Made salvation not work if target is on imm plane or hell plane - devastnt;&lt;br /&gt;
:2000/08/18 - Added bounty. - snikt;&lt;br /&gt;
:2000/08/26 - Added charge shield spell - devastnt;&lt;br /&gt;
:2000/08/28 - added immolation - crom;&lt;br /&gt;
:2000/08/31 - Blackjack and backstab now effective on bountied players. - snikt;&lt;br /&gt;
:2000/08/31 - Suiciding boutied players now penalized. - snikt;&lt;br /&gt;
&lt;br /&gt;
* September 2000&lt;br /&gt;
:2000/09/07 - Tweaked charge shield stuff - devastnt;&lt;br /&gt;
:2000/09/10 - Added sneak attack for testing - devastnt;&lt;br /&gt;
:2000/09/17 - Added Vital shot for testing - devastnt;&lt;br /&gt;
:2000/09/24 - added assassinate and murder - devastnt;&lt;br /&gt;
:2000/09/28 - Added poison weapon and enabled murder/assassinate as commands - devastnt;&lt;br /&gt;
:2000/09/29 - Added the 4 new poison spells, toxin, biotoxin, venom, and virus - devastnt;&lt;br /&gt;
&lt;br /&gt;
* October 2000&lt;br /&gt;
:2000/10/08 - Added ability to eat poison items - devastnt;&lt;br /&gt;
:2000/10/18 - added $boo and $hiss to conference - dawiz;&lt;br /&gt;
:2000/10/19 - added nightvision and quickstrike, removed spells from rog slist - devastnt;&lt;br /&gt;
:2000/10/27 - Fixed cure blind bug - devastnt;&lt;br /&gt;
:2000/10/29 - Added riposte, removed stances - devastnt;&lt;br /&gt;
:2000/10/29 - Removed stances from spec_warlord - devastnt;&lt;br /&gt;
:2000/10/30 - added timestamp to do_bug and do_idea - dawiz;&lt;br /&gt;
&lt;br /&gt;
* November 2000&lt;br /&gt;
:2000/11/02 - decreased sorcerer hp gain - crom;&lt;br /&gt;
:2000/11/04 - ranger is grandfathered. - crom;&lt;br /&gt;
:2000/11/04 - sorcerer slist modified more. additions as well as hero+ removals - crom;&lt;br /&gt;
:2000/11/05 - added corruption - crom;&lt;br /&gt;
:2000/11/11 - Added flash spell - sancti;&lt;br /&gt;
:2000/11/14 - Added afkreply feature - devastnt;&lt;br /&gt;
:2000/11/15 - Sublevel will no longer show in score for subheroes - devastnt;&lt;br /&gt;
:2000/11/15 - Tweaked transmute, level raise not analagous to enchant any more as benefits are not simularly analagous - devastnt;&lt;br /&gt;
:2000/11/18 - added leech - crom;&lt;br /&gt;
:2000/11/18 - made new names ending in ii illegal - dawiz;&lt;br /&gt;
:2000/11/20 - Fixed bug allowing players to check mob repops w bounty - devastnt;&lt;br /&gt;
:2000/11/20 - added do land and racial fly - crom;&lt;br /&gt;
:2000/11/20 - fixed typo in detect hidden - crom;&lt;br /&gt;
:2000/11/21 - created dark forge - crom;&lt;br /&gt;
&lt;br /&gt;
*  December 2000&lt;br /&gt;
:2000/12/02 - Added tainted genius spell - Sanctimoose&lt;br /&gt;
:2000/12/03 - Lords may not morph. Yet. - Snikt&lt;br /&gt;
:2000/12/03 - added message when config file not found - DaWiz&lt;br /&gt;
:2000/12/13 - blocked online label of higher invis imms for findalts - DaWiz&lt;br /&gt;
:2000/12/14 - fixed duplicate spell with regenerate/regeneration - DaWiz&lt;br /&gt;
:2000/12/16 - eliminated loop in spec_warlord on mob death - DaWiz&lt;br /&gt;
:2000/12/17 - added unrest spell - Crom&lt;br /&gt;
:2000/12/18 - added brimstone - Crom&lt;br /&gt;
&lt;br /&gt;
==1999==&lt;br /&gt;
&lt;br /&gt;
* JANUARY 1999&lt;br /&gt;
:1999/01/09 - finally got racial frenzy cumulative  - sheridan&lt;br /&gt;
:1999/01/13 - revision to char creation phase, in-theme name warning - mendek&lt;br /&gt;
:1999/01/13 - body brace changed to a defensive spell - mendek&lt;br /&gt;
:1999/01/13 - changed infoset level to 3 - mendek&lt;br /&gt;
:1999/01/13 - use of &amp;quot;group me&amp;quot; turns on character's groupinfo - mendek&lt;br /&gt;
:1999/01/18 - racial ability timers now save upon quit - crom&lt;br /&gt;
:1999/01/22 - re-inserted samurai skills - sheridan&lt;br /&gt;
:1999/01/29 - added eulogy spell - crom&lt;br /&gt;
&lt;br /&gt;
* FEBRUARY 1999&lt;br /&gt;
:1999/02/02 - added do_random - crom&lt;br /&gt;
:1999/02/05 - removed a flaw in spell_portal  - crom&lt;br /&gt;
:1999/02/09 - create food self only now - crom&lt;br /&gt;
:1999/02/16 - removed martial artist availability - crom&lt;br /&gt;
:1999/02/26 - new socials added...a few nontheme removed - crom&lt;br /&gt;
:1999/02/28 - do_shieldbash...failure causes you to be stunned instead of rest - crom&lt;br /&gt;
&lt;br /&gt;
* MARCH 1999&lt;br /&gt;
:1999/03/03 - bash back to how it was. fix is worse than original bug. - crom&lt;br /&gt;
:1999/03/03 - do_stand now checks to see if you're fighting..then puts you into fighting state - crom&lt;br /&gt;
:1999/03/05 - check to see if victim already poisoned - crom&lt;br /&gt;
:1999/03/18 - do_outfit called on pc death; replaces invoking outfit manually - mendek&lt;br /&gt;
:1999/03/19 - altered items given upon death - crom&lt;br /&gt;
:1999/03/19 - removed do_outfit - crom&lt;br /&gt;
:1999/03/21 - total unread notes &amp;amp; total notes shown on &amp;quot;board&amp;quot; display - mendek&lt;br /&gt;
:1999/03/30 - added support for fake godmode command - mega&lt;br /&gt;
:1999/03/30 - tweaks to look so you can look at different things - mega&lt;br /&gt;
&lt;br /&gt;
* APRIL 1999&lt;br /&gt;
:1999/04/01 - additional enhancement to do_look - mega&lt;br /&gt;
:1999/04/01 - removed immune_area_spells from shopkeepers - mega&lt;br /&gt;
:1999/04/12 - lord twink done.  every 100 levels they get some excitement - crom&lt;br /&gt;
:1999/04/22 - added vigil, requiem and ablution - crom&lt;br /&gt;
:1999/04/26 - debug eulogy and requiem - crom&lt;br /&gt;
:1999/04/30 - shadow form fixed - crom&lt;br /&gt;
&lt;br /&gt;
* MAY 1999&lt;br /&gt;
:1999/05/03 - changed body parts - crom&lt;br /&gt;
:1999/05/11 - added mage-inclass meteor swarm and acid rain check - crom&lt;br /&gt;
:1999/05/19 - added &amp;quot;look char health&amp;quot; - mega&lt;br /&gt;
:1999/05/26 - spec_cast_cleric altered as per dev, to include healing - sheridan&lt;br /&gt;
:1999/05/26 - spec_cast_mage altered as per dev - sheridan&lt;br /&gt;
&lt;br /&gt;
* JUNE 1999                              */&lt;br /&gt;
:1999/06/05 - modified transmute - crom&lt;br /&gt;
:1999/06/06 - inserted psi spell 'danger scan' - sheridan&lt;br /&gt;
:1999/06/10 - created spec_battle_mage - crom&lt;br /&gt;
:1999/06/15 - cannot enter a portal you canot see - crom&lt;br /&gt;
&lt;br /&gt;
* JULY 1999                              */&lt;br /&gt;
:1999/07/10 - altered tnl for lord+ to be half as much - crom&lt;br /&gt;
:1999/07/17 - added death shroud - crom&lt;br /&gt;
:1999/07/18 - added air armor, shield and hammer - crom&lt;br /&gt;
:1999/07/18 - added air armor, shield and hammer - crom&lt;br /&gt;
:1999/07/18 - added blood ritual - crom&lt;br /&gt;
&lt;br /&gt;
* AUGUST 1999&lt;br /&gt;
:1999/08/03 - removed godmode april fools' - mendek&lt;br /&gt;
