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	<updated>2026-04-04T07:30:39Z</updated>
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	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Sem_Vida&amp;diff=47728</id>
		<title>Category:Sem Vida</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Sem_Vida&amp;diff=47728"/>
		<updated>2012-09-11T14:29:05Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: added column to my table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Balance must come to all things. The rampant growth of the living vegetation on the surface of this bountiful island has allowed death to be just as prolific in its underbelly. The rich life force flourishing above has made for an irresistible banquet for those whose power comes from feeding upon it.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Ctibor&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon |Aelmon]]: ???.&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: nexus from [[Ailantuhus]] to group mates, but you cannot portal or teleport directly.&lt;br /&gt;
&lt;br /&gt;
From little crab, s, e, n, e, n to get to Verdant Isle (A lonely beach).  A thorny vine is hidden, wanders, and backstabs (but if you've been to Verdant Isle you know this). From the entrance, you will reach Sem Vida if you hug the eastern coastline:  neesennenwnwnnend&lt;br /&gt;
&lt;br /&gt;
(or nenn to the overgrown shack, and then nenen to the down exit).&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
* [[:Category:Verdant Isle|Verdant Isle]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
Sem Vida is no-hog and no-quit. Splinter arrows do no damage. You venture down to the first level &amp;quot;Below the island&amp;quot; and are on the western edge of a grid. From there you can find exits down in the NW and SE corner to an underwater level (A Watery Grave) or find stairs leading up to another level (Buried Alive) in the NE and SW corner. Those levels are each approximately a 3x3 grid but with exits that loop back around. Using markers or coins can help you keep your bearings. It can get swarmy fast. When leading it helps to look right before moving to make sure a mob hasn't drifted in. On the first level is [[Ludvik the Lich]] occupying the center (visible on scan). There are a few single exit alcoves that aren't safe but may be better places to rest and regroup a little.&lt;br /&gt;
&lt;br /&gt;
The room change according to whether the &amp;quot;tide ebbs&amp;quot; or not. If you have the misfortune to die in a room and it changes, you will have to wait for the rooms to change again - which can take a while. It's not clear if we can trigger the change somehow.&lt;br /&gt;
&lt;br /&gt;
Someone can pretty this up if they want.  You can change the area condition by killing mobs.  You have to kill mobs in a certain section to get the desired area condition.  These notes I took were from back in April so I forgets which mobs trigger which message.&lt;br /&gt;
(message on the table below means you must see this area message to gain access to that room.  Directions start below Ailantuhus.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Directions&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Message&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Room Name&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Boss Mob&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Items/Affects/Specials&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;7%&amp;quot;&amp;gt;esuwsu&lt;br /&gt;
    &amp;lt;br /&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;6%&amp;quot;&amp;gt;stench&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;16%&amp;quot;&amp;gt;An Ashy Cinerarium&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;43%&amp;quot;&amp;gt;The wight draws in life from everything around it.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;28%&amp;quot;&amp;gt;glowing arm bone(keyword ulna, staff 4x heal)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;esuwsu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;salt&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Charnal Hypogeum&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;(revenant)A corpse bursts out of the ground, sensing the living nearby&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ashes&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3enuneu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;stench&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Dusty Dolmen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;(draugr)A horned helm apparition hovers over a mound.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5x fizora (mob casts deathfield)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3enuneu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;salt&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Dusty Loculus&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;(ghoul)A shabby looking humanoid is gnawing on a femur.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; Removes anti magic from ludvik's room&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3esdesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ripetide&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#00FFFF&amp;quot;&amp;gt;A Flooded Hypogeum&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Somehow this huge skeletal shark is still able to swim.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;causes sphere of silence when tail swish&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3esdesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ebb&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#00FFFF&amp;quot;&amp;gt;A Flooded Sepulcher&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;It's tentacles start to twitch as a giant squid comes back to life.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2 triple heal eyes (poison palm technique)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;endesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ripetide&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#00FFFF&amp;quot;&amp;gt;Watery Dolmen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;More bone than skin is left on this hydra head.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;death and decay(sneak/move about body)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;endesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ebb&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#00FFFF&amp;quot;&amp;gt;Watery Loculus&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A giant crab shell scuttles about.&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Skin for armor (-1 hr than ultimoose with -5 ac)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note that you can not scent or linkrefresh here. To linkrefresh, you need to go up from the entrance into [[:Category: Verdant Isle| Verdant Isle]].&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
There are 4 types of regular mobs:&lt;br /&gt;
&lt;br /&gt;
* Spectres (on scan as apparitions)&lt;br /&gt;
* Wraiths (on scan as various players, often shown as drowning)&lt;br /&gt;
* Ghosts (on scan mostly as ghosts and spirits)&lt;br /&gt;
* Rats (only in the main area, where Ludvik is)&lt;br /&gt;
&lt;br /&gt;
There is also a mob of zombies (corpse animator) wandering about. When you kill a mob of zombies, you hear the sound of rubble tumbling. Not sure what this is supposed to signify.&lt;br /&gt;
&lt;br /&gt;
=== Sub-Bosses ===&lt;br /&gt;
There are 8 sub-bosses, 2 each in every portion of the area. As you kill more and more sub-bosses, you weaken Ludvik and make him easier to kill.&lt;br /&gt;
&lt;br /&gt;
* SW up (Buried Alive) - This level contains an up exit to A Charnal Hypogeum room ([[Revenant|The revenant]], lvl 85). Or you might find an up exit to An Ashy Cinerareum ([[Wight]], lvl 85 with three [[Crawling Arm|crawling arms]], lvl 80).&lt;br /&gt;
&lt;br /&gt;
* NE up (Buried Alive) - A [[Ghoul]] hangs out in A Dusty Loculus. There is also a hidden up exit (visible to a rog with alertness) which needs to be picked to get to the [[Draugr]]. The door cannot be bashdoor-ed.&lt;br /&gt;
&lt;br /&gt;
* NW down (Watery Grave) - There is a room with a sturdy metal grate welded in the ceiling with an unpickable lock (needs to be bashdoor-ed) leading to a Watery Dolmen room containing the [[Hydra]] which carries ([[Death And Decay]]). The up exit is hidden but visible to a rog with alertness. There is also an up exit to a Watery Loculus room where a crab (lvl 75) has been spotted (up exit only shows up when tide ebbs).&lt;br /&gt;
&lt;br /&gt;
* SE down (Watery Grave) - A Flooded Sepulcher up exit is where [[The animated squid]] (lvl 85) has been seen. Or you may find a hidden closed up exit with an odd glow to it. The shark has been spotted on this level in A Flooded Hypogeum (keep your eyes open for a barrier of magic on the ground).&lt;br /&gt;
&lt;br /&gt;
The sub-bosses will not repop when killed. They show up if use where. The room is &amp;quot;Cracks in the Rock&amp;quot;. The room is inaccessible.&lt;br /&gt;
&lt;br /&gt;
The sub-bosses will repop when Ludvik repops (if you kill him).&lt;br /&gt;
&lt;br /&gt;
=== Ludvik ===&lt;br /&gt;
&lt;br /&gt;
Ludvik's scan description will change as you kill more and more sub-bosses. The descriptions are:&lt;br /&gt;
* Irritated&lt;br /&gt;
* Annoyed&lt;br /&gt;
* Trying to figure out what's wrong&lt;br /&gt;
* Scrambling to maintain control (when you kill all 8)&lt;br /&gt;
* Sees his kingdom falling part (kill more hydra heads)&lt;br /&gt;
* Is near death, ironic (even more hydra heads)&lt;br /&gt;
&lt;br /&gt;
=== Info about this area from Ailantuhus ===&lt;br /&gt;
Ailantuhus will tell you some info about the area if you use '''say''' in his room.&lt;br /&gt;
&lt;br /&gt;
(White Aura) An ailing ent paces nervously at the edge of the cliff.&lt;br /&gt;
&lt;br /&gt;
Ailantuhus says 'Oh please tell me you are here to deal with this undead menace.'&lt;br /&gt;
Ailantuhus says 'Say TELL ME MORE if you want to hear about my woes.'&lt;br /&gt;
&lt;br /&gt;
 You say 'tell me more'&lt;br /&gt;
 Ailantuhus says 'A lich has taken up residence in the caverns below and is feeding off of the abundant plant life.'&lt;br /&gt;
 Ailantuhus says 'I can venture no further due to my nature but you and some able friends may be able to do  something about it.'&lt;br /&gt;
 Ailantuhus says 'He is currently quite invincible, but if you destroy some of his creations it should weaken him.'&lt;br /&gt;
 Ailantuhus says 'He has imbued his life force into some creatures large and small.'&lt;br /&gt;
 Ailantuhus says 'The small ones he can shrug off, but each large one destroyed will take a bit of that power with it.'&lt;br /&gt;
 Ailantuhus says 'Bring me whatever bits of power are left when you defeat him and I will reward you accordingly.'&lt;br /&gt;
 Ailantuhus says 'If you have a question about a particular mob please feel free to ask.'&lt;br /&gt;
 Ailantuhus says 'I have general knowledge about some things roaming around below.'&lt;br /&gt;
 Ailantuhus says 'Be sure to figure out ahead of time who is going to hand me any items, that person will receive any reward.'&lt;br /&gt;
 Ailantuhus exclaims 'Good luck!'&lt;br /&gt;
&lt;br /&gt;
 You say 'ludvik' ([[Ludvik the Lich]], lvl 115)&lt;br /&gt;
 Ailantuhus says 'As I said, weaken him by destroying his base of power, the major creations around him.'&lt;br /&gt;
 Ailantuhus says 'The weaker he is the easier it will be to defeat him but the less I will have to work with to reward you.'&lt;br /&gt;
&lt;br /&gt;
 You say 'wraith/spectre/ghost' (Lvl 60-68)&lt;br /&gt;
 Ailantuhus says 'Poor lost souls trapped into doing the lich's bidding.'&lt;br /&gt;
&lt;br /&gt;
 You say 'wight'&lt;br /&gt;
 Ailantuhus says 'Eww, crawling arms. Better than some other crawling appendages I could think of.'&lt;br /&gt;
 Ailantuhus says 'They seem to serve a wight somewhere below.' (lvl 85)&lt;br /&gt;
&lt;br /&gt;
 You say 'ghoul'&lt;br /&gt;
 Ailantuhus says 'I hear those things will eat the dead, be wary.'&lt;br /&gt;
&lt;br /&gt;
 You say 'rat' (A horde of rats, lvl 55)&lt;br /&gt;
 Ailantuhus says 'Feeding on the dead has made these creatures bold, thankfully they only go for old corpses.'&lt;br /&gt;
&lt;br /&gt;
 You say 'hydra'&lt;br /&gt;
 Ailantuhus says 'Remember that every time you destroy a hydra's head two more will grow in its place.'&lt;br /&gt;
 Ailantuhus says 'Fire is out of the question to seal the wound since it is underwater.'&lt;br /&gt;
 Ailantuhus says 'It is undead though, so if you can get some blood on the body it might heal over and prevent the regrowth.'&lt;br /&gt;
&lt;br /&gt;
 You say 'zombie' (A mob of zombies, lvl 75)&lt;br /&gt;
 Ailantuhus says 'Anything that dies to those things will add to their numbers.'&lt;br /&gt;
 Ailantuhus says 'Try not to let your corpse join that mob.'&lt;br /&gt;
&lt;br /&gt;
 You say 'draugr'&lt;br /&gt;
 Ailantuhus says 'That spirit surrounds itself with memories of its death, a blow to the head I believe.'&lt;br /&gt;
 Ailantuhus says 'Actually reliving the moment might be just the thing it needs ...or make it worse.'&lt;br /&gt;
&lt;br /&gt;
 You say 'shark' (The fossilized shark, lvl 85)&lt;br /&gt;
 Ailantuhus says 'Even undead sharks are susceptible to a good hit on the nose.'&lt;br /&gt;
 Ailantuhus says 'Though it may go for the hand that hits it and he can be fickle.'&lt;br /&gt;
