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	<id>http://www.johnmarc.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Iktinos</id>
	<title>AvatarWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.johnmarc.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Iktinos"/>
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	<updated>2026-04-04T02:06:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.johnmarc.org/index.php?title=User_talk:3nki&amp;diff=52263</id>
		<title>User talk:3nki</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User_talk:3nki&amp;diff=52263"/>
		<updated>2016-06-25T04:01:49Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Arx - Last update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What exactly was the added benefit of replacing wiki formatting with html formatting on the fdk page? If you wanted to create an indent you could have preceeded a line with ':'&lt;br /&gt;
:like so. --[[User:Llanor|Llanor]] 02:13, 28 April 2011 (CDT)&lt;br /&gt;
i just knew how to do it that way is all.. you mean the quote in the last bullet item? i figured since semantically those were all grouped items in a list the quote should be grouped with the relevant item, the last one. before it look almost like a separate item&lt;br /&gt;
:--[[User:3nki|3nki]] 11:52, 28 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Re:imps - Thanks for the clarification. I thought there would be a logical correlation between size and damage mod and edited the page once. I made the mistake of editing the dam mod to resemble the size. Would you think it makes sense to add one size increment each time there is a dam mod increment? Like so:&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot;| Abbreviation&lt;br /&gt;
!align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot;| [[Size|Size]]&lt;br /&gt;
!align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot;| [[Racial_Damage_Modifier|Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| LsI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| MnI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| DtI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| WvI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| VpI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| PyI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| medium&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| LsE&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| large&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| PaE&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very large&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|}&lt;br /&gt;
Let me know what you think. --[[User:Llanor|Llanor]] 13:03, 9 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Arx - Last update ==&lt;br /&gt;
&lt;br /&gt;
The last update to Arx was ages ago, I admit, but I have a vague memory of adding the ability to clear and redo the Dark Acolyte quest.  That feature was certainly requested.  I will look into it in October. --[[User:Iktinos|Iktinos]] ([[User talk:Iktinos|talk]]) 11:00, 24 June 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
I have an alt that had done the quest and had the Acolyte insignia and the skill Demonic Intent to 100%. however i rebirthed him from hob to dsd and he lost the skill but kept the insignia. so when i went back to the Haruspex he was confused and i was stuck halfway through a different quest (Auspices of the Temple).&lt;br /&gt;
&lt;br /&gt;
in the most recent reboot Kerrinth fixed somethings and i was able to complete the other quest i had accidentally started, and then do the Acolyte of the Temple quest all over again. however i was stuck at the last step (and with the last insignia for -100% hp regen!) because apparently there was a check in the quest code that would not break the dropped fragile silver vial if you had already done the quest. luckily Kerrinth was online at the time and was able to adjust that for me so that the vial broke and quest continued as normal. After that the Haruspex give me a second Acolyte of the Temple insignia and i got back Demonic Intent to 100%. so in the end it worked out, i just have two Acolyte of the Temple insignias now (and as a side bonus i got the Auspices of the Temple insig as well). --[[User:3nki|3nki]] ([[User talk:3nki|talk]]) 17:43, 24 June 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
:That's excellent feedback.  Thanks!  --[[User:Iktinos|Iktinos]] ([[User talk:Iktinos|talk]]) 00:01, 25 June 2016 (EDT)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User_talk:3nki&amp;diff=52260</id>
		<title>User talk:3nki</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User_talk:3nki&amp;diff=52260"/>
		<updated>2016-06-24T15:00:10Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Arx - Last update */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What exactly was the added benefit of replacing wiki formatting with html formatting on the fdk page? If you wanted to create an indent you could have preceeded a line with ':'&lt;br /&gt;
:like so. --[[User:Llanor|Llanor]] 02:13, 28 April 2011 (CDT)&lt;br /&gt;
i just knew how to do it that way is all.. you mean the quote in the last bullet item? i figured since semantically those were all grouped items in a list the quote should be grouped with the relevant item, the last one. before it look almost like a separate item&lt;br /&gt;
:--[[User:3nki|3nki]] 11:52, 28 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Re:imps - Thanks for the clarification. I thought there would be a logical correlation between size and damage mod and edited the page once. I made the mistake of editing the dam mod to resemble the size. Would you think it makes sense to add one size increment each time there is a dam mod increment? Like so:&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot;| Abbreviation&lt;br /&gt;
!align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot;| [[Size|Size]]&lt;br /&gt;
!align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot;| [[Racial_Damage_Modifier|Dmg Mod]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| LsI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| MnI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| DtI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| WvI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| VpI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| small&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| PyI&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| medium&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| LsE&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| large&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| PaE&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| very large&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|}&lt;br /&gt;
Let me know what you think. --[[User:Llanor|Llanor]] 13:03, 9 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Arx - Last update ==&lt;br /&gt;
&lt;br /&gt;
The last update to Arx was ages ago, I admit, but I have a vague memory of adding the ability to clear and redo the Dark Acolyte quest.  That feature was certainly requested.  I will look into it in October. --[[User:Iktinos|Iktinos]] ([[User talk:Iktinos|talk]]) 11:00, 24 June 2016 (EDT)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=50782</id>
		<title>Category talk:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=50782"/>
		<updated>2014-05-22T02:02:07Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Eragora News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Keeping the area uncharted==&lt;br /&gt;
&lt;br /&gt;
I've decided to keep this area uncharted.  There is a certain thrill in plunging into the unknown which I wish to preserve for those players who value exploration, and this is my primary motivation.  I do have a number of others, though.  For example, the difficulty in finding the rewards in the area is a large factor in justifying the rewards available.  &lt;br /&gt;
&lt;br /&gt;
If there is any information you think ought to be made public then do please email me at [mailto:iktinos@outland.org iktinos@outland.org], or send me an in-game personal [[note]].  I would also value any feedback or suggestions you may have.&lt;br /&gt;
&lt;br /&gt;
--[[User:Iktinos|Iktinos]] 13:08, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Lockers and Lords ==&lt;br /&gt;
&lt;br /&gt;
The priestess in the river is still there, but she no longer sells sigils.&lt;br /&gt;
However, the translucent magister in the tower of Arx Nivea will sell sigils to those that are brought to him by the area's magical defences.&lt;br /&gt;
--[[User:Iktinos|Iktinos]] 22:02, 21 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
Number:  210                      Board:   quest&lt;br /&gt;
From:    Iktinos&lt;br /&gt;
To:      all&lt;br /&gt;
Date:    Mon Apr 28 17:25:08 2014&lt;br /&gt;
Subject: News about Eragora&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
.____________________________________________.&lt;br /&gt;
|               ERAGORA NEWS                 |&lt;br /&gt;
|____________________________________________|&lt;br /&gt;
|                                            |&lt;br /&gt;
|&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; LOCKERS &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;|&lt;br /&gt;
|                                            |&lt;br /&gt;
| It is now possible to access your lockers  |&lt;br /&gt;
| while on the continent of Arx Nivea. Please|&lt;br /&gt;
| visit the the Quaestorium.  As always, the |&lt;br /&gt;
| downstairs room is not subject to the curse|&lt;br /&gt;
| and may be entered safely at night.        |&lt;br /&gt;
|                                            |&lt;br /&gt;
|&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; LORDS &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;|&lt;br /&gt;
|                                            |&lt;br /&gt;
| A priestess has moored her floating shrine |&lt;br /&gt;
| upon the Moonkiss River, which feeds into  |&lt;br /&gt;
| the River Etuan.  She has some of the old  |&lt;br /&gt;
| sigils given to authorised extra-planar    |&lt;br /&gt;
| visitors to Arx Nivea.  Lords possessing   |&lt;br /&gt;
| this sigil should have no trouble visiting |&lt;br /&gt;
| the temple for... enlightenment.           |&lt;br /&gt;
|                                            |&lt;br /&gt;
| For the Retro Team,                        |&lt;br /&gt;
|                      Iktinos.              |&lt;br /&gt;
|____________________________________________|&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50744</id>
		<title>Category:Locker Rental Agency</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50744"/>
		<updated>2014-04-29T12:19:47Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: pipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some time after the Midgaard Officers' Benevolent Association was compelled to stop its protection racket, its imp members hatched another plot to separate adventurers from their gold. Having long studied the gear abandoned by overburdened explorers, the imps were well aware of the need for a competent, reliable storage system.&lt;br /&gt;
&lt;br /&gt;
They specially commissioned a magical portal to another plane where players' equipment could be kept safely; they installed this portal in a room attached to the Sanctum; and they then hired several mobs to work this retail establishment. Charging a small fee for locker rental and maintaining relative scarcity allowed the imps to separate players from their money without having to wait for them to enter the Void. This first branch was so successful that MOBA was able to open a Locker Rental Agency outlet at the posh Heroes' Circle in Midgaard, and even Thorngate boasts an LRA, curiously suspended above ground.&lt;br /&gt;
&lt;br /&gt;
It wasn't long before M.O.B.A.'s boundless greed caused its downfall. Eager to exact the greatest profits from the LRAs, the imps neglected the crucial magical safety precaution. They had informed customers of the short supply of lockers; but marketing executives quickly forgot that this limit was intended to protect the vaults' integrity, not to  manipulate supply and demand. At first a few customers complained the lockers were holding other people's items; then some reported a sudden emptiness; finally, a gargantuan deluge of complaints made the Immortals declare the rental agencies closed to new business.&lt;br /&gt;
&lt;br /&gt;
Under the heavy weight of immortal scrutiny, arcane flaws in the system were dragged into the light.  The system was forged anew and the gnomes and giants returned to work, and for the most part, the system works well.&lt;br /&gt;
&lt;br /&gt;
Lately, the accountants at MOBA have discovered that they actually have even more gold pouring in from lockers than they ought to.  It appears that somewhere among the planes there resides one or more unofficial access artifacts, no doubt crafted by talented magic users who dream of the incredible wealth stored away by the imps.  However, as all items are stowed and retrieved by imps, those in possession of these devices can neither steal from the lockers of others, nor evade the fees charged by the imps, so for now... MOBA has decided to try to tolerate the existence of this terrible, unsanctioned source of lots and lots of free gold.&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' ALL&amp;lt;br&amp;gt;&lt;br /&gt;
'''Builder:''' AVATAR (LRA), [[User:Iktinos|Iktinos]] (Arx Nivea)&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
* LRA Sanctum Branch&lt;br /&gt;
From [[:Category:Sanctum|Sanctum]], go up.&lt;br /&gt;
* LRA Midgaard Branch&lt;br /&gt;
From [[Aelmon]] go 3 North, 1 East, 1 North.&lt;br /&gt;
* LRA Thorngate Branch&lt;br /&gt;
From default recall, go Up.&lt;br /&gt;
* Eragora Locker Access&lt;br /&gt;
From default recall, head to Arx Nivea.&lt;br /&gt;
The locker room is within the Quaestorium.&lt;br /&gt;
&lt;br /&gt;
==Connections==&lt;br /&gt;
It's connected to [[:Category:Sanctum|Sanctum]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
This area is only one room in size. Not much to navigate.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This area is actually on another plane, namely the 'Bug!' plane. Lords aren't shadowed in this room. But it's nospell, so it's nothing useful.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Areas]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50743</id>
		<title>Category:Locker Rental Agency</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50743"/>
		<updated>2014-04-29T12:19:24Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some time after the Midgaard Officers' Benevolent Association was compelled to stop its protection racket, its imp members hatched another plot to separate adventurers from their gold. Having long studied the gear abandoned by overburdened explorers, the imps were well aware of the need for a competent, reliable storage system.&lt;br /&gt;
&lt;br /&gt;
They specially commissioned a magical portal to another plane where players' equipment could be kept safely; they installed this portal in a room attached to the Sanctum; and they then hired several mobs to work this retail establishment. Charging a small fee for locker rental and maintaining relative scarcity allowed the imps to separate players from their money without having to wait for them to enter the Void. This first branch was so successful that MOBA was able to open a Locker Rental Agency outlet at the posh Heroes' Circle in Midgaard, and even Thorngate boasts an LRA, curiously suspended above ground.&lt;br /&gt;
&lt;br /&gt;
It wasn't long before M.O.B.A.'s boundless greed caused its downfall. Eager to exact the greatest profits from the LRAs, the imps neglected the crucial magical safety precaution. They had informed customers of the short supply of lockers; but marketing executives quickly forgot that this limit was intended to protect the vaults' integrity, not to  manipulate supply and demand. At first a few customers complained the lockers were holding other people's items; then some reported a sudden emptiness; finally, a gargantuan deluge of complaints made the Immortals declare the rental agencies closed to new business.&lt;br /&gt;
&lt;br /&gt;
Under the heavy weight of immortal scrutiny, arcane flaws in the system were dragged into the light.  The system was forged anew and the gnomes and giants returned to work, and for the most part, the system works well.&lt;br /&gt;
&lt;br /&gt;
Lately, the accountants at MOBA have discovered that they actually have even more gold pouring in from lockers than they ought to.  It appears that somewhere among the planes there resides one or more unofficial access artifacts, no doubt crafted by talented magic users who dream of the incredible wealth stored away by the imps.  However, as all items are stowed and retrieved by imps, those in possession of these devices can neither steal from the lockers of others, nor evade the fees charged by the imps, so for now... MOBA has decided to try to tolerate the existence of this terrible, unsanctioned source of lots and lots of free gold.&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' ALL&amp;lt;br&amp;gt;&lt;br /&gt;
'''Builder:''' AVATAR (LRA), [[User:Iktinos]] (Arx Nivea)&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
* LRA Sanctum Branch&lt;br /&gt;
From [[:Category:Sanctum|Sanctum]], go up.&lt;br /&gt;
* LRA Midgaard Branch&lt;br /&gt;
From [[Aelmon]] go 3 North, 1 East, 1 North.&lt;br /&gt;
* LRA Thorngate Branch&lt;br /&gt;
From default recall, go Up.&lt;br /&gt;
* Eragora Locker Access&lt;br /&gt;
From default recall, head to Arx Nivea.&lt;br /&gt;
The locker room is within the Quaestorium.&lt;br /&gt;
&lt;br /&gt;
==Connections==&lt;br /&gt;
It's connected to [[:Category:Sanctum|Sanctum]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
This area is only one room in size. Not much to navigate.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This area is actually on another plane, namely the 'Bug!' plane. Lords aren't shadowed in this room. But it's nospell, so it's nothing useful.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Areas]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50742</id>
		<title>Category:Locker Rental Agency</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50742"/>
		<updated>2014-04-29T12:19:02Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: author&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some time after the Midgaard Officers' Benevolent Association was compelled to stop its protection racket, its imp members hatched another plot to separate adventurers from their gold. Having long studied the gear abandoned by overburdened explorers, the imps were well aware of the need for a competent, reliable storage system.&lt;br /&gt;
&lt;br /&gt;
They specially commissioned a magical portal to another plane where players' equipment could be kept safely; they installed this portal in a room attached to the Sanctum; and they then hired several mobs to work this retail establishment. Charging a small fee for locker rental and maintaining relative scarcity allowed the imps to separate players from their money without having to wait for them to enter the Void. This first branch was so successful that MOBA was able to open a Locker Rental Agency outlet at the posh Heroes' Circle in Midgaard, and even Thorngate boasts an LRA, curiously suspended above ground.&lt;br /&gt;
&lt;br /&gt;
It wasn't long before M.O.B.A.'s boundless greed caused its downfall. Eager to exact the greatest profits from the LRAs, the imps neglected the crucial magical safety precaution. They had informed customers of the short supply of lockers; but marketing executives quickly forgot that this limit was intended to protect the vaults' integrity, not to  manipulate supply and demand. At first a few customers complained the lockers were holding other people's items; then some reported a sudden emptiness; finally, a gargantuan deluge of complaints made the Immortals declare the rental agencies closed to new business.&lt;br /&gt;
&lt;br /&gt;
Under the heavy weight of immortal scrutiny, arcane flaws in the system were dragged into the light.  The system was forged anew and the gnomes and giants returned to work, and for the most part, the system works well.&lt;br /&gt;
&lt;br /&gt;
Lately, the accountants at MOBA have discovered that they actually have even more gold pouring in from lockers than they ought to.  It appears that somewhere among the planes there resides one or more unofficial access artifacts, no doubt crafted by talented magic users who dream of the incredible wealth stored away by the imps.  However, as all items are stowed and retrieved by imps, those in possession of these devices can neither steal from the lockers of others, nor evade the fees charged by the imps, so for now... MOBA has decided to try to tolerate the existence of this terrible, unsanctioned source of lots and lots of free gold.&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' ALL&amp;lt;br&amp;gt;&lt;br /&gt;
'''Builder:''' AVATAR (LRA), [[Iktinos]] (Arx Nivea)&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
* LRA Sanctum Branch&lt;br /&gt;
From [[:Category:Sanctum|Sanctum]], go up.&lt;br /&gt;
* LRA Midgaard Branch&lt;br /&gt;
From [[Aelmon]] go 3 North, 1 East, 1 North.&lt;br /&gt;
* LRA Thorngate Branch&lt;br /&gt;
From default recall, go Up.&lt;br /&gt;
* Eragora Locker Access&lt;br /&gt;
From default recall, head to Arx Nivea.&lt;br /&gt;
The locker room is within the Quaestorium.&lt;br /&gt;
&lt;br /&gt;
==Connections==&lt;br /&gt;
It's connected to [[:Category:Sanctum|Sanctum]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
This area is only one room in size. Not much to navigate.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This area is actually on another plane, namely the 'Bug!' plane. Lords aren't shadowed in this room. But it's nospell, so it's nothing useful.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Areas]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50741</id>
		<title>Category:Locker Rental Agency</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50741"/>
		<updated>2014-04-29T12:17:28Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Directions */ updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some time after the Midgaard Officers' Benevolent Association was compelled to stop its protection racket, its imp members hatched another plot to separate adventurers from their gold. Having long studied the gear abandoned by overburdened explorers, the imps were well aware of the need for a competent, reliable storage system.&lt;br /&gt;
&lt;br /&gt;
They specially commissioned a magical portal to another plane where players' equipment could be kept safely; they installed this portal in a room attached to the Sanctum; and they then hired several mobs to work this retail establishment. Charging a small fee for locker rental and maintaining relative scarcity allowed the imps to separate players from their money without having to wait for them to enter the Void. This first branch was so successful that MOBA was able to open a Locker Rental Agency outlet at the posh Heroes' Circle in Midgaard, and even Thorngate boasts an LRA, curiously suspended above ground.&lt;br /&gt;
&lt;br /&gt;
It wasn't long before M.O.B.A.'s boundless greed caused its downfall. Eager to exact the greatest profits from the LRAs, the imps neglected the crucial magical safety precaution. They had informed customers of the short supply of lockers; but marketing executives quickly forgot that this limit was intended to protect the vaults' integrity, not to  manipulate supply and demand. At first a few customers complained the lockers were holding other people's items; then some reported a sudden emptiness; finally, a gargantuan deluge of complaints made the Immortals declare the rental agencies closed to new business.&lt;br /&gt;
&lt;br /&gt;