:1999/08/08 - added some dev spells - crom&lt;br /&gt;
:1999/08/19 - added dark embrace - crom&lt;br /&gt;
:1999/08/23 - tweak of gurney as far as a level restraint ala summon - crom&lt;br /&gt;
:1999/08/23 - you can no longer mercy from a no_recall room - crom&lt;br /&gt;
:1999/08/24 - spell revisions ala devastant - crom&lt;br /&gt;
:1999/08/25 - added tul-sith references instead of exec refenreces for cleric stuff - crom&lt;br /&gt;
:1999/08/25 - added water plane - crom&lt;br /&gt;
:1999/08/28 - added demonic advice - crom&lt;br /&gt;
&lt;br /&gt;
* SEPTEMBER 1999                              */&lt;br /&gt;
:1999/09/23 - changed dork to fool - crom&lt;br /&gt;
:1999/09/26 - added corpse dumping of gear onto the ground - crom&lt;br /&gt;
:1999/09/26 - dwarves never fail repair now - crom&lt;br /&gt;
:1999/09/28 - added sleight of hand - crom&lt;br /&gt;
&lt;br /&gt;
* OCTOBER 1999&lt;br /&gt;
:1999/10/01 - added blood trail - crom&lt;br /&gt;
:1999/10/01 - added do_scent - crom&lt;br /&gt;
:1999/10/02 - fixed blood trail - crom&lt;br /&gt;
:1999/10/03 - added note searchall - crom&lt;br /&gt;
:1999/10/03 - added withdraw ability - crom&lt;br /&gt;
:1999/10/05 - added color toggle - crom&lt;br /&gt;
:1999/10/13 - disabled do_scent due to crash - mega&lt;br /&gt;
:1999/10/15 - change to do-scent. still buggy - crom&lt;br /&gt;
:1999/10/24 - added vampire touch - crom&lt;br /&gt;
:1999/10/25 - added overconfidence - crom&lt;br /&gt;
&lt;br /&gt;
* NOVEMBER 1999                              */&lt;br /&gt;
:1999/11/14 - bashdoor damage capped - crom&lt;br /&gt;
:The rest of the code done this month was other debugging or IMM-ONLY stuff.&lt;br /&gt;
&lt;br /&gt;
* DECEMBER 1999                              */&lt;br /&gt;
:1999/12/05 - ranger gets fourth attack, mars get some monk skills - crom&lt;br /&gt;
:1999/12/12 - added improved invis - snikt&lt;br /&gt;
:1999/12/20 - added check_alias to validate aliases - mega&lt;br /&gt;
:1999/12/30 - allowed anyone to pick up owned objects - mega&lt;br /&gt;
:1999/12/30 - changed lord info for lords only. - mega&lt;br /&gt;
:1999/12/31 - added groupstat command - snikt&lt;br /&gt;
:1999/12/31 - adjusted afk/void/disc timings - snikt&lt;br /&gt;
&lt;br /&gt;
==1998==&lt;br /&gt;
&lt;br /&gt;
* JANUARY 1998&lt;br /&gt;
:1998/01/07 - converted damage spells to use gen_damage - dawiz&lt;br /&gt;
:1998/01/07 - revamped spell levels and mana costs per crom - dawiz&lt;br /&gt;
:1998/01/08 - added spell_cataclysm - dawiz&lt;br /&gt;
:1998/01/08 - fixed sandstorm - dawiz&lt;br /&gt;
:1998/01/10 - adjusted mage spells mana - dawiz&lt;br /&gt;
:1998/01/10 - fixed area spells - dawiz&lt;br /&gt;
:1998/01/11 - added groupwait code - dawiz&lt;br /&gt;
:1998/01/11 - changed cyclone to area spell - dawiz&lt;br /&gt;
:1998/01/12 - another fix to move(follow) while lagged - dawiz&lt;br /&gt;
:1998/01/17 - revised lore as per crom's latest email - sheridan&lt;br /&gt;
:1998/01/22 - changed skill levels for war skills - sheridan&lt;br /&gt;
:1998/01/22 - approved war revamp - sheridan&lt;br /&gt;
:1998/01/23 - new gen_duration routine - dawiz&lt;br /&gt;
:1998/01/24 - inserted new races - sheridan&lt;br /&gt;
:1998/01/24 - fixed embalm - dawiz&lt;br /&gt;
:1998/01/24 - fixed so breath spells cannot be practiced or seen in slist - dawiz&lt;br /&gt;
:1998/01/24 - fixed so surge works correctly - dawiz&lt;br /&gt;
:1998/01/27 - shopkeeper over level 124 will sell items equal to mob level - ronan&lt;br /&gt;
&lt;br /&gt;
* FEBRUARY 1998&lt;br /&gt;
:1998/02/05 - commented out groupwait code, replaced with lag carryover - mendek&lt;br /&gt;
:1998/02/06 - changed homeshift to point to thorngate - mendek&lt;br /&gt;
:1998/02/06 - sorted do_who - dawiz&lt;br /&gt;
:1998/02/23 - minor rev to damage verbs - mendek&lt;br /&gt;
:1998/02/25 - added griffon and gargoyle to highest - dawiz&lt;br /&gt;
:1998/02/26 - fixed error in gen_duration - dawiz&lt;br /&gt;
&lt;br /&gt;
* MARCH 1998&lt;br /&gt;
:1998/03/02 - alias fixes - ronan&lt;br /&gt;
:1998/03/02 - installed smash as temporary imm skill, prior to approval - sheridan&lt;br /&gt;
:1998/03/09 - fixed the annoyance with color bleed in notes - sheridan&lt;br /&gt;
:1998/03/09 - morph min level set to 750 - dawiz&lt;br /&gt;
:1998/03/10 - added thorngate death room. - ronan&lt;br /&gt;
:1998/03/11 - inserted skill 'smash' to slist - sheridan&lt;br /&gt;
:1998/03/13 - added magic object damage - ronan&lt;br /&gt;
:1998/03/13 - made changes and fies to do_repair and do_appraise - ronan&lt;br /&gt;
:1998/03/18 - fixed damage ratio down, and fixed it so containers spill their contents - ronan&lt;br /&gt;
:1998/03/19 - fixed bug in autosplit which created massive amounts of gold - sancti&lt;br /&gt;
:1998/03/22 - added do_smith - ronan&lt;br /&gt;
:1998/03/27 - added handles in spell_planeshift for &amp;quot;arcadia&amp;quot; and &amp;quot;astral plane&amp;quot; planes - mendek&lt;br /&gt;
:1998/03/28 - inserted smash at mort level.  test completed - sheridan&lt;br /&gt;
:1998/03/31 - healers cannot catch the plague - mendek&lt;br /&gt;
:1998/03/31 - items dropped at quit due to level have timer set - mendek&lt;br /&gt;
&lt;br /&gt;
* APRIL 1998&lt;br /&gt;
:1998/04/03 - changed duration of blindness to smaller amount - mendek&lt;br /&gt;
:1998/04/05 - added to_room message that items fell out of a container - ronan&lt;br /&gt;
:1998/04/05 - blind, and maelstrom's blind affect, reduced in duration - mendek&lt;br /&gt;
:1998/04/07 - allow kzn to flee if lord, at high cost - mendek&lt;br /&gt;
:1998/04/08 - inserted armor optimization skill - sheridan&lt;br /&gt;
:1998/04/14 - add newbie flag to people who say they are not experienced - ronan&lt;br /&gt;
:1998/04/14 - capped drunkness at 12 - ronan&lt;br /&gt;
:1998/04/14 - newbie will have bracers around their name when using chat or nchat - ronan&lt;br /&gt;
:1998/04/15 - added slay protection for mendek - mendek&lt;br /&gt;
:1998/04/15 - slay protection for darii, may be revamped soon - mendek&lt;br /&gt;
:1998/04/16 - made lord corpses last longer - ronan&lt;br /&gt;
:1998/04/16 - test for summon mod: small chance of mob reacting badly - mendek&lt;br /&gt;
:1998/04/29 - made all breath spells cost 500 mana, as per g4 - ronan&lt;br /&gt;
&lt;br /&gt;
* MAY 1998&lt;br /&gt;
:1998/05/02 - fixed bug allowing awen to give sanc after iron monk is cast - ronan&lt;br /&gt;
:1998/05/04 - fixed bug with fountains so it will not trans you if you are fighting - ronan&lt;br /&gt;
:1998/05/04 - fixed genesis, with crom - ronan&lt;br /&gt;
:1998/05/04 - fixed morph messages, ala crom - ronan&lt;br /&gt;
:1998/05/06 - changed a little logic in disconnect to send only lord-ttitan to aelmon - ronan&lt;br /&gt;