&lt;br /&gt;
 You say 'crab' (The animated crab shell, lvl 75 mob, skin for [[crab shell plate]])&lt;br /&gt;
 Ailantuhus says 'That thing is just a big armored brute.'&lt;br /&gt;
 Ailantuhus says 'Just cut it down to size.'&lt;br /&gt;
 Ailantuhus says 'You could probably cut it up some more after that too.'&lt;br /&gt;
&lt;br /&gt;
 You say 'squid' (see [[The animated squid]])&lt;br /&gt;
 Ailantuhus says 'Poisonous tentacles and glowing eyes, gives me the creeps.'&lt;br /&gt;
&lt;br /&gt;
 You say 'revenant'&lt;br /&gt;
 Ailantuhus says 'Most undead are mindless beings. This thing hates the living with a passion.'&lt;br /&gt;
&lt;br /&gt;
 You say 'arm' ([[crawling arm]], lvl 80)&lt;br /&gt;
 Ailantuhus says 'Eww, crawling arms. Better than some other crawling appendages I could think of.'&lt;br /&gt;
 Ailantuhus says 'They seem to serve a wight somewhere below.'&lt;br /&gt;
&lt;br /&gt;
 You say 'ctibor'&lt;br /&gt;
 Ailantuhus says 'I heard he is sometimes a bit sadistic.'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
This is the third elite hero area, added September 17th, 2011.&lt;br /&gt;
&lt;br /&gt;
This is a nice area for about 7-10 people to get XP in. Bigger groups will probably find better xp in [[:Category: Aculeata Jatha-La| Aculeata Jatha-La]] (commonly known as wasps).&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]]&lt;br /&gt;
[[Category: Elite Hero Areas]]&lt;br /&gt;
[[Category: Incomplete]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Sem_Vida&amp;diff=47727</id>
		<title>Category:Sem Vida</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Sem_Vida&amp;diff=47727"/>
		<updated>2012-09-11T14:18:42Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Balance must come to all things. The rampant growth of the living vegetation on the surface of this bountiful island has allowed death to be just as prolific in its underbelly. The rich life force flourishing above has made for an irresistible banquet for those whose power comes from feeding upon it.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Ctibor&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon |Aelmon]]: ???.&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: nexus from [[Ailantuhus]] to group mates, but you cannot portal or teleport directly.&lt;br /&gt;
&lt;br /&gt;
From little crab, s, e, n, e, n to get to Verdant Isle (A lonely beach).  A thorny vine is hidden, wanders, and backstabs (but if you've been to Verdant Isle you know this). From the entrance, you will reach Sem Vida if you hug the eastern coastline:  neesennenwnwnnend&lt;br /&gt;
&lt;br /&gt;
(or nenn to the overgrown shack, and then nenen to the down exit).&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
* [[:Category:Verdant Isle|Verdant Isle]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
Sem Vida is no-hog and no-quit. Splinter arrows do no damage. You venture down to the first level &amp;quot;Below the island&amp;quot; and are on the western edge of a grid. From there you can find exits down in the NW and SE corner to an underwater level (A Watery Grave) or find stairs leading up to another level (Buried Alive) in the NE and SW corner. Those levels are each approximately a 3x3 grid but with exits that loop back around. Using markers or coins can help you keep your bearings. It can get swarmy fast. When leading it helps to look right before moving to make sure a mob hasn't drifted in. On the first level is [[Ludvik the Lich]] occupying the center (visible on scan). There are a few single exit alcoves that aren't safe but may be better places to rest and regroup a little.&lt;br /&gt;
&lt;br /&gt;
The room change according to whether the &amp;quot;tide ebbs&amp;quot; or not. If you have the misfortune to die in a room and it changes, you will have to wait for the rooms to change again - which can take a while. It's not clear if we can trigger the change somehow.&lt;br /&gt;
&lt;br /&gt;
Someone can pretty this up if they want.  You can change the area condition by killing mobs.  You have to kill mobs in a certain section to get the desired area condition.  These notes I took were from back in April so I forgets which mobs trigger which message.&lt;br /&gt;
(message on the table below means you must see this area message to gain access to that room.  Directions start below Ailantuhus.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Directions&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Message&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Room Name&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Boss Mob&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;7%&amp;quot;&amp;gt;esuwsu&lt;br /&gt;
    &amp;lt;br /&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;6%&amp;quot;&amp;gt;stench&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;23%&amp;quot;&amp;gt;An Ashy Cinerarium&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;64%&amp;quot;&amp;gt;The wight draws in life from everything around it.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;esuwsu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;salt&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Charnal Hypogeum&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;(revenant)A corpse bursts out of the ground, sensing the living nearby&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3enuneu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;stench&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Dusty Dolmen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;(draugr)A horned helm apparition hovers over a mound.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3enuneu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;salt&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Dusty Loculus&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;(ghoul)A shabby looking humanoid is gnawing on a femur.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3esdesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ripetide&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Flooded Hypogeum (Water)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Somehow this huge skeletal shark is still able to swim.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3esdesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ebb&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Flooded Sepulcher (Water)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;It's tentacles start to twitch as a giant squid comes back to life.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;endesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ripetide&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Watery Dolmen (Water)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;More bone than skin is left on this hydra head.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;endesu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ebb&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Watery Loculus (Water)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A giant crab shell scuttles about.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note that you can not scent or linkrefresh here. To linkrefresh, you need to go up from the entrance into [[:Category: Verdant Isle| Verdant Isle]].&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
There are 4 types of regular mobs:&lt;br /&gt;
&lt;br /&gt;
* Spectres (on scan as apparitions)&lt;br /&gt;
* Wraiths (on scan as various players, often shown as drowning)&lt;br /&gt;
* Ghosts (on scan mostly as ghosts and spirits)&lt;br /&gt;
* Rats (only in the main area, where Ludvik is)&lt;br /&gt;
&lt;br /&gt;
There is also a mob of zombies (corpse animator) wandering about. When you kill a mob of zombies, you hear the sound of rubble tumbling. Not sure what this is supposed to signify.&lt;br /&gt;
&lt;br /&gt;
=== Sub-Bosses ===&lt;br /&gt;
There are 8 sub-bosses, 2 each in every portion of the area. As you kill more and more sub-bosses, you weaken Ludvik and make him easier to kill.&lt;br /&gt;
&lt;br /&gt;
* SW up (Buried Alive) - This level contains an up exit to A Charnal Hypogeum room ([[Revenant|The revenant]], lvl 85). Or you might find an up exit to An Ashy Cinerareum ([[Wight]], lvl 85 with three [[Crawling Arm|crawling arms]], lvl 80).&lt;br /&gt;
&lt;br /&gt;
* NE up (Buried Alive) - A [[Ghoul]] hangs out in A Dusty Loculus. There is also a hidden up exit (visible to a rog with alertness) which needs to be picked to get to the [[Draugr]]. The door cannot be bashdoor-ed.&lt;br /&gt;
&lt;br /&gt;
* NW down (Watery Grave) - There is a room with a sturdy metal grate welded in the ceiling with an unpickable lock (needs to be bashdoor-ed) leading to a Watery Dolmen room containing the [[Hydra]] which carries ([[Death And Decay]]). The up exit is hidden but visible to a rog with alertness. There is also an up exit to a Watery Loculus room where a crab (lvl 75) has been spotted (up exit only shows up when tide ebbs).&lt;br /&gt;
&lt;br /&gt;
* SE down (Watery Grave) - A Flooded Sepulcher up exit is where [[The animated squid]] (lvl 85) has been seen. Or you may find a hidden closed up exit with an odd glow to it. The shark has been spotted on this level in A Flooded Hypogeum (keep your eyes open for a barrier of magic on the ground).&lt;br /&gt;
&lt;br /&gt;
The sub-bosses will not repop when killed. They show up if use where. The room is &amp;quot;Cracks in the Rock&amp;quot;. The room is inaccessible.&lt;br /&gt;
&lt;br /&gt;
The sub-bosses will repop when Ludvik repops (if you kill him).&lt;br /&gt;
&lt;br /&gt;
=== Ludvik ===&lt;br /&gt;
&lt;br /&gt;
Ludvik's scan description will change as you kill more and more sub-bosses. The descriptions are:&lt;br /&gt;
* Irritated&lt;br /&gt;
* Annoyed&lt;br /&gt;
* Trying to figure out what's wrong&lt;br /&gt;
* Scrambling to maintain control (when you kill all 8)&lt;br /&gt;
* Sees his kingdom falling part (kill more hydra heads)&lt;br /&gt;
* Is near death, ironic (even more hydra heads)&lt;br /&gt;
&lt;br /&gt;
=== Info about this area from Ailantuhus ===&lt;br /&gt;
Ailantuhus will tell you some info about the area if you use '''say''' in his room.&lt;br /&gt;
&lt;br /&gt;
(White Aura) An ailing ent paces nervously at the edge of the cliff.&lt;br /&gt;
&lt;br /&gt;
Ailantuhus says 'Oh please tell me you are here to deal with this undead menace.'&lt;br /&gt;
Ailantuhus says 'Say TELL ME MORE if you want to hear about my woes.'&lt;br /&gt;
&lt;br /&gt;
 You say 'tell me more'&lt;br /&gt;
 Ailantuhus says 'A lich has taken up residence in the caverns below and is feeding off of the abundant plant life.'&lt;br /&gt;
 Ailantuhus says 'I can venture no further due to my nature but you and some able friends may be able to do  something about it.'&lt;br /&gt;
 Ailantuhus says 'He is currently quite invincible, but if you destroy some of his creations it should weaken him.'&lt;br /&gt;
 Ailantuhus says 'He has imbued his life force into some creatures large and small.'&lt;br /&gt;
 Ailantuhus says 'The small ones he can shrug off, but each large one destroyed will take a bit of that power with it.'&lt;br /&gt;
 Ailantuhus says 'Bring me whatever bits of power are left when you defeat him and I will reward you accordingly.'&lt;br /&gt;
 Ailantuhus says 'If you have a question about a particular mob please feel free to ask.'&lt;br /&gt;
 Ailantuhus says 'I have general knowledge about some things roaming around below.'&lt;br /&gt;
 Ailantuhus says 'Be sure to figure out ahead of time who is going to hand me any items, that person will receive any reward.'&lt;br /&gt;
 Ailantuhus exclaims 'Good luck!'&lt;br /&gt;
&lt;br /&gt;
 You say 'ludvik' ([[Ludvik the Lich]], lvl 115)&lt;br /&gt;
 Ailantuhus says 'As I said, weaken him by destroying his base of power, the major creations around him.'&lt;br /&gt;
 Ailantuhus says 'The weaker he is the easier it will be to defeat him but the less I will have to work with to reward you.'&lt;br /&gt;
&lt;br /&gt;
 You say 'wraith/spectre/ghost' (Lvl 60-68)&lt;br /&gt;
 Ailantuhus says 'Poor lost souls trapped into doing the lich's bidding.'&lt;br /&gt;
&lt;br /&gt;
 You say 'wight'&lt;br /&gt;
 Ailantuhus says 'Eww, crawling arms. Better than some other crawling appendages I could think of.'&lt;br /&gt;
 Ailantuhus says 'They seem to serve a wight somewhere below.' (lvl 85)&lt;br /&gt;
&lt;br /&gt;
 You say 'ghoul'&lt;br /&gt;
 Ailantuhus says 'I hear those things will eat the dead, be wary.'&lt;br /&gt;
&lt;br /&gt;
 You say 'rat' (A horde of rats, lvl 55)&lt;br /&gt;
 Ailantuhus says 'Feeding on the dead has made these creatures bold, thankfully they only go for old corpses.'&lt;br /&gt;
&lt;br /&gt;
 You say 'hydra'&lt;br /&gt;
 Ailantuhus says 'Remember that every time you destroy a hydra's head two more will grow in its place.'&lt;br /&gt;
 Ailantuhus says 'Fire is out of the question to seal the wound since it is underwater.'&lt;br /&gt;
 Ailantuhus says 'It is undead though, so if you can get some blood on the body it might heal over and prevent the regrowth.'&lt;br /&gt;
&lt;br /&gt;
 You say 'zombie' (A mob of zombies, lvl 75)&lt;br /&gt;
 Ailantuhus says 'Anything that dies to those things will add to their numbers.'&lt;br /&gt;
 Ailantuhus says 'Try not to let your corpse join that mob.'&lt;br /&gt;
&lt;br /&gt;
 You say 'draugr'&lt;br /&gt;
 Ailantuhus says 'That spirit surrounds itself with memories of its death, a blow to the head I believe.'&lt;br /&gt;