Under the heavy weight of immortal scrutiny, arcane flaws in the system were dragged into the light.  The system was forged anew and the gnomes and giants returned to work, and for the most part, the system works well.&lt;br /&gt;
&lt;br /&gt;
Lately, the accountants at MOBA have discovered that they actually have even more gold pouring in from lockers than they ought to.  It appears that somewhere among the planes there resides one or more unofficial access artifacts, no doubt crafted by talented magic users who dream of the incredible wealth stored away by the imps.  However, as all items are stowed and retrieved by imps, those in possession of these devices can neither steal from the lockers of others, nor evade the fees charged by the imps, so for now... MOBA has decided to try to tolerate the existence of this terrible, unsanctioned source of lots and lots of free gold.&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' ALL&amp;lt;br&amp;gt;&lt;br /&gt;
'''Builder:''' AVATAR&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
* LRA Sanctum Branch&lt;br /&gt;
From [[:Category:Sanctum|Sanctum]], go up.&lt;br /&gt;
* LRA Midgaard Branch&lt;br /&gt;
From [[Aelmon]] go 3 North, 1 East, 1 North.&lt;br /&gt;
* LRA Thorngate Branch&lt;br /&gt;
From default recall, go Up.&lt;br /&gt;
* Eragora Locker Access&lt;br /&gt;
From default recall, head to Arx Nivea.&lt;br /&gt;
The locker room is within the Quaestorium.&lt;br /&gt;
&lt;br /&gt;
==Connections==&lt;br /&gt;
It's connected to [[:Category:Sanctum|Sanctum]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
This area is only one room in size. Not much to navigate.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This area is actually on another plane, namely the 'Bug!' plane. Lords aren't shadowed in this room. But it's nospell, so it's nothing useful.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Areas]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50740</id>
		<title>Category:Locker Rental Agency</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Locker_Rental_Agency&amp;diff=50740"/>
		<updated>2014-04-29T12:10:22Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Updating, from the new help file.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some time after the Midgaard Officers' Benevolent Association was compelled to stop its protection racket, its imp members hatched another plot to separate adventurers from their gold. Having long studied the gear abandoned by overburdened explorers, the imps were well aware of the need for a competent, reliable storage system.&lt;br /&gt;
&lt;br /&gt;
They specially commissioned a magical portal to another plane where players' equipment could be kept safely; they installed this portal in a room attached to the Sanctum; and they then hired several mobs to work this retail establishment. Charging a small fee for locker rental and maintaining relative scarcity allowed the imps to separate players from their money without having to wait for them to enter the Void. This first branch was so successful that MOBA was able to open a Locker Rental Agency outlet at the posh Heroes' Circle in Midgaard, and even Thorngate boasts an LRA, curiously suspended above ground.&lt;br /&gt;
&lt;br /&gt;
It wasn't long before M.O.B.A.'s boundless greed caused its downfall. Eager to exact the greatest profits from the LRAs, the imps neglected the crucial magical safety precaution. They had informed customers of the short supply of lockers; but marketing executives quickly forgot that this limit was intended to protect the vaults' integrity, not to  manipulate supply and demand. At first a few customers complained the lockers were holding other people's items; then some reported a sudden emptiness; finally, a gargantuan deluge of complaints made the Immortals declare the rental agencies closed to new business.&lt;br /&gt;
&lt;br /&gt;
Under the heavy weight of immortal scrutiny, arcane flaws in the system were dragged into the light.  The system was forged anew and the gnomes and giants returned to work, and for the most part, the system works well.&lt;br /&gt;
&lt;br /&gt;
Lately, the accountants at MOBA have discovered that they actually have even more gold pouring in from lockers than they ought to.  It appears that somewhere among the planes there resides one or more unofficial access artifacts, no doubt crafted by talented magic users who dream of the incredible wealth stored away by the imps.  However, as all items are stowed and retrieved by imps, those in possession of these devices can neither steal from the lockers of others, nor evade the fees charged by the imps, so for now... MOBA has decided to try to tolerate the existence of this terrible, unsanctioned source of lots and lots of free gold.&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' ALL&amp;lt;br&amp;gt;&lt;br /&gt;
'''Builder:''' AVATAR&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
From [[:Category:Sanctum|Sanctum]], go up.&lt;br /&gt;
&lt;br /&gt;
==Connections==&lt;br /&gt;
It's connected to [[:Category:Sanctum|Sanctum]].&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
This area is only one room in size. Not much to navigate.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
This area is actually on another plane, namely the 'Bug!' plane. Lords aren't shadowed in this room. But it's nospell, so it's nothing useful.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Areas]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Eragora_Self-Sufficiency_Gauge&amp;diff=50737</id>
		<title>Eragora Self-Sufficiency Gauge</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Eragora_Self-Sufficiency_Gauge&amp;diff=50737"/>
		<updated>2014-04-29T02:37:17Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Utility items */ added rogue tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[:Category:Eragora|Eragora]] is (eventually) expected to act as a self-sufficient realm. In order to achieve this, various prerequisites need to be satisfied (i.e. stuff must exist), from gear and services to utility items and similar. This page serves as a gauge to determine what Eragora is lacking, and perhaps'' '''strongly''' ''hint the builders what to keep in mind for further Eragoran areas.''&lt;br /&gt;
&lt;br /&gt;
== General services ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Service&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Location / Mob&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Comment / Comparison (if applicable)&lt;br /&gt;
|- &lt;br /&gt;
| Bank&lt;br /&gt;
| Arx Nivea, Exploration Outpost&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shop - Weaponsmith&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Sells adequate hero level weapons&lt;br /&gt;
|-&lt;br /&gt;
| Lockers&lt;br /&gt;
| The Quaestorium in Arx Nivea&lt;br /&gt;
| The room downstairs is safe at night.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Armory&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Sells hero level gear for CRs.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Archer&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Sells arrows and bolts in large batches.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Utility&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Has a few non-arms shops.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Utility&lt;br /&gt;
| [[Akrikto|Akrikto the Butcher]]&lt;br /&gt;
| Irrelevant food.&lt;br /&gt;
|-&lt;br /&gt;
| Smithing&lt;br /&gt;
| Arx Nivea's Weaponsmith&lt;br /&gt;
| Has dialogue based on a real SAS knife combat instructor.&lt;br /&gt;
|-&lt;br /&gt;
| Smithing&lt;br /&gt;
| [[Grogbert Thunderbeard]] (Sun God Altar),&lt;br /&gt;
| Also a regular mob so he may be dead.&lt;br /&gt;
|-&lt;br /&gt;
| Smithing&lt;br /&gt;
| Moonbay handyman&lt;br /&gt;
| One south of Village center&lt;br /&gt;
|-&lt;br /&gt;
| Etcher / Jeweller&lt;br /&gt;
| Arx Nivea's Moneylender&lt;br /&gt;
| Also a bank.&lt;br /&gt;
|-&lt;br /&gt;
| Labeler&lt;br /&gt;
| &amp;lt;font color=&amp;quot;grey&amp;quot;&amp;gt;Unknown or does not exist&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thieves' Guild&lt;br /&gt;
| Hidden within Arx Nivea&lt;br /&gt;
| Has a guild shopkeeper and trainer&lt;br /&gt;
|-&lt;br /&gt;
| Healer and Infirmary&lt;br /&gt;
| Arx NIvea&lt;br /&gt;
| Sells useful alchemical potions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Consumable spell items ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Spell&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Item type&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Location / Mob&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Comment / Comparison (if applicable)&lt;br /&gt;
|- &lt;br /&gt;
| Burning Hands&lt;br /&gt;
| assorted herbs and spices&lt;br /&gt;
| pill&lt;br /&gt;
| [[monk cook]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Frenzy, Heal&lt;br /&gt;
| luscious crab meat&lt;br /&gt;
| pill&lt;br /&gt;
| Found in barrels in [[:Category:Moonbay Village|Moonbay village]]&lt;br /&gt;
| Two spells in one pill!&lt;br /&gt;
|-&lt;br /&gt;
| Heal&lt;br /&gt;
| clay vial&lt;br /&gt;
| potion&lt;br /&gt;
| [[Seneca Rotberry]]&lt;br /&gt;
| single heal&lt;br /&gt;
|-&lt;br /&gt;
| Heal&lt;br /&gt;
| exists&lt;br /&gt;
| scroll&lt;br /&gt;
| quest reward&lt;br /&gt;
| double heal scroll&lt;br /&gt;
|-&lt;br /&gt;
| Refresh, Heal&lt;br /&gt;
| Raw fish&lt;br /&gt;
| pill&lt;br /&gt;
| Found in barrels in [[:Category:Moonbay Village|Moonbay village]]&lt;br /&gt;
| Two spells in one pill!&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| a set of herbal bandages&lt;br /&gt;
| pill&lt;br /&gt;
| [[halfling healer]]&lt;br /&gt;
| Also casts sleep, so do not use outside infirmaries.&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary&lt;br /&gt;
| pearl-tipped staff&lt;br /&gt;
| staff&lt;br /&gt;
| [[Binbinka]]&lt;br /&gt;
| spawns in lowmort AND hero versions (8 or 16 ticks)&lt;br /&gt;
|-&lt;br /&gt;
| Unrest&lt;br /&gt;
| orc skin scroll&lt;br /&gt;
| scroll&lt;br /&gt;
| [[studying acolyte]]&lt;br /&gt;
| Exotics.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Embrace, Water Breathing, Endurance&lt;br /&gt;
| kelp leaf&lt;br /&gt;
| pill&lt;br /&gt;
| [[thick vine of kelp]]&lt;br /&gt;
| very easy to farm.&lt;br /&gt;
|-&lt;br /&gt;
| Steel Skeleton&lt;br /&gt;
| ulexite shard&lt;br /&gt;
| mini-quest&lt;br /&gt;
| e n from Ginormous&lt;br /&gt;
| give shard to goblin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Items - Midgaardia alternatives / replacements ==&lt;br /&gt;
&lt;br /&gt;
Please list here equivalents / upgrades to Midgaardia items, no downgrades. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Body Location&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Archer&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Hit&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Tank&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Mana&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | HP / Saves / Misc&lt;br /&gt;
|- &lt;br /&gt;
| light&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Luminescent Stalk]] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| finger&lt;br /&gt;
| &lt;br /&gt;
| [[Orkenfyr Signet Ring]]&lt;br /&gt;
| [[Orkenfyr Signet Ring]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| neck&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Rune Of Life]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| body&lt;br /&gt;
| &lt;br /&gt;
| [[Tunic Of Fiery Scalemail]]&lt;br /&gt;
| [[Zurik's Cowl]]&lt;br /&gt;
| [[Sea-Bleached Tunic]]&lt;br /&gt;
| [[Tunic Of Fiery Scalemail]]&lt;br /&gt;
|- &lt;br /&gt;
| head&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Sea-Bleached Hat]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| legs&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Sea-Bleached Trousers]]&lt;br /&gt;
| [[Pair Of Cutt-Off Trousers]]&lt;br /&gt;
|- &lt;br /&gt;
| feet&lt;br /&gt;
| &lt;br /&gt;
| [[Mauve Mollusc Mukluks]]&lt;br /&gt;
| [[Mauve Mollusc Mukluks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| hands&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| arms&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| [[Aura Of Elemental Strength]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| about body&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Robes Of Life Sustainment]]&lt;br /&gt;
|- &lt;br /&gt;
| waist&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| wrist&lt;br /&gt;
| [[Aura Of Elemental Power]], [[Thin Ulexite Wristguard]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Aura Of Elemental Power]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| held&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Focusing Staff]]&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eragora weaponry ==&lt;br /&gt;
&lt;br /&gt;
List the best Eragora has here. It's hard to judge what's an upgrade over what so let's put one or two of each.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Name'''&lt;br /&gt;
| '''[[Object Level|Level]]'''&lt;br /&gt;
| '''[[Hit Roll|HR]]'''&lt;br /&gt;
| '''[[Damage Roll|DR]]'''&lt;br /&gt;
| '''[[Object Weight|Weight]]'''&lt;br /&gt;
| '''Weapon Type'''&lt;br /&gt;
| '''Damage Type'''&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Chattering Skeletal Claws]]&lt;br /&gt;
| 51&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 30&lt;br /&gt;
| [[:Category:Double Weapons|Double]]&lt;br /&gt;
| [[:Category:Melee Weapons That Claw|Clawing]]&lt;br /&gt;
| Quest reward.&lt;br /&gt;
|-&lt;br /&gt;
| [[Serrated Bone-Sword]]&lt;br /&gt;
| 51&lt;br /&gt;
| 6&lt;br /&gt;
| 12&lt;br /&gt;
| 10&lt;br /&gt;
| [[:Category:Double Weapons|Double]]&lt;br /&gt;
| [[:Category:Melee Weapons That Claw|Clawing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Waterlogged Solid Iron Hammer]]&lt;br /&gt;
| 51&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| 40&lt;br /&gt;
| [[:Category:Standard Two-Handed Weapons|Two-handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Crush|Crushing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear Sword Of Ulexite]]&lt;br /&gt;
| 51&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
| [[:Category:Standard One-Handed Weapons|One-handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Stab|Stabbing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Portia's Dagger]]&lt;br /&gt;
| 51&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
| [[:Category:Standard One-Handed Weapons|One-handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Whalebone Spear]]&lt;br /&gt;
| 51&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
| [[:Category:Hafted Weapons|Hafted]]&lt;br /&gt;
| [[:Category:Melee Weapons That Stab|Stabbing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Ink-Black Obsidian Spear]]&lt;br /&gt;
| 51&lt;br /&gt;
| 12&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| [[:Category:Hafted Weapons|Hafted]]&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon-Blade]]&lt;br /&gt;
| 51&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| [[:Category:Standard One-Handed Weapons|One-Handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing]]&lt;br /&gt;
| |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility items ==&lt;br /&gt;
&lt;br /&gt;
These are things like whetstones, fletch kits, etc.&lt;br /&gt;
&lt;br /&gt;
* Rogue tools are available in the Thieve's Guild in Arx Nivea.&lt;br /&gt;
&lt;br /&gt;
[[Category:Eragora]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Eragora_Self-Sufficiency_Gauge&amp;diff=50736</id>
		<title>Eragora Self-Sufficiency Gauge</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Eragora_Self-Sufficiency_Gauge&amp;diff=50736"/>
		<updated>2014-04-29T02:33:12Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* General services */ Updated with some Arx Nivea information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[:Category:Eragora|Eragora]] is (eventually) expected to act as a self-sufficient realm. In order to achieve this, various prerequisites need to be satisfied (i.e. stuff must exist), from gear and services to utility items and similar. This page serves as a gauge to determine what Eragora is lacking, and perhaps'' '''strongly''' ''hint the builders what to keep in mind for further Eragoran areas.''&lt;br /&gt;
&lt;br /&gt;
== General services ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Service&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Location / Mob&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Comment / Comparison (if applicable)&lt;br /&gt;
|- &lt;br /&gt;
| Bank&lt;br /&gt;
| Arx Nivea, Exploration Outpost&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shop - Weaponsmith&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Sells adequate hero level weapons&lt;br /&gt;
|-&lt;br /&gt;
| Lockers&lt;br /&gt;
| The Quaestorium in Arx Nivea&lt;br /&gt;
| The room downstairs is safe at night.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Armory&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Sells hero level gear for CRs.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Archer&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Sells arrows and bolts in large batches.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Utility&lt;br /&gt;
| Arx Nivea&lt;br /&gt;
| Has a few non-arms shops.&lt;br /&gt;
|-&lt;br /&gt;
| Shop - Utility&lt;br /&gt;
| [[Akrikto|Akrikto the Butcher]]&lt;br /&gt;
| Irrelevant food.&lt;br /&gt;
|-&lt;br /&gt;
| Smithing&lt;br /&gt;
| Arx Nivea's Weaponsmith&lt;br /&gt;
| Has dialogue based on a real SAS knife combat instructor.&lt;br /&gt;
|-&lt;br /&gt;
| Smithing&lt;br /&gt;
| [[Grogbert Thunderbeard]] (Sun God Altar),&lt;br /&gt;
| Also a regular mob so he may be dead.&lt;br /&gt;
|-&lt;br /&gt;
| Smithing&lt;br /&gt;
| Moonbay handyman&lt;br /&gt;
| One south of Village center&lt;br /&gt;
|-&lt;br /&gt;
| Etcher / Jeweller&lt;br /&gt;
| Arx Nivea's Moneylender&lt;br /&gt;
| Also a bank.&lt;br /&gt;
|-&lt;br /&gt;
| Labeler&lt;br /&gt;
| &amp;lt;font color=&amp;quot;grey&amp;quot;&amp;gt;Unknown or does not exist&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thieves' Guild&lt;br /&gt;
| Hidden within Arx Nivea&lt;br /&gt;
| Has a guild shopkeeper and trainer&lt;br /&gt;
|-&lt;br /&gt;
| Healer and Infirmary&lt;br /&gt;
| Arx NIvea&lt;br /&gt;
| Sells useful alchemical potions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Consumable spell items ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Spell&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Item type&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Location / Mob&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Comment / Comparison (if applicable)&lt;br /&gt;
|- &lt;br /&gt;
| Burning Hands&lt;br /&gt;
| assorted herbs and spices&lt;br /&gt;
| pill&lt;br /&gt;
| [[monk cook]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Frenzy, Heal&lt;br /&gt;
| luscious crab meat&lt;br /&gt;
| pill&lt;br /&gt;
| Found in barrels in [[:Category:Moonbay Village|Moonbay village]]&lt;br /&gt;
| Two spells in one pill!&lt;br /&gt;
|-&lt;br /&gt;
| Heal&lt;br /&gt;
| clay vial&lt;br /&gt;
| potion&lt;br /&gt;
| [[Seneca Rotberry]]&lt;br /&gt;
| single heal&lt;br /&gt;
|-&lt;br /&gt;
| Heal&lt;br /&gt;
| exists&lt;br /&gt;
| scroll&lt;br /&gt;
| quest reward&lt;br /&gt;
| double heal scroll&lt;br /&gt;
|-&lt;br /&gt;
| Refresh, Heal&lt;br /&gt;
| Raw fish&lt;br /&gt;
| pill&lt;br /&gt;
| Found in barrels in [[:Category:Moonbay Village|Moonbay village]]&lt;br /&gt;
| Two spells in one pill!&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| a set of herbal bandages&lt;br /&gt;
| pill&lt;br /&gt;
| [[halfling healer]]&lt;br /&gt;
| Also casts sleep, so do not use outside infirmaries.&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary&lt;br /&gt;
| pearl-tipped staff&lt;br /&gt;
| staff&lt;br /&gt;
| [[Binbinka]]&lt;br /&gt;
| spawns in lowmort AND hero versions (8 or 16 ticks)&lt;br /&gt;
|-&lt;br /&gt;
| Unrest&lt;br /&gt;
| orc skin scroll&lt;br /&gt;
| scroll&lt;br /&gt;
| [[studying acolyte]]&lt;br /&gt;
| Exotics.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Embrace, Water Breathing, Endurance&lt;br /&gt;
| kelp leaf&lt;br /&gt;
| pill&lt;br /&gt;
| [[thick vine of kelp]]&lt;br /&gt;
| very easy to farm.&lt;br /&gt;
|-&lt;br /&gt;
| Steel Skeleton&lt;br /&gt;
| ulexite shard&lt;br /&gt;
| mini-quest&lt;br /&gt;
| e n from Ginormous&lt;br /&gt;
| give shard to goblin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Items - Midgaardia alternatives / replacements ==&lt;br /&gt;
&lt;br /&gt;
Please list here equivalents / upgrades to Midgaardia items, no downgrades. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Body Location&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Archer&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Hit&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Tank&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Mana&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | HP / Saves / Misc&lt;br /&gt;
|- &lt;br /&gt;
| light&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[Luminescent Stalk]] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| finger&lt;br /&gt;
| &lt;br /&gt;
| [[Orkenfyr Signet Ring]]&lt;br /&gt;
| [[Orkenfyr Signet Ring]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| neck&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Rune Of Life]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| body&lt;br /&gt;
| &lt;br /&gt;
| [[Tunic Of Fiery Scalemail]]&lt;br /&gt;
| [[Zurik's Cowl]]&lt;br /&gt;
| [[Sea-Bleached Tunic]]&lt;br /&gt;
| [[Tunic Of Fiery Scalemail]]&lt;br /&gt;
|- &lt;br /&gt;
| head&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Sea-Bleached Hat]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| legs&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Sea-Bleached Trousers]]&lt;br /&gt;
| [[Pair Of Cutt-Off Trousers]]&lt;br /&gt;
|- &lt;br /&gt;
| feet&lt;br /&gt;
| &lt;br /&gt;
| [[Mauve Mollusc Mukluks]]&lt;br /&gt;
| [[Mauve Mollusc Mukluks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| hands&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| arms&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| [[Aura Of Elemental Strength]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| about body&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Robes Of Life Sustainment]]&lt;br /&gt;
|- &lt;br /&gt;
| waist&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| wrist&lt;br /&gt;
| [[Aura Of Elemental Power]], [[Thin Ulexite Wristguard]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Aura Of Elemental Power]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| held&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Focusing Staff]]&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eragora weaponry ==&lt;br /&gt;
&lt;br /&gt;
List the best Eragora has here. It's hard to judge what's an upgrade over what so let's put one or two of each.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Name'''&lt;br /&gt;
| '''[[Object Level|Level]]'''&lt;br /&gt;
| '''[[Hit Roll|HR]]'''&lt;br /&gt;
| '''[[Damage Roll|DR]]'''&lt;br /&gt;
| '''[[Object Weight|Weight]]'''&lt;br /&gt;
| '''Weapon Type'''&lt;br /&gt;
| '''Damage Type'''&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Chattering Skeletal Claws]]&lt;br /&gt;
| 51&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 30&lt;br /&gt;
| [[:Category:Double Weapons|Double]]&lt;br /&gt;
| [[:Category:Melee Weapons That Claw|Clawing]]&lt;br /&gt;
| Quest reward.&lt;br /&gt;
|-&lt;br /&gt;
| [[Serrated Bone-Sword]]&lt;br /&gt;
| 51&lt;br /&gt;
| 6&lt;br /&gt;
| 12&lt;br /&gt;
| 10&lt;br /&gt;
| [[:Category:Double Weapons|Double]]&lt;br /&gt;
| [[:Category:Melee Weapons That Claw|Clawing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Waterlogged Solid Iron Hammer]]&lt;br /&gt;
| 51&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| 40&lt;br /&gt;
| [[:Category:Standard Two-Handed Weapons|Two-handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Crush|Crushing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear Sword Of Ulexite]]&lt;br /&gt;