:1998/05/11 - fixed genesis so you can't cast with 10 wis or less - sheridan&lt;br /&gt;
:1998/05/11 - fixed heighten/holy sight bug - sheridan&lt;br /&gt;
:1998/05/15 - calm will not affect aggie_all - mendek&lt;br /&gt;
:1998/05/26 - paladins sent by an imm contain the siccer's name - mendek&lt;br /&gt;
&lt;br /&gt;
* JUNE 1998&lt;br /&gt;
:1998/06/01 - added monk and samurai skill levels to each skill in const.c - sheridan&lt;br /&gt;
:1998/06/01 - changed thieves to rogues as per snikt - sheridan&lt;br /&gt;
:1998/06/01 - inserted monk and samurai classes - sheridan&lt;br /&gt;
:1998/06/02 - dragon tnl to 10k - mendek&lt;br /&gt;
:1998/06/08 - added do_forget - force other player to stop replying to you - mendek&lt;br /&gt;
:1998/06/10 - inserted scorpion style and whirlwind kick (monk) - sheridan&lt;br /&gt;
:1998/06/10 - inserted sam skill whirlwind strike for testing - sheridan&lt;br /&gt;
:1998/06/11 - added snapkick - sheridan&lt;br /&gt;
:1998/06/11 - inserted poses for samurai - sheridan&lt;br /&gt;
:1998/06/12 - inserted shatterless strike, sword sweep, and sword slam - sheridan&lt;br /&gt;
:1998/06/15 - fixed a couple bugs in sam skills as per devastant - sheridan&lt;br /&gt;
&lt;br /&gt;
* JULY 1998&lt;br /&gt;
:1998/07/04 - note search is in now - sheridan&lt;br /&gt;
:1998/07/18 - fixed crash when linkdead quits - dawiz&lt;br /&gt;
:1998/07/27 - inserted defensive stance and offensive stance skills for wars - sheridan&lt;br /&gt;
:1998/07/27 - removed group consider as per tm list - sheridan&lt;br /&gt;
:1998/07/31 - inserted monk poses - sheridan&lt;br /&gt;
&lt;br /&gt;
* AUGUST 1998&lt;br /&gt;
:1998/08/17 - yanked gate_demon - mendek&lt;br /&gt;
:1998/08/17 - gen_duration changes as per crom, added to most spells - mendek&lt;br /&gt;
:1998/08/21 - begins work on outlaw - mega&lt;br /&gt;
:1998/08/21 - stop color bleed after note is displayed - mendek&lt;br /&gt;
:1998/08/24 - altered give gold in regards to npcs to show short instead of keywords - crom&lt;br /&gt;
:1998/08/24 - sleep spell did not prevent someone from resting then standing. fixed. - crom&lt;br /&gt;
:1998/08/25 - outlaw stuff is half-done. - mega  *** LOTS OF WORK&lt;br /&gt;
:1998/08/26 - fixed snapkick switch crash bug - sheridan&lt;br /&gt;
:1998/08/26 - modified spells to use gen_duration or a fraction of them - crom&lt;br /&gt;
:1998/08/27 - added worldbank feature - snikt&lt;br /&gt;
&lt;br /&gt;
* SEPTEMBER 1998&lt;br /&gt;
:1998/09/01 - forage altered to randomize as well as charge movement - crom&lt;br /&gt;
:1998/09/01 - weight max/carry limit bug fixes - crom&lt;br /&gt;
:1998/09/03 - added a level limitation (cannot repair item 6 levels above you) - crom&lt;br /&gt;
:1998/09/03 - fixed transmute bug where weight is not +/-'d from player himself - crom&lt;br /&gt;
:1998/09/07 - added spec_jailer, modded existing specs and lots of stuff - mega&lt;br /&gt;
:1998/09/07 - huge updates for outlaw stuff. yahoo! - mega&lt;br /&gt;
:1998/09/07 - overhauled a lot of steal stuff - mega&lt;br /&gt;
:1998/09/07 - changed prayer to a random generation of affects - crom&lt;br /&gt;
:1998/09/08 - added penalties for execution - mega&lt;br /&gt;
:1998/09/08 - created a preliminary gen_healing function and modified comfort - crom&lt;br /&gt;
:1998/09/10 - made jailer a little nicer - mega&lt;br /&gt;
:1998/09/10 - fixed summon to give percent chance of aggie vs always aggie - crom&lt;br /&gt;
:1998/09/10 - initial charmie removal installed. - crom&lt;br /&gt;
:1998/09/10 - removed block on gate and gate demon, lowered duration - crom&lt;br /&gt;
:1998/09/11 - added aggie possibility with charm - crom&lt;br /&gt;
:1998/09/11 - altered do-quit so that charmies are purged - crom&lt;br /&gt;
:1998/09/12 - added morph failure repercussions - crom&lt;br /&gt;
:1998/09/14 - added additional help_greeting choices for random greeting generation - crom&lt;br /&gt;
:1998/09/15 - people were able to pkill outlaws. oops. fixed now - mega&lt;br /&gt;
:1998/09/15 - you can't morph again until you regain lost levels - crom&lt;br /&gt;
:1998/09/16 - switched exp cost on gar and grif - crom&lt;br /&gt;
:1998/09/17 - help fear specified that fear makes save throw better...modded - crom&lt;br /&gt;
:1998/09/20 - added message for 500000 and 1000th logins - dawiz&lt;br /&gt;
:1998/09/23 - disabled charm purging stuff - crom&lt;br /&gt;
:1998/09/24 - enchant code changed so a lord can enchant a level 123 item and not get +5 - crom&lt;br /&gt;
:1998/09/25 - person being gurneyed and removed limitations of victim being gurneyed - crom&lt;br /&gt;
:1998/09/30 - gave monks in-class lag for kick - crom&lt;br /&gt;
&lt;br /&gt;
* OCTOBER 1998&lt;br /&gt;
:1998/10/05 - altered death field to give more damage based on alignment.. - crom&lt;br /&gt;
:1998/10/07 - added consecrate, ward, major ward, reinforce and recharage - crom&lt;br /&gt;
:1998/10/07 - added consecrate, ward, major ward, reinforce and recharge - crom&lt;br /&gt;
:1998/10/07 - added mod to enhanced damage..giving class bias - crom&lt;br /&gt;
:1998/10/07 - altered heal spells to use gen_healing - crom&lt;br /&gt;
:1998/10/07 - added recharge - crom&lt;br /&gt;
:1998/10/08 - added monk techniques and inner balance ( open handed dual-like skill) - crom&lt;br /&gt;
:1998/10/08 - second/third/fourth/fifth attacks will require a weapon - crom&lt;br /&gt;
:1998/10/09 - added enlightenment for monks - crom&lt;br /&gt;
:1998/10/09 - critical strike of open hand added - crom&lt;br /&gt;
:1998/10/10 - messed with death cry. - crom&lt;br /&gt;
:1998/10/11 - healing spell mana tweaks - crom&lt;br /&gt;
:1998/10/13 - added a new channel for experimental info channel - crom&lt;br /&gt;
:1998/10/13 - added druid class - crom&lt;br /&gt;
:1998/10/15 - added do_infoset; altered info messages to use make_info - crom&lt;br /&gt;
:1998/10/15 - changed do_candle to check number of deaths like it should instead of kills - crom&lt;br /&gt;
:1998/10/15 - set a recharge cap at 10 - crom&lt;br /&gt;
:1998/10/18 - non-citizen shoppies won't refuse service to outlaws - mega&lt;br /&gt;
:1998/10/18 - re-allowed casting vs. shoppies, disallowed charm vs. shoppie - mega&lt;br /&gt;
:1998/10/18 - added crane style- crom&lt;br /&gt;
:1998/10/18 - added 'golden strike' - crom&lt;br /&gt;
:1998/10/22 - added augment - crom&lt;br /&gt;
:1998/10/22 - added herblore for druids - crom&lt;br /&gt;
:1998/10/22 - added value2 check for ticket use - crom&lt;br /&gt;
:1998/10/22 - altered portals to use adescr - crom&lt;br /&gt;
:1998/10/23 - altered fountains which make mloades to destroy themselves if - crom&lt;br /&gt;
:1998/10/24 - lowered ran hp - snikt&lt;br /&gt;
:1998/10/26 - added class limitations to augment. - crom&lt;br /&gt;