 Ailantuhus says 'Actually reliving the moment might be just the thing it needs ...or make it worse.'&lt;br /&gt;
&lt;br /&gt;
 You say 'shark' (The fossilized shark, lvl 85)&lt;br /&gt;
 Ailantuhus says 'Even undead sharks are susceptible to a good hit on the nose.'&lt;br /&gt;
 Ailantuhus says 'Though it may go for the hand that hits it and he can be fickle.'&lt;br /&gt;
&lt;br /&gt;
 You say 'crab' (The animated crab shell, lvl 75 mob, skin for [[crab shell plate]])&lt;br /&gt;
 Ailantuhus says 'That thing is just a big armored brute.'&lt;br /&gt;
 Ailantuhus says 'Just cut it down to size.'&lt;br /&gt;
 Ailantuhus says 'You could probably cut it up some more after that too.'&lt;br /&gt;
&lt;br /&gt;
 You say 'squid' (see [[The animated squid]])&lt;br /&gt;
 Ailantuhus says 'Poisonous tentacles and glowing eyes, gives me the creeps.'&lt;br /&gt;
&lt;br /&gt;
 You say 'revenant'&lt;br /&gt;
 Ailantuhus says 'Most undead are mindless beings. This thing hates the living with a passion.'&lt;br /&gt;
&lt;br /&gt;
 You say 'arm' ([[crawling arm]], lvl 80)&lt;br /&gt;
 Ailantuhus says 'Eww, crawling arms. Better than some other crawling appendages I could think of.'&lt;br /&gt;
 Ailantuhus says 'They seem to serve a wight somewhere below.'&lt;br /&gt;
&lt;br /&gt;
 You say 'ctibor'&lt;br /&gt;
 Ailantuhus says 'I heard he is sometimes a bit sadistic.'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
This is the third elite hero area, added September 17th, 2011.&lt;br /&gt;
&lt;br /&gt;
This is a nice area for about 7-10 people to get XP in. Bigger groups will probably find better xp in [[:Category: Aculeata Jatha-La| Aculeata Jatha-La]] (commonly known as wasps).&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]]&lt;br /&gt;
[[Category: Elite Hero Areas]]&lt;br /&gt;
[[Category: Incomplete]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Ofcol_Refugee_Camp&amp;diff=47665</id>
		<title>Category:Ofcol Refugee Camp</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Ofcol_Refugee_Camp&amp;diff=47665"/>
		<updated>2012-08-28T15:47:04Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: changed directions from 3e to 3w&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Driven out of their homes the citizens of Ofcol have had little place to go. Amidst the chaos of Midgaardia, [[Captain Jacklyn]] was able to help the citizens of Ofcol flee and seek out sactuary with [[Aelmon]] in [[:Category:Midgaard|Midgaard]]. When they were faced with very little shelter many were turned away. These refugees found their way to a clearing North West of the city and set up camp within the forest.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 25-30&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Kerr&lt;br /&gt;
&lt;br /&gt;
'''Added:''' March 2011&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon]]: 10n, 3w, [n]&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: [[Jim the Blacksmith]].&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
* [[:Category: Highways/Great Wall|Highways/Great Wall]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
Area is a three-by-four mesh of interconnected rooms, with some campfires and tents on the sides. Navigation is very simple.&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
The area is a twin area to the [[:Category:Hospice Refugee Camp|Hospice Refugee Camp]], but features somewhat higher level guards and refugees, and as such is good for those that wish to lever further by doing [[Tannah Machadae|Tannah's]] work after they are done with the Hospice camp.&lt;br /&gt;
&lt;br /&gt;
The guards wear the almost-grandfathered [[:Category:Ofcol|Ofcol]] gear, for nostalgia's sake, and the refugees are generally without any gear.&lt;br /&gt;
&lt;br /&gt;
Overall, it's a small area and is cleared easily.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lowmort 21-30 Areas]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Insignia&amp;diff=44512</id>
		<title>Category:Insignia</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Insignia&amp;diff=44512"/>
		<updated>2011-10-05T22:52:26Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: added a couple insigs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Insignia are rewards given in recognition of outstanding achievements.  The insignia command allows you to view the insignia you have been awarded. Some insignia are permanent where some will fade based upon time where some will fade/change based upon level.&lt;br /&gt;
&lt;br /&gt;
Here is a list of various insignia acquired throughout the game:&lt;br /&gt;
&lt;br /&gt;
 Jousting champion insignia&lt;br /&gt;
&lt;br /&gt;
 Guardian of the Fae&lt;br /&gt;
&lt;br /&gt;
 Felt the Wrath of the Fae!&lt;br /&gt;
 *** Fae Ambassador ***&lt;br /&gt;
 A Nyad's Blessings&lt;br /&gt;
 This quest line also includes the Courier and the Diplomat.&lt;br /&gt;
&lt;br /&gt;
 Exemplary Citizen Award&lt;br /&gt;
 Honorary justice guard of Mervue&lt;br /&gt;
 Honourary Townguard of Midgaard&lt;br /&gt;
&lt;br /&gt;
 Special Officer of the Grey Ghosts&lt;br /&gt;
&lt;br /&gt;
 Bane of the Myconoids&lt;br /&gt;
&lt;br /&gt;
 Mountain Adventurer.&lt;br /&gt;
 A halfling &amp;quot;detective&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 Eragora - Safety Award&lt;br /&gt;
 Eragora - Deep-Sea Diver&lt;br /&gt;
&lt;br /&gt;
 Legendary Win Insignia&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=43980</id>
		<title>User:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=43980"/>
		<updated>2011-08-10T20:03:41Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is SePadre&lt;br /&gt;
&lt;br /&gt;
I'll add more to this when I have more free time.&lt;br /&gt;
&lt;br /&gt;
I first started playing avatar back in the Farside days.  I didn't stick around for long after Farside went down, as another mud caught my attention.  I came back to Avatar on 2006/07/11.&lt;br /&gt;
&lt;br /&gt;
Some of my alts include:&amp;lt;br&amp;gt;&lt;br /&gt;
SePadre|Artax|Atreyu|Septerium|Bastian|Gmork|Guaritore|Aslan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Along with many others.&lt;br /&gt;
&lt;br /&gt;
I enjoy mapping areas out, although I haven't submitted many to the wiki yet. My main contribution to date is probably on the [[:Category:Aculeata Jatha-La|Aculeata Jatha-La]] pages.&amp;lt;br /&amp;gt;&lt;br /&gt;
Visit sepadre.com/dc For a DC quest search page.&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Avalanche,_Maul_Of_The_Mountain&amp;diff=43097</id>
		<title>Avalanche, Maul Of The Mountain</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Avalanche,_Maul_Of_The_Mountain&amp;diff=43097"/>
		<updated>2011-04-05T19:40:48Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=A maul is here. Its head is shaped like a jagged pile of stones.&lt;br /&gt;
| ObjectAffects=Modifies [[Hit Roll|hit roll]] by 15 continuous.&amp;lt;br&amp;gt;Modifies [[Damage Roll|damage roll]] by 15&amp;lt;br&amp;gt;Damage is 19 to 55 (average 37).&lt;br /&gt;
| Keywords=avalanche, maul, mountain, jagged, stones&lt;br /&gt;
| Levels=50-52&lt;br /&gt;
| Slot=wielded&lt;br /&gt;
| ObjectType=weapons&lt;br /&gt;
| Quality=100&lt;br /&gt;
| Weight=35&lt;br /&gt;
| Flags=[[Evil Flag|evil]]&lt;br /&gt;
| Comments=Upon entry to the area, you pass a young acolyte who gives you a holy relic to give to Brother Torean. If you give the relic to Torean, he begins a &amp;quot;cleansing ritual&amp;quot;. If you AND Torean survive the 5 waves of very nasty mobs, Torean gives you &amp;quot;Avalanche, maul of the Mountain&amp;quot;.&lt;br /&gt;
| AreaName=Abishai's Pass&lt;br /&gt;
| MobName=[[Torean]]&lt;br /&gt;
| WalkingRoute=From [[Tysiln San]] to [[Young Acolyte]]: 2sunun&amp;lt;br&amp;gt;From the Young Acolyte to [[Torean]]: neue3n2e&lt;br /&gt;
| PortalPoint=[[Tysiln San]]&lt;br /&gt;
| Category=Hero Melee Weapons&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Abishai's Pass]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Saeren_The_King&amp;diff=43093</id>
		<title>Saeren The King</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Saeren_The_King&amp;diff=43093"/>
		<updated>2011-04-04T19:23:50Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Saeren the King is a middle-aged man. He sits upon his throne,&lt;br /&gt;
torches blazing around him. He has very little in the way of gold&lt;br /&gt;
or jewelry, though he has a gold and silver amulet hung from his&lt;br /&gt;
neck.  His face, though drawn with lines of stress, has a happy&lt;br /&gt;
look to it.''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Keywords:''' saeren king&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 65&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' heroic&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]], [[Spellcasting Mobs|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sanctuary]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear == &lt;br /&gt;
 Saeren the King is using:&lt;br /&gt;
 &amp;lt;worn on finger&amp;gt;    (Invis) (Glowing) [[Opal Encased In A Bronze Ring|an opal encased in a bronze ring]]&lt;br /&gt;
 &amp;lt;worn on body&amp;gt;      [[Gilded Gold Breastplate|a gilded gold breastplate]]&lt;br /&gt;
 &amp;lt;worn on head&amp;gt;      [[Helm Of Cherubims|a helm of Cherubims]]&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           (Glowing) [[Rune-Laden Silver Sword|a rune-laden silver sword]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Saeren is fairly big for his level and sanced.&amp;lt;br&amp;gt;&lt;br /&gt;
He also casts [[Desiccate]], so a warning to low HP characters attempting to kill this mob.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Silmavar Labyrinth |Silmavar Labyrinth]] ([[Silmavar Labyrinth Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room]]:''' todo&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
pp [[Numenor The Lich |Numenor]], then go: 2wsenen4e2d2e2n (Saeren is to east of this room)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Silmavar Labyrinth]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=CMud_Vote_TMS&amp;diff=42323</id>
		<title>CMud Vote TMS</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=CMud_Vote_TMS&amp;diff=42323"/>
		<updated>2011-02-06T15:48:21Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: Created page with &amp;quot;Here is an alarm that will open your default browser and bring you to the voting page.  Then you just have to click the link on the page to place your vote.  This alarm fires eve...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is an alarm that will open your default browser and bring you to the voting page.  Then you just have to click the link on the page to place your vote.  This alarm fires every 12hrs as that is how often you can vote on topmudsites.com&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;ISO-8859-1&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;cmud&amp;gt;&lt;br /&gt;
  &amp;lt;trigger name=&amp;quot;vote&amp;quot; type=&amp;quot;Alarm&amp;quot; priority=&amp;quot;3090&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;pattern&amp;gt;-43200&amp;lt;/pattern&amp;gt;&lt;br /&gt;
    &amp;lt;value&amp;gt;#url topmudsites.com/vote-snikt.html&amp;lt;/value&amp;gt;&lt;br /&gt;
  &amp;lt;/trigger&amp;gt;&lt;br /&gt;
&amp;lt;/cmud&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you don't want it to do it automatically here is a simple alias.  Just type vote into your command line and your default browser will open and load the voting page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;ISO-8859-1&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;cmud&amp;gt;&lt;br /&gt;
  &amp;lt;alias name=&amp;quot;vote&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;value&amp;gt;#URL topmudsites.com/vote-snikt.html&amp;lt;/value&amp;gt;&lt;br /&gt;
  &amp;lt;/alias&amp;gt;&lt;br /&gt;
&amp;lt;/cmud&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category: Cmud Scripting]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Chrovsh&amp;diff=41793</id>
		<title>Chrovsh</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Chrovsh&amp;diff=41793"/>
		<updated>2011-01-18T01:09:34Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: Created page with '''A massive abdomen covered in smooth armor extends to the far reaches of your sight, Chrovsh notices your approach and turns to beckon her followers.''  '''Keywords:''' chrovsh …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A massive abdomen covered in smooth armor extends to the far reaches of&lt;br /&gt;
your sight, Chrovsh notices your approach and turns to beckon her&lt;br /&gt;
followers.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' chrovsh ant queen.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Feelers extended, the largest ant yet watches you approach.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 73.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' none&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
 &lt;br /&gt;
 Chrovsh is carrying:&lt;br /&gt;
  A shard of Durrite&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
So far I haven't figured out a way to loot the shard.  I'm not sure if its possible.  Edit this if you figure out how.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Fortress Of Kra]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Eiaugho&amp;diff=41792</id>
		<title>Eiaugho</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Eiaugho&amp;diff=41792"/>
