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	<updated>2026-04-03T21:29:39Z</updated>
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		<id>http://www.johnmarc.org/index.php?title=Category:Stormlords&amp;diff=59974</id>
		<title>Category:Stormlords</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Stormlords&amp;diff=59974"/>
		<updated>2025-06-06T01:19:07Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''All [[:Category: Mages |mages]] learn some magic that harnesses the power of the sky, but only a few have the dedication to become Stormlords. Masters of the weather, Stormlords wield a unique arsenal of sustained damage-over-time spells. They are tougher than [[:Category: Mages |mages]], but give up some of their [[Surge |surging]] power as they favor more reliable, consistant damage.''&lt;br /&gt;
&lt;br /&gt;
''Like all [[:Category: Prestige Classes |Prestige Classes]], they retain the [[:Category: Core Classes |original class]]'s [[Prime Requisite |Prime Requisite]], in this case, [[Intelligence |Intelligence]]. Stormlords find the magic of [[:Category: Sorcerers |Sorcerors]] to be a perversion of nature, and thus never gain access to that [[:Category: Remort Classes |Remort Class]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Stm.&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Core Classes |Base Class]]:''' [[:Category: Mages |Mage]].&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Intelligence |Intelligence]].&lt;br /&gt;
&lt;br /&gt;
== Stormlords in General ==&lt;br /&gt;
&lt;br /&gt;
Stormlords are very similar to their parent class ([[:Category: Mages |Mages]]) until hero level 101, where they begin to differ. For a guide how to play a stormlord up to hero 101, see the article on [[:Category: Mages |Mages]].&lt;br /&gt;
&lt;br /&gt;
After hero 101 stormlords focus on [[:Category:Stormlord Class Definers|sustained spells]]. These spells require the caster to stand still and not enter any commands except ''look'', ''score'', ''gtalk'', ''time'' and similar - even ''group'', ''buddytalk'' or ''scan'' will break the maintained spells, for example. In return, these spells give little to no lag, are relatively cheap to cast and deal considerable damage (as well as other effects, depending on the spell). After hero level 675 when stormlords gain access to [[Stratum]], which is a special spell (cast it before casting another maintained spell) that enhances the effectiveness of other maintained spells.&lt;br /&gt;
&lt;br /&gt;
Commands that don't break sustain:&lt;br /&gt;
 - look&lt;br /&gt;
 - scan (won't let you scan though)&lt;br /&gt;
 - prac&lt;br /&gt;
 - hero&lt;br /&gt;
 - chat (probably all the chats)&lt;br /&gt;
 - &lt;br /&gt;
&lt;br /&gt;
Commands that do break sustain:&lt;br /&gt;
 - spells&lt;br /&gt;
 - group&lt;br /&gt;
 - cast even if you don't specify a spell&lt;br /&gt;
 - stand even if you are already standing&lt;br /&gt;
&lt;br /&gt;
This type of spellcasting makes stormlords suitable for grouping, as they find it difficult to run out of mana, and their spells work best when being tanked. The primary downside of stormlords - their surging ability being capped at 3 - does not apply to the sustained spells (which are unsurgeable), but will limit their solo activities to some degree.&lt;br /&gt;
&lt;br /&gt;
Stormlords lack some relatively important abilities like [[Charge Shield]], [[Ward]], [[Mystical Barrier]], [[Sneak]], [[Move Hidden]] and [[Amplify]]. However, their [[Spring Rain]] is again unique in the party-friendliness as it helps with hp and mana regeneration, which is especially noticeable on the smaller lvl characters. This is why some players like to leave their stormlords raining in Sanctum Infirmary to help all the other players with regeneration.&lt;br /&gt;
&lt;br /&gt;
== Stormlord Creation ==&lt;br /&gt;
&lt;br /&gt;
To become a Stormlord you need to have three requirements:&lt;br /&gt;
&lt;br /&gt;
# Level 50 [[:Category: Mages |Mage]].&lt;br /&gt;
# A race without the [[Racial Nosun|no-sun racial]]. [[Gargoyles]] are exempt from the no-sun rule, however. (Incidentally, Stormlords, [[:Category:Rippers |Rippers]] and [[:Category:Viziers |Viziers]] are the only prestige classes gargoyles are applicable for, and they actually make decent stm.)&lt;br /&gt;
# The weather must be stormy (lightning). To accomplish this, cast [[Control Weather]] with the argument &amp;quot;worse&amp;quot; once per game hour (about 10 minutes) until it starts to storm. This can take a while, as the weather can be stubborn.&lt;br /&gt;
&lt;br /&gt;
Once these requirements have been met, seek out [[Yazimetra]] in the [[:Category:Airways|Airways]] (portable), and she will induct you.&lt;br /&gt;
&lt;br /&gt;