| 51&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
| [[:Category:Standard One-Handed Weapons|One-handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Stab|Stabbing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Portia's Dagger]]&lt;br /&gt;
| 51&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
| [[:Category:Standard One-Handed Weapons|One-handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Whalebone Spear]]&lt;br /&gt;
| 51&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 9&lt;br /&gt;
| [[:Category:Hafted Weapons|Hafted]]&lt;br /&gt;
| [[:Category:Melee Weapons That Stab|Stabbing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Ink-Black Obsidian Spear]]&lt;br /&gt;
| 51&lt;br /&gt;
| 12&lt;br /&gt;
| 14&lt;br /&gt;
| 15&lt;br /&gt;
| [[:Category:Hafted Weapons|Hafted]]&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing]]&lt;br /&gt;
| |-&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon-Blade]]&lt;br /&gt;
| 51&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| [[:Category:Standard One-Handed Weapons|One-Handed]]&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing]]&lt;br /&gt;
| |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility items ==&lt;br /&gt;
&lt;br /&gt;
These are things like rogue tools, fletch kits, etc.&lt;br /&gt;
&lt;br /&gt;
[[Category:Eragora]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=50735</id>
		<title>Category talk:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=50735"/>
		<updated>2014-04-29T02:07:43Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Eragora News */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Keeping the area uncharted==&lt;br /&gt;
&lt;br /&gt;
I've decided to keep this area uncharted.  There is a certain thrill in plunging into the unknown which I wish to preserve for those players who value exploration, and this is my primary motivation.  I do have a number of others, though.  For example, the difficulty in finding the rewards in the area is a large factor in justifying the rewards available.  &lt;br /&gt;
&lt;br /&gt;
If there is any information you think ought to be made public then do please email me at [mailto:iktinos@outland.org iktinos@outland.org], or send me an in-game personal [[note]].  I would also value any feedback or suggestions you may have.&lt;br /&gt;
&lt;br /&gt;
--[[User:Iktinos|Iktinos]] 13:08, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Eragora News ==&lt;br /&gt;
&lt;br /&gt;
Number:  210                      Board:   quest&lt;br /&gt;
From:    Iktinos&lt;br /&gt;
To:      all&lt;br /&gt;
Date:    Mon Apr 28 17:25:08 2014&lt;br /&gt;
Subject: News about Eragora&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
.____________________________________________.&lt;br /&gt;
|               ERAGORA NEWS                 |&lt;br /&gt;
|____________________________________________|&lt;br /&gt;
|                                            |&lt;br /&gt;
|&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; LOCKERS &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;|&lt;br /&gt;
|                                            |&lt;br /&gt;
| It is now possible to access your lockers  |&lt;br /&gt;
| while on the continent of Arx Nivea. Please|&lt;br /&gt;
| visit the the Quaestorium.  As always, the |&lt;br /&gt;
| downstairs room is not subject to the curse|&lt;br /&gt;
| and may be entered safely at night.        |&lt;br /&gt;
|                                            |&lt;br /&gt;
|&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; LORDS &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;|&lt;br /&gt;
|                                            |&lt;br /&gt;
| A priestess has moored her floating shrine |&lt;br /&gt;
| upon the Moonkiss River, which feeds into  |&lt;br /&gt;
| the River Etuan.  She has some of the old  |&lt;br /&gt;
| sigils given to authorised extra-planar    |&lt;br /&gt;
| visitors to Arx Nivea.  Lords possessing   |&lt;br /&gt;
| this sigil should have no trouble visiting |&lt;br /&gt;
| the temple for... enlightenment.           |&lt;br /&gt;
|                                            |&lt;br /&gt;
| For the Retro Team,                        |&lt;br /&gt;
|                      Iktinos.              |&lt;br /&gt;
|____________________________________________|&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Arx_Nivea&amp;diff=50734</id>
		<title>Category:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Arx_Nivea&amp;diff=50734"/>
		<updated>2014-04-29T02:04:36Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Exploring the area */ added info about lockers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #888888; background: #EEEEEE;&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| align=center |&amp;lt;FONT COLOR=&amp;quot;88888888&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Please do not post any information about this area online.  See the [[Category_talk:Arx_Nivea|talk page]] for details.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Arx Nivea is an ancient half-orc settlement on the continent of Eragora.  It is situated amid the plains and jungles of the interior, upon a large meander in the River Etuan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:ArxNiveaHelp.jpg]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' [[User:Iktinos|Iktinos]]&lt;br /&gt;
&lt;br /&gt;
== How to get there ==&lt;br /&gt;
&lt;br /&gt;
To walk here from Midgaardia:&lt;br /&gt;
# Withdraw a [[:Category:Gemstones|ruby]] from the bank (the [[Banker|Ent Banker]] in [[:Category:Mervue|Mervue]] as a good starting point for this journey).&lt;br /&gt;
# Go a little south to the docks, where Charon the Ferryman will ferry you and your group to Eragora if you give him a ruby.&lt;br /&gt;
# On arrival, head east from the docks and through the [[:Category:Sphynx_Gate|Sphynx Gate]] (you will need to be visible, and enter one at a time).&lt;br /&gt;
# Travel east through the [[:Category:Rhuien Forest|Rhuien Jungle]], while pausing to admire or fight off some of the interesting local flora.&lt;br /&gt;
# Continue travelling east through the  [[:Category:Eragora Walkways|Eragora Walkways]], a series of paths through the plains and patches of jungle.&lt;br /&gt;
# After taking a quick rest at the [[Eragora_Default_Recall|campfire]] in Eragora Walkways, the entrance to the settlement is a little to the south east.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text='Portal directions:'&amp;gt;Walking route from [[Eragora_default_recall|Eragora default recall]]: 1 south, 1 east, 1 north, 2 east.&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: None, though it is very easy to get to.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Please note: &lt;br /&gt;
:* On your return journey, Charon's brother, Kharon, will be waiting to transport you. &lt;br /&gt;
:* Just ''say Mervue'' to Kharon, and he will ferry you to dockside at Mervue, for free.&lt;br /&gt;
:*The southern continent of Eragora cannot be travelled to by teleportation, portal, or nexus spell.&lt;br /&gt;
:*You cannot access sanctum or your locker in Eragora, so make sure you are properly equipped before you travel there.&lt;br /&gt;
&lt;br /&gt;
== Exploring the area ==&lt;br /&gt;
&lt;br /&gt;
This area has been written especially for those players who like exploring new, uncharted territory, alone or with friends, and at their own speed.&lt;br /&gt;
&lt;br /&gt;
The fact that players must explore and uncover the secrets of this area themselves without the availability of online information largely justifies the hidden rewards that await them.  A lot of effort has been put into the room descriptions to help you find your way around.&lt;br /&gt;
&lt;br /&gt;
I hope you enjoy exploring it, looking at stuff (and you can look at pretty much everything), doing the quests, and so on.&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
&lt;br /&gt;
Among various services and shops, you can find a store room where you can access your [[lockers]] and a [[bank]].&lt;br /&gt;
&lt;br /&gt;
== In the event of death ==&lt;br /&gt;
&lt;br /&gt;
While the local residents enjoy the attentive ministrations of the local priest upon dying, foreign invaders like yourselves are normally tossed into the River Etuan from the walls, where the local angel fish eagerly await corpses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
This area has a range of quests from small and easy to large and complicated for explorers to discover.&lt;br /&gt;
&lt;br /&gt;
One quest in particular should probably be mentioned though:&lt;br /&gt;
&lt;br /&gt;
{{:Dark_Acolyte_Quest}}&lt;br /&gt;
&lt;br /&gt;
The Dark Acolyte Quest is a hero-level quest whose reward is permanent.&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]] [[Category: Eragora]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=File:Avatar_MUD_Area_Map_-_Midgaard_(city).GIF&amp;diff=50140</id>
		<title>File:Avatar MUD Area Map - Midgaard (city).GIF</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=File:Avatar_MUD_Area_Map_-_Midgaard_(city).GIF&amp;diff=50140"/>
		<updated>2013-12-31T16:28:35Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: uploaded a new version of &amp;amp;quot;File:Avatar MUD Area Map - Midgaard (city).GIF&amp;amp;quot;: Added Hall of Paladins in the NW corner.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category: Midgaard |Midgaard]] map (1 of 2).  Please contact [[:User: DaveGarber1975 |Dave Garber]], its maker, to provide corrections or suggestions.&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Paladins&amp;diff=50139</id>
		<title>Category:Paladins</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Paladins&amp;diff=50139"/>
		<updated>2013-12-31T13:51:46Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Practicing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The temples soon realized that the world was much harsher than they could handle. They opened their doors to the righteous anger of youth prevalent in the knighthood of the realm and molded it into their religious image.''&lt;br /&gt;
&lt;br /&gt;
''Paladins now roam the land, seeking to right wrongs done against their Gods, using holy magic and the strength of steel to defend their honor. Their [[Prime Requisite |primary attribute]] is [[Strength |STRength]].''&lt;br /&gt;
&lt;br /&gt;
''While Paladins serve various deities, the Priests of Tul-Sith have been known to instruct those Paladins that share their faith in certain Holy Disciplines.  Paladins must maintain a high alignment for these spells to work their best.''&lt;br /&gt;
&lt;br /&gt;
''Paladins are a class only available through re-mortality by [[:Category: Warriors |Warriors]], [[:Category: Bodyguards |Bodyguards]], [[:Category: Monks |Monks]] and [[:Category: Clerics |Clerics]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Pal.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Strength |Strength]].&lt;br /&gt;
&lt;br /&gt;
== Paladins in General ==&lt;br /&gt;
&lt;br /&gt;
Paladins are a versatile class. They can serve as either tanks or hitters, and can even function effectively as healers, using their mana or their boons for healing. They get moderate hp and mana. Choice of worship and use of oaths is very important.&lt;br /&gt;
&lt;br /&gt;
Paladins can get special weapons made from [[Aleryia]]. Some of the mobs in the area around her will give you quests (unlocked at certain levels) which allows you to add enhancements to your weapon. The most important enhancement is Severity, which increases chance of critical hits.&lt;br /&gt;
&lt;br /&gt;
== Paladin Creation ==&lt;br /&gt;
Paladins are a remort-only class, and can be accessed via monks (Lord 100), bodyguards (Lord 100), clerics (Lord 150), and warriors (Lord 150).&lt;br /&gt;
&lt;br /&gt;
== Paladins at Lowmort Tier ==&lt;br /&gt;
From level 1 to 51, paladins can easily be summed up as warriors with the ability to cast cure light, only not as strong in the hitting department.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
Paladins make use of every single statistic so it is important to maximize both constitution and intelligence as soon as possible. Unlike warriors, paladins make good (better) use of having mana as well as hitpoints.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
The main paladin trainer is [[Ganastrikos]], in the [[Hall of Paladins]], located at the northwest corner of [[Midgaard]].&lt;br /&gt;
&lt;br /&gt;
It is a good rule of thumb as a paladin to mainly focus on melee skills and abilities while leveling up from 1 to 51. When it comes to healing spells, cure light will be the most efficient and beneficial one to learn due to the low mana cost of this spell combined with having a smaller mana pool. Once you've reached hero status cure light and heal will be of the most use.&lt;br /&gt;
&lt;br /&gt;
At level 25, get access to Oath, which permits them an extra attack (with Oath of Destruction).&lt;br /&gt;
&lt;br /&gt;
At level 35, Paladins can report to [[Aleryia]], the elven smith (also in the Hall of Paladins), to obtain their [[Paladin Greatsword|paladin greatsword]].&lt;br /&gt;
At this level, they can add the enhancements Attack (+2/+2) or Defence (-20AC) to their weapon.  A new weapon, to replace their current weapon, can be crafted, with different enhancements, at any time.&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
There are reasonably 4 gods a paladin can choose from: Quixoltan, Kra, Tul-Sith and Werredan.&lt;br /&gt;
Don't forget to worship Gorn for practicing at levels 10 thru 19!&lt;br /&gt;
&lt;br /&gt;
Quixoltan offers the best mixture of combat and overall statistics.&lt;br /&gt;
&lt;br /&gt;
Kra is similar to Quixoltan, but does not offer the best possible statistics. Worship Kra for a mixture of combat and casting/healing.&lt;br /&gt;
&lt;br /&gt;
Tul-Sith is generally the god paladin's worship for the lord tier for 2 reasons: 1 is, you must worship Tul-Sith to learn new lord skills such as Aegis, and 2 is, most paladins aim to maximize their healing powers for their boon(s) which can be a rather helpful boost for most lord groups.&lt;br /&gt;
&lt;br /&gt;
Werredan is not entirely suggested for paladins, but for those that enjoy more experience and the best melee combat possible, Werredan can speed up your trek between mortal and lord, and can be viable if you plan to remort to another race. Do not go Werredan if you wish to have mana.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Soloing is pretty easy at lowmort.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Able to tank in hit gear.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Strong enough to get you through.&lt;br /&gt;
&lt;br /&gt;
'''Healing:'''&lt;br /&gt;
Focus on cure light and using bots.&lt;br /&gt;
&lt;br /&gt;
== Paladin Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Paladins at Hero Tier ==&lt;br /&gt;
Paladins usually serve as hitters at hero. They hit extremely well now. They can also serve as rescuers in groups using their boons to good effect.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
Standard - maximize each stat as soon as possible.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
From 1 to 99, focus on learning Identify, Arcane Knowledge, Smash, Acumen, Teleport, Frenzy, Water Breathing, Sanctuary, Portal, Armor Optimization, Riposte, Nexus, and Divinity. These will provide you the spot buffs and skills that will make leveling up easier in both solo or group scenarios.&lt;br /&gt;
&lt;br /&gt;
From 101 to 500, all of these abilities are useful and are more or less suggested to practice.&lt;br /&gt;
&lt;br /&gt;
See Paladin Skills and Spells for Class Definers, [[Paladin Weapon]], [[Oath]], [[Prayer]], [[Fervor]], [[Exorcism]]&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Due to the revamp, Worship has changed for Paladins.  Worship is highly complex and affects a great deal more than is typical for most classes.   Information is not publicly available as to the consequences of worship on oath, prayer, etc; if you are new to the class, consult with a senior Paladin for details on what choices will suit your playstyle.&lt;br /&gt;
&lt;br /&gt;
The most common gods to worship are [[Werredan]], [[Quixoltan]] and [[Kra]]. &lt;br /&gt;
&lt;br /&gt;
If you want to maximize your melee and don't care much about mana, Werredan is best. It is the most common choice if you plan to remort.&lt;br /&gt;
&lt;br /&gt;
Quixoltan is a bit less hitting but gives good hp and mana. &lt;br /&gt;
&lt;br /&gt;
Kra is similar to Quixoltan. It doesn't improve stats as much as Quixoltan but allows one to hit a bit better. It also helps with healing.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Paladins hit extremely well now and soloing is a very viable option. One suggestion is to use full hr/dr, using [[Paladin Weapon |severity/severity on your Greatsword]], taking an [[Oath |Oath of War]], buffing yourself with [[Holy Zeal]], [[Prayer |Prayer: Precision]], and [[Fervor]], and sticking to small areas such as [[Displacer Beast]] or [[Ajuu]].&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Paladins have lost certain skills including but not limited to Shield Block. The paladin prayer boons provide options to mitigate this: anticipation and deflection. If used in conjunction with 'Defence' on the Greatsword, tanking in AC is quite effective.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Much like soloing, a Paladin who upkeeps their buffs will have no trouble hitting like a truck.&lt;br /&gt;
&lt;br /&gt;
'''Healing:'''&lt;br /&gt;
For the majority of Hero, a paladin will use his/her boons to heal themselves or their groupmates. By making use of certain oaths, a paladin can also be healed more efficiently. Oaths may also be used to increase the healing efficacy towards others.&lt;br /&gt;
&lt;br /&gt;
== Paladins at Lord Tier ==&lt;br /&gt;
Paladins at lord tier usually serve as backup tanks. They usually use an oath of peace or evolution, cast shared boon, and rescue the tank when the mob is almost dead. This will either heal the tank or heal all the groupmates. They don't tank as well as monks or warriors because they have lower hp and lose out on a few tanking skills.&lt;br /&gt;
&lt;br /&gt;
Their mana can also be used in a pinch for healing or casting offensive spells.&lt;br /&gt;
&lt;br /&gt;
[[Category:Remort Classes]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Ganastrikos&amp;diff=50138</id>
		<title>Ganastrikos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Ganastrikos&amp;diff=50138"/>
		<updated>2013-12-31T13:43:59Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Created page with &amp;quot;''An elderly paladin is busy keeping an eye on the Hall.''  :Ganastrikos is a man well known throughout Midgaard.  Tales from his :youth are still sung in taverns and his deeds a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''An elderly paladin is busy keeping an eye on the Hall.''&lt;br /&gt;
&lt;br /&gt;
:Ganastrikos is a man well known throughout Midgaard.  Tales from his&lt;br /&gt;
:youth are still sung in taverns and his deeds and accomplishments are&lt;br /&gt;
:the source of inspiration for many young adventurers.  He now spends &lt;br /&gt;
:his days giving advice to young knights and overseeing the Hall of&lt;br /&gt;
:Paladins.  While somber in appearance there is something of a&lt;br /&gt;
:mischievous glint to his eyes.&lt;br /&gt;
:Ganastrikos is in perfect health.&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' ganastrikos paladin&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]], [[:Category: Trainers |trainer]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
Ganastrikos is using:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Ganastrikos is carrying:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Hall of Paladins|Hall of Paladins]] ([[Hall of Paladins Map|Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room]]:'''The foyer (portable, [[Safe Rooms |safe]]).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon |Aelmon]]: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ganastrikos is portable.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Hall of Paladins]]&lt;br /&gt;
[[Category: Paladin Trainers]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Talk:Midgaard_Map&amp;diff=50137</id>
		<title>Talk:Midgaard Map</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Talk:Midgaard_Map&amp;diff=50137"/>
		<updated>2013-12-31T13:40:21Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Created page with &amp;quot;The Hall of Paladins is missing from the NW corner.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Hall of Paladins is missing from the NW corner.&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Paladins&amp;diff=50136</id>
		<title>Category:Paladins</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Paladins&amp;diff=50136"/>
		<updated>2013-12-31T13:27:37Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Practicing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The temples soon realized that the world was much harsher than they could handle. They opened their doors to the righteous anger of youth prevalent in the knighthood of the realm and molded it into their religious image.''&lt;br /&gt;
&lt;br /&gt;
''Paladins now roam the land, seeking to right wrongs done against their Gods, using holy magic and the strength of steel to defend their honor. Their [[Prime Requisite |primary attribute]] is [[Strength |STRength]].''&lt;br /&gt;
&lt;br /&gt;
''While Paladins serve various deities, the Priests of Tul-Sith have been known to instruct those Paladins that share their faith in certain Holy Disciplines.  Paladins must maintain a high alignment for these spells to work their best.''&lt;br /&gt;
&lt;br /&gt;
''Paladins are a class only available through re-mortality by [[:Category: Warriors |Warriors]], [[:Category: Bodyguards |Bodyguards]], [[:Category: Monks |Monks]] and [[:Category: Clerics |Clerics]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Pal.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Strength |Strength]].&lt;br /&gt;
&lt;br /&gt;
== Paladins in General ==&lt;br /&gt;
&lt;br /&gt;
Paladins are a versatile class. They can serve as either tanks or hitters, and can even function effectively as healers, using their mana or their boons for healing. They get moderate hp and mana. Choice of worship and use of oaths is very important.&lt;br /&gt;
&lt;br /&gt;
Paladins can get special weapons made from [[Aleryia]]. Some of the mobs in the area around her will give you quests (unlocked at certain levels) which allows you to add enhancements to your weapon. The most important enhancement is Severity, which increases chance of critical hits.&lt;br /&gt;
&lt;br /&gt;
== Paladin Creation ==&lt;br /&gt;
Paladins are a remort-only class, and can be accessed via monks (Lord 100), bodyguards (Lord 100), clerics (Lord 150), and warriors (Lord 150).&lt;br /&gt;
&lt;br /&gt;
== Paladins at Lowmort Tier ==&lt;br /&gt;
From level 1 to 51, paladins can easily be summed up as warriors with the ability to cast cure light, only not as strong in the hitting department.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
Paladins make use of every single statistic so it is important to maximize both constitution and intelligence as soon as possible. Unlike warriors, paladins make good (better) use of having mana as well as hitpoints.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
The main paladin trainer is [[Ganastrikos]], in the [[Hall of Paladins]], located at the northwest corner of [[Midgaard]].&lt;br /&gt;
&lt;br /&gt;
It is a good rule of thumb as a paladin to mainly focus on melee skills and abilities while leveling up from 1 to 51. When it comes to healing spells, cure light will be the most efficient and beneficial one to learn due to the low mana cost of this spell combined with having a smaller mana pool. Once you've reached hero status cure light and heal will be of the most use.&lt;br /&gt;
&lt;br /&gt;