		<updated>2011-01-18T01:07:16Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: Created page with '''Her slender legs exposed from under a thick plating of armor this beetle has come across a Dwarven Soldier who unfortunately became a quick meal for the beast.''  '''Keywords:'…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Her slender legs exposed from under a thick plating of armor this&lt;br /&gt;
beetle has come across a Dwarven Soldier who unfortunately became a&lt;br /&gt;
quick meal for the beast.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' eiaugho beetle queen.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' The monsterous beetle is feasting on the remains of an unfortunate soldier.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 75.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' none&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
 &lt;br /&gt;
 Eiaugho is carrying:&lt;br /&gt;
  A shard of Durrite&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
So far I haven't figured out a way to loot the shard.  I'm not sure if its possible.  Edit this if you figure out how.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Fortress Of Kra]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Xasyb&amp;diff=41784</id>
		<title>Xasyb</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Xasyb&amp;diff=41784"/>
		<updated>2011-01-18T00:58:04Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''On any normal bee you would never notice the giant barb-like hairs&lt;br /&gt;
protruding from their every inch, but as you gaze upon Xasyb this is&lt;br /&gt;
all you can see.  Poison drips from her stinger and as you come close&lt;br /&gt;
to the beast the downdraft from her wings almost knocks you down.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' xasyb bee queen.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Giant black legs protrude from this beast, its stringer twitching slightly.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 70.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' Flying.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Flying, Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
 &lt;br /&gt;
 Xasyb is carrying:&lt;br /&gt;
  A shard of Durrite&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
So far I haven't figured out a way to loot the shard.  I'm not sure if its possible.  Edit this if you figure out how.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs in Fortress of Kra]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Xasyb&amp;diff=41783</id>
		<title>Xasyb</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Xasyb&amp;diff=41783"/>
		<updated>2011-01-18T00:48:30Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: Created page with '''On any normal bee you would never notice the giant barb-like hairs protruding from their every inch, but as you gaze upon Xasyb this is all you can see.  Poison drips from her …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''On any normal bee you would never notice the giant barb-like hairs&lt;br /&gt;
protruding from their every inch, but as you gaze upon Xasyb this is&lt;br /&gt;
all you can see.  Poison drips from her stinger and as you come close&lt;br /&gt;
to the beast the downdraft from her wings almost knocks you down.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' xasyb bee queen.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Giant black legs protrude from this beast, its stringer twitching slightly.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 70.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' Flying.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Flying, Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
 &lt;br /&gt;
 Xasyb is carrying:&lt;br /&gt;
  A shard of Durrite&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
So far I haven't figured out a way to loot the shard.  I'm not sure if its possible.  Edit this if you figure out how.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Fortress of Kra]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Hunter_(Man)&amp;diff=41727</id>
		<title>Hunter (Man)</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Hunter_(Man)&amp;diff=41727"/>
		<updated>2011-01-13T14:07:49Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: /* Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''He has a nasty grin on his face as he fidgets with his crossbow.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' man, hunter.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 33.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]], [[Sniping Mobs|sniper]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden |detect hidden]], [[Infravision|infravision]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 A hunter is using:&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           [[Large Crossbow|a large crossbow]]&lt;br /&gt;
 &amp;lt;held&amp;gt;              [[Standard Bolts|5 standard bolts]]&lt;br /&gt;
&lt;br /&gt;
 A hunter is carrying:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Paradise Point |Paradise Point]] ([[Paradise Point Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room(s)]]:''' In a tree (portable).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon |Aelmon]]:  17w, s, 5w, 3s, d, 5w, 3n, w, 5s, e, s, w, u.&amp;lt;br&amp;gt;&lt;br /&gt;
Walking route from [[Chief Hunter]]: 3w, 2n, w, u.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A hunter is portable.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Paradise Point]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=NaamAhn%27Sa_Token_Quest&amp;diff=39003</id>
		<title>NaamAhn'Sa Token Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=NaamAhn%27Sa_Token_Quest&amp;diff=39003"/>
		<updated>2009-11-27T17:57:18Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: swarm detonates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To start this quest you need [[Blue Crystal Bracelet|a blue crystal bracelet]] carried by [[Shiaana NaamTer'Sa]]. &amp;lt;br&amp;gt;Give [[Blue Crystal Bracelet|a blue crystal bracelet]] to the librarian 2w3s of [[Scribe|NaamSa scribe]].  The librarian will give you [[Tight Knot|a tight knot]].&amp;lt;br&amp;gt; Give the tight knot to [[Tean NaamAhn'Sa]]. Tean NaamAhn'Sa will give you [[Staring Eye|a staring eye]].&amp;lt;br&amp;gt;  Give a staring eye to [[Naambres'Shoo]].  NaamBres'Shoo will give you [[Bright Blue Crystal Ball|a bright blue crystal ball]].&amp;lt;br&amp;gt; Give a bright blue crystal ball to [[Tean NaamAhn'Sa]].  Tean NaamAhn'Sa will give you [[NaamAhn'Sa Token]].&lt;br /&gt;
&lt;br /&gt;
pp [[Scribe|Naamsa Scribe]] find the statue with the silver crystal disk in it and grab the disk. There are three silver crystal disks total in three different statues.  You only need one of these keys.  From [[Scribe|Naamsa Scribe]] they are 1w1n, 1e1n and 1e2n1w. Next you will need the golden crystal disk.  There are three ways to get to these.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Route 1: From [[Scribe|Naamsa Scribe]] go 2e4s1w and push eyes.  This will open a down.  Go 2d then 1n1e3n use the silver disk to unlock the dome and get the gold disk. Go 2w and get the second golden crystal disk then 2s and get the third golden crystal disk. The gold disks are keys to hidden doors on the surface. (You only need one gold disk to unlock the door to [[Shiaana NaamTer'Sa]], but they each open a different door).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Route 2: From [[Scribe|Naamsa Scribe]] go 2w1n2w1s1w and push mouth.  This will open a down.  Go 2d then 1e1s1e use the silver disk to unlock the dome and get the gold disk. Go 2n and get the second golden crystal disk then 2e and get the third golden crystal disk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Route 3: From [[Scribe|Naamsa Scribe]] go 2e2s2e1n and push ears.  This will open a down.  Go 2d then 1w1n1w use the silver disk to unlock the dome and get the gold disk. Go 2w and get the second golden crystal disk then 2s and get the third golden crystal disk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next you will need a bright blue crystal disk.  In the rooms between the mounds with the golden disks you need to find &amp;quot;A form, covered thick with slime, protrudes from the wall.&amp;quot;  At one of these push eyes, mouth, ears or you can try push 1. to open a door.  Go the direction that the door opened.  You should now be in a room called &amp;quot;A silver crystal sphere&amp;quot;.  Use the silver disk and unlock up.  Go up and kill the shade with the blue crystal disk. You could also use the [[Dark Crystal Sphere]] from Shianna (if you were doing this in the intended order...) as a ticket.  You should now have all the keys that you need.&lt;br /&gt;
&lt;br /&gt;
Go south and you'll end up back at the [[Scribe|Naamsa Scribe]].&lt;br /&gt;
&lt;br /&gt;
Now that you have all the needed keys, you need to get [[Blue Crystal Bracelet|a blue crystal bracelet]] from [[Shiaana NaamTer'Sa]].  You can follow the directions for the [[Book Of Rune|the book of rune]], you can track Shianna or you can follow one of the below routes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Route 1: From [[Scribe|Naamsa Scribe]] go 2e2s1e2n unlock and open down then go 2d1w2s1w to [[Shiaana NaamTer'Sa]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Route 2: From [[Scribe|Naamsa Scribe]] go 2w1n1w3n1w unlock and open down then go 2d1e2s1e to [[Shiaana NaamTer'Sa]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Route 3: From [[Scribe|Naamsa Scribe]] go 2w1n1w1n2w2s unlock and open down then go 2d11n1e1n1e to [[Shiaana NaamTer'Sa]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Be careful, there is a corpse animator in the area should you die&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;THE SWARM OF CRYSTAL'S DETONATE&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Now that you have the [[Blue Crystal Bracelet|blue crystal bracelet]] you can begin turning in the tickets.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Give the [[Blue Crystal Bracelet|blue crystal bracelet]] to the librarian 2w3s of [[Scribe|NaamSa scribe]].  The librarian will give you [[Tight Knot|a tight knot]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Give the [[Tight Knot|a tight knot]] to [[Tean NaamAhn'Sa]]. Tean NaamAhn'Sa will give you [[Staring Eye|a staring eye]].  Follow the directions to get the golden disks if you don't know how to find Tean NaamAhn'Sa.  He will be wandering in the area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Give [[Staring Eye|a staring eye]] to [[Naambres'Shoo]].  NaamBres'Shoo will give you [[Bright Blue Crystal Ball|a bright blue crystal ball]].  NaamBres'Shoo is in the room down from [[Shiaana NaamTer'Sa]].  This is where you need the blue crystal disk that you got from the shade.  (If you want to get [[Minor Eye Of Naambres'Shoo]] while you are here, kill [[Naambres'Shoo]] and take his corpse.  I would suggest closing the up to prevent an aggressive wandering sanc'd mob from wandering in.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now go back to [[Tean NaamAhn'Sa]] and give him the [[Bright Blue Crystal Ball|bright blue crystal ball]]. Tean NaamAhn'Sa will give you [[NaamAhn'Sa Token]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests In Isle Of NaamBres'Shho]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38802</id>
		<title>Ultimoose Power Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38802"/>
		<updated>2009-10-19T21:21:03Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;port to [[Baramoose]], e 3s {s} w u, get [[Mistletoe]], d n 4w n w n w s, kill Green Man (easy mob) to get [[Green Man's Mask]]&amp;lt;br /&amp;gt;&lt;br /&gt;
port to moose guard, 3s 2e, give the mistletoe to [[Nostradomoose]].  (this will transport you)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give mistletoe to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks over the mistletoe and&lt;br /&gt;
 says, 'Hmmmmm, maybe I can do something with this.'&lt;br /&gt;
 &lt;br /&gt;
 He turns to his crystal ball and pulls&lt;br /&gt;
 out a mortar and pestle. Grinding the mistletoe to paste he begins&lt;br /&gt;
 to chant. The world of the crystal ball takes on more focus&lt;br /&gt;
 and becomes more real than the room you are in.&lt;br /&gt;
 &lt;br /&gt;
 Suddenly there is the sound of roaring flames and the&lt;br /&gt;
 smell of smoke.&lt;br /&gt;
&lt;br /&gt;
'''Walk''' to Nostradamoose again (or else you ruin the quest -- so have the map of the area handy so you know how to walk back to him, it's something like 2n 4e), give mask to him to be transported to a [[Anti-Magic Rooms |Nospell]] aggie zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give the Mask of the Green Man to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks at the the Mask of the Green Man and exclaims,&lt;br /&gt;
 'Excellent! You have defeated our direst foe.&lt;br /&gt;
 With the fire spreading, and no Green Man to oppose it,&lt;br /&gt;
 it will eventually burn the rightful order into the&lt;br /&gt;
 world.&lt;br /&gt;
 &lt;br /&gt;
 'However, ....'&lt;br /&gt;
 &lt;br /&gt;
 He breaks the mask into sand and scatters it on the sand&lt;br /&gt;
 painting. 'I see a future in which our own race is limited&lt;br /&gt;
 by the natural order we have created here.&lt;br /&gt;
 &lt;br /&gt;
 'Our people face one final challenge.  Help them face it well,&lt;br /&gt;