== Stormlords at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
As noted above, until hero 101 the stormlords behave identical to mages without sneak and move hidden and with a cap on surging. Post hero 101 their grouping capabilities expand and they become great hitters and solid tanks (tanking is similar to other casters).&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Akin to most casters, train wisdom first (to get more practice points), then intelligence (for more mana points) and finally constitution (for more hp points). Leave strength and dexterity for when you can afford the practices, as dexterity only modifies your [[Armor Class|AC]] and strength gives a minor boost to melee damage and the carry capacity.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
Practice the regular skills and spells: sanctuary, frenzy, cure blind/poison/disease, foci-subspells (if you haven't already), all transportation spells (you should already have these), the weapon subset (parry, dodge, shield block, second and third attack, enhanced damage, dual) and finally the cures up to heal for emergencies.&lt;br /&gt;
&lt;br /&gt;
Once hero 101+ these major spells are available:&lt;br /&gt;
* [[Cloudburst]] - the primary single-target attack spell. It costs about a quarter of a disintegrate and does more damage.&lt;br /&gt;
* [[Hail Storm]] - the primary area attack spell, it does significantly more damage than [[Acid Rain]] for about a third of the cost.&lt;br /&gt;
* [[Sleet]] - useful on EHA runs or wherever bashing enemies helps the group more than the stormlord's other damage spells.&lt;br /&gt;
* [[Gale]] - rarely used until Lord tier, it prevents the enemy archers from longshoting into the group's room.&lt;br /&gt;
* [[Spring Rain]] - incredibly useful in and off the battlefield, the spring rain slowly fills up mana and hp of everyone in the room.&lt;br /&gt;
* [[Stratum]] - Only available to superheroes and lords, stratum increases the effectiveness of all the sustained spells, but is costly and prone to interruptions.&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Mages#Worshipping|Mages and Worship]] and [[:Category:Mages#Devoting|Mages and Devoting]]. &lt;br /&gt;
&lt;br /&gt;
It is important to have in mind that stormlords are more party-friendly than regular mages or wizards. They have more HP, less mana, cheaper spells, and do their best while being grouped. Thus, the combat oriented gods ([[Quixoltan]] and [[Bhyss]]) make more sense than they would for a typical mage.&lt;br /&gt;
&lt;br /&gt;
This is because:&lt;br /&gt;
* While grouped stormlords do regular melee damage whenever not sustaining spells. Both Qxl and Bhy help melee damage.&lt;br /&gt;
* Stm spell activation causes little to no lag, and it is possible to break the sustaining whenever one wishes. Thus the Qxl lag penalty is not relevant.&lt;br /&gt;
* Stm get more hp than mages, so Bhy HP penalty might not be noticeable.&lt;br /&gt;
* Stm get less mana than mages, but maintaining their weather spells cost half of mage's usual spells by default, and they deal more damage - so Bhy's lack of mana gain bonus may not be relevant either.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:''' Until Hero 101, stormlords solo [[:Category:Mages#Fighting_2|identical to mages]]. Once they practice their weather spells, use those instead. &lt;br /&gt;
&lt;br /&gt;
It is critical to realize that sustained spells only work if the stormlord is not interrupted! This means if the mobs attack before the stm does, they will interrupt and the spell will immediately fall. Thus, at all times, the stm needs to be ''on top'' of the mobs using '''linkrefresh''' command after the area repops (or simply relog).&lt;br /&gt;
&lt;br /&gt;
'''Tanking:''' Stormlords can tank as well as mages can, and to be able to use their stormlord spells they need to be ''ontop'' of the target they are fighting. Same as above, use the '''linkrefresh group''' command as soon as the area repops as this will help both the weather spells and the groupies' overall hitting.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:''' Make pretty decent hitters once they get some mana, especially if somewhat more brutish race and/or worshiping a melee-increasing deities like Quixoltan or Bhyss. Cloudburst does better damage than disintegrate, and it's activation works with chaos channel; so even a stm with relatively low mana can run for a pretty long time. Hail storm if the tank is fighting multiple mobs. If in EHA, of if the group has dedicated bashers, consider sleet where appropriate.&lt;br /&gt;
&lt;br /&gt;
'''Healing:''' Same as most other arcane casters, stormlords can brandish healing staves, and also have access to [[Heal]] in emergencies. It's worth noting the [[Arcane Knowledge]] skill is out-of-class for Stormlords.&lt;br /&gt;