At level 25, get access to Oath, which permits them an extra attack (with Oath of Destruction).&lt;br /&gt;
&lt;br /&gt;
At level 35, Paladins can report to [[Aleryia]], the elven smith (also in the Hall of Paladins), to obtain their [[Paladin Greatsword|paladin greatsword]].&lt;br /&gt;
At this level, they can add the enhancements Attack or Defence to their weapon.  A new weapon, to replace their current weapon, can be crafted, with different enhancements, at any time.&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
There are reasonably 4 gods a paladin can choose from: Quixoltan, Kra, Tul-Sith and Werredan.&lt;br /&gt;
Don't forget to worship Gorn for practicing at levels 10 thru 19!&lt;br /&gt;
&lt;br /&gt;
Quixoltan offers the best mixture of combat and overall statistics.&lt;br /&gt;
&lt;br /&gt;
Kra is similar to Quixoltan, but does not offer the best possible statistics. Worship Kra for a mixture of combat and casting/healing.&lt;br /&gt;
&lt;br /&gt;
Tul-Sith is generally the god paladin's worship for the lord tier for 2 reasons: 1 is, you must worship Tul-Sith to learn new lord skills such as Aegis, and 2 is, most paladins aim to maximize their healing powers for their boon(s) which can be a rather helpful boost for most lord groups.&lt;br /&gt;
&lt;br /&gt;
Werredan is not entirely suggested for paladins, but for those that enjoy more experience and the best melee combat possible, Werredan can speed up your trek between mortal and lord, and can be viable if you plan to remort to another race. Do not go Werredan if you wish to have mana.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Soloing is pretty easy at lowmort.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Able to tank in hit gear.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Strong enough to get you through.&lt;br /&gt;
&lt;br /&gt;
'''Healing:'''&lt;br /&gt;
Focus on cure light and using bots.&lt;br /&gt;
&lt;br /&gt;
== Paladin Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Paladins at Hero Tier ==&lt;br /&gt;
Paladins usually serve as hitters at hero. They hit extremely well now. They can also serve as rescuers in groups using their boons to good effect.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
Standard - maximize each stat as soon as possible.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
From 1 to 99, focus on learning Identify, Arcane Knowledge, Smash, Acumen, Teleport, Frenzy, Water Breathing, Sanctuary, Portal, Armor Optimization, Riposte, Nexus, and Divinity. These will provide you the spot buffs and skills that will make leveling up easier in both solo or group scenarios.&lt;br /&gt;
&lt;br /&gt;
From 101 to 500, all of these abilities are useful and are more or less suggested to practice.&lt;br /&gt;
&lt;br /&gt;
See Paladin Skills and Spells for Class Definers, [[Paladin Weapon]], [[Oath]], [[Prayer]], [[Fervor]], [[Exorcism]]&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Due to the revamp, Worship has changed for Paladins.  Worship is highly complex and affects a great deal more than is typical for most classes.   Information is not publicly available as to the consequences of worship on oath, prayer, etc; if you are new to the class, consult with a senior Paladin for details on what choices will suit your playstyle.&lt;br /&gt;
&lt;br /&gt;
The most common gods to worship are [[Werredan]], [[Quixoltan]] and [[Kra]]. &lt;br /&gt;
&lt;br /&gt;
If you want to maximize your melee and don't care much about mana, Werredan is best. It is the most common choice if you plan to remort.&lt;br /&gt;
&lt;br /&gt;
Quixoltan is a bit less hitting but gives good hp and mana. &lt;br /&gt;
&lt;br /&gt;
Kra is similar to Quixoltan. It doesn't improve stats as much as Quixoltan but allows one to hit a bit better. It also helps with healing.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Paladins hit extremely well now and soloing is a very viable option. One suggestion is to use full hr/dr, using [[Paladin Weapon |severity/severity on your Greatsword]], taking an [[Oath |Oath of War]], buffing yourself with [[Holy Zeal]], [[Prayer |Prayer: Precision]], and [[Fervor]], and sticking to small areas such as [[Displacer Beast]] or [[Ajuu]].&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Paladins have lost certain skills including but not limited to Shield Block. The paladin prayer boons provide options to mitigate this: anticipation and deflection. If used in conjunction with 'Defence' on the Greatsword, tanking in AC is quite effective.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Much like soloing, a Paladin who upkeeps their buffs will have no trouble hitting like a truck.&lt;br /&gt;
&lt;br /&gt;
'''Healing:'''&lt;br /&gt;
For the majority of Hero, a paladin will use his/her boons to heal themselves or their groupmates. By making use of certain oaths, a paladin can also be healed more efficiently. Oaths may also be used to increase the healing efficacy towards others.&lt;br /&gt;
&lt;br /&gt;
== Paladins at Lord Tier ==&lt;br /&gt;
Paladins at lord tier usually serve as backup tanks. They usually use an oath of peace or evolution, cast shared boon, and rescue the tank when the mob is almost dead. This will either heal the tank or heal all the groupmates. They don't tank as well as monks or warriors because they have lower hp and lose out on a few tanking skills.&lt;br /&gt;
&lt;br /&gt;
Their mana can also be used in a pinch for healing or casting offensive spells.&lt;br /&gt;
&lt;br /&gt;
[[Category:Remort Classes]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Worth&amp;diff=50135</id>
		<title>Worth</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Worth&amp;diff=50135"/>
		<updated>2013-12-30T09:12:16Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WORTH&amp;lt;br&amp;gt;&lt;br /&gt;
Syntax: worth&lt;br /&gt;
&lt;br /&gt;
WORTH (or WO) shows three things:&lt;br /&gt;
&lt;br /&gt;
# How much experience you need to get to advance to your next level (also know as [[TNL]]).&lt;br /&gt;
# The number of [[Practice Points|practice points]] you have, which can be spent on [[practice|practicing]] skills or [[train]]ing statistics.&lt;br /&gt;
# How much gold you are holding and have stored in your bank.&lt;br /&gt;
&lt;br /&gt;
See also: [[gold|GOLD]], [[report|REPORT]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Commands]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Worth&amp;diff=50134</id>
		<title>Worth</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Worth&amp;diff=50134"/>
		<updated>2013-12-30T09:11:54Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: was blank&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WORTH&lt;br /&gt;
Syntax: worth&lt;br /&gt;
&lt;br /&gt;
WORTH (or WO) shows three things:&lt;br /&gt;
&lt;br /&gt;
# How much experience you need to get to advance to your next level (also know as [[TNL]]).&lt;br /&gt;
# The number of [[Practice Points|practice points]] you have, which can be spent on [[practice|practicing]] skills or [[train]]ing statistics.&lt;br /&gt;
# How much gold you are holding and have stored in your bank.&lt;br /&gt;
&lt;br /&gt;
See also: [[gold|GOLD]], [[report|REPORT]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Commands]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Prisoner_Of_The_Goblins&amp;diff=50043</id>
		<title>Prisoner Of The Goblins</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Prisoner_Of_The_Goblins&amp;diff=50043"/>
		<updated>2013-12-13T20:00:46Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Pity is the first emotion that reaches you as you glance at this hapless adventurer.  While passing this mountain, he probably inadvertently entered [[:Category: Goblin Caverns |these caverns]] searching for a shortcut.  As you move closer to examine him, he manages to whisper to you, 'Please... bring me... [[Crude Key |the key]]... you... will be... rewarded... well...'  As you hear this, your purse appears smaller and smaller.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' adventurer, prisoner.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 4.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' heroic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Infravision |infravision]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 A prisoner of the goblins is using:&lt;br /&gt;
 Nothing.&lt;br /&gt;
&lt;br /&gt;
 A prisoner of the goblins is carrying:&lt;br /&gt;
      coin&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
A prisoner of the goblins is involved in [[:Category: Goblin Caverns |Goblin Caverns]]' [[Hoard Of Gems Quest |Hoard of Gems Quest]] and the [[Prisoner Of The Goblins Quest]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Goblin Caverns |Goblin Caverns]] ([[Goblin Caverns Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room(s)]]:''' A Torture Chamber (portable).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Nom |Nom]]: s, 7e, u, n, 3e, s.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Frightened Goblin |frightened goblin]]: 2e, s.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A prisoner of the goblins is portable.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Goblin Caverns]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Requests&amp;diff=50042</id>
		<title>Requests</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Requests&amp;diff=50042"/>
		<updated>2013-12-13T13:33:28Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Item Requests */ removing this as resolved&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for requests for the wiki. These are specific user requests. Missing links or pages marked as not complete you can see the [[:Special: Wantedpages |Wanted Pages]] and [[:Category: Incomplete |Incomplete Pages]]. Any pages completed then the specific request should be removed.&lt;br /&gt;
&lt;br /&gt;
== Wiki Interface ==&lt;br /&gt;
* Any interest in adding support for mobile browsers? This [h{{ttp}}://meta.wikimedia.org/wiki/Mobile page] makes it look easy to do.&lt;br /&gt;
&lt;br /&gt;
* Would it be difficult to prevent the menu bars from scrolling with the individual pages?&lt;br /&gt;
&lt;br /&gt;
== Race Requests ==&lt;br /&gt;
&lt;br /&gt;
* More info from someone with exp re: dsd casting bonuses, etc --[[User:3nki|3nki]] 00:06, 26 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Item Requests ==&lt;br /&gt;
&lt;br /&gt;
== Map Requests ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Requests ==&lt;br /&gt;
&lt;br /&gt;
* Anyone know where a Lord whetstone is? I sent a note on the MUD and only got back something like &amp;quot;There is one out there, but you must find it on your own&amp;quot; from Cerdwyn. --[[User:Kiruzog|Kiruzog]] 02:46, 18 November 2008 (UTC)&lt;br /&gt;
** I vaguely remember there being one on the [[:Category:Gear In Mountain Of Madness|dstone run]].  There may be others as well. [[User:Waite|Waite]] 18:56, 18 November 2008 (UTC)&lt;br /&gt;
* Can someone add details for XP runs? [[User:Shalineth|Shalineth]] 16:03, 25 November 2008 (UTC)&lt;br /&gt;
** Scan, kill, avoid swarms.--[[User:Kiruzog|Kiruzog]] 17:29, 29 November 2008 (UTC)&lt;br /&gt;
** Also, a lot of the areas already have details. --[[User:Kiruzog|Kiruzog]] 22:18, 29 November 2008 (UTC)&lt;br /&gt;
** I could be wrong, but I think Shalineth is requesting something like [[List Of Gear Runs]], but [[List Of Exp Runs|for exp]].  [[User:Waite|Waite]] 17:44, 1 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Client Requests ==&lt;br /&gt;
&lt;br /&gt;
a tintin++ script to add and remove named weapons from retrieval and return list, for psi weapons. ideally would be able to add two item names and player associated with them, so that if picked up off ground or looted from corpse the weapons would be automatically returned to their owner. maybe by typing something like &amp;quot;psiadd Tomy,psiwield,psiheld&amp;quot;. i tried making a simple one based on AutoRescue but no luck.--[[User:3nki|3nki]] 13:30, 16 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
'''Request:''' Zmud sharpen triggers. I'm listing the outputs myself. For that, I need the message you get from a dull, a shatter, a brill sharpen, a good presence and a bad presence. The others I have. Please lemme know if you have these logged somewhere. --[[User:MooNFisH|Llanor]] 06:36, 26 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Regular sharpen:&lt;br /&gt;
**You smile as you feel the increased sharpness of &amp;lt;object&amp;gt;!&lt;br /&gt;
*Brill:&lt;br /&gt;
**Your hands tingle as a brilliant green light bursts from &amp;lt;object&amp;gt;!&lt;br /&gt;
*Dull:&lt;br /&gt;
**You sigh as you realize you have slipped and dulled &amp;lt;object&amp;gt;!&lt;br /&gt;
[[User:Scorchio|Scorchio]] 07:13, 5 November 2007 (CST)&lt;br /&gt;
*Dull prevented by Durr:&lt;br /&gt;
**You almost dull the &amp;lt;object&amp;gt;, but Durr steadies your hand! &lt;br /&gt;
&lt;br /&gt;
[[User:Morague|Morague]] 04:45, 9 December 2007 (HST)&lt;br /&gt;
*Nothing happens&lt;br /&gt;
**Despite your efforts, nothing happens to &amp;lt;object&amp;gt;!&lt;br /&gt;
*Fully sharp&lt;br /&gt;
**The weapon is now as sharp as it is going to get!&lt;br /&gt;
*Whetstone used up&lt;br /&gt;
**The whetstone crumbles out of your hand.&lt;br /&gt;
&lt;br /&gt;
[[Category: Wiki Stuff]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User_talk:Serif&amp;diff=50041</id>
		<title>User talk:Serif</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User_talk:Serif&amp;diff=50041"/>
		<updated>2013-12-13T12:42:33Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* There are two very similar crossbows... */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Light Centaur Crossbow ===&lt;br /&gt;
&lt;br /&gt;
I just checked on this crossbow:&lt;br /&gt;
&lt;br /&gt;
 You look at a light centaur crossbow in your inventory...&lt;br /&gt;
 A light centaur crossbow, adorned with equine images, is here.&lt;br /&gt;
 This item seems to be bow.&lt;br /&gt;
 It weighs approximately 7 lbs.&lt;br /&gt;
 This item appears meant to be wielded as a weapon.&lt;br /&gt;
 It is a light crossbow, and it does between 15 and 37 points of damage.&lt;br /&gt;
&lt;br /&gt;
 Object 'crossbow centaur' type bow, extra flags none.&lt;br /&gt;
 Weight 7, value 810, level 36.&lt;br /&gt;
 Object Quality (25 / 25 hps)&lt;br /&gt;
 Damage is 15 to 37 (average 26).&lt;br /&gt;
  Modifies hit roll by 15 continuous&lt;br /&gt;
&lt;br /&gt;
It's definitely light category as a heavy would note so via examine. You can also identify heavies by the fact they fail to reload in battle every so often. Maybe you got some other crossbow by accident?&lt;br /&gt;
&lt;br /&gt;
If you seem to have too many misses in battle that's universally sign of either low HR (be sure to have collected all relevant gear for your level listed [[:Category:Lowmort 31-40 Archer Gear|here]], or that you forgot to practice the crucial archer skills [[Target Leading]] (level 15) and [[Improved Aim]] (level 31), which greatly improve accuracy with bows - negating dodges etc.&lt;br /&gt;
&lt;br /&gt;
Finally, if you believe more gear should be added, talking about it on wiki won't help as much as the idea command - feel free to idea what's missing and where it can be added and if it holds water such requests usually get passed along to the builder team who can then implement these items in existing or new areas.&lt;br /&gt;
&lt;br /&gt;
I hope this helps. -- [[User:WinterRose|WinterRose]] 02:56, 12 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== There are two very similar crossbows... ==&lt;br /&gt;
&lt;br /&gt;
:A large crossbow is here, adorned with images of horses. -- Heavy&lt;br /&gt;
:A light centaur crossbow, adorned with equine images, is here. -- Light&lt;br /&gt;
&lt;br /&gt;
[[User:Iktinos|Iktinos]] 07:42, 13 December 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50040</id>
		<title>User:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50040"/>
		<updated>2013-12-12T16:28:48Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iktinos was a member of the Builder and Retro tracks until December 2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|########|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@.&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|#&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;@@@.&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;______|######|_____&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;r&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;_|_|_|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|_|_|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;/&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;|&amp;amp;nbsp;|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/][\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|&amp;amp;nbsp;|&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwww&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;|][|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwwwwwww&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:The western entrance of Arx Nivea.&lt;br /&gt;
&lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |\    /ENDING his way up the path from the mason's yard,|&lt;br /&gt;
 |o\/\/o| arms laden with a stack of parchment scrolls,  |&lt;br /&gt;
 :=:====: you see a young man who is dressed in the      |&lt;br /&gt;
 |(| clothes of a long-gone civilisation.                |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |o|__|IS hair is jet black and, like his clothes and    |&lt;br /&gt;
 |o|  |o| skin, it is covered in a fine coating stone    |&lt;br /&gt;
 :=:====: dust.  The sound of the mason's hammers at     |&lt;br /&gt;
 |(| work upon a great stone column affects his pace as  |&lt;br /&gt;
 |)| he labours up the steps to the work site atop the   |&lt;br /&gt;
 |(| Akropolis.                                          |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |\    /ITH furrowed brow and blue eyes locked unseeing  |&lt;br /&gt;
 |o\/\/o| upon the way ahead, he frets about the great   |&lt;br /&gt;
 :=:====: effort underway, and whether or not it will    |&lt;br /&gt;
 |(| ever be completed.                                  |&lt;br /&gt;
 :=:=====================================================:&lt;br /&gt;
 &lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |()/\LMOST nothing is known about the ancient Greek     |&lt;br /&gt;
 |o/--\o| architect Iktinos.  He was active from 450 -   |&lt;br /&gt;
 :=:====: 430 B.C. and designed the Hall of Mysteries    |&lt;br /&gt;
 |(| at Eleusis, the Temple of Apollo at Bassae          |&lt;br /&gt;
 |)| and, with Kallikrates,   ___________________________|&lt;br /&gt;
 |(| the Parthenon at Athens. |        __-&amp;quot;&amp;quot;&amp;quot;-__        ||&lt;br /&gt;
 |)|                          | __---&amp;quot;&amp;quot;_________&amp;quot;&amp;quot;---__ ||&lt;br /&gt;
 |=:====:                     | []_[]_[]_[]_[]_[]_[]_[] ||&lt;br /&gt;
 |o|\ |ONE of his works are   | || || || || || || || || ||&lt;br /&gt;
 |o| \|o| intact, bar the     | || || || || || || || || ||&lt;br /&gt;
 |=:====: Temple of Hephaestus| || || || || || || || || ||&lt;br /&gt;
 |(| in Athens, which survived|=========================||&lt;br /&gt;
 |)| the years due to its use |_________________________||&lt;br /&gt;
 |(| as a Christian church.                              |&lt;br /&gt;
 |:=:====================================================:&lt;br /&gt;
 &lt;br /&gt;
 Iktinos is using:&lt;br /&gt;
 &amp;lt;used as light&amp;gt;      a simple clay oil lamp&lt;br /&gt;
 &amp;lt;worn on finger&amp;gt;     a simple ring of twisted silver&lt;br /&gt;
 &amp;lt;worn around neck&amp;gt;   a Talisman of Crom&lt;br /&gt;
 &amp;lt;worn on body&amp;gt;       an exomis&lt;br /&gt;
 &amp;lt;worn on head&amp;gt;       a scratched pair of wire-framed spectacles&lt;br /&gt;
 &amp;lt;worn on legs&amp;gt;       a thin patina of stone dust and dirt&lt;br /&gt;
 &amp;lt;worn on feet&amp;gt;       a dusty pair of travel-worn leather sandals&lt;br /&gt;
 &amp;lt;worn on hands&amp;gt;      ink stains and callouses&lt;br /&gt;
 &amp;lt;worn on arms&amp;gt;       a tooled leather armband bearing the motif of a griffon in flight&lt;br /&gt;
 &amp;lt;worn about body&amp;gt;    a chlamys, pinned at the shoulder with a sturdy fibulae&lt;br /&gt;
 &amp;lt;worn about waist&amp;gt;   a thin linen belt tied in a reef knot&lt;br /&gt;
 &amp;lt;worn on wrist&amp;gt;      a bracelet of twisted silver&lt;br /&gt;
 &amp;lt;worn on wrist&amp;gt;      a bracelet of twisted silver&lt;br /&gt;
 &amp;lt;held&amp;gt;               a stack of hastily written notes &lt;br /&gt;
&lt;br /&gt;
[[Category:Retired Staff]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50039</id>
		<title>User:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50039"/>
		<updated>2013-12-12T16:28:33Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iktinos was a member of the Builder and Retro tracks until December 2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|########|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@.&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|#&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;@@@.&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;______|######|_____&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;r&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;_|_|_|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|_|_|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;/&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;|&amp;amp;nbsp;|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/][\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|&amp;amp;nbsp;|&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwww&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;|][|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwwwwwww&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:The western entrance of Arx Nivea.&lt;br /&gt;
&lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |\    /ENDING his way up the path from the mason's yard,|&lt;br /&gt;
 |o\/\/o| arms laden with a stack of parchment scrolls,  |&lt;br /&gt;
 :=:====: you see a young man who is dressed in the      |&lt;br /&gt;
 |(| clothes of a long-gone civilisation.                |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |o|__|IS hair is jet black and, like his clothes and    |&lt;br /&gt;
 |o|  |o| skin, it is covered in a fine coating stone    |&lt;br /&gt;
 :=:====: dust.  The sound of the mason's hammers at     |&lt;br /&gt;
 |(| work upon a great stone column affects his pace as  |&lt;br /&gt;
 |)| he labours up the steps to the work site atop the   |&lt;br /&gt;
 |(| Akropolis.                                          |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |\    /ITH furrowed brow and blue eyes locked unseeing  |&lt;br /&gt;
 |o\/\/o| upon the way ahead, he frets about the great   |&lt;br /&gt;
 :=:====: effort underway, and whether or not it will    |&lt;br /&gt;
 |(| ever be completed.                                  |&lt;br /&gt;
 :=:=====================================================:&lt;br /&gt;
 &lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |()/\LMOST nothing is known about the ancient Greek     |&lt;br /&gt;
 |o/--\o| architect Iktinos.  He was active from 450 -   |&lt;br /&gt;
 :=:====: 430 B.C. and designed the Hall of Mysteries    |&lt;br /&gt;
 |(| at Eleusis, the Temple of Apollo at Bassae          |&lt;br /&gt;
 |)| and, with Kallikrates,   ___________________________|&lt;br /&gt;
 |(| the Parthenon at Athens. |        __-&amp;quot;&amp;quot;&amp;quot;-__        ||&lt;br /&gt;
 |)|                          | __---&amp;quot;&amp;quot;_________&amp;quot;&amp;quot;---__ ||&lt;br /&gt;
 |=:====:                     | []_[]_[]_[]_[]_[]_[]_[] ||&lt;br /&gt;
 |o|\ |ONE of his works are   | || || || || || || || || ||&lt;br /&gt;
 |o| \|o| intact, bar the     | || || || || || || || || ||&lt;br /&gt;
 |=:====: Temple of Hephaestus| || || || || || || || || ||&lt;br /&gt;