:1998/10/26 - fixed candle problem - crom&lt;br /&gt;
:1998/10/28 - made 'physical' damage spells be surgeable. - crom&lt;br /&gt;
:1998/10/29 - at each level, there's a small chance of non-casters gaining *one* mana - sheridan&lt;br /&gt;
:1998/10/29 - players can no longer damage gear - crom&lt;br /&gt;
:1998/10/30 - added object level to determine object hps - crom&lt;br /&gt;
:1998/10/30 - adjusted monk hit frequency - crom&lt;br /&gt;
:1998/10/30 - combined do_range and do_areas - crom&lt;br /&gt;
:1998/10/30 - decreased object damage for now - crom&lt;br /&gt;
:1998/10/30 - made smiths say how much gold you pay upon smithing - crom&lt;br /&gt;
:1998/10/30 - removed do_range and do_sector - crom&lt;br /&gt;
:1998/10/30 - removed extra info channels - crom&lt;br /&gt;
:1998/10/31 - added 'fight', 'attack', 'hit' as alternates for 'kill' - crom&lt;br /&gt;
:1998/10/31 - allow any level to eat pills - crom&lt;br /&gt;
:1998/10/31 - tweaked down object damage more. - crom&lt;br /&gt;
&lt;br /&gt;
* NOVEMBER 1998&lt;br /&gt;
:1998/11/01 - fixed spell recovery - crom&lt;br /&gt;
:1998/11/02 - can no longer detonate or 'laughing buddha' within the arena - crom&lt;br /&gt;
:1998/11/06 - mobs cannot &amp;quot;sanctum&amp;quot; - mendek&lt;br /&gt;
:1998/11/07 - first iteration of morph revamp - snikt&lt;br /&gt;
:1998/11/07 - genesis alterations to accomodate new morph - snikt&lt;br /&gt;
:1998/11/07 - require update to morph - crom&lt;br /&gt;
:1998/11/09 - changed do_quaff to do_drink - crom&lt;br /&gt;
:1998/11/09 - removed hunger/thirst/drunk - crom&lt;br /&gt;
:1998/11/10 - added repair all and altered appraise to show non-haggled cost. - crom&lt;br /&gt;
:1998/11/10 - added spec_monk...anti-monk aggie - crom&lt;br /&gt;
:1998/11/10 - do_train now doesn't require a mob - crom&lt;br /&gt;
:1998/11/15 - cannot sleep shoppies - crom&lt;br /&gt;
:1998/11/18 - surge altered to be like augment.  - crom&lt;br /&gt;
:1998/11/20 - added read magic and arcane knowledge - crom&lt;br /&gt;
:1998/11/21 - added goblin race - crom&lt;br /&gt;
:1998/11/21 - altered practice to use an algebra equation instead  of a table comparison - crom&lt;br /&gt;
:1998/11/21 - object &amp;quot;owner&amp;quot; added - mendek&lt;br /&gt;
:1998/11/23 - disabled genesis until it is reviewed and fixed - crom&lt;br /&gt;
:1998/11/23 - do_embalm set with a cap - crom&lt;br /&gt;
:1998/11/24 - altered the intelligence table for practice percents - crom&lt;br /&gt;
&lt;br /&gt;
* DECEMBER 1998&lt;br /&gt;
:1998/12/01 - added #7-13 greetings - crom&lt;br /&gt;
:1998/12/01 - modified get_cost to have a minimum markup of 150% and a maximum - crom&lt;br /&gt;
:1998/12/02 - added identify mobs - crom&lt;br /&gt;
:1998/12/02 - added bio empathy - crom&lt;br /&gt;
:1998/12/02 - altered psion spells ala devastant - crom&lt;br /&gt;
:1998/12/02 - removed candle stuff.  added ball of light upon death - crom&lt;br /&gt;
:1998/12/03 - added amulet instead of weapon for monk in new player generation - crom&lt;br /&gt;
:1998/12/03 - expanded condition table for consider - crom&lt;br /&gt;
:1998/12/03 - altered duration messages - crom&lt;br /&gt;
:1998/12/03 - monk is now an available class - crom&lt;br /&gt;
:1998/12/13 - 1) psi skill renames as per devastant - mendek&lt;br /&gt;
:1998/12/13 - added handles for new lord plane: kzinti homeworld - mendek&lt;br /&gt;
:1998/12/15 - monks don't start with shield - crom&lt;br /&gt;
:1998/12/26 - added owner info to identify - crom&lt;br /&gt;
&lt;br /&gt;
==1997==&lt;br /&gt;
&lt;br /&gt;
* JANUARY 1997                              */&lt;br /&gt;
:1997/01/08 - initial revision and setup of file system - snikt&lt;br /&gt;
:1997/01/09 - debug info for spellcasting - snikt&lt;br /&gt;
:1997/01/11 - fixed crash in note_post to immortal - dawiz&lt;br /&gt;
:1997/01/16 - angels no longer fail casting spells - snikt&lt;br /&gt;
:1997/01/17 - $ shows in prompt when sancted now - snikt&lt;br /&gt;
:1997/01/17 - changed cont light to magic light with timer - snikt&lt;br /&gt;
:1997/01/17 - changed continual light to magic light with a timer - snikt&lt;br /&gt;
:1997/01/17 - crier now screams herolevel - snikt&lt;br /&gt;
:1997/01/17 - delete confirm is necessary now to complete deletion - snikt&lt;br /&gt;
:1997/01/17 - divine aura added for gods - snikt&lt;br /&gt;
:1997/01/17 - fixed do_cast for humans and older chars - snikt&lt;br /&gt;
:1997/01/17 - fixed mistake in do_cast re: racial ability - snikt&lt;br /&gt;
:1997/01/17 - heroes are now adept to 95% - snikt&lt;br /&gt;
:1997/01/17 - light and create food go to char now instead of room - snikt&lt;br /&gt;
:1997/01/17 - rans and mars no longer get nonhero nexus/portal - snikt&lt;br /&gt;
:1997/01/29 - added quicken/surge - snikt&lt;br /&gt;
&lt;br /&gt;
* FEBRUARY 1997                              */&lt;br /&gt;
:1997/02/15 - added do_spam, do_timeout and do_release - dawiz&lt;br /&gt;
:1997/02/15 - modified morph for morph_gains() - snikt&lt;br /&gt;
:1997/02/16 - modded genesis - snikt&lt;br /&gt;
:1997/02/16 - enhanced do_reimb - dawiz&lt;br /&gt;
:1997/02/19 - fixed race problem in do_reimb - dawiz&lt;br /&gt;
:1997/02/19 - removed &amp;quot;slap&amp;quot; social, added &amp;quot;thwap&amp;quot; and &amp;quot;shudder&amp;quot; - mendek&lt;br /&gt;
:1997/02/23 - added eradicate - dawiz&lt;br /&gt;
:1997/02/25 - sorted who list - dawiz&lt;br /&gt;
:1997/02/27 - added gsn_iron_monk for debug - snikt&lt;br /&gt;
:1997/02/27 - block all from stealing from shopkeepers - dawiz&lt;br /&gt;
:1997/02/27 - blocked all forms of starting fights on shopkeepers - dawiz&lt;br /&gt;
:1997/02/27 - blocked summon and charm on shopkeeper - dawiz&lt;br /&gt;
:1997/02/27 - fixed haggle bug on put purchase - dawiz&lt;br /&gt;
:1997/02/28 - converted to immunity from area spells for shopkeepers - dawiz&lt;br /&gt;
:1997/02/28 - fixed shopkeepers, fly, leather/fortuitude - dawiz&lt;br /&gt;
&lt;br /&gt;
* MARCH 1997                              */&lt;br /&gt;
:1997/03/05 - morph mods - snikt&lt;br /&gt;
:1997/03/05 - advance_level mods - snikt&lt;br /&gt;
:1997/03/05 - bs mods/surge mods - snikt&lt;br /&gt;
:1997/03/05 - genesis mods - snikt&lt;br /&gt;
:1997/03/05 - moved magic light def from old 'continual light' position to below 'magic - mendek&lt;br /&gt;
:1997/03/06 - apoth adds 'magic light' instead of 'continual light' - mendek&lt;br /&gt;
:1997/03/06 - fixes to damage messages - snikt&lt;br /&gt;
:1997/03/06 - fixes to surged physical attacks - snikt&lt;br /&gt;
:1997/03/06 - magic light ball goes to room instead of inventory - mendek&lt;br /&gt;
:1997/03/06 - commented out sort routine in do_who (need to rethink it) - dawiz&lt;br /&gt;
:1997/03/06 - fixed read of quickenlevel - dawiz&lt;br /&gt;