&lt;br /&gt;
== Stormlords at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
At lord tier, stormlords receive comparable mana to a mage, but use it at a faster rate since they lack chaos channel and need to recast their sustained spells every time they get hit by an area spell. This can be mitigated somewhat by using strata (see below), and even more if you are fortunate enough to find a priest willing to cast [[Solitude]] on you.  Since maelstrom does comparatively little damage and they don't get access to meteor swarm, they use [[Thunderhead]] and [[Blizzard]] for single-target and area attacks, respectively.&lt;br /&gt;
&lt;br /&gt;
Another utility spell is [[Stratum]], which is not used much at hero tier due to high costs and being easily interrupted. Using a gale stratum will allow you to avoid most area effect spells which would have damaged you as well as stopped your sustained spell. Sleet stratum lowers your chances of getting aggied (in addition to making bashes easier), although it'll break the first time you do get aggied and you can't stratum again for a few ticks after. Thunderhead or blizzard stratum raise the damage done by their respective spells, allowing you to hit harder. &lt;br /&gt;
&lt;br /&gt;
At lord level 25, you become able to learn [[Strata Control]], which essentially lets you have 2 strata at the same time (they can't be 2 of the same, though). All strata will break if you are aggied or if you rest/sleep, and forced breaking such as that render it exhausted for about 4 ticks. If you need quick surge damage Maelstrom is a costly and somewhat effective option, but avoid doing this unless frequent and numerous area attacks are being used and you can't use a gale stratum.&lt;br /&gt;
&lt;br /&gt;
All in all, stormlords typically serve the same role in groups as most casters do: damage dealers. The damage is higher and more consistent than mage casting, but requires lots of mana and some micromanagement of sustained spells and strata for optimal output.  Stormlords who finish regenning before the rest of the group can also provide spring rain to speed up regen of their groupies.&lt;br /&gt;
&lt;br /&gt;
== Stormlord Remort Options ==&lt;br /&gt;
&lt;br /&gt;
Stormlords cannot remort class, so only racial remort is available. Stm is one of the most forgiving casting classes for races without nofail due to the lack of lag on sustained spells. At lord tier, any race with a larger mana pool (such as Elf, Tua, Cen) will be very effective.  Note that sprites can struggle with this class somewhat compared to many other casting classes due to their lack of reliable damage avoidance spells (e.g. mystical barrier, illusory shield), so expect to suffer a bit more from area spells and wandering aggros.&lt;br /&gt;
&lt;br /&gt;
[[Category:Prestige Classes]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Demonseeds&amp;diff=59928</id>
		<title>Demonseeds</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Demonseeds&amp;diff=59928"/>
		<updated>2025-05-02T01:46:25Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;25&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Demonseed Statistics Tables&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Demonseed [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 15–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 12–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 18–23 '''(26)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 18–23 '''(26)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 18–23 '''(26)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 19–26 '''(29)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 18–23 '''(26)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–20 '''(23)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Demonseed [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–25 '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 22–27 '''(30)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 19–24 '''(27)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 23–25 '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 23–25 '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 23–25 '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 26–31 '''(34)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 23–25 '''(28)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–25 '''(28)'''&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;small&amp;gt;NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Pure [[Demons |Demons]] can't exist on Midgaardia without the support of some major Magic.  To bypass this, [[Demons |Demonkind]] occasionally impregnate [[Humans |human]] mothers, and the result is a Demonseed.  These children stop aging at about 10 years old, and begin to develop a demonic appearance.  They are incredibly fast, surprisingly powerful magically and physically, and irredeemably [[Racial Evil |evil]].''&lt;br /&gt;