 |(| in Athens, which survived|=========================||&lt;br /&gt;
 |)| the years due to its use |_________________________||&lt;br /&gt;
 |(| as a Christian church.                              |&lt;br /&gt;
 |:=:====================================================:&lt;br /&gt;
 &lt;br /&gt;
 Iktinos is using:&lt;br /&gt;
 &amp;lt;used as light&amp;gt;      a simple clay oil lamp&lt;br /&gt;
 &amp;lt;worn on finger&amp;gt;     a simple ring of twisted silver&lt;br /&gt;
 &amp;lt;worn around neck&amp;gt;   a Talisman of Crom&lt;br /&gt;
 &amp;lt;worn on body&amp;gt;       an exomis&lt;br /&gt;
 &amp;lt;worn on head&amp;gt;       a scratched pair of wire-framed spectacles&lt;br /&gt;
 &amp;lt;worn on legs&amp;gt;       a thin patina of stone dust and dirt&lt;br /&gt;
 &amp;lt;worn on feet&amp;gt;       a dusty pair of travel-worn leather sandals&lt;br /&gt;
 &amp;lt;worn on hands&amp;gt;      ink stains and callouses&lt;br /&gt;
 &amp;lt;worn on arms&amp;gt;       a tooled leather armband bearing the motif of a griffon in flight&lt;br /&gt;
 &amp;lt;worn about body&amp;gt;    a chlamys, pinned at the shoulder with a sturdy fibulae&lt;br /&gt;
 &amp;lt;worn about waist&amp;gt;   a thin linen belt tied in a reef knot&lt;br /&gt;
 &amp;lt;worn on wrist&amp;gt;      a bracelet of twisted silver&lt;br /&gt;
 &amp;lt;worn on wrist&amp;gt;      a bracelet of twisted silver&lt;br /&gt;
 &amp;lt;held&amp;gt;              a stack of hastily written notes &lt;br /&gt;
&lt;br /&gt;
[[Category:Retired Staff]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50038</id>
		<title>User:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50038"/>
		<updated>2013-12-12T15:36:25Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iktinos was a member of the Builder and Retro tracks until December 2013.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|########|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@.&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|#&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;@@@.&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;______|######|_____&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;r&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;_|_|_|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|_|_|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;/&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;|&amp;amp;nbsp;|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/][\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|&amp;amp;nbsp;|&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwww&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;|][|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwwwwwww&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:The western entrance of Arx Nivea.&lt;br /&gt;
&lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |\    /ENDING his way up the path from the mason's yard,|&lt;br /&gt;
 |o\/\/o| arms laden with a stack of parchment scrolls,  |&lt;br /&gt;
 :=:====: you see a young man who is dressed in the      |&lt;br /&gt;
 |(| clothes of a long-gone civilisation.                |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |o|__|IS hair is jet black and, like his clothes and    |&lt;br /&gt;
 |o|  |o| skin, it is covered in a fine coating stone    |&lt;br /&gt;
 :=:====: dust.  The sound of the mason's hammers at     |&lt;br /&gt;
 |(| work upon a great stone column affects his pace as  |&lt;br /&gt;
 |)| he labours up the steps to the work site atop the   |&lt;br /&gt;
 |(| Akropolis.                                          |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |\    /ITH furrowed brow and blue eyes locked unseeing  |&lt;br /&gt;
 |o\/\/o| upon the way ahead, he frets about the great   |&lt;br /&gt;
 :=:====: effort underway, and whether or not it will    |&lt;br /&gt;
 |(| ever be completed.                                  |&lt;br /&gt;
 :=:=====================================================:&lt;br /&gt;
 &lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |()/\LMOST nothing is known about the ancient Greek     |&lt;br /&gt;
 |o/--\o| architect Iktinos.  He was active from 450 -   |&lt;br /&gt;
 :=:====: 430 B.C. and designed the Hall of Mysteries    |&lt;br /&gt;
 |(| at Eleusis, the Temple of Apollo at Bassae          |&lt;br /&gt;
 |)| and, with Kallikrates,   ___________________________|&lt;br /&gt;
 |(| the Parthenon at Athens. |        __-&amp;quot;&amp;quot;&amp;quot;-__        ||&lt;br /&gt;
 |)|                          | __---&amp;quot;&amp;quot;_________&amp;quot;&amp;quot;---__ ||&lt;br /&gt;
 |=:====:                     | []_[]_[]_[]_[]_[]_[]_[] ||&lt;br /&gt;
 |o|\ |ONE of his works are   | || || || || || || || || ||&lt;br /&gt;
 |o| \|o| intact, bar the     | || || || || || || || || ||&lt;br /&gt;
 |=:====: Temple of Hephaestus| || || || || || || || || ||&lt;br /&gt;
 |(| in Athens, which survived|=========================||&lt;br /&gt;
 |)| the years due to its use |_________________________||&lt;br /&gt;
 |(| as a Christian church.                              |&lt;br /&gt;
 |:=:====================================================:&lt;br /&gt;
&lt;br /&gt;
[[Category:Retired Staff]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50037</id>
		<title>User:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=50037"/>
		<updated>2013-12-12T15:35:51Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: copied description (no colors), updated category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iktinos is a member of the Builder Track.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;lt;/FONT&amp;gt;&lt;br /&gt;
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:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;|&amp;amp;nbsp;|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/][\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|&amp;amp;nbsp;|&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwww&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;|][|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwwwwwww&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:The western entrance of Arx Nivea.&lt;br /&gt;
&lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |\    /ENDING his way up the path from the mason's yard,|&lt;br /&gt;
 |o\/\/o| arms laden with a stack of parchment scrolls,  |&lt;br /&gt;
 :=:====: you see a young man who is dressed in the      |&lt;br /&gt;
 |(| clothes of a long-gone civilisation.                |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |o|__|IS hair is jet black and, like his clothes and    |&lt;br /&gt;
 |o|  |o| skin, it is covered in a fine coating stone    |&lt;br /&gt;
 :=:====: dust.  The sound of the mason's hammers at     |&lt;br /&gt;
 |(| work upon a great stone column affects his pace as  |&lt;br /&gt;
 |)| he labours up the steps to the work site atop the   |&lt;br /&gt;
 |(| Akropolis.                                          |&lt;br /&gt;
 |)|                                                     |&lt;br /&gt;
 :=:====:                                                |&lt;br /&gt;
 |\    /ITH furrowed brow and blue eyes locked unseeing  |&lt;br /&gt;
 |o\/\/o| upon the way ahead, he frets about the great   |&lt;br /&gt;
 :=:====: effort underway, and whether or not it will    |&lt;br /&gt;
 |(| ever be completed.                                  |&lt;br /&gt;
 :=:=====================================================:&lt;br /&gt;
 &lt;br /&gt;
 :======:================================================:&lt;br /&gt;
 |()/\LMOST nothing is known about the ancient Greek     |&lt;br /&gt;
 |o/--\o| architect Iktinos.  He was active from 450 -   |&lt;br /&gt;
 :=:====: 430 B.C. and designed the Hall of Mysteries    |&lt;br /&gt;
 |(| at Eleusis, the Temple of Apollo at Bassae          |&lt;br /&gt;
 |)| and, with Kallikrates,   ___________________________|&lt;br /&gt;
 |(| the Parthenon at Athens. |        __-&amp;quot;&amp;quot;&amp;quot;-__        ||&lt;br /&gt;
 |)|                          | __---&amp;quot;&amp;quot;_________&amp;quot;&amp;quot;---__ ||&lt;br /&gt;
 |=:====:                     | []_[]_[]_[]_[]_[]_[]_[] ||&lt;br /&gt;
 |o|\ |ONE of his works are   | || || || || || || || || ||&lt;br /&gt;
 |o| \|o| intact, bar the     | || || || || || || || || ||&lt;br /&gt;
 |=:====: Temple of Hephaestus| || || || || || || || || ||&lt;br /&gt;
 |(| in Athens, which survived|=========================||&lt;br /&gt;
 |)| the years due to its use |_________________________||&lt;br /&gt;
 |(| as a Christian church.                              |&lt;br /&gt;
 |:=:====================================================:&lt;br /&gt;
&lt;br /&gt;
[[Category:Retired Staff]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Game_History&amp;diff=50007</id>
		<title>Game History</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Game_History&amp;diff=50007"/>
		<updated>2013-12-03T19:41:26Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* 2013 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2013 ==&lt;br /&gt;
* '''2013 Nov:''' Area [[:Category:Arx Nivea|Arx Nivea]] was given an overhaul.&lt;br /&gt;
* '''2013 Oct:''' Area [[:Category:River Etuan|River Etuan]] was added.&lt;br /&gt;
* '''2013 Sep:''' Lord quest involving [[Allegaagse |Allegaagse]] in Thorngate was added.&lt;br /&gt;
* '''2013 Aug:''' Area [[:Category:Forge|Forge]] (eha) was added. Area [[Shadowlands]] (Lord) was added.&lt;br /&gt;
* '''2013 Jul:''' Lord area [[:Category:Tarterus_Proper |Tarterus Proper]] made easier for very small groups.&lt;br /&gt;
* '''2013 Jun:''' Lord skill [[volley]] added. Hero area [[:Category:Rapture|Rapture]] was added. Changes to [[:Category:Outland|the Outland plane]] (proper and Commander subarea) and changes to [[:Category:Githzerai_Keep|Githzerai Keep]]&lt;br /&gt;
* '''2013 May:''' [[Companions]] for low morts added (help companions)&lt;br /&gt;
* '''2013 Apr:''' Cleric pantheon spells [[Discordia]], [[Divine Adjutant]], [[Sylvan Benediction]] and [[Divine Grace]] added. Lowmort area [[:Category:Arcana Excelsis|Arcana Excelsis]] added.&lt;br /&gt;
* '''2013 Mar:''' Cleric pantheon spell [[Artificer Blessing]] added. [[Chromatic Dragons]] unveiled.&lt;br /&gt;
* '''2013 Feb:''' Hero area [[:Category:Rim‎|Rim‎]] was added.&lt;br /&gt;
&lt;br /&gt;
== 2012 ==&lt;br /&gt;
&lt;br /&gt;
* '''2012 Dec:''' Low mortal areas [[:Category:Zodiac|Zodiac]] and [[:Category:World Tree|World Tree]] implemented. The area [[:Category:Descent To Hell|Descent To Hell]] was grandfathered. [[Bonkers! Quest]] added.  [[Giants#Elemental Giants|Elemental Giants]] unveiled.&lt;br /&gt;
* '''2012 Nov:''' Hero area [[:Category:Arx Nivea|Arx Nivea]] added with it's notable [[Dark Acolyte Quest|Demonic Intent Quest]], [[Great Summoning Quest]] implemented.&lt;br /&gt;
* '''2012 Oct:''' [[Racial Resistance]] and damage types implemented. [[Solace Patrol Quest|Solace Patrol]] and [[:Category:Mob Factory|Mob Factory]] revised, [[Order's Last Mission Quest|Order's Last Mission]] implemented.&lt;br /&gt;
* '''2012 Sept:''' Hero area [[:Category:Glyntaff Pass‎|Glyntaff Pass‎]] was added.&lt;br /&gt;
* '''2012 May:''' [[Miraars]] were changed to a creatable race, with increased TNL. [[Morgue]] was implemented. Clerics received first in a series of new spells - [[Unholy Rampage]]. Area [[:Category:Sun God Altar|Sun God Altar]] received a facelift.&lt;br /&gt;
* '''2012 Apr:''' Area [[:Category:Bo'Vul's Vault|Bo'Vul's Vault]] was added, with its sub-areas.&lt;br /&gt;
* '''2012 Jan:''' [[Rebirth]] became available.&lt;br /&gt;
&lt;br /&gt;
== 2011 ==&lt;br /&gt;
* '''2011 Aug:''' Area [[:Category:Exploration Outpost|Exploration Outpost]] was added to [[:Category:Eragora|Eragora]].&lt;br /&gt;
* '''2011 Sep:''' Area [[:Category:Sem Vida|Sem Vida]] (eha) was added.&lt;br /&gt;
* '''2011 May:''' A new continent ([[:Category:Eragora|Eragora]]) was added with many new areas as a result of the area building contest. Eleven new areas added.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
* '''2011 Mar:''' Area [[:Category:Fungal Forest|The Fungal Forest]] (hero) was added. After a series of events the areas [[:Category:Ofcol|Ofcol]] and [[:Category:Obsidian Tower|Obsidian Tower]] have been replaced with [[:Category:Cathracharraig|Cathracharraig]] and [[:Category:Helikon Tower|Helikon Tower]] respectively. Additionally the areas [[:Category:Ofcol Refugee Camp|Ofcol Refugee Camp]], [[:Category:Hospice Refugee Camp|Hospice Refugee Camp]], and [[:Category:Daingean Machadae|Daingean Machadae]] were added. The area [[:Category:Bard's House|Bard's House]] was also removed.&lt;br /&gt;
* '''2011 Feb:''' Area [[:Category:Deepways|The Deepways]] (hero) was added.&lt;br /&gt;
* '''2011 Jan:''' Area [[:Category:Fortress Of Kra|Fortress of Kra]] (hero) was added and [[:Category:Caverns Of Despair|Caverns Of Despair]] was removed. Area [[:Category:Pariah's Paradise|Pariah's Paradise]] (hero) was added.&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
* '''2010 Nov:''' Areas [[:Category:Drow City|Drow City]] and [[:Category:Air Of Avatar|Air Of Avatar]] were removed and [[:Category:Airways|The Airways]] (14-19), [[:Category:Graw Akkuurattaan|Graw Akkuurattaan]] (18-23), and [[:Category:Tiureess|Tiureess]] (23-28) were added.&lt;br /&gt;
* '''2010 Jan:''' [[:Category:Patriarchs' Gulch‎|Patriarchs' Gulch‎]] (lord) and [[:Category:Abbaye Du Livre|Abbaye Du Livre]] (hero) areas were added.&lt;br /&gt;
&lt;br /&gt;
== 2008 ==&lt;br /&gt;
* '''2008 Dec:''' [[Firedrakes]] have been added back.&lt;br /&gt;
* '''2008 Nov:''' [[:Category:Circus|Circus]] removed and [[:Category:Carnival|Carnival]] is added.&lt;br /&gt;
* '''2008 Oct:''' [[Lesser Imps]] added. [[Verbits]] are removed (no word on [[Firedrakes]]). The quest/area [[:Category:Diplomatic Corps|Diplomatic Corps]] is added.&lt;br /&gt;
* '''2008 Aug:''' New lowmort (31-40) area [[:Category:Defender's Graveyard|Defender's Graveyard]] is added. [[:Category:Graveyard|Graveyard]] is removed.&lt;br /&gt;
* '''2008 May:''' New (elite) hero area [[:Category:Aculeata Jatha-La|Aculeata Jatha-La]] is added.&lt;br /&gt;
* '''2008 Apr:''' New lowmort (41-50)/hero area [[:Category:Citadel Of Arcanists|Citadel Of Arcanists]] is added. New race [[Miraars]] added.&lt;br /&gt;
&lt;br /&gt;
== 2007 ==&lt;br /&gt;
&lt;br /&gt;
* '''2007 Dec:''' New hero manifest item [[Mega's Spark In A Bottle]] is added.&lt;br /&gt;
* '''2007 Aug:''' New hero area [[:Category:Alpha Thule|Alpha Thule]] is added.&lt;br /&gt;
* '''2007 May:''' New (elite) hero area [[:Category:Abishai's Pass|Abishai's Pass]] is added.&lt;br /&gt;
* '''2007 Apr:''' The race [[Harpies|harpies]] is added&lt;br /&gt;
* '''2007 Feb:''' The prestige class [[:Category:Bladedancers|Bladedancer]] is added&lt;br /&gt;
* '''2007 Jan:''' Outland.org gets a spiffy new makeover!&lt;br /&gt;
&lt;br /&gt;
== 2006 ==&lt;br /&gt;
&lt;br /&gt;
* '''2006 Oct:''' Added [[:Category:Stormlords|Stormlords]] prestige class.&lt;br /&gt;
* '''2006 Jan:''' Added [[:Category:Leadership_Skills|leadership skills]].&lt;br /&gt;
* '''All 2006:''' Added and fixed numerous spells, skills and [[:Category:Legend|Legend]] features.&lt;br /&gt;
&lt;br /&gt;
== 2005 ==&lt;br /&gt;
&lt;br /&gt;
* '''2005 Dec:''' Ominous &amp;quot;big bug fix.&amp;quot; No further explanation.&lt;br /&gt;
* '''2005 Jun:''' Added [[:Category:Bodyguards|Bodyguards]] prestige class.&lt;br /&gt;
* '''2005 Jun:''' The prestige class [[:Category:Fusiliers|Fusiliers]] is added.&lt;br /&gt;
* '''2005 May:''' [[:Category:Wizards|Wizards]] becomes a prestige class for [[:Category:Mages|Mage]]&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;[[:Category:Sphynx Gate|Sphynx Gate]], [[:Category:Eragora Walkways|Eragora Walkways]], [[:Category:Akrikto's Farm|Akrikto's Farm]], [[:Category:Halfling's Paradise|Halfling's Paradise]], [[:Category:Halfling Tunnels|Halfling Tunnels]], [[:Category:Healing Springs|Healing Springs]], [[:Category:Moonbay Village|Moonbay Village]], [[:Category:Mountain Tunnels|Mountain Tunnels]], [[:Category:Quarries and Mines|Quarries and Mines]], [[:Category:Rhuien Forest|Rhuien Forest]], and [[:Category:Sun God Altar|Sun God Altar]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Events]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User_talk:Iktinos&amp;diff=50006</id>
		<title>User talk:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User_talk:Iktinos&amp;diff=50006"/>
		<updated>2013-12-03T18:45:10Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* WinterRose: Asks about the fact that Lords and 999 Heroes cannot enter much of the area */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Feel free to leave me messages here!  I should respond fairly swiftly.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====WinterRose: Asks about the fact that Lords and 999 Heroes cannot enter much of the area====&lt;br /&gt;
&lt;br /&gt;
======WinterRose writes:======&lt;br /&gt;
I'd like to take this opportunity to once again make a case for the 999 heroes in Nivea.&lt;br /&gt;
# A 999 hero has the disadvantage over 998 hero since all +X lvl insignias drop automatically at 999.&lt;br /&gt;
# A 999 hero is a badge of honor, it's not a lord shadow that one can get by morphing at 300, as it has to be run and a significant amount of effort is poured into creating it.&lt;br /&gt;
# A 999 hero is not a dead-end - it still gains stats (ever so slowly) via killcount rollovers and isn't as frozen as a lord's shadow.&lt;br /&gt;
# A 999 hero is no more powerful than a 998 one. Parking a hero at 998 so that it can continue to have access to a specific area should not be expected of anyone.&lt;br /&gt;
# Forbidding a 999 hero access to area proper can be viewed as a slap to something that players view as a great matter of pride, especially if the 999 is in fact a very difficult character to level, like a dragon or an ent.&lt;br /&gt;
# Leaving a character at 999 is done '''because''' hero is a hero, and not a lord; treating it as a lord is like saying that level 50 character should be viewed 'as a hero' because it can carry lvl 51 gear - but 999s cannot wear lord gear, do not get lord insignias, and are not as powerful as shadows in their T1 lord sets that do not even require self-spells of Eragora. A shadowed bladedancer, for example, can veil at Midgaardia - can a 999 do it as well?&lt;br /&gt;
&lt;br /&gt;
I see absolutely no reason to forbid any hero from entering Arx Nivea. If the goal of an area is to keep ''powerful'' characters out, then draw the line at 250 or any other arbitrary point, but excluding that which represents the pride and achievement is not something I personally can support.&lt;br /&gt;
&lt;br /&gt;
Eragora is, and has always been, a superhero continent. Please, once again, reconsider leaving Arx Nivea open to all superheroes (and not just those &amp;quot;wise enough&amp;quot; to park at 997) and keep the lords out as you please. &lt;br /&gt;
&lt;br /&gt;
Thank you,&lt;br /&gt;
-- [[User:WinterRose|WinterRose]] 09:20, 29 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
======Iktinos responds:======&lt;br /&gt;
&lt;br /&gt;
:It is part of the theme of Arx Nivea that it has magical defences.&lt;br /&gt;
:Thanks to them, lords and the top 2% of all superheroes get access to a specially written section which explains much about Arx Nivea that lower level characters are unable to access.&lt;br /&gt;
:--[[User:Iktinos|Iktinos]] 10:55, 2 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
======WinterRose responds:======&lt;br /&gt;
&lt;br /&gt;
:: I can understand that the magical protections prevent lords from entering, being sensitive to &amp;quot;shadow&amp;quot; mechanism and whatever in-game explanation that brings, but putting 999s in a different category than 998s can have no in-game explanation that would bear any sense for the reasons I explained in my post above. &lt;br /&gt;
:: I will take yet another opportunity to point out that disallowing 999s from entering the area does more that simply make a selection over which character enters and which does not - you have inadvertently made a selection against which player enters and which doesn't. &lt;br /&gt;
:: Imagine what would happen if for some inexplicable reasons in-game hosted heroquests were proclaimed not runnable by 999s (UD for example, because, hey, why didn't they morph yet?). I'm sure the backlash would be very significant, which hasn't here occurred because a) this is Eragora, and b) it's simply one area of many, so people can continue to boycot it in silence.&lt;br /&gt;
:: I am in no position other than to yet again plead for putting 999 '''heroes''' into hero category and leaving the other section of Arx to lords where it makes sense for the settlement to protect itself, and out-of-game, for the builder to present another picture to the curious lords.&lt;br /&gt;
:: -- [[User:WinterRose|WinterRose]] 14:08, 2 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
======Iktinos responds:======&lt;br /&gt;
&lt;br /&gt;
:::I suggest you take a step back; empty yourself of personal desires, et cetera, and view this from an impersonal, neutral perspective.&lt;br /&gt;
:::Ponder it for a while.  Think about game design, game play, player culture, play experience, the aims and play-style of the area, etc.&lt;br /&gt;
&lt;br /&gt;
:::Once you have new insight, it would please me greatly if you could express your new-found understanding by expressing your query/request anew.&lt;br /&gt;
&lt;br /&gt;
:::For now, I shall leave you with a zen story:&lt;br /&gt;
&lt;br /&gt;
            Nan-in, a Japanese master during the Meiji era (1868-1912), &lt;br /&gt;
            received a university professor who came to inquire about Zen.&lt;br /&gt;
 &lt;br /&gt;
            Nan-in served tea. &lt;br /&gt;
 &lt;br /&gt;
            He poured his visitor's cup full, &lt;br /&gt;
            and then kept on pouring.&lt;br /&gt;
 &lt;br /&gt;
            The professor watched the overflow until he no longer could restrain himself. &lt;br /&gt;
 &lt;br /&gt;
            &amp;quot;It is overfull. No more will go in!&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
            &amp;quot;Like this cup,&amp;quot; Nan-in said, &amp;quot;you are full of your own opinions and speculations. &lt;br /&gt;
            How can I show you Zen unless you first empty your cup?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Iktinos|Iktinos]] 13:45, 3 December 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User_talk:Iktinos&amp;diff=49992</id>
		<title>User talk:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User_talk:Iktinos&amp;diff=49992"/>
		<updated>2013-12-02T15:55:47Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: reply to WinterRose.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Feel free to leave me messages here!  I should respond fairly swiftly.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====WinterRose: Asks about the fact that Lords and 999 Heroes cannot enter much of the area====&lt;br /&gt;
I'd like to take this opportunity to once again make a case for the 999 heroes in Nivea.&lt;br /&gt;
# A 999 hero has the disadvantage over 998 hero since all +X lvl insignias drop automatically at 999.&lt;br /&gt;
# A 999 hero is a badge of honor, it's not a lord shadow that one can get by morphing at 300, as it has to be run and a significant amount of effort is poured into creating it.&lt;br /&gt;
# A 999 hero is not a dead-end - it still gains stats (ever so slowly) via killcount rollovers and isn't as frozen as a lord's shadow.&lt;br /&gt;
# A 999 hero is no more powerful than a 998 one. Parking a hero at 998 so that it can continue to have access to a specific area should not be expected of anyone.&lt;br /&gt;
# Forbidding a 999 hero access to area proper can be viewed as a slap to something that players view as a great matter of pride, especially if the 999 is in fact a very difficult character to level, like a dragon or an ent.&lt;br /&gt;
# Leaving a character at 999 is done '''because''' hero is a hero, and not a lord; treating it as a lord is like saying that level 50 character should be viewed 'as a hero' because it can carry lvl 51 gear - but 999s cannot wear lord gear, do not get lord insignias, and are not as powerful as shadows in their T1 lord sets that do not even require self-spells of Eragora. A shadowed bladedancer, for example, can veil at Midgaardia - can a 999 do it as well?&lt;br /&gt;
&lt;br /&gt;