:1997/03/09 - blocked players if count exceeds 195 - dawiz&lt;br /&gt;
:1997/03/10 - backstab now hits if attacker makes roll (no d/p/sb) - snikt&lt;br /&gt;
:1997/03/10 - decreased call lightning damage - snikt&lt;br /&gt;
:1997/03/10 - added message when you hog someone - snikt&lt;br /&gt;
:1997/03/10 - another fix for surgecost - snikt&lt;br /&gt;
:1997/03/10 - disabled genesis - snikt&lt;br /&gt;
:1997/03/10 - increased surge costs - snikt&lt;br /&gt;
:1997/03/11 - angels are given immunity to area spells now - snikt&lt;br /&gt;
:1997/03/11 - fix for racial armors which resulted in gaining hp if scratched - snikt&lt;br /&gt;
:1997/03/11 - fixed having the wrong spells cost more due to surge - snikt&lt;br /&gt;
:1997/03/11 - fixed objects so they couldn't be surged - snikt&lt;br /&gt;
:1997/03/11 - modded magic light so it's targetable - snikt&lt;br /&gt;
:1997/03/11 - modded overbreathing (do_racial) - snikt&lt;br /&gt;
:1997/03/11 - added who timeout and who reimburse to do_who - dawiz&lt;br /&gt;
:1997/03/11 - cleaned up do_reimburse - dawiz&lt;br /&gt;
:1997/03/11 - modeded do_reimburse to allow mortals to set flag - dawiz&lt;br /&gt;
:1997/03/14 - changed mortal reimburse to toggle - dawiz&lt;br /&gt;
:1997/03/24 - hospital shows in room title - snikt&lt;br /&gt;
:1997/03/24 - lowered hospital costs - snikt&lt;br /&gt;
:1997/03/25 - changed hospital to infirmary - snikt&lt;br /&gt;
:1997/03/25 - fix for cause spells, harm and wrath - snikt&lt;br /&gt;
:1997/03/25 - fix for surge and energy drain - snikt&lt;br /&gt;
:1997/03/25 - fixed a bug in christen/onoma and oset - snikt&lt;br /&gt;
:1997/03/25 - hospital-&amp;gt;infirmary, only clerics, imms and rangers see it - snikt&lt;br /&gt;
:1997/03/28 - enabled auto wizlock at 225 players - dawiz&lt;br /&gt;
:1997/03/31 - modded hero level message to lord level for lords - dawiz&lt;br /&gt;
&lt;br /&gt;
* APRIL 1997&lt;br /&gt;
:1997/04/03 - added passport processing - dawiz&lt;br /&gt;
:1997/04/05 - removed the 225 connect limit - dawiz&lt;br /&gt;
:1997/04/07 - updated spec_doppleganger - dawiz&lt;br /&gt;
:1997/04/14 - added group option to who command - jean&lt;br /&gt;
:1997/04/16 - fixed the pet bug for haggles - snikt&lt;br /&gt;
:Snikt also did extensive work on sublevels for our tier system, replacing&lt;br /&gt;
:the old system of just hero levels.&lt;br /&gt;
&lt;br /&gt;
* MAY 1997&lt;br /&gt;
:1997/05/01 - remove wants group flag when joins a group - jean&lt;br /&gt;
:1997/05/11 - nofight prevents theft - snikt&lt;br /&gt;
:1997/05/12 - another fix, shieldblock should have been bash - snikt&lt;br /&gt;
:1997/05/12 - cannot sanctum from other planes now - snikt&lt;br /&gt;
:1997/05/12 - fixed track skill so you must be practiced in it to use - snikt&lt;br /&gt;
:1997/05/12 - fixes for when chars don't know skills - snikt&lt;br /&gt;
:1997/05/12 - morph fixes - snikt&lt;br /&gt;
:1997/05/12 - planeshift fixes - snikt&lt;br /&gt;
:1997/05/13 - fix so genesis drains target of mana. stops abuse of bouncing it - snikt&lt;br /&gt;
:1997/05/13 - initial morph fixes done - snikt&lt;br /&gt;
:1997/05/13 - made 999 gains smaller - snikt&lt;br /&gt;
:1997/05/13 - morph is 51 again - snikt&lt;br /&gt;
:1997/05/13 - morph practices now are possible - snikt&lt;br /&gt;
:1997/05/14 - fixed hole in sharpen - dawiz&lt;br /&gt;
:1997/05/14 - reduced genesis gains - snikt&lt;br /&gt;
:1997/05/14 - tweaked do_sharpen max sharpen count - dawiz&lt;br /&gt;
:1997/05/16 - added logic to stop healing when link dead - dawiz&lt;br /&gt;
:1997/05/17 - cannot to to 'all' on personal - mendek&lt;br /&gt;
:1997/05/17 - load 2 new boards: creative and immortal - mendek&lt;br /&gt;
:1997/05/17 - immortal postings board; only imms can post to imm postings - mendek&lt;br /&gt;
:1997/05/18 - mods to note functions to allow &amp;quot;true&amp;quot; note numbering, ie notes - mendek&lt;br /&gt;
:1997/05/18 - fix to boards - mendek&lt;br /&gt;
:1997/05/19 - added boosts to morphing - snikt&lt;br /&gt;
:1997/05/20 - lordlist command - snikt&lt;br /&gt;
:1997/05/20 - new exp system fix for morph - snikt&lt;br /&gt;
:1997/05/20 - new exp system fix for newbies - snikt&lt;br /&gt;
:1997/05/20 - modded practice mobs(level dependent now) - dawiz&lt;br /&gt;
:1997/05/21 - fixed some bugs in do_range, and spiffed it up a bit - jean&lt;br /&gt;
:1997/05/24 - added item_ticket to manually set cost (like potions) - dawiz&lt;br /&gt;
:1997/05/25 - added do_register - dawiz&lt;br /&gt;
:1997/05/26 - neutered worth, modded report - snikt&lt;br /&gt;
:1997/05/27 - first stage of register code is oin place - dawiz&lt;br /&gt;
:1997/05/27 - added check in note_catchup for current board if no args passed - - mendek&lt;br /&gt;
:1997/05/27 - fails catchup on imm board (good) - mendek&lt;br /&gt;
:1997/05/29 - finishing up registry code - dawiz&lt;br /&gt;
:1997/05/29 - fixed bug in group me code - jean&lt;br /&gt;
:1997/05/30 - added rescuer mods - snikt&lt;br /&gt;
:1997/05/31 - added promote - snikt&lt;br /&gt;
:1997/05/31 - fixed do_expire, was causing buggy problem with the new exp - snikt&lt;br /&gt;
:1997/05/31 - fixed rescue; changed one hit so shieldbash is not parried - ironhand&lt;br /&gt;
:1997/05/31 - lord planeshift info to info channel (was imminfo) - mendek&lt;br /&gt;
&lt;br /&gt;
* JUNE 1997&lt;br /&gt;
:1997/06/01 - removed games command - snikt&lt;br /&gt;
:1997/06/03 - mobs w/pass door can move through the earthrealm now - snikt&lt;br /&gt;
:1997/06/03 - updated score and affects - ironhand&lt;br /&gt;
:1997/06/04 - mobs have to see the victim to hunt them now - snikt&lt;br /&gt;
:1997/06/05 - added close msg to exits - ironhand&lt;br /&gt;
:1997/06/06 - must be stunned or worse to expire (like it always should be) - snikt&lt;br /&gt;
:1997/06/07 - added lag command - snikt&lt;br /&gt;
:1997/06/07 - changed expcosts - snikt&lt;br /&gt;
:1997/06/07 - create food generates food on victim now - snikt&lt;br /&gt;
:1997/06/07 - herothanks once again gives a full level, re: expcost - snikt&lt;br /&gt;
:1997/06/07 - msg goes to donation room upon donation now - snikt&lt;br /&gt;
:1997/06/07 - potions and scrolls now lag you.  - snikt&lt;br /&gt;
:1997/06/07 - you can no longer track except while standing - snikt&lt;br /&gt;
:1997/06/09 - force full spelling of expire - dawiz&lt;br /&gt;
:1997/06/11 - added password requirement to do_delete - dawiz&lt;br /&gt;
:1997/06/12 - added lores - snikt&lt;br /&gt;
:1997/06/12 - added object hit points - snikt&lt;br /&gt;
:1997/06/13 - added configuration to whether you see item status - snikt&lt;br /&gt;
:1997/06/13 - block surge in heroquest - dawiz&lt;br /&gt;
:1997/06/18 - fixed do_help - ironhand&lt;br /&gt;
:1997/06/21 - players can now be stripped of hog when saving - snikt&lt;br /&gt;