 and you will be on your way to ultimate power.'&lt;br /&gt;
 &lt;br /&gt;
 The world spins and you are pulled into the painting.&lt;br /&gt;
 &lt;br /&gt;
 You have reached the land of the final challenge.&lt;br /&gt;
&lt;br /&gt;
find [[Wolf Pack Leader]] get his [[Wolf's Ear]].&amp;lt;br /&amp;gt;&lt;br /&gt;
There are wandering aggie wolves, and the Leader flees, so you can spend some time getting caught up by wolves while trying to chase the Leader. Using trip or bash helps. Note these are sneak move, so you should have a means of heightening.&lt;br /&gt;
&lt;br /&gt;
find  [[Bull Moose]] and give him the ear. (The area has teleporting exits so it's hard to know where you are, but from the start of the area, you could get to Bull Moose by heading west some and then a little south.) &lt;br /&gt;
&lt;br /&gt;
 You give a wolf's ear to Winkle.&lt;br /&gt;
 Winkle says, 'A good deed!&lt;br /&gt;
 For aiding our people, I send you to the Ulti-Moose.&lt;br /&gt;
 If he finds you a worthy opponent, the power will&lt;br /&gt;
 be yours.'&lt;br /&gt;
&lt;br /&gt;
This will transport you to [[Ultimoose]], who is aggie.  (The ultimoose was not aggie to me. I was sneak move. Consider shows merciless.) Kill him and claim your [[Ultimoose Power |prize]].&amp;lt;br /&amp;gt;&lt;br /&gt;
quote jove:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Aggie hero quest zone, corpse eater, never go up&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
That part about not going up is actually because up exits the area. So when you are stuck in the wolf zone and TRYING to give up on the quest, you do want to go up. Once you've killed ulti-moose and looted its corpse, walk in any direction and it takes you to a room to recall out of the zone. For a fairly large druid in hitgear, took maybe 15 dheals or so (maybe less, but bring more) and a couple sanc quaffs to finish the quest; for a large warrior it took 0 dheals and 1 sanc quaff. I recommend leaving all your best gear on alts. That way if you die, you don't cry about it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reset Ultimoose ==&lt;br /&gt;
Alot of people think if you fail the quest(die to ultimoose) you must wait for a reboot to repop the ear.  Contrary to popular belief, the ear that you must get to reach ultimoose does not repop normally but is not a once per reboot item.  You can force a repop of the ear.&amp;lt;br /&amp;gt;To do this, visit the Nostradomoose that you'd give the mistletoe to.  Type drink in his room to be transported to another area.&amp;lt;br /&amp;gt;&lt;br /&gt;
 You guzzle water from the pool of prophecy.&lt;br /&gt;
 Your mind swirls with images and fear.&lt;br /&gt;
 A thousand different futures blend and melt&lt;br /&gt;
 leaving only the essence of nightmare. You&lt;br /&gt;
 fall into a coma from which there is no escape,&lt;br /&gt;
 only pain.&lt;br /&gt;
This area is an arena, you don't die, and you don't kill mobs, you get defeated or defeat mobs.  In this area is another Wolf leader and like the first Wolf leader area it is nospell.  Defeat him, then get yourself defeated, and then leave the area.  If you wait for the area to repop before you go back in, the area will repop with a wolf leader with a brand new ear.&lt;br /&gt;
[[Category: Quests In Moose Lodge]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38801</id>
		<title>Ultimoose Power Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38801"/>
		<updated>2009-10-19T20:50:07Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;port to [[Baramoose]], e 3s {s} w u, get [[Mistletoe]], d n 4w n w n w s, kill Green Man (easy mob) to get [[Green Man's Mask]]&amp;lt;br /&amp;gt;&lt;br /&gt;
port to moose guard, 3s 2e, give the mistletoe to [[Nostradomoose]].  (this will transport you)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give mistletoe to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks over the mistletoe and&lt;br /&gt;
 says, 'Hmmmmm, maybe I can do something with this.'&lt;br /&gt;
 &lt;br /&gt;
 He turns to his crystal ball and pulls&lt;br /&gt;
 out a mortar and pestle. Grinding the mistletoe to paste he begins&lt;br /&gt;
 to chant. The world of the crystal ball takes on more focus&lt;br /&gt;
 and becomes more real than the room you are in.&lt;br /&gt;
 &lt;br /&gt;
 Suddenly there is the sound of roaring flames and the&lt;br /&gt;
 smell of smoke.&lt;br /&gt;
&lt;br /&gt;
'''Walk''' to Nostradamoose again (or else you ruin the quest -- so have the map of the area handy so you know how to walk back to him, it's something like 2n 4e), give mask to him to be transported to a [[Anti-Magic Rooms |Nospell]] aggie zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give the Mask of the Green Man to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks at the the Mask of the Green Man and exclaims,&lt;br /&gt;
 'Excellent! You have defeated our direst foe.&lt;br /&gt;
 With the fire spreading, and no Green Man to oppose it,&lt;br /&gt;
 it will eventually burn the rightful order into the&lt;br /&gt;
 world.&lt;br /&gt;
 &lt;br /&gt;
 'However, ....'&lt;br /&gt;
 &lt;br /&gt;
 He breaks the mask into sand and scatters it on the sand&lt;br /&gt;
 painting. 'I see a future in which our own race is limited&lt;br /&gt;
 by the natural order we have created here.&lt;br /&gt;
 &lt;br /&gt;
 'Our people face one final challenge.  Help them face it well,&lt;br /&gt;
 and you will be on your way to ultimate power.'&lt;br /&gt;
 &lt;br /&gt;
 The world spins and you are pulled into the painting.&lt;br /&gt;
 &lt;br /&gt;
 You have reached the land of the final challenge.&lt;br /&gt;
&lt;br /&gt;
find [[Wolf Pack Leader]] get his [[Wolf's Ear]].&amp;lt;br /&amp;gt;&lt;br /&gt;
There are wandering aggie wolves, and the Leader flees, so you can spend some time getting caught up by wolves while trying to chase the Leader. Using trip or bash helps. Note these are sneak move, so you should have a means of heightening.&lt;br /&gt;
&lt;br /&gt;
find  [[Bull Moose]] and give him the ear. (The area has teleporting exits so it's hard to know where you are, but from the start of the area, you could get to Bull Moose by heading west some and then a little south.) &lt;br /&gt;
&lt;br /&gt;
 You give a wolf's ear to Winkle.&lt;br /&gt;
 Winkle says, 'A good deed!&lt;br /&gt;
 For aiding our people, I send you to the Ulti-Moose.&lt;br /&gt;
 If he finds you a worthy opponent, the power will&lt;br /&gt;
 be yours.'&lt;br /&gt;
&lt;br /&gt;
This will transport you to [[Ultimoose]], who is aggie.  (The ultimoose was not aggie to me. I was sneak move. Consider shows merciless.) Kill him and claim your [[Ultimoose Power |prize]].&amp;lt;br /&amp;gt;&lt;br /&gt;
quote jove:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Aggie hero quest zone, corpse eater, never go up&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
That part about not going up is actually because up exits the area. So when you are stuck in the wolf zone and TRYING to give up on the quest, you do want to go up. Once you've killed ulti-moose and looted its corpse, walk in any direction and it takes you to a room to recall out of the zone. For a fairly large druid in hitgear, took maybe 15 dheals or so (maybe less, but bring more) and a couple sanc quaffs to finish the quest; for a large warrior it took 0 dheals and 1 sanc quaff. I recommend leaving all your best gear on alts. That way if you die, you don't cry about it.&amp;lt;br /&amp;gt;&lt;br /&gt;
== Reset Ultimoose ==&lt;br /&gt;
The ultimoose power is a once per reboot item, but contrary to popular belief, if you fail the quest(die to ultimoose) you can reset it without having to wait for a reboot.  The ear that you must get to reach ultimoose does not repop normally but is not a once per reboot item.  You can force a repop of the ear.&amp;lt;br /&amp;gt;To do this, visit the Nostradomoose that you'd give the mistletoe to.  Type drink in his room to be transported to another area.&amp;lt;br /&amp;gt;&lt;br /&gt;
 You guzzle water from the pool of prophecy.&lt;br /&gt;
 Your mind swirls with images and fear.&lt;br /&gt;
 A thousand different futures blend and melt&lt;br /&gt;
 leaving only the essence of nightmare. You&lt;br /&gt;
 fall into a coma from which there is no escape,&lt;br /&gt;
 only pain.&lt;br /&gt;
This area is an arena, you don't die, and you don't kill mobs, you get defeated or defeat mobs.  In this area is another Wolf leader and like the first Wolf leader area it is nospell.  Defeat him, then get yourself defeated, and then leave the area.  If you wait for the area to repop before you go back in, the area will repop with a wolf leader with a brand new ear.&lt;br /&gt;
[[Category: Quests In Moose Lodge]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38800</id>
		<title>Ultimoose Power Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38800"/>
		<updated>2009-10-19T20:45:20Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;port to [[Baramoose]], e 3s {s} w u, get [[Mistletoe]], d n 4w n w n w s, kill Green Man (easy mob) to get [[Green Man's Mask]]&amp;lt;br /&amp;gt;&lt;br /&gt;
port to moose guard, 3s 2e, give the mistletoe to [[Nostradomoose]].  (this will transport you)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give mistletoe to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks over the mistletoe and&lt;br /&gt;
 says, 'Hmmmmm, maybe I can do something with this.'&lt;br /&gt;
 &lt;br /&gt;
 He turns to his crystal ball and pulls&lt;br /&gt;
 out a mortar and pestle. Grinding the mistletoe to paste he begins&lt;br /&gt;
 to chant. The world of the crystal ball takes on more focus&lt;br /&gt;
 and becomes more real than the room you are in.&lt;br /&gt;
 &lt;br /&gt;
 Suddenly there is the sound of roaring flames and the&lt;br /&gt;
 smell of smoke.&lt;br /&gt;
&lt;br /&gt;
'''Walk''' to Nostradamoose again (or else you ruin the quest -- so have the map of the area handy so you know how to walk back to him, it's something like 2n 4e), give mask to him to be transported to a [[Anti-Magic Rooms |Nospell]] aggie zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give the Mask of the Green Man to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks at the the Mask of the Green Man and exclaims,&lt;br /&gt;
 'Excellent! You have defeated our direst foe.&lt;br /&gt;
 With the fire spreading, and no Green Man to oppose it,&lt;br /&gt;
 it will eventually burn the rightful order into the&lt;br /&gt;
 world.&lt;br /&gt;
 &lt;br /&gt;
 'However, ....'&lt;br /&gt;
 &lt;br /&gt;
 He breaks the mask into sand and scatters it on the sand&lt;br /&gt;
 painting. 'I see a future in which our own race is limited&lt;br /&gt;
 by the natural order we have created here.&lt;br /&gt;
 &lt;br /&gt;
 'Our people face one final challenge.  Help them face it well,&lt;br /&gt;
 and you will be on your way to ultimate power.'&lt;br /&gt;
 &lt;br /&gt;
 The world spins and you are pulled into the painting.&lt;br /&gt;
 &lt;br /&gt;
 You have reached the land of the final challenge.&lt;br /&gt;
&lt;br /&gt;
find [[Wolf Pack Leader]] get his [[Wolf's Ear]].&amp;lt;br /&amp;gt;&lt;br /&gt;
There are wandering aggie wolves, and the Leader flees, so you can spend some time getting caught up by wolves while trying to chase the Leader. Using trip or bash helps. Note these are sneak move, so you should have a means of heightening.&lt;br /&gt;
&lt;br /&gt;
find  [[Bull Moose]] and give him the ear. (The area has teleporting exits so it's hard to know where you are, but from the start of the area, you could get to Bull Moose by heading west some and then a little south.) &lt;br /&gt;
&lt;br /&gt;
 You give a wolf's ear to Winkle.&lt;br /&gt;
 Winkle says, 'A good deed!&lt;br /&gt;
 For aiding our people, I send you to the Ulti-Moose.&lt;br /&gt;
 If he finds you a worthy opponent, the power will&lt;br /&gt;
 be yours.'&lt;br /&gt;
&lt;br /&gt;
This will transport you to [[Ultimoose]], who is aggie.  (The ultimoose was not aggie to me. I was sneak move. Consider shows merciless.) Kill him and claim your [[Ultimoose Power |prize]].&amp;lt;br /&amp;gt;&lt;br /&gt;
quote jove:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Aggie hero quest zone, corpse eater, never go up&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
That part about not going up is actually because up exits the area. So when you are stuck in the wolf zone and TRYING to give up on the quest, you do want to go up. Once you've killed ulti-moose and looted its corpse, walk in any direction and it takes you to a room to recall out of the zone. For a fairly large druid in hitgear, took maybe 15 dheals or so (maybe less, but bring more) and a couple sanc quaffs to finish the quest; for a large warrior it took 0 dheals and 1 sanc quaff. I recommend leaving all your best gear on alts. That way if you die, you don't cry about it.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Reset Ultimoose'''&amp;lt;br /&amp;gt;&lt;br /&gt;
The ultimoose power is a once per reboot item, but contrary to popular belief, if you fail the quest you can reset it without having to wait for a reboot.  The ear that you must get to reach ultimoose does not repop normally but is not a once per reboot item.  You can force a repop of the ear.&amp;lt;br /&amp;gt;To do this, visit the Nostradomoose that you'd give the mistletoe to.  Type drink in his room to be transported to another area.&amp;lt;br /&amp;gt;&lt;br /&gt;
 You guzzle water from the pool of prophecy.&lt;br /&gt;