I see absolutely no reason to forbid any hero from entering Arx Nivea. If the goal of an area is to keep ''powerful'' characters out, then draw the line at 250 or any other arbitrary point, but excluding that which represents the pride and achievement is not something I personally can support.&lt;br /&gt;
&lt;br /&gt;
Eragora is, and has always been, a superhero continent. Please, once again, reconsider leaving Arx Nivea open to all superheroes (and not just those &amp;quot;wise enough&amp;quot; to park at 997) and keep the lords out as you please. &lt;br /&gt;
&lt;br /&gt;
Thank you,&lt;br /&gt;
-- [[User:WinterRose|WinterRose]] 09:20, 29 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:::It is part of the theme of Arx Nivea that it has magical defences.&lt;br /&gt;
:::Thanks to them, lords and the top 2% of all superheroes get access to a specially written section which explains much about Arx Nivea that lower level characters are unable to access.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Iktinos|Iktinos]] 10:55, 2 December 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=48101</id>
		<title>User:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=48101"/>
		<updated>2012-12-03T16:24:44Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: slight text change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iktinos is a member of the Builder Track.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|########|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@.&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|#&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;&amp;amp;nbsp;@@@.&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;______|######|_____&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;r&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;_|_|_|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|_|_|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;/&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;|&amp;amp;nbsp;|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/][\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|&amp;amp;nbsp;|&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@@&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwww&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;|][|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwwwwwww&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:The western entrance of Arx Nivea.&lt;br /&gt;
&lt;br /&gt;
[[Category:Builder Team]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Arx_Nivea&amp;diff=47982</id>
		<title>Category:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Arx_Nivea&amp;diff=47982"/>
		<updated>2012-11-10T19:40:29Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Replaced formatted text with a simple screen grab.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #888888; background: #EEEEEE;&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| align=center |&amp;lt;FONT COLOR=&amp;quot;88888888&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Please do not post any information about this area online.  See the [[Category_talk:Arx_Nivea|talk page]] for details.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Arx Nivea is an ancient half-orc settlement on the continent of Eragora.  It is situated amid the plains and jungles of the interior, upon a large meander in the River Etuan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:ArxNiveaHelp.jpg]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' [[User:Iktinos|Iktinos]]&lt;br /&gt;
&lt;br /&gt;
== How to get there ==&lt;br /&gt;
&lt;br /&gt;
To walk here from Midgaardia:&lt;br /&gt;
# Withdraw a [[:Category:Gemstones|ruby]] from the bank (the [[Banker|Ent Banker]] in [[:Category:Mervue|Mervue]] as a good starting point for this journey).&lt;br /&gt;
# Go a little south to the docks, where Charon the Ferryman will ferry you and your group to Eragora if you give him a ruby.&lt;br /&gt;
# On arrival, head east from the docks and through the [[:Category:Sphynx_Gate|Sphynx Gate]] (you will need to be visible, and enter one at a time).&lt;br /&gt;
# Travel east through the [[:Category:Rhuien Forest|Rhuien Jungle]], while pausing to admire or fight off some of the interesting local flora.&lt;br /&gt;
# Continue travelling east through the  [[:Category:Eragora Walkways|Eragora Walkways]], a series of paths through the plains and patches of jungle.&lt;br /&gt;
# After taking a quick rest at the [[Eragora_Default_Recall|campfire]] in Eragora Walkways, the entrance to the settlement is a little to the south east.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text='Portal directions:'&amp;gt;Walking route from [[Eragora_default_recall|Eragora default recall]]: 1 south, 1 east, 1 north, 2 east.&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: None, though it is very easy to get to.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Please note: &lt;br /&gt;
:* On your return journey, Charon's brother, Kharon, will be waiting to transport you. &lt;br /&gt;
:* Just ''say Mervue'' to Kharon, and he will ferry you to dockside at Mervue, for free.&lt;br /&gt;
:*The southern continent of Eragora cannot be travelled to by teleportation, portal, or nexus spell.&lt;br /&gt;
:*You cannot access sanctum or your locker in Eragora, so make sure you are properly equipped before you travel there.&lt;br /&gt;
&lt;br /&gt;
== Exploring the area ==&lt;br /&gt;
&lt;br /&gt;
This area has been written especially for those players who like exploring new, uncharted territory, alone or with friends, and at their own speed.&lt;br /&gt;
&lt;br /&gt;
The fact that players must explore and uncover the secrets of this area themselves without the availability of online information largely justifies the hidden rewards that await them.  A lot of effort has been put into the room descriptions to help you find your way around.&lt;br /&gt;
&lt;br /&gt;
I hope you enjoy exploring it, looking at stuff (and you can look at pretty much everything), doing the quests, and so on.&lt;br /&gt;
&lt;br /&gt;
== In the event of death ==&lt;br /&gt;
&lt;br /&gt;
While the local residents enjoy the attentive ministrations of the local priest upon dying, foreign invaders like yourselves are normally tossed into the River Etuan from the walls, where the local angel fish eagerly await corpses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
This area has a range of quests from small and easy to large and complicated for explorers to discover.&lt;br /&gt;
&lt;br /&gt;
One quest in particular should probably be mentioned though:&lt;br /&gt;
&lt;br /&gt;
{{:Dark_Acolyte_Quest}}&lt;br /&gt;
&lt;br /&gt;
The Dark Acolyte Quest is a hero-level quest whose reward is permanent.&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]] [[Category: Eragora]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Dark_Acolyte_Quest&amp;diff=47981</id>
		<title>Dark Acolyte Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Dark_Acolyte_Quest&amp;diff=47981"/>
		<updated>2012-11-10T19:39:03Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:Darkacolytequest.jpg]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Arx_Nivea]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Dark_Acolyte_Quest&amp;diff=47980</id>
		<title>Dark Acolyte Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Dark_Acolyte_Quest&amp;diff=47980"/>
		<updated>2012-11-10T19:38:25Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Switched from formatted text to a simple screen grab.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:Darkacolytequest.jpg]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=File:Darkacolytequest.jpg&amp;diff=47979</id>
		<title>File:Darkacolytequest.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=File:Darkacolytequest.jpg&amp;diff=47979"/>
		<updated>2012-11-10T19:35:42Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: This is a screen grab of the help file for the Dark Acolyte quest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a screen grab of the help file for the Dark Acolyte quest.&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=File:ArxNiveaHelp.jpg&amp;diff=47978</id>
		<title>File:ArxNiveaHelp.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=File:ArxNiveaHelp.jpg&amp;diff=47978"/>
		<updated>2012-11-10T19:34:50Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Screen capture of the help file for the area Arx Nivea.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screen capture of the help file for the area Arx Nivea.&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=47977</id>
		<title>Category talk:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=47977"/>
		<updated>2012-11-10T18:11:05Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Keeping the area uncharted==&lt;br /&gt;
&lt;br /&gt;
I've decided to keep this area uncharted.  There is a certain thrill in plunging into the unknown which I wish to preserve for those players who value exploration, and this is my primary motivation.  I do have a number of others, though.  For example, the difficulty in finding the rewards in the area is a large factor in justifying the rewards available.  &lt;br /&gt;
&lt;br /&gt;
If there is any information you think ought to be made public then do please email me at [mailto:iktinos@outland.org iktinos@outland.org], or send me an in-game personal [[note]].  I would also value any feedback or suggestions you may have.&lt;br /&gt;
&lt;br /&gt;
--[[User:Iktinos|Iktinos]] 13:08, 10 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=47976</id>
		<title>Category talk:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=47976"/>
		<updated>2012-11-10T18:09:33Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Keeping the area uncharted */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Keeping the area uncharted==&lt;br /&gt;
&lt;br /&gt;
I've decided to keep this area uncharted.  There is a certain thrill in plunging into the unknown which I wish to preserve for those players who value exploration, and this is my primary motivation.  I do have a number of others, though.  For example, the difficulty in finding the rewards in the area is a large factor in justifying the rewards available.  &lt;br /&gt;
&lt;br /&gt;
If there is any information you think ought to be made public then do please email me at [mailto:iktinos@outland.org iktinos@outland.org], or send me an in-game personal note.  I would also value any feedback or suggestions you may have.&lt;br /&gt;
&lt;br /&gt;
--[[User:Iktinos|Iktinos]] 13:08, 10 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=47975</id>
		<title>Category talk:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category_talk:Arx_Nivea&amp;diff=47975"/>
		<updated>2012-11-10T18:08:11Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Added contact and unchartedness info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Keeping the area uncharted==&lt;br /&gt;
&lt;br /&gt;
I've decided to keep this area uncharted.  There is a certain thrill in plunging into the unknown which I wish to preserve for those players who value exploration, and this is my primary motivation.  I do have a number of others, though.  For example, the difficulty in finding the rewards in the area is a large factor in justifying the rewards available.  &lt;br /&gt;
&lt;br /&gt;
If there is any information you think ought to be made public then do please email me at iktinos@outland.org, or send me an in-game personal note.  I would also value any feedback or suggestions you may have.&lt;br /&gt;
&lt;br /&gt;
--[[User:Iktinos|Iktinos]] 13:08, 10 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Demonic_Intent&amp;diff=47974</id>
		<title>Demonic Intent</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Demonic_Intent&amp;diff=47974"/>
		<updated>2012-11-10T17:42:23Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Thanks.  Added more information to clarify who can undertake it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''After committing your soul with dark rites of passage, you have decided to walk down a path with no return.  By learning this [[:Category: Skills |skill]], you have decided to embrace dark magic and anything you do within the world will reflect that choice.  Not only is this the first step of many, it will be felt as unholy glee upon killing anything.  Even killing another evil soul, you'll still feel your own taint and it will reflect upon your [[Alignment |alignment]].''&lt;br /&gt;
&lt;br /&gt;
Prerequisites: none.&lt;br /&gt;
&lt;br /&gt;
Syntax: none (automatic).&lt;br /&gt;
&lt;br /&gt;
Hero-level characters who are neither Sorcerers or Shadowfists, and who wish to walk this &amp;quot;path with no return&amp;quot; should consider doing the [[Dark Acolyte Quest]] through which they may access the demonic intent skill.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Shadowfist Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Sorcerer Lowmort Skills And Spells]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Talk:Dark_Acolyte_Quest&amp;diff=47973</id>
		<title>Talk:Dark Acolyte Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Talk:Dark_Acolyte_Quest&amp;diff=47973"/>
		<updated>2012-11-10T17:35:24Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Thanks for the feedback&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This looks ok in internet explorer but utterly broken in Firefox and possibly other browsers. Please reconsider displaying this as a screenshot instead, or a table that would hold the pieces together. -- [[User:WinterRose|WinterRose]] 11:15, 10 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Ouch.  That's a shame.  I also tested it in Safari.  I will try to sort that out immediately. &lt;br /&gt;
Thanks for pointing it out.  --[[User:Iktinos|Iktinos]] 12:35, 10 November 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Arx_Nivea&amp;diff=47969</id>
		<title>Category:Arx Nivea</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Arx_Nivea&amp;diff=47969"/>
		<updated>2012-11-10T14:50:46Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #888888; background: #EEEEEE;&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| align=center |&amp;lt;FONT COLOR=&amp;quot;88888888&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Please do not post any information about this area online.  See the [[Category_talk:Arx_Nivea|talk page]] for details.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Arx Nivea is an ancient half-orc settlement on the continent of Eragora.  It is situated amid the plains and jungles of the interior, upon a large meander in the River Etuan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot;  cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em auto 1em auto; font-family: monospace;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#000000;&amp;quot;|&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;33E5F7&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;51 'Arx Nivea'&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #33E5F7;&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#000000;&amp;quot;|&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;FFFFFF&amp;quot;&amp;gt;As long as you are here to trade, and maybe part with a few shells&amp;lt;br&amp;gt;&lt;br /&gt;
for some fine food and a good song, then the people of Arx Nivea&amp;lt;br&amp;gt;&lt;br /&gt;
will welcome you.  Trouble-makers typically end up in the river,&amp;lt;br&amp;gt;&lt;br /&gt;
so be warned!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Mind how you go amongst the roofways, because a fall is painful at&amp;lt;br&amp;gt;&lt;br /&gt;
best.  Should you be staying the night, be sure to choose a high&amp;lt;br&amp;gt;&lt;br /&gt;
spot to sleep before sundown, as those who trespass below face&amp;lt;br&amp;gt;&lt;br /&gt;
certain death.  We shut up all our buildings good and proper then:&amp;lt;br&amp;gt;&lt;br /&gt;
it pays to be careful in Eragora.&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' [[User:Iktinos|Iktinos]]&lt;br /&gt;
&lt;br /&gt;
== How to get there ==&lt;br /&gt;
&lt;br /&gt;
To walk here from Midgaardia:&lt;br /&gt;
# Withdraw a [[:Category:Gemstones|ruby]] from the bank (the [[Banker|Ent Banker]] in [[:Category:Mervue|Mervue]] as a good starting point for this journey).&lt;br /&gt;
# Go a little south to the docks, where Charon the Ferryman will ferry you and your group to Eragora if you give him a ruby.&lt;br /&gt;
# On arrival, head east from the docks and through the [[:Category:Sphynx_Gate|Sphynx Gate]] (you will need to be visible, and enter one at a time).&lt;br /&gt;
# Travel east through the [[:Category:Rhuien Forest|Rhuien Jungle]], while pausing to admire or fight off some of the interesting local flora.&lt;br /&gt;
# Continue travelling east through the  [[:Category:Eragora Walkways|Eragora Walkways]], a series of paths through the plains and patches of jungle.&lt;br /&gt;
# After taking a quick rest at the [[Eragora_Default_Recall|campfire]] in Eragora Walkways, the entrance to the settlement is a little to the south east.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text='Portal directions:'&amp;gt;Walking route from [[Eragora_default_recall|Eragora default recall]]: 1 south, 1 east, 1 north, 2 east.&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: None, though it is very easy to get to.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Please note: &lt;br /&gt;
:* On your return journey, Charon's brother, Kharon, will be waiting to transport you. &lt;br /&gt;
:* Just ''say Mervue'' to Kharon, and he will ferry you to dockside at Mervue, for free.&lt;br /&gt;
:*The southern continent of Eragora cannot be travelled to by teleportation, portal, or nexus spell.&lt;br /&gt;
:*You cannot access sanctum or your locker in Eragora, so make sure you are properly equipped before you travel there.&lt;br /&gt;
&lt;br /&gt;
== Exploring the area ==&lt;br /&gt;
&lt;br /&gt;
This area has been written especially for those players who like exploring new, uncharted territory, alone or with friends, and at their own speed.&lt;br /&gt;
&lt;br /&gt;
The fact that players must explore and uncover the secrets of this area themselves without the availability of online information largely justifies the hidden rewards that await them.  A lot of effort has been put into the room descriptions to help you find your way around.&lt;br /&gt;
&lt;br /&gt;
I hope you enjoy exploring it, looking at stuff (and you can look at pretty much everything), doing the quests, and so on.&lt;br /&gt;
&lt;br /&gt;
== In the event of death ==&lt;br /&gt;
&lt;br /&gt;
While the local residents enjoy the attentive ministrations of the local priest upon dying, foreign invaders like yourselves are normally tossed into the River Etuan from the walls, where the local angel fish eagerly await corpses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
This area has a range of quests from small and easy to large and complicated for explorers to discover.&lt;br /&gt;
&lt;br /&gt;
One quest in particular should probably be mentioned though:&lt;br /&gt;
&lt;br /&gt;
{{:Dark_Acolyte_Quest}}&lt;br /&gt;
&lt;br /&gt;
The Dark Acolyte Quest is a hero-level quest whose reward is permanent.&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]] [[Category: Eragora]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Areas&amp;diff=47968</id>
		<title>Category:Areas</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Areas&amp;diff=47968"/>
		<updated>2012-11-10T14:49:22Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: /* Area Summary */ added Arx Nivea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
An alphabetical list of all AVATAR MUD areas.  Some of these areas have [[:Category: Maps |maps]] available for them.&lt;br /&gt;
&lt;br /&gt;
Some areas (namely [[:Category: Houses |Houses]], [[:Category: Secrets |Secrets]], and [[:Category: Ruined Lairs |Ruined Lairs]]) consist of multiple portions that do not connect with each other; each of these parts has its own category listed below.&lt;br /&gt;
&lt;br /&gt;
* There are subcategories for areas by level range (see table above), as well as for [[:Category: Grandfathered Areas |grandfathered]], [[:Category: Lawful Areas |lawful]], and [[:Category: Special Areas |special]] areas.&lt;br /&gt;
&lt;br /&gt;
See also [[:Category: Mobs |Mobs]], [[:Category: Objects |Objects]], and [[:Category: Rooms |Rooms]].&lt;br /&gt;
&lt;br /&gt;
== Area Summary ==&lt;br /&gt;