:1997/06/23 -  added repair and appraise - snikt&lt;br /&gt;
:1997/06/23 - added smith to bits - snikt&lt;br /&gt;
:1997/06/23 - blocked gate and gate deamon in no_mob and solitary rooms - dawiz&lt;br /&gt;
:1997/06/27 - notified tell/reply sender when target is linkdead - mendek&lt;br /&gt;
&lt;br /&gt;
* JULY 1997&lt;br /&gt;
:1997/07/03 - stopped drinking while asleep - dawiz&lt;br /&gt;
:1997/07/09 - added argument to note list, enables player to skip first x notes - mendek&lt;br /&gt;
:1997/07/09 - planeshift bypasses norecall now - mendek&lt;br /&gt;
:1997/07/10 - added desc -, deletes 1 line of character description - mendek&lt;br /&gt;
:1997/07/10 - added levitation to the list of affects that display flying message - mendek&lt;br /&gt;
:1997/07/10 - disallowed eating while asleep - mendek&lt;br /&gt;
:1997/07/12 - added tiered levels of fast heal and meditation - snikt&lt;br /&gt;
:1997/07/12 - fixes to planeshift - snikt&lt;br /&gt;
:1997/07/12 - fixes to recall - snikt&lt;br /&gt;
:1997/07/12 - fixed do_say and do_eat while sleeping - dawiz&lt;br /&gt;
:1997/07/13 - added prereqs to practice - snikt&lt;br /&gt;
:1997/07/14 - added homeshift - snikt&lt;br /&gt;
:1997/07/14 - prettyfied do_time a bit - snikt&lt;br /&gt;
:1997/07/14 - added do_mudschool - dawiz&lt;br /&gt;
:1997/07/15 - added auto advance for newbies (experienced) - dawiz&lt;br /&gt;
:1997/07/15 - set newbies to 100 gold - dawiz&lt;br /&gt;
:1997/07/16 - modified do_who by ronan: accepts sublevel range argument, ie: - mendek&lt;br /&gt;
:1997/07/17 - ronan's mods to do_buy: expansion to permit multiple buys using syntax: - mendek&lt;br /&gt;
:1997/07/17 - being boosted - mendek&lt;br /&gt;
:1997/07/18 - level 1's do not get thirsty or hungry - mendek&lt;br /&gt;
:1997/07/25 - fix to trip bug: checks for target in room (victim that had fled could have been - mendek&lt;br /&gt;
:1997/07/25 - mods to surge, lore levels - mendek&lt;br /&gt;
:1997/07/28 -  fixed invis strip in fight - dawiz&lt;br /&gt;
:1997/07/28 - fixed skin duplication under fortitude - dawiz&lt;br /&gt;
:1997/07/28 - fixed sleeping mob dodging/parrying etc - dawiz&lt;br /&gt;
:1997/07/29 - memory leak found and fixed - snikt&lt;br /&gt;
:1997/07/29 - mobs wake and stand after sleep wears off! - snikt&lt;br /&gt;
:1997/07/29 - reduced the breath spells - snikt&lt;br /&gt;
:1997/07/30 - fixed group me sign for leader - dawiz&lt;br /&gt;
&lt;br /&gt;
* AUGUST 1997&lt;br /&gt;
:1997/08/01 - added dual donation logic - dawiz&lt;br /&gt;
:1997/08/01 - blocked levels above 11 from newbie donation - dawiz&lt;br /&gt;
:1997/08/04 - characters do not regen hp during combat - mendek&lt;br /&gt;
:1997/08/06 - added safe haven campfire - mendek&lt;br /&gt;
:1997/08/06 - latest round of mana regen tweaks - mendek&lt;br /&gt;
:1997/08/06 - magic lore down to hero for thi and war - mendek&lt;br /&gt;
:1997/08/08 - increased max pagelen from 24 to 30 - mendek&lt;br /&gt;
:1997/08/08 - lloydable flag visible in rooms to lord rangers - mendek&lt;br /&gt;
:1997/08/08 - newbies under level 6 will nchat with [] around their name; reply to - mendek&lt;br /&gt;
:1997/08/08 - color magenta (was red) - mendek&lt;br /&gt;
:1997/08/10 - disabled &amp;quot;get all&amp;quot; in donation rooms - mendek&lt;br /&gt;
:1997/08/20 - fixed loophole where player could recall to lord plane from arena; mod - mendek&lt;br /&gt;
:1997/08/20 - only imms can loot corpses that don't belong to them - mendek&lt;br /&gt;
:1997/08/22 - added &amp;quot;lord&amp;quot; or &amp;quot;lady&amp;quot; to front of room display of lord-level player, - mendek&lt;br /&gt;
:1997/08/22 - added do_free, frees a pet - mendek&lt;br /&gt;
:1997/08/22 - cannot post to a group (hero, lord, etc) on board 2 - mendek&lt;br /&gt;
:1997/08/23 - crom's prereq's. bugless on compile, just tossing it in - snikt&lt;br /&gt;
:1997/08/28 - forage is much less likely to happen for folks who aren't trained - snikt&lt;br /&gt;
:1997/08/28 - more crom prereq mods - snikt&lt;br /&gt;
:1997/08/30 - surge for mar and ran raised to hero - mendek&lt;br /&gt;
&lt;br /&gt;
* SEPTEMBER 1997&lt;br /&gt;
:1997/09/01 - config changes for battle toggles - snikt&lt;br /&gt;
:1997/09/01 - fix so you don't see fighting in your sleep - snikt&lt;br /&gt;
:1997/09/01 - added limited repop objects on resets - dawiz&lt;br /&gt;
:1997/09/03 - mod to forage: check number of objects carried and weight carried for limits - mendek&lt;br /&gt;
:1997/09/09 - chance for heroes, lords and legends to automorph  999th - snikt&lt;br /&gt;
:1997/09/19 - fixed so shopkeeper will not buy invis obj he cannot see - dawiz&lt;br /&gt;
:1997/09/25 - mods so that area builders can set race and class of mobs - snikt&lt;br /&gt;
:1997/09/25 - withdraw and deposit all have been enabled - snikt&lt;br /&gt;
:1997/09/27 - added logic to drop higher level items on quit instead of just toasting them - dawiz&lt;br /&gt;
:1997/09/27 - fixed calm to not affect aggressive all mobs - dawiz&lt;br /&gt;
:1997/09/27 - modded formula for cure light/serious/critical - dawiz&lt;br /&gt;
:1997/09/27 - modded mana costs for cure light/serious and critical - dawiz&lt;br /&gt;
&lt;br /&gt;
* OCTOBER 1997&lt;br /&gt;
:1997/10/03 - added highest_dam processing (version 11) - dawiz&lt;br /&gt;
:1997/10/03 - new damage verbs in - dawiz&lt;br /&gt;
:1997/10/16 - still working on damage verbs - dawiz&lt;br /&gt;
:1997/10/23 - grandfathered gate, general purpos, and high explosive - ronan&lt;br /&gt;
:1997/10/26 - added train multiples - ronan&lt;br /&gt;
:1997/10/27 - added llist - ronan&lt;br /&gt;
&lt;br /&gt;
* NOVEMBER 1997&lt;br /&gt;
:1997/11/02 - butcher mods - snikt&lt;br /&gt;
:1997/11/02 - cap on how much exp you can lose due to fleeing - snikt&lt;br /&gt;
:1997/11/05 - added lglist and tlist - ronan&lt;br /&gt;
:1997/11/05 - sanctuary on evil chars now shows up as a (black aura) - sheridan&lt;br /&gt;
:1997/11/06 - aura if evil - sheridan&lt;br /&gt;
:1997/11/10 - invis re-establishes itself now  - sheridan&lt;br /&gt;
:1997/11/11 - added code for alias variables, handles all alias stuff - ronan&lt;br /&gt;
:1997/11/12 - ac values for skins are now different - sheridan&lt;br /&gt;
:1997/11/12 - awen no longer works on anyone of other alignment - sheridan&lt;br /&gt;
:1997/11/12 - restore [!]&amp;lt;race&amp;gt; [!]&amp;lt;class&amp;gt; is in, either/or - sheridan&lt;br /&gt;
:1997/11/12 - skins are now cumulative - sheridan&lt;br /&gt;
:1997/11/13 - inserted the &amp;quot;your name must be in theme&amp;quot; intro - sheridan&lt;br /&gt;
:1997/11/15 - modded do_flee to prevent kzinti from fleeing combat - sheridan&lt;br /&gt;
:1997/11/15 - modded do_racial to show kzinti with nofear racial - sheridan&lt;br /&gt;