&lt;br /&gt;
* '''Abbreviation:''' Dsd.&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Evil |Evil]], [[Racial Nosun |Nosun]], [[Racial Sneak |Sneak]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Biped |Biped]],  [[:Category:Demonic Races |Demonic Race]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial Size |Racial Size]]:''' small.&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial TNL |Racial TNL]]:''' 1515 XP.&lt;br /&gt;
&lt;br /&gt;
* '''Well-Suited to Be:''' [[:Category: Archers |archers]], [[:Category: Fusiliers |fusiliers]], [[:Category: Monks |monks]], [[:Category: Assassins |assassins]], [[:Category: Rogues |rogues]], [[:Category: Shadowfists |shadowfists]], [[:Category: Wizards |wizards]]'''*''', [[:Category: Stormlords |stormlords]]'''*''', [[:Category: Mages |mages]], [[:Category: Sorcerers |sorcerers]].&lt;br /&gt;
&lt;br /&gt;
* '''Ill-Suited to Be:''' [[:Category: Bodyguards |bodyguards]]'''*''', [[:Category: Priests |priests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''*'''''Must attain prestige before remort.''&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Demonseeds are [[Racial Evil |racially evil]], which is a real headache when dealing with enchanted equipment. Aside from this, they are a versatile race capable of serving many roles.&lt;br /&gt;
&lt;br /&gt;
[[Racial Spell Cost Modifier |Spell cost discount]] is roughly 10% with another 3% on arcane spells. They are no-fail on all spells at 97%, appear to be nofail on arcane at 95%. Their mana and hp are roughly the same as drow.  Their mana recovery speed is one of the highest in the game, behind only sprite and dragon.&lt;br /&gt;
&lt;br /&gt;
In brute-related roles they hit slightly better than humans, but less well than any of the pure brute races. They do have a small [[Racial Damage Modifier |racial damage modifier]] (less than orc or ogre), but they get below-average HP and low strength. They have the highest dexterity of any race and a very high [[Racial Stealth Modifier |racial stealth]].&lt;br /&gt;
&lt;br /&gt;
Thanks to their small size, and the best [[Racial Archery Modifier |archery modifier]] of any small or very small race, they make excellent [[:Category:Fusiliers |fusiliers]]. They have a better archery modifier than sprites, but they're size small, so sprites (which are size very small) will hit better against some mobs. At lord, size is less of an issue, since most lord mobs are size medium or higher.&lt;br /&gt;
&lt;br /&gt;
They have [[Racial Evil |racial-evil]] which does not mean that they will always stay evil, but that moving towards evil alignment is faster and moving towards good alignment is slower. Thus they can potentially change towards good alignment if they keep killing evil mobs, which can create issues with gear zapping off. The [[Dark Acolyte Quest]] can help as it gives an [[insignia]] which grants [[Demonic Intent]] at 100%, which should keep your align from easily going to good.&lt;br /&gt;
&lt;br /&gt;
There is a quest that can be done at Lord level 100 which will allow a Demonseed lord to become a [[Demons |Demon]] on [[troika|troika]] to [[legend|legend]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Races]]&lt;br /&gt;
[[Category: Remort Races]]&lt;br /&gt;
[[Category: Demonic Races]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Races with Racial Evil]]&lt;br /&gt;
[[Category: Races with Racial Nosun]]&lt;br /&gt;
[[Category: Races with Racial Sneak]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Biped]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Burthelemon&amp;diff=59856</id>
		<title>Burthelemon</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Burthelemon&amp;diff=59856"/>
		<updated>2025-03-01T22:44:58Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
priestiess in foresty vale&lt;br /&gt;
- First stop: Elven priestess in morgan vale, rest, she wants seeds from slumbering ent in walking woods, you can go terrified goblin n w n to get to corner and say &amp;quot;aulbrea gorooshii&amp;quot; to wake it up then go back and give seeds&lt;br /&gt;
&lt;br /&gt;
Visit the sister of Kra in the home of the mountain god.&lt;br /&gt;
- Suraine in mr durr is next, go to her and meditate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pay respect to the white guardian near Murkmire forest.&amp;gt;&lt;br /&gt;
- tp gelda, pass door, w;s;w;w;n;n;e;e;n to guardian of the white, they want a water from nubrius, it's on an apparation there [[Apparition]] , tp threnadir, get into the main area (n n w d s s s s) and hunt down both apparittions get bottle from corpse&lt;br /&gt;