{|  class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Area Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Min Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Max Level'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Builder'''&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Abbaye Du Livre|Abbaye Du Livre]] ([[Abbaye Du Livre Map|Map]]) ||51||51||Setielc&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Abishai's Pass|Abishai's Pass]] ([[Abishai's Pass Map|Map]]) ||51||51||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Abyss|Abyss]] ([[Abyss Map|Map]])||48||50||Slinky&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Accursed Lands|Accursed Lands]] ||125||125||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map|Map]])||51||51||Ibn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Airscape|Airscape]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Airways  |Airways  ]] ([[Airways Map|Map]])||14||19||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Akrikto's Farm|Akrikto's Farm]] ([[Akrikto's Farm Map|Map]])||51||51||Kreathr&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Alien Hive|Alien Hive]] ([[Alien Hive Map|Map]])||51||51||Snikt&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Alpha Thule  |Alpha Thule  ]] ([[Alpha Thule Map|Map]]) ||51||51||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ancient Bronze Wyrm|Ancient Bronze Wyrm]] ([[Ancient Bronze Wyrm Map|Map]])||51||51||Weedz&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Antharia|Antharia]] ([[Antharia Map|Map]])||41||51||Amadeus&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Antharia Zoo  |Antharia Zoo  ]] ([[Antharia Zoo Map|Map]])||45||51||Ducer&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Apocalypse|Apocalypse]] ([[Apocalypse Map|Map]])||51||51||Mega&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Arx Nivea|Arx Nivea]] ||51||51||Iktinos&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ascension |Ascension ]] ||125||125||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ascension Woods|Ascension Woods]] ([[Ascension Woods Map|Map]])||10||15||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Astral Invasion |Astral Invasion ]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Astral Plane|Astral Plane]] ||125||125||Andi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Avatar Mudschool|Avatar Mudschool]] ([[Avatar Mudschool Map|Map]])||1||1||Darii&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Azure Citadel |Azure Citadel ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Azure Fortress|Azure Fortress]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Azure Legend Bastion  |Azure Legend Bastion  ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Azure Legend Keep|Azure Legend Keep]] ||250||250||Noltano&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Azure Legend Plain|Azure Legend Plain]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Azure Legend Strands  |Azure Legend Strands  ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Azure Legend Tower|Azure Legend Tower]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Barrier Wastes|Barrier Wastes]] ([[Barrier Wastes Map|Map]])||23||28||Aeryn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Battleground  |Battleground  ]] ([[Battleground Map|Map]])||51||51||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bloodsong Island|Bloodsong Island]] ([[Bloodsong Island Map|Map]])||51||51||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Borley Manor  |Borley Manor  ]] ([[Borley Manor Map|Map]])||51||51||Chovak&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Brothers Grimm |Brothers Grimm ]] ([[Brothers Grimm Map|Map]])||12||18||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Carnival |Carnival ]] ([[Carnival Map|Map]])||3||10||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Catacombs Of Solace|Catacombs Of Solace]] ([[Catacombs Of Solace Map|Map]])||21||25||Dani&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cathracharraig |Cathracharraig ]] ([[Cathracharraig Map|Map]])||40||51||Scevine&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cavern Of ManyJaws|Cavern Of ManyJaws]] ([[Cavern Of ManyJaws Map|Map]])||40||46||Mirlion&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cavern Of The Fates|Cavern Of The Fates]] ([[Cavern Of The Fates Map|Map]]) ||51||51||Hamlet&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Caves Of Ancient Evil|Caves Of Ancient Evil]] ([[Caves Of Ancient Evil Map|Map]])||35||40||Frelghr&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Centaur Camp|Centaur Camp]] ([[Centaur Camp Map|Map]])||10||15||Cerdwyn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Centaur Hollow|Centaur Hollow]] ([[Centaur Hollow Map|Map]])||20||20||Yaxche&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cinderheim|Cinderheim]] ||125||125||Mimir&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Citadel Arcadia |Citadel Arcadia ]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Citadel Of Arcanists |Citadel Of Arcanists ]] ([[Citadel Of Arcanists Map|Map]])||45||51||Oltor&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Coven|Coven]] ([[Coven Map|Map]])||25||35||Lok&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Crescent Bog|Crescent Bog]] ([[Crescent Bog Map|Map]])||25||35||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cryptid Hollow|Cryptid Hollow]] ([[Cryptid Hollow Map|Map]])||20||25||Ibn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Crystalmir Lake|Crystalmir Lake]] ([[Crystalmir Lake Map|Map]])||5||15||Strahd&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cult Of Bonk|Cult Of Bonk]] ([[Cult Of Bonk Map|Map]])||2||4||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Daingean Machadae|Daingean Machadae]] ([[Daingean Machadae Map|Map]])||51||51||Scevine&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dark Castle|Dark Castle]] ([[Dark Castle Map|Map]])||51||51||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dark Fae Tower|Dark Fae Tower]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dark Pyramid|Dark Pyramid]] ||125||125||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Darklin Hole  |Darklin Hole  ]] ([[Darklin Hole Map|Map]])||10||15||Pliny&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Deephome|Deephome]] ([[Deephome Map|Map]])||13||20||Copycat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Deepways  |Deepways  ]] ([[Deepways Map|Map]])||51||51||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Defender's Graveyard |Defender's Graveyard ]] ([[Defender's Graveyard Map|Map]])||35||40||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Demi-Plane Of Dread   |Demi-plane Of Dread   ]] ||125||125||Mal&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Descent To Hell|Descent to Hell]] ([[Descent To Hell Map|Map]])||25||50||S&amp;amp;M&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Desecrated Monastery|Desecrated Monastery]] ([[Desecrated Monastery Map|Map]])||51||51||Florian&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Desiccated Farmland   |Desiccated Farmland   ]] ([[Desiccated Farmland Map|Map]])||28||33||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Diplomatic Corps|Diplomatic Corps]] ([[Diplomatic Corps Map|Map]]) ||10||50||Kasab&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Downward Spiral|Downward Spiral]] ([[Downward Spiral Map|Map]])||40||50||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dragon Crypt |Dragon crypt ]] ([[Dragon Crypt Map|Map]])||51||51||GTMP&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dragon's Atoll|Dragon's Atoll]] ([[Dragon's Atoll Map|Map]])||51||51||S.Heart&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dream Steppes|Dream Steppes]] ([[Dream Steppes Map|Map]])||51||51||Masamun&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Drow Armory|Drow Armory]] ([[Drow Armory Map|Map]])||37||43||Roxy&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Drow Trials  |Drow Trials  ]] ([[Drow Trials Map|Map]])||40||46||S.Heart&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Duergar Stronghold   |Duergar Stronghold   ]] ([[Duergar Stronghold Map|Map]])||15||27||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarven Catacombs|Dwarven Catacombs]] ([[Dwarven Catacombs Map|Map]])||15||26||Raff&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarven Day Care|Dwarven Day Care]] ([[Dwarven Day Care Map|Map]])||3||5||Sandman&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elemental Valley|Elemental Valley]] ([[Elemental Valley Map|Map]])||6||7||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elven Foothills|Elven Foothills]] ([[Elven Foothills Map|Map]])||10||20||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Enchantment Of The Shades|Enchantment Of The Shades]] ([[Enchantment Of The Shades Map|Map]])||24||30||Viz&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Eragora Walkways|Eragora Walkways]] ([[Eragora Walkways Map|Map]])||51||51||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Erisian Temple |Erisian Temple ]] ([[Erisian Temple Map|Map]])||35||50||Eldritc&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Exploration Outpost |Exploration Outpost ]] ([[Exploration Outpost Map|Map]])||51||51||Ginta&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Fantasy Forest|Fantasy Forest]] ([[Fantasy Forest Map|Map]])||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Fewmaster's Folly|Fewmaster's Folly]] ([[Fewmaster's Folly Map|Map]])||8||9||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Firerealm Proper|Firerealm]] ||125||125||Ducer&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Fizzdop's Lair|Fizzdop's Lair]] ([[Fizzdop's Lair Map|Map]])||5||11||Sunfire&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Flipside Altar   |Flipside Altar   ]] ([[Flipside Altar Map|Map]])||36||39||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Forbidden Wasteland   |Forbidden Wasteland   ]] ||125||125||Mim&amp;amp;Mel&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Forgotten One|Forgotten One]] ([[Forgotten One Map|Map]])||42||48||Yoyo&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Fortress Of Kra |Fortress Of Kra ]] ([[Fortress Of Kra Map|Map]]) ||51||51||Kerrin&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Frontier Outpost |Frontier Outpost ]] ([[Frontier Outpost Map|Map]])||18||22||Copycat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Frozen Court|Frozen Court]] ([[Frozen Court Map|Map]])||35||41||Seifer&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Frozen Wastes|Frozen Wastes]] ([[Frozen Wastes Map|Map]])||51||51||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Fungal Forest|Fungal Forest]] ([[Fungal Forest Map|Map]])||51||51||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Game|Game]] ([[Game Map|Map]])||51||51||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Garden|Garden]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Gem Of Destiny |Gem Of Destiny ]] ([[Gem Of Destiny Map|Map]])||40||42||Kendig&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Githzerai Keep |Githzerai Keep ]] ||125||125||Silence&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Githzerai Tower|Githzerai Tower]] ([[Githzerai Tower Map|Map]])||42||51||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Glyntaff Pass|Glyntaff Pass]] ([[Glyntaff Pass Map|Map]])||51||51||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Goblin Caverns |Goblin Caverns ]] ([[Goblin Caverns Map|Map]])||4||10||Taion&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Goblin Pass  |Goblin Pass  ]] ([[Goblin Pass Map|Map]])||4||5||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Golden Citadel|Golden Citadel]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Golden Fortress |Golden Fortress ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Golden Legend Bastion |Golden Legend Bastion ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Golden Legend Keep|Golden Legend Keep]] ||250||250||Noltano&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Golden Legend Plain   |Golden Legend Plain   ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Golden Legend Strands |Golden Legend Strands ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Golden Legend Tower   |Golden Legend Tower   ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Gorn's Anchor|Gorn's Anchor]] ([[Gorn's Anchor Map|Map]])||42||46||Neyne&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Graves Of Reveria |Graves Of Reveria ]] ([[Graves Of Reveria Map|Map]])||51||51||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Graw Akkuurattaan|Graw Akkuurattaan]] ([[Graw Akkuurattaan Map|Map]])||18||23||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Great Divide|Great Divide]] ([[Great Divide Map|Map]])||51||51||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Greed's Gallows|Greed's Gallows]] ([[Greed's Gallows Map|Map]])||51||51||Yoyo&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Grunka's Kombat Skool|Grunka's Kombat Skool]] ([[Grunka's Kombat Skool Map|Map]])||7||11||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling's Paradise |Halfling's Paradise ]] ([[Halfling's Paradise Map|Map]])||51||51||MEKRiTH&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling Tunnels|Halfling Tunnels]] ([[Halfling Tunnels Map|Map]])||51||51||Jakkbam&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Hall Of Justice|Hall Of Justice]] ([[Hall Of Justice Map|Map]])||51||51||Santana&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Hall Of Warriors |Hall Of Warriors ]] ([[Hall Of Warriors Map|Map]])||51||51||Ragnaro&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Hamlet Of Kreigstadt |Hamlet Of Kreigstadt ]] ([[Hamlet Of Kreigstadt Map|Map]])||45||51||Dorsai&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Haunted Forest|Haunted Forest]] ([[Haunted Forest Map|Map]])||35||51||AsaMaro&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Healing Springs |Healing Springs ]] ([[Healing Springs Map|Map]])||51||51||Delia&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Heather Flats|Heather Flats]] ([[Heather Flats Map|Map]])||10||15||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Helikon Tower   |Helikon Tower   ]] ([[Helikon Tower Map|Map]])||51||51||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Hero Quest|Hero Quest]] ([[Hero Quest Map|Map]]) ||51||51||DaWiz&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Highways/Great Wall|Highways/Great Wall]] ([[Highways/Great Wall Map|Map]])||5||12||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Hospice Refugee Camp |Hospice Refugee Camp ]] ([[Hospice Refugee Camp Map|Map]])||17||22||Kerr&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:House Of Bandu|House Of Bandu]] ||125||125||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:House Of Beasts  |House Of Beasts  ]] ([[House Of Beasts Map|Map]])||45||50||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:House Of Stone|A House Of Stone]] ([[House Of Stone Map|Map]])||43||45||Pico&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Hunting|Hunting]] ([[Hunting Map|Map]])||51||51||Arundel&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Iceways  |Iceways  ]] ([[Iceways Map|Map]])||35||40||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Icewolf|Icewolf]] ([[Icewolf Map|Map]])||40||51||Crowe&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Idolatry Of Lloth |Idolatry Of Lloth ]] ([[Idolatry Of Lloth Map|Map]])||51||51||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Igecsoz |Igecsoz ]] ([[Igecsoz Map|Map]])||17||51||Arundel&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Island Of The Lost|Island Of The Lost]] ([[Island Of The Lost Map|Map]])||51||51||Meldur&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Island Of Utami|Island Of Utami]] ([[Island Of Utami Map|Map]])||25||40||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Isle Of NaamBres'Shho|Isle Of NaamBres'Shho]] ([[Isle Of NaamBres'Shho Map|Map]])||51||51||Pico&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Kingdom Of The Willows|Kingdom Of The Willows]] ([[Kingdom Of The Willows Map|Map]])||20||25||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Korred Grove |Korred Grove ]] ([[Korred Grove Map|Map]])||25||35||Copycat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Kzinti Outpost |Kzinti Outpost ]] ([[Kzinti Outpost Map|Map]])||41||51||Copycat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Laboratory Of Chalmus|Laboratory Of Chalmus]] ([[Laboratory Of Chalmus Map|Map]])||20||25||Waite&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Labyrinth Of Bo'vul   |Labyrinth Of Bo'vul   ]] ||125||125||Odin&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Labyrinth Of Despair |Labyrinth Of Despair ]] ([[Labyrinth Of Despair Map|Map]])||45||49||Chuft&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Lair Of Shyu'Yao|Lair Of Shyu'Yao]] ([[Lair Of Shyu'Yao Map|Map]])||51||51||Myc&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Lake Of Tears|Lake Of Tears]] ([[Lake Of Tears Map|Map]]) ||51||51||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Lake Triumph |Lake Triumph ]] ([[Lake Triumph Map|Map]])||25||30||Copycat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Land Of The Fire Newts|Land Of The Fire Newts]] ([[Land Of The Fire Newts Map|Map]])||7||15||Nirrad&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Legendary Labratory   |Legendary Labratory   ]] ||250||250||Dalthan&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:LeMans Vineyard  |LeMans Vineyard  ]] ([[LeMans Vineyard Map|Map]])||35||40||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Lizard Island|Lizard Island]] ([[Lizard Island Map|Map]])||51||51||Flinn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Lloth's Peak |Lloth's Peak ]] ([[Lloth's Peak Map|Map]])||23||30||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Lord Audis' Villa|Lord Audis' Villa]] ([[Lord Audis' Villa Map|Map]])||50||51||Vorak&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Lord Mud School|Lord Mud School]] ||125||125||Vorak&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Meadow|Meadow]] ([[Meadow Map|Map]])||1||4||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Memory Lane   |Memory Lane   ]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mervue |Mervue ]] ([[Mervue Map|Map]])||23||30||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Midgaard|Midgaard]] ([[Midgaard Map|Map]])||15||35||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Midgaard Country|Midgaard Country]] ([[Midgaard Country Map|Map]])||15||20||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mob Factory  |Mob Factory  ]] ([[Mob Factory Map|Map]])||3||6||Revised&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moonbay Village |Moonbay Village ]] ([[Moonbay Village Map|Map]])||51||51||Ginta&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moose Lodge  |Moose Lodge  ]] ([[Moose Lodge Map|Map]])||20||50||Sancti&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Morgan Vale  |Morgan Vale  ]] ([[Morgan Vale Map|Map]])||10||20||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Morte Vallta|Morte Vallta]] ([[Morte Vallta Map|Map]])||51||51||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moss Village|Moss Village]] ([[Moss Village Map|Map]])||15||20||Becky&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mountain Of Madness   |Mountain Of Madness   ]] ||125||125||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mountain Tunnels|Mountain Tunnels]] ([[Mountain Tunnels Map|Map]])  ||51||51||Doolen&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mt Durr|Mt Durr]] ([[Mt Durr Map|Map]])||20||25||Jaron&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Murky Lair |Murky Lair ]] ([[Murky Lair Map|Map]])||4||6||Frey&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Museum   |Museum   ]] ([[Museum Map|Map]])||25||40||Marat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mushroom Caves   |Mushroom Caves   ]] ([[Mushroom Caves Map|Map]])||5||9||PsyCrow&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Necromancer's Tower   |Necromancer's Tower   ]] ([[Necromancer's Tower Map|Map]])||51||51||Crowe&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Necropolis|Necropolis]] ([[Necropolis Map|Map]])||51||51||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Neraka |Neraka ]] ([[Neraka Map|Map]])||51||51||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Nocte Abbey  |Nocte Abbey  ]] ([[Nocte Abbey Map|Map]])||25||35||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:North Of Ofcol |North Of Ofcol ]] ([[North Of Ofcol Map|Map]])||46||48||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Nothing |Nothing ]] ||125||125||Pliny&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Nubrius|Nubrius]] ([[Nubrius Map|Map]])||18||32||Draeger&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Oak Circle   |Oak Circle   ]] ([[Oak Circle Map|Map]])||8||10||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Obelische Caverns|Obelische Caverns]] ([[Obelische Caverns Map|Map]]) ||51||51||Towner&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Obsidian Arena; Floor|Obsidian Arena; Floor]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Obsidian Arena; Stands|Obsidian Arena; Stands]]||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Odevar Hills  |Odevar Hills  ]] ([[Odevar Hills Map|Map]])||18||25||Pulse&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ofcol Refugee Camp|Ofcol Refugee Camp]] ([[Ofcol Refugee Camp Map|Map]])||25||30||Kerr&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Olympic Grounds |Olympic Grounds ]] ([[Olympic Grounds Map|Map]])||51||51||Aren&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Orkenhome|Orkenhome]] ([[Orkenhome Map|Map]])||23||29||Teneaos&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Orphanage|Orphanage]] ([[Orphanage Map|Map]])||4||8||Jaron&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Outland |Outland ]] ||125||125||Snikt&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Outsiders|Outsiders]] ([[Outsiders Map|Map]])||14||17||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Padmasa |Padmasa ]] ([[Padmasa Map|Map]])||51||51||Mega&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Pantheon Courtyard   |Pantheon Courtyard   ]] ([[Pantheon Courtyard Map|Map]])||3||7||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Paradise Point |Paradise Point ]] ([[Paradise Point Map|Map]])||27||32||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Pariah's Paradise|Pariah's Paradise]] ([[Pariah's Paradise Map|Map]])||51||51||Scevine&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Patriarchs' Gulch|Patriarchs' Gulch]] ||125||125||Mimir&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Petting Zoo  |Petting Zoo  ]] ([[Petting Zoo Map|Map]])||4||7||Xanth&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Pirate Ship|Pirate Ship]] ([[Pirate Ship Map|Map]])||25||35||Bayonet&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Pits Of Blood And Chain|Pits Of Blood And Chain]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Planar Nexus  |Planar Nexus  ]] ||250||250||Pulse&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Plane Of Water|Plane Of Water]] ||125||125||Crowe&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Pyrrus Island|Pyrrus Island]] ([[Pyrrus Island Map|Map]])||51||51||Kenji&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Qanza Prairie |Qanza Prairie ]] ([[Qanza Prairie Map|Map]])||10||20||Vorak&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Qass Tomb|Qass Tomb]] ([[Qass Tomb Map|Map]])||15||20||S.Heart&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Quarries and Mines|Quarries and Mines]] ([[Quarries and Mines Map|Map]])||51||51||Moir&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Reckoning |Reckoning ]] ||125||125||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Red Dragon's Lair|Red Dragon's Lair]] ([[Red Dragon's Lair Map|Map]])||51||51||Thandor&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Redtooth's Isle|Redtooth's Isle]] ([[Redtooth's Isle Map|Map]])||51||51||Imij&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rhuien Forest |Rhuien Forest ]] ([[Rhuien Forest Map|Map]])||51||51||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Riddles Of The Sands |Riddles Of The Sands ]] ([[Riddles Of The Sands Map|Map]])||42||44||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rietta's Wonders|Rietta's Wonders]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:River Folk|River Folk]] ([[River Folk Map|Map]])||18||23||Cerdwyn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:River Tunnels|River Tunnels]] ([[River Tunnels Map|Map]])||5||10||Mega&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rivers Of Avatar|Rivers Of Avatar]] ([[Rivers Of Avatar Map|Map]])||10||15||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Royal Midgaard Library|Royal Midgaard Library]] ([[Royal Midgaard Library Map|Map]])||15||25||Cerdwyn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ruined Lairs |Ruined Lairs ]] ([[Ruined Lair Introduction Map|Map]])||51||51||Noltano&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ruins Of Keresh|Ruins Of Keresh]] ([[Ruins Of Keresh Map|Map]])||12||18||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ruins Of Reveria |Ruins Of Reveria ]] ([[Ruins Of Reveria Map|Map]])||25||25||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ruins Of Westwood|Ruins Of Westwood]] ([[Ruins Of Westwood Map|Map]])||10||15||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S.S. Mutgar|S.S. Mutgar]] ([[S.S. Mutgar Map|Map]])||10||15||Timond&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S.S. Scurvy  |S.S. Scurvy  ]] ([[S.S. Scurvy Map|Map]])||21||35||Mega&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sableroix Manor|Sableroix Manor]] ([[Sableroix Manor Map|Map]])||8||12||Cerdwyn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Saint Of The Blade Temple|Saint Of The Blade Temple]] ([[Saint Of The Blade Temple Map|Map]])||51||51||Nabil&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sarphyre's Court|Sarphyre's Court]] ([[Sarphyre's Court Map|Map]])||10||15||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sea Of Strayed Hopes |Sea Of Strayed Hopes ]] ([[Sea Of Strayed Hopes Map|Map]])||16||35||Ducer&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Secrets Of The Shrine|Secrets Of The Shrine]] ([[Secrets Of The Shrine Map|Map]])||35||41||Masamun&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sem Vida |Sem Vida ]] ([[Sem Vida Map|Map]])||51||51||Ctibor&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Senex Operis |Senex Operis ]] ([[Senex Operis Map|Map]])||18||25||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Serpent Weyr |Serpent Weyr ]] ([[Serpent Weyr Map|Map]])||51||51||Copycat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shadow Forest|Shadow Forest]] ([[Shadow Forest Map|Map]])||35||40||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shadow Keep   |Shadow Keep   ]] ([[Shadow Keep Map|Map]])||51||51||Quietus&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shashwat Nisha|Shashwat Nisha]] ([[Shashwat Nisha Map|Map]])||51||51||Teneaos&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shiftwatch Orb|Shiftwatch