:1997/11/17 - added racial nofear, invis, and frenzy - sheridan&lt;br /&gt;
:1997/11/17 - added the invis racial for sprites - sheridan&lt;br /&gt;
:1997/11/17 - restore all, or restore hum mag, etc - sheridan&lt;br /&gt;
:1997/11/18 - added hours of capacity and metabolic rates - sheridan&lt;br /&gt;
:1997/11/18 - added metabolism field for races - sheridan&lt;br /&gt;
:1997/11/19 - added outfit - ronan&lt;br /&gt;
:1997/11/23 - added tnl stuff to prevent tnl changes causing big hops in levels - ronan&lt;br /&gt;
:1997/11/24 - added &amp;quot;your pfile version is old!  type 'update' to get current!&amp;quot; message - sheridan&lt;br /&gt;
:1997/11/24 - created recursive item count in containers - dawiz&lt;br /&gt;
:1997/11/25 - changed train around so you do not have to be a trainer - ronan&lt;br /&gt;
:1997/11/30 - disabled socialing on a shop keeper - ronan== 1996 ==&lt;br /&gt;
&lt;br /&gt;
* DECEMBER 1996&lt;br /&gt;
:1997/12/03 - general damage spell routine added - ronan&lt;br /&gt;
:1997/12/04 - added racial butcher - sheridan&lt;br /&gt;
:1997/12/08 - added do_reimbfull - dawiz&lt;br /&gt;
:1997/12/16 - lore info works, in a preliminary version - sheridan&lt;br /&gt;
:1997/12/19 - examine now allows you to look at characters - sheridan&lt;br /&gt;
:1997/12/28 - default page length changed to 24 from 20 - mendek&lt;br /&gt;
&lt;br /&gt;
==1996==&lt;br /&gt;
&lt;br /&gt;
The following is all that we know about pre-1997, however.&lt;br /&gt;
&lt;br /&gt;
* '''June 16th, 1996:'''&lt;br /&gt;
:- Inline color implemented.  Everyone has the ability to change the color&lt;br /&gt;
:  of the various texts they type.  Refer to help 'inline color' for the&lt;br /&gt;
:  syntax.&lt;br /&gt;
:- Lord Channel added.  Only Lords and above may send to or hear from it.&lt;br /&gt;
:- Last command changed so that it displays an identifying label instead of&lt;br /&gt;
:  just physical level (eg. 100th level Mage Hero, vs. Level 51 Mage)&lt;br /&gt;
:- Channel +all/-all fixed so that it toggles all channels on/off, instead&lt;br /&gt;
:  of activating deaf mode.&lt;br /&gt;
:- New learning system introduced.  Players now have the possiblity of&lt;br /&gt;
:  increasing their adept level higher than the maximum practiced percentage.&lt;br /&gt;
:  The chances of successfully raising a spell/skill depend on two things:&lt;br /&gt;
:  Percentage practiced up to this point, and whether you incur a successful&lt;br /&gt;
:  usage of the spell/skill or not.&lt;br /&gt;
&lt;br /&gt;
* '''2nd of June, 1996:'''&lt;br /&gt;
:- Lords have been implemented.  After a hero passes herolevel 500, they&lt;br /&gt;
:  may attempt a morph into a Lord.  Failure rate drops as the player grows&lt;br /&gt;
:  closer to level 999.  Penalties for failure also decrease, as they get&lt;br /&gt;
:  closer to 999.&lt;br /&gt;
:- Legends and Titans are created in a similar fashion to Lords, but instead&lt;br /&gt;
:  of herolevels, a Lord must be Lordlevel 500+ to morph into a Legend, and&lt;br /&gt;
:  a Legend must be Legendlevel 500+ to attempt a morph into a Titan.&lt;br /&gt;
:- Planeshift spell added.  This spell allows a Lord or above to teleport&lt;br /&gt;
:  into another plane.&lt;br /&gt;
:- Fullness and Thirst values changed.  Consumption rates vary according&lt;br /&gt;
:  race.&lt;br /&gt;
&lt;br /&gt;
* '''26th of May, 1996:'''&lt;br /&gt;
:- Nosun racial reinstated.  Those 'dark' races affected by it will be&lt;br /&gt;
:  unable to regenerate properly, and will have a delay in the usage of&lt;br /&gt;
:  socials.&lt;br /&gt;
:- Planes have been put in.  Teleport, locate object, and other similar&lt;br /&gt;
:  spells will not work across planes.  Existing planes include:  Outland,&lt;br /&gt;
:  Immortal Plane, the Arena, the Hero Quest, and Midgaardia.  Midgaardia&lt;br /&gt;
:  is the major world.&lt;br /&gt;
:- Area flags introduced.  These flags act like room flags, except they&lt;br /&gt;
:  affect the entire area.  Examples of these flags are no-summon and&lt;br /&gt;
:  no-plague.&lt;br /&gt;
: * Meadow is no-summon and no-plague.  Players will not be able to summon&lt;br /&gt;
:  a mob or PC of any kind into the Meadow.  Also, plague will continue to&lt;br /&gt;
:  hurt anyone affected by it, but will not spread.&lt;br /&gt;
&lt;br /&gt;
* '''5th of May, 1996:'''&lt;br /&gt;
:- New Races, and racial abilities added.  Version 6 players may take&lt;br /&gt;
:  advantage of the skills given to their race.&lt;br /&gt;
:- Afar code now in.  Can now use socials with a person in another room.&lt;br /&gt;
:  Afars can only be done with people in the same area, and will not work&lt;br /&gt;
:  in private rooms.&lt;br /&gt;
&lt;br /&gt;
* '''12th of May, 1996:'''&lt;br /&gt;
:- Angels are in, of course, and with them you can now &amp;quot;who angel&amp;quot;&lt;br /&gt;
:  and note angel.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[[:Category:Sphynx Gate|Sphynx Gate]], [[:Category:Eragora Walkways|Eragora Walkways]], [[:Category:Akrikto's Farm|Akrikto's Farm]], [[:Category:Halfling's Paradise|Halfling's Paradise]], [[:Category:Halfling Tunnels|Halfling Tunnels]], [[:Category:Healing Springs|Healing Springs]], [[:Category:Moonbay Village|Moonbay Village]], [[:Category:Mountain Tunnels|Mountain Tunnels]], [[:Category:Quarries and Mines|Quarries and Mines]], [[:Category:Rhuien Forest|Rhuien Forest]], and [[:Category:Sun God Altar|Sun God Altar]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Events]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Racial_Archery_Modifier&amp;diff=58621</id>
		<title>Racial Archery Modifier</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Racial_Archery_Modifier&amp;diff=58621"/>
		<updated>2023-08-04T11:41:35Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Driders are very excellent at archery.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Every race''' has a racial archery modifier associated with it. This number is factored in to all damage dealt with a bow, crossbow, sling or other ranged weapon, and does not do anything else (with the possible exception of throwing weapons, but this requires testing). Because we can't be sure exactly what the number is, we have simply assigned each race a rating of '''-1''' to '''3''', with '''-1''' being a penalty to physical damage, '''0''' meaning &amp;quot;no modifier&amp;quot;, and '''3''' being the best modifier possible.   Please note that these are necessarily simplified, as archery includes three numbers (damage, accuracy, critical) and it is not known whether racial archery modifiers affect each to an equal degree.&lt;br /&gt;
&lt;br /&gt;
There is also a separate [[Racial_Damage_Modifier |melee damage modifier]] for each race.&lt;br /&gt;