 Your mind swirls with images and fear.&lt;br /&gt;
 A thousand different futures blend and melt&lt;br /&gt;
 leaving only the essence of nightmare. You&lt;br /&gt;
 fall into a coma from which there is no escape,&lt;br /&gt;
 only pain.&lt;br /&gt;
This area is an arena, you don't die, and you don't kill mobs, you get defeated or defeat mobs.  In this area is another Wolf leader and like the first Wolf leader area it is nospell.  Defeat him, then get yourself defeated, and then leave the area.  If you wait for the area to repop before you go back in, the area will repop with a wolf leader with a brand new ear.&lt;br /&gt;
[[Category: Quests In Moose Lodge]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38799</id>
		<title>Ultimoose Power Quest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Ultimoose_Power_Quest&amp;diff=38799"/>
		<updated>2009-10-19T20:23:36Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;port to [[Baramoose]], e 3s {s} w u, get [[Mistletoe]], d n 4w n w n w s, kill Green Man (easy mob) to get [[Green Man's Mask]]&amp;lt;br /&amp;gt;&lt;br /&gt;
port to moose guard, 3s 2e, give the mistletoe to [[Nostradomoose]].  (this will transport you)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give mistletoe to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks over the mistletoe and&lt;br /&gt;
 says, 'Hmmmmm, maybe I can do something with this.'&lt;br /&gt;
 &lt;br /&gt;
 He turns to his crystal ball and pulls&lt;br /&gt;
 out a mortar and pestle. Grinding the mistletoe to paste he begins&lt;br /&gt;
 to chant. The world of the crystal ball takes on more focus&lt;br /&gt;
 and becomes more real than the room you are in.&lt;br /&gt;
 &lt;br /&gt;
 Suddenly there is the sound of roaring flames and the&lt;br /&gt;
 smell of smoke.&lt;br /&gt;
&lt;br /&gt;
'''Walk''' to Nostradamoose again (or else you ruin the quest -- so have the map of the area handy so you know how to walk back to him, it's something like 2n 4e), give mask to him to be transported to a [[Anti-Magic Rooms |Nospell]] aggie zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 You give the Mask of the Green Man to Nostradomoose.&lt;br /&gt;
 Nostradomoose looks at the the Mask of the Green Man and exclaims,&lt;br /&gt;
 'Excellent! You have defeated our direst foe.&lt;br /&gt;
 With the fire spreading, and no Green Man to oppose it,&lt;br /&gt;
 it will eventually burn the rightful order into the&lt;br /&gt;
 world.&lt;br /&gt;
 &lt;br /&gt;
 'However, ....'&lt;br /&gt;
 &lt;br /&gt;
 He breaks the mask into sand and scatters it on the sand&lt;br /&gt;
 painting. 'I see a future in which our own race is limited&lt;br /&gt;
 by the natural order we have created here.&lt;br /&gt;
 &lt;br /&gt;
 'Our people face one final challenge.  Help them face it well,&lt;br /&gt;
 and you will be on your way to ultimate power.'&lt;br /&gt;
 &lt;br /&gt;
 The world spins and you are pulled into the painting.&lt;br /&gt;
 &lt;br /&gt;
 You have reached the land of the final challenge.&lt;br /&gt;
&lt;br /&gt;
find [[Wolf Pack Leader]] get his [[Wolf's Ear]].&amp;lt;br /&amp;gt;&lt;br /&gt;
There are wandering aggie wolves, and the Leader flees, so you can spend some time getting caught up by wolves while trying to chase the Leader. Using trip or bash helps. Note these are sneak move, so you should have a means of heightening.&lt;br /&gt;
&lt;br /&gt;
find  [[Bull Moose]] and give him the ear. (The area has teleporting exits so it's hard to know where you are, but from the start of the area, you could get to Bull Moose by heading west some and then a little south.) &lt;br /&gt;
&lt;br /&gt;
 You give a wolf's ear to Winkle.&lt;br /&gt;
 Winkle says, 'A good deed!&lt;br /&gt;
 For aiding our people, I send you to the Ulti-Moose.&lt;br /&gt;
 If he finds you a worthy opponent, the power will&lt;br /&gt;
 be yours.'&lt;br /&gt;
&lt;br /&gt;
This will transport you to [[Ultimoose]], who is aggie.  (The ultimoose was not aggie to me. I was sneak move. Consider shows merciless.) Kill him and claim your [[Ultimoose Power |prize]].&amp;lt;br /&amp;gt;&lt;br /&gt;
quote jove:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Aggie hero quest zone, corpse eater, never go up&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
That part about not going up is actually because up exits the area. So when you are stuck in the wolf zone and TRYING to give up on the quest, you do want to go up. Once you've killed ulti-moose and looted its corpse, walk in any direction and it takes you to a room to recall out of the zone. For a fairly large druid in hitgear, took maybe 15 dheals or so (maybe less, but bring more) and a couple sanc quaffs to finish the quest; for a large warrior it took 0 dheals and 1 sanc quaff. I recommend leaving all your best gear on alts. That way if you die, you don't cry about it.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Reset Ultimoose'''&amp;lt;br /&amp;gt;&lt;br /&gt;
The ultimoose power is a once per reboot item, but contrary to popular belief, if you fail the quest you can reset it without having to wait for a reboot.  The ear that you must get to reach ultimoose does not repop normally but is not a once per reboot item.  You can force a repop of the ear.&amp;lt;br /&amp;gt;To do this, visit the Nostradomoose that you'd give the mistletoe to.  Type drink in his room to be transported to another area.  This area is an arena, you don't die, and you don't kill mobs, you get defeated or defeat mobs.  In this area is another Wolf leader and like the first Wolf leader area it is nospell.  Defeat him, then get yourself defeated, and then leave the area.  If you wait for the area to repop before you go back in, the area will repop with a wolf leader with a brand new ear.&lt;br /&gt;
[[Category: Quests In Moose Lodge]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Necromancer%27s_Tower_Map&amp;diff=38798</id>
		<title>Necromancer's Tower Map</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Necromancer%27s_Tower_Map&amp;diff=38798"/>
		<updated>2009-10-19T20:03:15Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: Image:Necromancer_tower_map.jpg   Category:Maps Category:Necromancer's_Tower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Necromancer_tower_map.jpg ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Necromancer's_Tower]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=File:Necromancer_tower_map.jpg&amp;diff=38797</id>
		<title>File:Necromancer tower map.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=File:Necromancer_tower_map.jpg&amp;diff=38797"/>
		<updated>2009-10-19T19:59:14Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Ruined_Lair_5_Of_5&amp;diff=38402</id>
		<title>Category:Ruined Lair 5 Of 5</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Ruined_Lair_5_Of_5&amp;diff=38402"/>
		<updated>2009-09-11T19:01:35Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: added walking route&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This area is part of the [[:Category: Ruined Lairs |Ruined Lairs]] area.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Noltano&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon |Aelmon]]: 15e [s] 2s e 2s w open tomb d&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: ??.&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
Be SURE to try and walk in EACH direction from each room; there are MANY hidden entrances that you cannot find any other way.&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Ruined Lairs]]&lt;br /&gt;
[[Category: Hero Areas]]&lt;br /&gt;
[[Category: Incomplete]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38401</id>
		<title>Great White Battle Axe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38401"/>
		<updated>2009-09-11T18:58:22Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A great white battle axe lies here.''&lt;br /&gt;
&lt;br /&gt;
 [[Melee Weapon Values |Damage]] is 16-55.&lt;br /&gt;
 Modifies [[Hit Roll |hit roll]] by 15 continuous.&lt;br /&gt;
 Modifies [[Damage Roll |damage roll]] by 15 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' white, great, battle, axe.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Object Type]]:''' [[:Category: Melee Weapons |weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Melee Weapons|Weapon Type]]:''' [[:Category:Standard_Two-Handed_Weapons|two handed weapon]] which does [[:Category:Melee_Weapons_That_Slice|slicing damage]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 10 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:'''  None.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
'''IMPORTANT:''' You '''MUST''' give the spirit the '''broken axe handle burned white''' first to get the white axe. If you don't you'll get a dark/anti-good, black axe&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ruined_Lair_1_Of_5|Lair 1]] Walking route from Aelmon: 7n, w, s, 4w, [s], [d]. From here go all south 1e, kill the lich(Loot a broken blackened axe shaft). &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ruined_Lair_2_Of_5|Lair 2]] Walking route from King Lion: s, d, n, quaff trickle. From here go 2e,s,w,2d. The lich wanders, so find and kill it(Loot a broken axe head). Now go back to the spot you were(after the 2e,s,w,2d) and go s, all e, s, quaff and kill the water wraith and then skin its corpse(makes scale of solidified water).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ruined_Lair_3_Of_5|Lair 3]] Walking route from giant vulture: 2d, n, 4w, s, w, n, 3w, [n], n, drink trickle.  From there go all e (through hidden) all s , n, all e. Give the scale of solidified water to the Wraith General and receive an intricate obsidian key.  After you get the key go w, 2d,n,e,s,d,e,u,w,d.  The lich here wanders so find him and kill him(Loot a broken large axe blade).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ruined_Lair_4_Of_5|Lair 4]] Walking route from Diana: 3s 3w n,d. From here go 2e s 2w kill the lich(Loot a broken axe blade).&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ruined_Lair_5_Of_5|Lair 5]] Walking route from Aelmon: 15e [s] 2s e 2s w open tomb d. From here go d, 3e, n kill the lich(Loot a broken axe shaft).&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, with the key you received from the Wraith General, You have to go back to Lair 2.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ruined_Lair_2_Of_5|Lair 2]] Walking route from King Lion: s, d, n, quaff trickle. From here go 2e,s,w,2d,n, unlock north,n. Get A broken axe handle off the ground.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now you should have all 6 pieces to make the axe.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teleport to Zin, go 2e, s, e. give handle spirit&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Area: [[:Category: Ruined Lairs |Ruined lairs]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Melee Weapons That Slice]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38400</id>
		<title>Great White Battle Axe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38400"/>
		<updated>2009-09-11T16:57:07Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A great white battle axe lies here.&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
 [[Melee Weapon Values |Damage]] is ?.&lt;br /&gt;
 Modifies [[Hit Roll |hit roll]] by 15 continuous.&lt;br /&gt;
 Modifies [[Damage Roll |damage roll]] by 15 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' white, great, battle, axe.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Object Type]]:''' [[:Category: Melee Weapons |weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Melee Weapons|Weapon Type]]:''' [[:Category:Standard_Two-Handed_Weapons|two handed weapon]] which does [[:Category:Melee_Weapons_That_Slice|slicing damage]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 10 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:'''  None.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
I had already sharpened my axe when I did this page so I'm not sure what the original damage is. Someone should add that.&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Area: [[:Category: Ruined Lairs |Ruined lairs]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Melee Weapons That Slice]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38399</id>
		<title>Great White Battle Axe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38399"/>
		<updated>2009-09-11T16:55:16Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A great white battle axe lies here.&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
 [[Melee Weapon Values |Damage]] is ?.&lt;br /&gt;
 Modifies [[Hit Roll |hit roll]] by 15 continuous.&lt;br /&gt;
 Modifies [[Damage Roll |damage roll]] by 15 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' white, great, battle, axe.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Object Type]]:''' [[:Category: Melee Weapons |weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Melee Weapons|Weapon Type]]:''' [[:Category:Standard_Two-Handed_Weapons|two handed weapon]] which does [[:Category:Melee_Weapons_That_Slice|slicing damage]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 10 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:'''  None.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Area: [[:Category: Ruined Lairs |Ruined lairs]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Melee Weapons That Slice]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38398</id>