Orb]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shizaga's Temple|Shizaga's Temple]] ([[Shizaga's Temple Map|Map]])||30||35||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shogun|Shogun]] ([[Shogun Map|Map]])||51||51||Weedz&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Shunned World|Shunned World]] ||125||125||Zahri&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silent Sphinx|Silent Sphinx]] ||125||125||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silmavar Labyrinth   |Silmavar Labyrinth   ]] ([[Silmavar Labyrinth Map|Map]])||51||51||Draeger&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silver Citadel|Silver Citadel]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silver Fortress |Silver Fortress ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silver Legend Bastion |Silver Legend Bastion ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silver Legend Keep|Silver Legend Keep]] ||250||250||Noltano&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silver Legend Plain   |Silver Legend Plain   ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silver Legend Strands |Silver Legend Strands ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Silver Legend Tower   |Silver Legend Tower   ]] ||250||250||Nol.Pul&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sir Michael's Stronghold|Sir Michael's Stronghold]] ([[Sir Michael's Stronghold Map|Map]])||51||51||Nemisis&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Solomon's Treasure   |Solomon's Treasure   ]] ([[Solomon's Treasure Map|Map]])||30||35||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Soulchar Desolation   |Soulchar Desolation   ]] ||125||125||Skorn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sphynx Gate |Sphynx Gate ]] ([[Sphynx Gate Map|Map]])||51||51||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Spirit Forge|Spirit Forge]] ||125||125||Imij&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Stonehall|Stonehall]] ([[Stonehall Map|Map]])||5||15||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Storm Canyon|Storm Canyon]] ([[Storm Canyon Map|Map]])||51||51||Pulse&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Stormkeep|Stormkeep]] ([[Stormkeep Map|Map]])||51||51||Crowe&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Summoning |Summoning ]] ([[Summoning Map|Map]]) ||51||51||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sun Cabal|Sun Cabal]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sun God Altar |Sun God Altar ]] ([[Sun God Altar Map|Map]])||51||51||WntRose&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tainted Isle|Tainted Isle]] ([[Tainted Isle Map|Map]]) ||51||51||Wiseman&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tarterus|Tarterus]] ||125||125||Kylara&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Temple Of Gorn|Temple Of Gorn]] ([[Temple Of Gorn Map|Map]])||25||30||Odin&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Temple Of Midgaard   |Temple Of Midgaard   ]] ([[Temple Of Midgaard Map|Map]])||20||35||Cerdwyn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Temple Of The Council |Temple Of The Council ]] ||125||125||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Temple Of Utami  |Temple Of Utami  ]] ([[Temple Of Utami Map|Map]])||51||51||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Temple Spires|Temple Spires]] ([[Temple Spires Map|Map]])||25||30||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Thieves' Haunt |Thieves' Haunt ]] ([[Thieves' Haunt Map|Map]])||35||42||Rangor&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Thorngate|Thorngate]] ||125||125||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Thorngate Keep|Thorngate Keep]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Thrall Swamp|Thrall Swamp]] ([[Thrall Swamp Map|Map]])||17||23||KayeOss&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tiureess|Tiureess]] ([[Tiureess Map|Map]])||23||28||Izanagi&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tortuga Cay|Tortuga Cay]] ([[Tortuga Cay Map|Map]])||51||51||Ducer&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tortured Terrain|Tortured Terrain]] ([[Tortured Terrain Map|Map]])||40||45||Luni&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tower Of The Ancient Drow|Tower Of The Ancient Drow]] ([[Tower Of The Ancient Drow Map|Map]])||33||39||Storr&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Town Of Solace|Town Of Solace]] ([[Town Of Solace Map|Map]])||5||18||Strahd&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Transfigured Forest  |Transfigured Forest  ]] ([[Transfigured Forest Map|Map]])||51||51||Pulse&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Trials Of Zin|Trials Of Zin]] ([[Trials Of Zin Map|Map]])||40||50||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tssasskkas's Lair|Tssasskkas's Lair]] ([[Tssasskkas's Lair Map|Map]]) ||51||51||S.Heart&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Tul-Sith's Hospice      |Tul-Sith's Hospice      ]] ([[Tul-Sith's Hospice Map|Map]])||17||22||Cerdwyn&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Typhus|Typhus]] ([[Typhus Map|Map]])||51||51||Striper&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Under The Stars |Under The Stars ]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Underway Tunnels |Underway Tunnels ]] ([[Underway Tunnels Map|Map]])||6||12||Copycat&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Undrehand|Undrehand]] ([[Undrehand Map|Map]])||15||18||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Unravelling |Unravelling ]] ||125||125||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Valley Of The Dogs   |Valley Of The Dogs   ]] ([[Valley Of The Dogs Map|Map]])||5||10||Kariya&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Valley Of The Sun|Valley Of The Sun]] ([[Valley Of The Sun Map|Map]])||45||47||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Veil Of Ecstasy   |Veil Of Ecstasy   ]] ([[Veil Of Ecstasy Map|Map]])||51||51||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Verdant Isle|Verdant Isle]] ([[Verdant Isle Map|Map]])||51||51||Jaromil&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Village Of Gnimh|Village Of Gnimh]] ([[Village Of Gnimh Map|Map]])||5||10||Nadreck&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Village Orchard|Village Orchard]] ([[Village Orchard Map|Map]])||3||5||Xeon&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Walking Woods|Walking Woods]] ([[Walking Woods Map|Map]])||15||20||Neyne&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Wamphyri Aerie|Wamphyri Aerie]] ([[Wamphyri Aerie Map|Map]])||45||51||Revised&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Waterfall Cave |Waterfall Cave ]] ([[Waterfall Cave Map|Map]])||33||39||Niki&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Wayside|Wayside]] ([[Wayside Map|Map]])||2||5||Dev&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Weeping  |Weeping  ]] ([[Weeping Map|Map]])||6||10||Yevaud&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Westwood|Westwood]] ([[Westwood Map|Map]])||10||20||Vorak&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Westwood Outlook|Westwood Outlook]] ([[Westwood Outlook Map|Map]])||15||18||Quidt&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Wildwood |Wildwood ]] ([[Wildwood Map|Map]])||20||40||Crom&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Witch's Forest|Witch's Forest]] ([[Witch's Forest Map|Map]])||5||10||Minx&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:World Of Stone|World Of Stone]] ||125||125||Crowe&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Zin's Hall Of Oddities|Zin's Hall Of Oddities]] ([[Zin's Hall Of Oddities Map|Map]])||35||35||Dev&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Arx_Nivea_Map&amp;diff=47967</id>
		<title>Category:Arx Nivea Map</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Arx_Nivea_Map&amp;diff=47967"/>
		<updated>2012-11-10T14:47:06Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Adding various pages and information regarding new area Arx Nivea.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #888888; background: #EEEEEE;&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| align=center |&amp;lt;FONT COLOR=&amp;quot;88888888&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Please do not post any maps of this area online.  See the [[Category_talk:Arx_Nivea|talk page]] for details.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Several maps of this area may be found in the area, though it is intended that players simply familiarise themselves with the layout of the rooms by exploring the area for themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arx_Nivea]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Dark_Acolyte_Quest&amp;diff=47966</id>
		<title>Dark Acolyte Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Dark_Acolyte_Quest&amp;diff=47966"/>
		<updated>2012-11-10T14:42:03Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Created page with &amp;quot;{| style=&amp;quot;border: 1px solid #33E5F7;&amp;quot; cellpadding=&amp;quot;40&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background:#000000; margin: 1em auto 1em auto; font-family: monospace;&amp;quot; ||&amp;lt;BIG&amp;gt;&amp;lt;BIG&amp;gt;&amp;lt;FONT COLOR= &amp;quot;gr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #33E5F7;&amp;quot; cellpadding=&amp;quot;40&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background:#000000; margin: 1em auto 1em auto; font-family: monospace;&amp;quot;&lt;br /&gt;
||&amp;lt;BIG&amp;gt;&amp;lt;BIG&amp;gt;&amp;lt;FONT COLOR= &amp;quot;green&amp;quot;&amp;gt;&lt;br /&gt;
50 'Dark Acolyte Quest' 'Demonic Intent Quest'&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]{}[)|(]{}[)|(]{}[)|(]{}[)|(]{}[)|(]{}[)|(]{}[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; It can be so hard to walk the path we&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; walk.  So many things seek to pull us&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; from the right way; to tempt us into&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; doing what we know we should not, or&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; stay our hands from doing what we will.&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; I can help you.  I will show you the path.&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; I will take from you that which poisons&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; your soul with doubts, and makes you weak. &amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; Come to Eragora, and seek the temple at&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; Arx Nivea.  I shall be waiting.  If you&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; are worthy, I will make you my acolyte,&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; and perform the rites that will free you.&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt; Free you, not to do that which is &amp;quot;good&amp;quot;,&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;lt;FONT COLOR= &amp;quot;darkgray&amp;quot;&amp;gt;    ... but that which you Know to be Right.&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR= &amp;quot;purple&amp;quot;&amp;gt;(]{}[)|(]{}[)|(]{}[)|(]{}[)|(]{}[)|(]{}[)|(]{}[)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Arx_Nivea]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Nyad_Letter_Quest&amp;diff=47533</id>
		<title>Nyad Letter Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Nyad_Letter_Quest&amp;diff=47533"/>
		<updated>2012-07-08T16:12:49Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Rewrote the main spoiler and added the spoiler-flags.  Added a little information on the possible rewards.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From 'Help Nyad Letter Quest'&lt;br /&gt;
&lt;br /&gt;
 In a round pond surrounded by weeping willows, up in the Elven&lt;br /&gt;
 Foothills, a Nyad frets.  Beneath a nearby mountain, a dark,&lt;br /&gt;
 scuttling menace gathers its strength.&lt;br /&gt;
    &lt;br /&gt;
 The Nyad has worked her magic to seal the driders within their&lt;br /&gt;
 lair, but their witches are working feverishly to break her spells!&lt;br /&gt;
   &lt;br /&gt;
 To make matters worse, a thief has just stolen something which&lt;br /&gt;
 could be used by the driders to destroy her, and Baron Sarphyre &lt;br /&gt;
 seems more worried about the harpy attacks than the driders!&lt;br /&gt;
   &lt;br /&gt;
 Those who wish to help her can hire a tour guide in Stonehall&lt;br /&gt;
 to take them to the Elven Foothills.&lt;br /&gt;
   &lt;br /&gt;
NOTE: This quest was written for players of upto level 19.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text='Spoiler : explicit instructions on how to complete this quest are here.'&amp;gt;&lt;br /&gt;
Perform the following:&lt;br /&gt;
* Go to [[Nyad]] in [[Elven Foothills]].&lt;br /&gt;
* Go: north, north, up, north, north then open the door and east to enter a shaded house.&lt;br /&gt;
* Get the [[Wreath Of Water Lilies]] on the floor.&lt;br /&gt;
* Go west, south, south, down, south, south to return to the nyad.&lt;br /&gt;
* Give the stolen wreath to the nyad.&lt;br /&gt;
* Go north, north, up, north, down, north, east, down, west, west, west to visit [[Baron Amier Sarphyre]].&lt;br /&gt;
* Give the nyad's note the Baron.&lt;br /&gt;
* Get the scrap of paper which falls to the ground.&lt;br /&gt;
* Go east, east, east, up, west, south, up, south, down, south, south, to return to the [[Nyad]].&lt;br /&gt;
* Give the scrap of paper to the nyad.&lt;br /&gt;
* Answer the Nyad's questions by using SHAKE or NOD (note: you will only get one chance to do this).&lt;br /&gt;
* Go north, north, up, north, down, north, east, down, west, west, west to visit [[Baron Amier Sarphyre]] again.&lt;br /&gt;
* Give the letter to the Baron.&lt;br /&gt;
* Go east, east, east, up, west, south, up, south, down, south, south, to return to the [[Nyad]].&lt;br /&gt;
* Give the glyph to the nyad.&lt;br /&gt;
* Enter the nexus she creates.&lt;br /&gt;
* Pick up the (invisible) [[Lock Of Long White Nyad Hair]] (if you are level 18+, if not, you can get it later, even after level 50).&lt;br /&gt;
* There will also be a [[Potion Of Nyad's Kiss]] you can take.&lt;br /&gt;
* If you got a reasonable result for the quest, you will also find a [[Pair Of Weather Worker's Gloves]].&lt;br /&gt;
* If you got a good result from the quest, you will find [[Shimmering Silver Runes]] in the room.&lt;br /&gt;
* Enter nexus created by the nyad.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests In Elven Foothills]]&lt;br /&gt;
[[Category: Quests In Sarphyre's Court]]&lt;br /&gt;
[[Category: Lowmort 11-20 Quests]]&lt;br /&gt;
[[Category: Insignia Quests]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gargoyle_Bracer_Quest&amp;diff=47530</id>
		<title>Gargoyle Bracer Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gargoyle_Bracer_Quest&amp;diff=47530"/>
		<updated>2012-07-08T15:40:29Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: wikified, etc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Gargoyle Bracer Quest continues on from the [[Nyad Letter Quest]] (level 1-19).&lt;br /&gt;
&lt;br /&gt;
After gaining access to the Nyad's bedroom (at the end of the Nyad Letter Quest), you may be able to obtain a lock of her hair (which is invisible), if you are high enough level (level 18) to see it.&lt;br /&gt;
&lt;br /&gt;
* [[Give |Give]] [[Lock Of Long White Nyad Hair |a lock of long white Nyad hair]] to [[Drider Witch |a drider witch]] and receive the [[Gargoyle Bracer |gargoyle bracer]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text='Spoiler : explicit instructions on how to complete this quest (via theft) are here.'&amp;gt;&lt;br /&gt;
To steal the hair (nb. a bit quicker, but this will cause you to get a bad result from the Nyad Quest): &lt;br /&gt;
* Go to [[Baron Amier Sarphyre]] in [[Sarphyre's Court]].&lt;br /&gt;
* Go east, east, north, north to a display case in a crumbling hallway.&lt;br /&gt;
* Inspect / dismantle the trap on the case (this requires a [[rogue]], [[bci]], or [[:Category:Bladedancers]] character of level 22 or above).&lt;br /&gt;
* Pick the lock on the case (this requires a [[rogue]], [[bci]], or [[:Category:Bladedancers]] character of level 1 or above).&lt;br /&gt;
* Get the glyph from the display case.&lt;br /&gt;
* Go east, east, east, up, west, south, up, south, down, south, south, to the [[Nyad]].&lt;br /&gt;
* Give the glyph to the nyad.&lt;br /&gt;
* Enter nexus she creates.&lt;br /&gt;
* Pick up the (invisible) [[Lock Of Long White Nyad Hair]].&lt;br /&gt;
* There will also be a [[Potion Of Nyad's Kiss]] you can take.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests In Elven Foothills]]&lt;br /&gt;
[[Category: Quests In Lloth's Peak]]&lt;br /&gt;
[[Category: Quests In Sarphyre's Court]]&lt;br /&gt;
[[Category: Lowmort 21-30 Quests]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gargoyle_Bracer_Quest&amp;diff=47529</id>
		<title>Gargoyle Bracer Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gargoyle_Bracer_Quest&amp;diff=47529"/>
		<updated>2012-07-08T15:32:26Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: fixing a red link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Gargoyle Bracer Quest continues on from the [[Nyad Letter Quest]] (level 1-19).&lt;br /&gt;
&lt;br /&gt;
After gaining access to the Nyad's bedroom (at the end of the Nyad Letter Quest), you may be able to obtain a lock of her hair (which is invisible), if you are high enough level to see it.&lt;br /&gt;
&lt;br /&gt;
* [[Give |Give]] [[Lock Of Long White Nyad Hair |a lock of long white Nyad hair]] to [[Drider Witch |a drider witch]] and receive the [[Gargoyle Bracer |gargoyle bracer]].&lt;br /&gt;
&lt;br /&gt;
It is possible to do the Gargoyle Bracer quest, if over level 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text='Spoiler : explicit instructions on how to complete this quest (via theft) are here.'&amp;gt;&lt;br /&gt;
To steal the hair (nb. a bit quicker, but this will cause you to get a bad result from the Nyad Quest): &lt;br /&gt;
* Go to [[Baron Amier Sarphyre]] in [[Sarphyre's Court]].&lt;br /&gt;
* Go east, east, north, north to a display case in a crumbling hallway.&lt;br /&gt;
* Inspect / dismantle the trap on the case (this requires a [[rogue]], [[bci]], or [[:Category:Bladedancers]] character of level 22 or above).&lt;br /&gt;
* Pick the lock on the case (this requires a [[rogue]], [[bci]], or [[:Category:Bladedancers]] character of level 1 or above).&lt;br /&gt;
* Get the glyph from the display case.&lt;br /&gt;
* Go east, east, east, up, west, south, up, south, down, south, south, to the [[Nyad]].&lt;br /&gt;
* Give the glyph to the nyad.&lt;br /&gt;
* Enter nexus she creates.&lt;br /&gt;
* Pick up the (invisible) hair.&lt;br /&gt;
* There will also be a potion of Nyad's kiss you can take.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests In Elven Foothills]]&lt;br /&gt;
[[Category: Quests In Lloth's Peak]]&lt;br /&gt;
[[Category: Quests In Sarphyre's Court]]&lt;br /&gt;
[[Category: Lowmort 21-30 Quests]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gargoyle_Bracer_Quest&amp;diff=47528</id>
		<title>Gargoyle Bracer Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gargoyle_Bracer_Quest&amp;diff=47528"/>
		<updated>2012-07-08T15:30:26Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Added spoiler flags to the spoiler.  Reworded the spoiler.  Replaced pp with walking directions.  Added class notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Gargoyle Bracer Quest continues on from the [[Nyad Letter Quest]] (level 1-19).&lt;br /&gt;
&lt;br /&gt;
After gaining access to the Nyad's bedroom (at the end of the Nyad Letter Quest), you may be able to obtain a lock of her hair (which is invisible), if you are high enough level to see it.&lt;br /&gt;
&lt;br /&gt;
* [[Give |Give]] [[Lock Of Long White Nyad Hair |a lock of long white Nyad hair]] to [[Drider Witch |a drider witch]] and receive the [[Gargoyle Bracer |gargoyle bracer]].&lt;br /&gt;
&lt;br /&gt;
It is possible to do the Gargoyle Bracer quest, if over level 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler text='Spoiler : explicit instructions on how to complete this quest (via theft) are here.'&amp;gt;&lt;br /&gt;
To steal the hair (nb. a bit quicker, but this will cause you to get a bad result from the Nyad Quest): &lt;br /&gt;
* Go to [[Baron Amier Sarphyre]] in [[Sarphyre's Court]].&lt;br /&gt;
* Go east, east, north, north to a display case in a crumbling hallway.&lt;br /&gt;
* Inspect / dismantle the trap on the case (this requires a [[rogue]], [[bci]], or [[bladedancer]] character of level 22 or above).&lt;br /&gt;
* Pick the lock on the case (this requires a [[rogue]], [[bci]], or [[bladedancer]] character of level 1 or above).&lt;br /&gt;
* Get the glyph from the display case.&lt;br /&gt;
* Go east, east, east, up, west, south, up, south, down, south, south, to the [[Nyad]].&lt;br /&gt;
* Give the glyph to the nyad.&lt;br /&gt;
* Enter nexus she creates.&lt;br /&gt;
* Pick up the (invisible) hair.&lt;br /&gt;
* There will also be a potion of Nyad's kiss you can take.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests In Elven Foothills]]&lt;br /&gt;
[[Category: Quests In Lloth's Peak]]&lt;br /&gt;
[[Category: Quests In Sarphyre's Court]]&lt;br /&gt;
[[Category: Lowmort 21-30 Quests]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=47520</id>
		<title>User:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=47520"/>
		<updated>2012-07-05T17:54:36Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: Added builder status update to user page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iktinos is a member of the Builder Track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;amp;nbsp;&amp;amp;nbsp;_&amp;amp;nbsp;_&amp;lt;/FONT&amp;gt;&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|########|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&lt;br /&gt;
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:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;______|######|_____&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;,&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A&amp;amp;nbsp;new&amp;amp;nbsp;area&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;r&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;_|_|_|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|_|_|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;/&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;for&amp;amp;nbsp;Eragora&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;V&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;&amp;amp;nbsp;|&amp;amp;nbsp;|##&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;/][\&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;##|&amp;amp;nbsp;|&amp;amp;nbsp;&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;800000&amp;quot;&amp;gt;|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;006400&amp;quot;&amp;gt;@@@@@@&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;000000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;is&amp;amp;nbsp;on&amp;amp;nbsp;its&amp;amp;nbsp;way!&lt;br /&gt;
:&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwww&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;696969&amp;quot;&amp;gt;|][|&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;CD5C5C&amp;quot;&amp;gt;#&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;9ACD32&amp;quot;&amp;gt;wwwwwwwwwwwwwwww&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Builder Team]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=46584</id>
		<title>User:Iktinos</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Iktinos&amp;diff=46584"/>
		<updated>2012-02-05T13:30:44Z</updated>

		<summary type="html">&lt;p&gt;Iktinos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iktinos is a member of the Builder Track.&lt;br /&gt;
&lt;br /&gt;
[[Category:Builder Team]]&lt;/div&gt;</summary>
		<author><name>Iktinos</name></author>
		
	</entry>
</feed>