&lt;br /&gt;
Please note that all of this information is from memory and may not be completely accurate.   Extensive testing has not been done, but archers are well-known so this should be pretty close to correct.  Racial combinations that have never been created (eg. gol arc) have been tested via miraar.   Ents are a special case: they have a 100% miss rate.&lt;br /&gt;
&lt;br /&gt;
The scale here is only approximate; but a few races can be ranked relatively. Drow have a (very slightly) lower archery modifier than elves. Tuataurs have a modifier somewhat lower than drow.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | Legend&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Legendary&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Great&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Good&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Average&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | Terrible&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''[[:Category: Creatable Races|Creatable Races]] Archery Modifiers'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;[[Racial Size|Size]]&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Archery Modifier&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Centaur]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;L&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Deep Gnome]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Draconian]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Drow]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Duergar]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Dwarf]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Elf]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Ent]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Firedrake]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;vS-vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gargoyle]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Giant]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gnome]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Goblin]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Halfling]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Half-Orc]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Harpy]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Human]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Imp]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;vS-vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 to 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Kobold]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Kzinti]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Lizardmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Ogres]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Orc]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Troglodyte]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''[[:Category: Remort Races|Remort Races]] Archery Modifiers'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;[[Racial Size|Size]]&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Archery Modifier&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Demonseed]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Dragon]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Driders|Drider]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;L&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gith]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Golem]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Griffon]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[High Elf]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Hobgoblin]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;S&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Ignatur]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;S&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Minotaur]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Miraar]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| n/a&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Sprite]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;vS&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0.5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Troll]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;L&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Tuataur]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Races]]&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:The_Bond&amp;diff=58606</id>
		<title>Category:The Bond</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:The_Bond&amp;diff=58606"/>
		<updated>2023-08-02T16:03:55Z</updated>

		<summary type="html">&lt;p&gt;Fierlo: Created page with &amp;quot;1 'THE BOND' Murmurs and mysteries.  Truth waits at the end of the Bond.   Someone can format this properly...  The Bond can only be accessed by a portal which spawns from a v...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1 'THE BOND'&lt;br /&gt;
Murmurs and mysteries.  Truth waits at the end of the Bond.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Someone can format this properly...&lt;br /&gt;
&lt;br /&gt;
The Bond can only be accessed by a portal which spawns from a vizier pool (lord). The portal lasts a little longer than a spellup, so it can be picked up and placed at Thorngate afterwards.&lt;br /&gt;
&lt;br /&gt;
Within The Bond, there are blood seeds which are autolotto items from &amp;quot;Dean&amp;quot;. The mob is reboot-only. When Dean is there, each groupmember gets a chance at a blood seed (bound). For each portal to The Bond that is spawned (but not used), an additional chance at a blood seed is added (e.g., someone can get multiple seeds in one run).&lt;br /&gt;
&lt;br /&gt;
The blood seeds can be used to change from vizier to cleric and back (30 day cooldown), to unworship for free, or to change to a drider (once per altlist, and only during August 2023).&lt;br /&gt;
&lt;br /&gt;
Getting to Dean:&lt;br /&gt;
&lt;br /&gt;
There are two towers (east/west). At the top of each tower, there's a mob with an orb of vitae. Get both of the orbs. Drop one orb at the intersection at the lower level (exits: e/s/w). This opens a door to the north. Wander north to a dead-end, drop the other orb.&lt;br /&gt;
&lt;br /&gt;
Keep going along the path. There are golems to the east and west. Both golems need to be killed quickly, or will respawn. When this is done, another door is opened that leads to Dean.&lt;br /&gt;
&lt;br /&gt;
Go up a few times, and kill Dean.&lt;/div&gt;</summary>
		<author><name>Fierlo</name></author>
		
	</entry>
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