		<title>Great White Battle Axe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38398"/>
		<updated>2009-09-11T16:54:12Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A great white battle axe lies here.&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
 [[Melee Weapon Values |Damage]] is ?.&lt;br /&gt;
 Modifies [[Hit Roll |hit roll]] by 15 continuous.&lt;br /&gt;
 Modifies [[Damage Roll |damage roll]] by 15 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' white, great, battle, axe.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Object Type]]:''' [[:Category: Melee Weapons |weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Melee Weapons|Weapon Type]]:''' [[:Category:Standard_Two-Handed_Weapons|two handed weapon]] which does [[:Category:Melee_Weapons_That_Slice|slicing damage]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 10 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:'''  None.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Area: [[:Category: Ruined Lairs |Ruined lairs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Ruined lairs]]&lt;br /&gt;
[[Category: Melee Weapons That Slice]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38396</id>
		<title>Great White Battle Axe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Great_White_Battle_Axe&amp;diff=38396"/>
		<updated>2009-09-11T16:49:31Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: ''A great white battle axe lies here. ''   Damage is ?.  Modifies hit roll by 15 continuous.  Modifies damage roll by 15 continuous....&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A great white battle axe lies here.&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
 [[Melee Weapon Values |Damage]] is ?.&lt;br /&gt;
 Modifies [[Hit Roll |hit roll]] by 15 continuous.&lt;br /&gt;
 Modifies [[Damage Roll |damage roll]] by 15 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' white, great, battle, axe.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Object Type]]:''' [[:Category: Melee Weapons |weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Melee Weapons|Weapon Type]]:''' [[:Category:Standard_Two-Handed_Weapons|two handed weapon]] which does [[:Category:Melee_Weapons_That_Slice|slicing damage]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 10 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:'''  None.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Area: [[:Category: Ruined Lairs |Ruined lairs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Ruined lairs]]&lt;br /&gt;
[[Category: Slicing Weapons]]&lt;br /&gt;
[[Category: Melee Weapons That Slice]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38393</id>
		<title>User:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38393"/>
		<updated>2009-09-10T12:28:32Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is SePadre&lt;br /&gt;
&lt;br /&gt;
I'll add more to this when I have more free time.&lt;br /&gt;
&lt;br /&gt;
I first started playing avatar back in the Farside days.  I didn't stick around for long as another mud caught my attention.  I came back to Avatar on 2006/07/11.&lt;br /&gt;
&lt;br /&gt;
My alts include:&amp;lt;br&amp;gt;&lt;br /&gt;
SePadre&amp;lt;br&amp;gt;&lt;br /&gt;
Artax&amp;lt;br&amp;gt;&lt;br /&gt;
Atreyu&amp;lt;br&amp;gt;&lt;br /&gt;
Septerium&amp;lt;br&amp;gt;&lt;br /&gt;
Bastian&amp;lt;br&amp;gt;&lt;br /&gt;
Gmork&amp;lt;br&amp;gt;&lt;br /&gt;
Guaritore&amp;lt;br&amp;gt;&lt;br /&gt;
Aslan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And many others.&lt;br /&gt;
&lt;br /&gt;
I enjoy mapping areas out, although I haven't submitted many to the wiki yet. My main contribution to date is probably on the [[:Category:Aculeata Jatha-La|Aculeata Jatha-La]] pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38392</id>
		<title>User:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38392"/>
		<updated>2009-09-10T12:28:00Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is SePadre&lt;br /&gt;
&lt;br /&gt;
I'll add more to this when I have more free time.&lt;br /&gt;
&lt;br /&gt;
I first started playing avatar back in the Farside days.  I didn't stick around for long as another mud caught my attention.  I came back to Avatar on 2006/07/11.&lt;br /&gt;
&lt;br /&gt;
My alts include:&amp;lt;br&amp;gt;&lt;br /&gt;
SePadre&amp;lt;br&amp;gt;&lt;br /&gt;
Artax&amp;lt;br&amp;gt;&lt;br /&gt;
Guaritore&amp;lt;br&amp;gt;&lt;br /&gt;
Atreyu&amp;lt;br&amp;gt;&lt;br /&gt;
Septerium&amp;lt;br&amp;gt;&lt;br /&gt;
Bastian&amp;lt;br&amp;gt;&lt;br /&gt;
Gmork&amp;lt;br&amp;gt;&lt;br /&gt;
Aslan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And many others.&lt;br /&gt;
&lt;br /&gt;
I enjoy mapping areas out, although I haven't submitted many to the wiki yet. My main contribution to date is probably on the [[:Category:Aculeata Jatha-La|Aculeata Jatha-La]] pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38391</id>
		<title>User:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38391"/>
		<updated>2009-09-10T12:27:36Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is SePadre&lt;br /&gt;
&lt;br /&gt;
I'll add more to this when I have more free time.&lt;br /&gt;
&lt;br /&gt;
I first started playing avatar back in the Farside days.  I didn't stick around for long as another mud caught my attention.  I came back to Avatar on 2006/07/11.&lt;br /&gt;
&lt;br /&gt;
My alts include:&amp;lt;br&amp;gt;&lt;br /&gt;
SePadre&amp;lt;br&amp;gt;&lt;br /&gt;
Artax&amp;lt;br&amp;gt;&lt;br /&gt;
Guaritore&amp;lt;br&amp;gt;&lt;br /&gt;
Atreyu&amp;lt;br&amp;gt;&lt;br /&gt;
Septerium&amp;lt;br&amp;gt;&lt;br /&gt;
Bastian&amp;lt;br&amp;gt;&lt;br /&gt;
Gmork&amp;lt;br&amp;gt;&lt;br /&gt;
Aslan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And many others.&lt;br /&gt;
&lt;br /&gt;
I enjoy mapping areas out, although I haven't submitted many to the wiki yet. My main contribution to date is probably on the [[Category:Aculeata Jatha-La|Aculeata Jatha-La]] pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38390</id>
		<title>User:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38390"/>
		<updated>2009-09-10T12:24:54Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is SePadre&lt;br /&gt;
&lt;br /&gt;
I'll add more to this when I have more free time.&lt;br /&gt;
&lt;br /&gt;
I first started playing avatar back in the Farside days.  I didn't stick around for long as another mud caught my attention.  I came back to Avatar on 2006/07/11.&lt;br /&gt;
&lt;br /&gt;
My alts include:&amp;lt;br&amp;gt;&lt;br /&gt;
SePadre&amp;lt;br&amp;gt;&lt;br /&gt;
Artax&amp;lt;br&amp;gt;&lt;br /&gt;
Guaritore&amp;lt;br&amp;gt;&lt;br /&gt;
Atreyu&amp;lt;br&amp;gt;&lt;br /&gt;
Septerium&amp;lt;br&amp;gt;&lt;br /&gt;
Bastian&amp;lt;br&amp;gt;&lt;br /&gt;
Gmork&amp;lt;br&amp;gt;&lt;br /&gt;
Aslan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And many others.&lt;br /&gt;
&lt;br /&gt;
I enjoy mapping areas out, although I haven't submitted many to the wiki yet. My main contribution to date is probably on the [[Aculeata Jatha-La|Aculeata Jatha-La]] pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User_talk:Sepadre&amp;diff=38387</id>
		<title>User talk:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User_talk:Sepadre&amp;diff=38387"/>
		<updated>2009-09-09T20:39:35Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: Talk to me.&amp;lt;BR&amp;gt; I'm new to the wiki thing, all criticism is greatly appreciated, help me learn this thing. -SePadre&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to me.&amp;lt;BR&amp;gt;&lt;br /&gt;
I'm new to the wiki thing, all criticism is greatly appreciated, help me learn this thing. -SePadre&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Long,_Deep_Blue_Robe&amp;diff=38386</id>
		<title>Long, Deep Blue Robe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Long,_Deep_Blue_Robe&amp;diff=38386"/>
		<updated>2009-09-09T20:37:41Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Keyword(s):''' rickett's robe deep blue&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Tickets|Ticket]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 4 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 5 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' none&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category:Gear In Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[rickett|Rickett]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
You can find this on [[rickett|Rickett]] in the Ponderous Flowers portion&amp;lt;BR&amp;gt;&lt;br /&gt;
It is one of three tickets needed for the [[Aculeopteron|Aculeopteron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Long,_Jet_Black_Robe&amp;diff=38385</id>
		<title>Long, Jet Black Robe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Long,_Jet_Black_Robe&amp;diff=38385"/>
		<updated>2009-09-09T20:36:10Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Keyword(s):''' bailey's robe jet black&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Tickets|Ticket]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 4 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 5 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' none&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category:Gear In Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[bailey|Bailey]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
You can find this on [[bailey|Bailey]] in the Ponderous Flowers portion&amp;lt;BR&amp;gt;&lt;br /&gt;
It is one of three tickets needed for the [[Aculeopteron|Aculeopteron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Long,_Blood_Red_Robe&amp;diff=38384</id>
		<title>Long, Blood Red Robe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Long,_Blood_Red_Robe&amp;diff=38384"/>
		<updated>2009-09-09T20:33:41Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Keyword(s):''' rickitt's robe deep blue&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Tickets|Ticket]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 4 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 5 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' none&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category:Gear In Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[mayraema|Mayraema]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
You can find this on [[mayraema|Mayraema]] in the Ponderous Flowers portion&amp;lt;BR&amp;gt;&lt;br /&gt;
It is one of three tickets needed for the [[Aculeopteron|Aculeopteron]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38383</id>
		<title>User:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38383"/>
		<updated>2009-09-09T14:13:46Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is SePadre&lt;br /&gt;
&lt;br /&gt;
I'll add more to this when I have more free time.&lt;br /&gt;
&lt;br /&gt;
I first started playing avatar back in the Farside days.  I didn't stick around for long as another mud caught my attention.  I came back to Avatar on 2006/07/11.&lt;br /&gt;
&lt;br /&gt;
My alts include:&amp;lt;br&amp;gt;&lt;br /&gt;
SePadre&amp;lt;br&amp;gt;&lt;br /&gt;
Artax&amp;lt;br&amp;gt;&lt;br /&gt;
Guaritore&amp;lt;br&amp;gt;&lt;br /&gt;
Atreyu&amp;lt;br&amp;gt;&lt;br /&gt;
Septerium&amp;lt;br&amp;gt;&lt;br /&gt;
Bastian&amp;lt;br&amp;gt;&lt;br /&gt;
Gmork&amp;lt;br&amp;gt;&lt;br /&gt;
Aslan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And many others.&lt;br /&gt;
&lt;br /&gt;
I enjoy mapping areas out, although I haven't submitted many to the wiki yet. My main contribution to date is probably on the Aculeata Jatha-La pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38379</id>
		<title>User:Sepadre</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=User:Sepadre&amp;diff=38379"/>
		<updated>2009-09-09T14:04:17Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: Hi, my name is SePadre  I'll add more to this when I have more free time.  I first started playing avatar back in the Farside days.  I didn't stick around for long as another mud caught my...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is SePadre&lt;br /&gt;
&lt;br /&gt;
I'll add more to this when I have more free time.&lt;br /&gt;
&lt;br /&gt;
I first started playing avatar back in the Farside days.  I didn't stick around for long as another mud caught my attention.  I came back to Avatar on 2006/07/11.&lt;br /&gt;
&lt;br /&gt;
My alts include:&lt;br /&gt;
SePadre&lt;br /&gt;
Guaritore&lt;br /&gt;
Atreyu&lt;br /&gt;
Septerium&lt;br /&gt;
Bastian&lt;br /&gt;
Gmork&lt;br /&gt;
Aslan&lt;br /&gt;
&lt;br /&gt;
And many others.&lt;br /&gt;
&lt;br /&gt;
I enjoy mapping areas out, although I haven't submitted many to the wiki yet. My main contribution to date is probably on the Aculeata Jatha-La pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Skaggs&amp;diff=38377</id>
		<title>Skaggs</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Skaggs&amp;diff=38377"/>
		<updated>2009-09-08T20:09:51Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Ponytail tied loosely behind him, Skaggs toils and sweats to ensure&lt;br /&gt;
that no foreign debris inhibits the growth of his masters' garden.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Skaggs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 70.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Skaggs is here, keeping the garden clean.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]], [[Aggressive Mobs|agressive/very agressive]], [[Janitor Mobs|janitor]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invis]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
Groundskeeper Skaggs is using:&lt;br /&gt;
  &amp;lt;worn around neck&amp;gt;  [[Barbed Crecent Talisman|a barbed crecent talisman]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
The two groundskeepers [[Chalmers]] and Skaggs wonder around the Ponderous Flowers portion.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Chalmers&amp;diff=38376</id>
		<title>Chalmers</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Chalmers&amp;diff=38376"/>
		<updated>2009-09-08T20:09:25Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A matte of scraggled red hair sits atop the unusally shaped cranium of&lt;br /&gt;
goundskeeper Chalmers.  Clearly he has his work cut out for him.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Chalmers.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 70.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Chalmers is here, tending the grounds.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]], [[Aggressive Mobs|agressive/very agressive]], [[Corpse-Eating Mobs|corpse eater]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invis]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
Groundskeeper Chalmers is using:&lt;br /&gt;
  &amp;lt;worn around neck&amp;gt;  [[Barbed Crecent Talisman|a barbed crecent talisman]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
The two groundskeepers Chalmers and [[Skaggs]] wonder around the Ponderous Flowers portion.&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Skaggs&amp;diff=38375</id>
		<title>Skaggs</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Skaggs&amp;diff=38375"/>
		<updated>2009-09-08T20:07:16Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: ''Ponytail tied loosely behind him, Skaggs toils and sweats to ensure that no foreign debris inhibits the growth of his masters' garden.''  '''Keywords:''' Skaggs.&amp;lt;br&amp;gt; '''Level:...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Ponytail tied loosely behind him, Skaggs toils and sweats to ensure&lt;br /&gt;
that no foreign debris inhibits the growth of his masters' garden.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Skaggs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 70.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Skaggs is here, keeping the garden clean.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]], [[Aggressive Mobs|agressive/very agressive]], [[Janitor Mobs|Janitor]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invis]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
Groundskeeper Skaggs is using:&lt;br /&gt;
  &amp;lt;worn around neck&amp;gt;  [[Barbed Crecent Talisman|a barbed crecent talisman]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
The two groundskeepers [[Chalmers]] and Skaggs wonder around the Ponderous Flowers portion.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Chalmers&amp;diff=38374</id>
		<title>Chalmers</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Chalmers&amp;diff=38374"/>
		<updated>2009-09-08T20:01:10Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: ''A matte of scraggled red hair sits atop the unusally shaped cranium of goundskeeper Chalmers.  Clearly he has his work cut out for him.''  '''Keywords:''' Chalmers.&amp;lt;br&amp;gt; '''[[Level |Level...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A matte of scraggled red hair sits atop the unusally shaped cranium of&lt;br /&gt;
goundskeeper Chalmers.  Clearly he has his work cut out for him.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Chalmers.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 70.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Chalmers is here, tending the grounds.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]], [[Aggressive Mobs|agressive/very agressive]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invis]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
Groundskeeper Chalmers is using:&lt;br /&gt;
  &amp;lt;worn around neck&amp;gt;  [[Barbed Crecent Talisman|a barbed crecent talisman]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
The two groundskeepers Chalmers and [[Skaggs]] wonder around the Ponderous Flowers portion.&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Chloroform&amp;diff=38373</id>
		<title>Chloroform</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Chloroform&amp;diff=38373"/>
		<updated>2009-09-08T19:53:45Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: ''Your olfactory senses are dominated by green.''  '''Keywords:''' chloroform.&amp;lt;br&amp;gt; '''Level:''' 70.&amp;lt;br&amp;gt; '''Scan Description:''' Intense greenery overwhelms you.&amp;lt;br&amp;gt; '''[[Alignme...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Your olfactory senses are dominated by green.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' chloroform.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 70.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' Intense greenery overwhelms you.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]], [[Aggressive Mobs|agressive/very agressive]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invis]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Rickitt&amp;diff=38372</id>
		<title>Rickitt</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Rickitt&amp;diff=38372"/>
		<updated>2009-09-08T19:48:09Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Though small, this man fears nothing.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' rickitt.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' A disinterested halfling glares at you.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 105.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' ?.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Translucent, Sanctuary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Rickitt is using:&lt;br /&gt;
 &amp;lt;worn about body&amp;gt;   [[Long%2C Deep Blue Robe]]&lt;br /&gt;
&lt;br /&gt;
 Rickitt is carrying:&lt;br /&gt;
     a fireheart gemstone&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
The robe he has is 1 of 3 tickets needed for the [[aculeopteron|Aculeopteron]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Mayraema&amp;diff=38371</id>
		<title>Mayraema</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Mayraema&amp;diff=38371"/>
		<updated>2009-09-08T19:47:50Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This elven woman seems unable to withstand a breeze.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' mayraema.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' An elven woman is here, in plain clothes.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 105.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' ?.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Sanctuary, Translucent.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Mayraema is using:&lt;br /&gt;
 &amp;lt;worn about body&amp;gt;   [[Long%2C Blood Red Robe]]&lt;br /&gt;
&lt;br /&gt;
 Mayraema is carrying:&lt;br /&gt;
     a fireheart gemstone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
The robe she has is 1 of 3 tickets needed for the [[aculeopteron|Aculeopteron]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Kiah&amp;diff=38370</id>
		<title>Kiah</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Kiah&amp;diff=38370"/>
		<updated>2009-09-08T19:46:11Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Huge eyes stare into your own and beg for mercy.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Kiah&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 80.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' A naiad is here, staring fearfully at you.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' ?&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Translucent, Flying, Hide, Sneak, Sanctuary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Kiah is using:&lt;br /&gt;
 &amp;lt;worn on head&amp;gt;      [[Amethyst Circlet|an amethyst circlet]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
She casts comfort on herself, so a psi/mnd is handy to have in the group to scramble her. She also starts to flee a lot when she is low on health, so overconfidence is nice.  She isn't aggie and she doesn't regen, so if you need to, calm and regen.  She'll comfort her self to full if you stay in battle and can't do much damage.&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Kiah&amp;diff=38369</id>
		<title>Kiah</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Kiah&amp;diff=38369"/>
		<updated>2009-09-08T18:55:00Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: New page: ''?''  '''Keywords:''' Kiah&amp;lt;br&amp;gt; '''Level:''' 80.&amp;lt;br&amp;gt; '''Scan Description:''' A naiad is here, staring fearfully at you.&amp;lt;br&amp;gt; '''Alignment:''' demonic.&amp;lt;br&amp;gt; '''[[:Ca...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''?''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Kiah&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 80.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' A naiad is here, staring fearfully at you.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' ?&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' ?.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Kiah is using:&lt;br /&gt;
 ?&lt;br /&gt;
&lt;br /&gt;
 Kiah is carrying:&lt;br /&gt;
      ?&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Long,_Deep_Blue_Robe&amp;diff=38368</id>
		<title>Long, Deep Blue Robe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Long,_Deep_Blue_Robe&amp;diff=38368"/>
		<updated>2009-09-08T18:42:17Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find this on [[rickitt|Rickitt]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
This is one of three tickets needed for the [[Aculeopteron Quest]]&lt;br /&gt;
[[Category:Gear In Aculeata Jatha-La]]&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Long,_Deep_Blue_Robe&amp;diff=38367</id>
		<title>Long, Deep Blue Robe</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Long,_Deep_Blue_Robe&amp;diff=38367"/>
		<updated>2009-09-08T18:38:43Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find this on [[rickitt|Rickitt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Aculeata Jatha-La]]&lt;br /&gt;
[[Category:Aculeopteron Quest]]&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Rickitt&amp;diff=38366</id>
		<title>Rickitt</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Rickitt&amp;diff=38366"/>
		<updated>2009-09-08T18:37:50Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Though small, this man fears nothing.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' rickitt.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' A disinterested halfling glares at you.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 105.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' ?.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Translucent, Sanctuary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Rickitt is using:&lt;br /&gt;
 &amp;lt;worn about body&amp;gt;   [[Long%2C Deep Blue Robe]]&lt;br /&gt;
&lt;br /&gt;
 Rickitt is carrying:&lt;br /&gt;
     a fireheart gemstone&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Mayraema&amp;diff=38365</id>
		<title>Mayraema</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Mayraema&amp;diff=38365"/>
		<updated>2009-09-08T18:32:25Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This elven woman seems unable to withstand a breeze.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' mayraema.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' An elven woman is here, in plain clothes.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 105.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' ?.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Sanctuary, Translucent.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Mayraema is using:&lt;br /&gt;
 &amp;lt;worn about body&amp;gt;   [[Long%2C Blood Red Robe]]&lt;br /&gt;
&lt;br /&gt;
 Mayraema is carrying:&lt;br /&gt;
     a fireheart gemstone&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Mayraema&amp;diff=38364</id>
		<title>Mayraema</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Mayraema&amp;diff=38364"/>
		<updated>2009-09-08T18:30:23Z</updated>

		<summary type="html">&lt;p&gt;Sepadre: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This elven woman seems unable to withstand a breeze.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' mayraema.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Scan Description:''' An elven woman is here, in plain clothes.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 105.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' Demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' ?.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' Sanctuary, Translucent.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Mayraema is using:&lt;br /&gt;
 &amp;lt;worn about body&amp;gt;   [[Long%2C Blood Red Robe]]&lt;br /&gt;
 &lt;br /&gt;
 Mayraema is carrying:&lt;br /&gt;
     a fireheart gemstone&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Aculeata Jatha-La|Aculeata Jatha-La]] ([[Aculeata Jatha-La Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms|Room]]:''' Ponderous Flowers (Cursed)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Aculeata Jatha-La]]&lt;/div&gt;</summary>
		<author><name>Sepadre</name></author>
		
	</entry>
</feed>