&lt;br /&gt;
Visit the priestess of the underground drow, frozen in time.&amp;gt;&lt;br /&gt;
- tp ellstrae, praise (or follow actions)&lt;br /&gt;
&lt;br /&gt;
Visit The ancient orken priest who is not a true orc&amp;gt;&lt;br /&gt;
- tp ancient orken, hunt drow rogue &amp;quot;This thief has stolen something precious from the Orcs..&amp;quot; in orkenhome, get book corp&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Burthelemon&amp;diff=59855</id>
		<title>Burthelemon</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Burthelemon&amp;diff=59855"/>
		<updated>2025-03-01T22:38:50Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
priestiess in foresty vale&lt;br /&gt;
- First stop: Elven priestess in morgan vale, rest, she wants seeds from slumbering ent in walking woods, you can go terrified goblin n w n to get to corner and say &amp;quot;aulbrea gorooshii&amp;quot; to wake it up then go back and give seeds&lt;br /&gt;
&lt;br /&gt;
Visit the sister of Kra in the home of the mountain god.&lt;br /&gt;
- Suraine in mr durr is next, go to her and meditate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pay respect to the white guardian near Murkmire forest.&amp;gt;&lt;br /&gt;
- tp gelda, pass door, w;s;w;w;n;n;e;e;n to guardian of the white, they want a water from nubrius, it's on an apparation there [[Apparition]] , tp threnadir, get into the main area (n n w d s s s s) and hunt down both apparittions get bottle from corpse&lt;br /&gt;
&lt;br /&gt;
Visit the priestess of the underground drow, frozen in time.&amp;gt;&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Burthelemon&amp;diff=59854</id>
		<title>Burthelemon</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Burthelemon&amp;diff=59854"/>
		<updated>2025-03-01T22:31:11Z</updated>

		<summary type="html">&lt;p&gt;Termie: Created page with &amp;quot; priestiess in foresty vale - First stop: Elven priestess in morgan vale, rest, she wants seeds from slumbering ent in walking woods, you can go terrified goblin n w n to get...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
priestiess in foresty vale&lt;br /&gt;
- First stop: Elven priestess in morgan vale, rest, she wants seeds from slumbering ent in walking woods, you can go terrified goblin n w n to get to corner and say &amp;quot;aulbrea gorooshii&amp;quot; to wake it up then go back and give seeds&lt;br /&gt;
&lt;br /&gt;
Visit the sister of Kra in the home of the mountain god.&lt;br /&gt;
- Suraine in mr durr is next, go to her and meditate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pay respect to the white guardian near Murkmire forest.&amp;gt;&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Racial_Combat_Modifier&amp;diff=59816</id>
		<title>Racial Combat Modifier</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Racial_Combat_Modifier&amp;diff=59816"/>
		<updated>2025-02-16T22:24:14Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every race is a certain [[:Racial Size |size]] and is subject to a set of racial combat (including [[:Racial Archery Modifier |archery]], [[:Racial Damage Modifier |damage]], and [[:Racial Stealth Modifier |stealth]]), [[:Racial Spell Cost Modifier |spell cost]], and [[:Racial Magic Resistance|magic resistance]] modifiers.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | Legend&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#9f64b8;&amp;quot; | Divine&lt;br /&gt;
| style=&amp;quot;background-color:#9f64b8;&amp;quot; | 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | Legendary&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | Great&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | Good&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Average&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | Bad&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | Awful&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | Terrible&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note - these numbers are scored relative to a baseline (human) score; they are not absolute values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''[[:Category: Creatable Races|Creatable Races]] Combat Modifiers'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;[[Racial Size|Size]]&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Stealth Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Melee Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Archery Modifier&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Centaur]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Deep Gnome]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Draconian]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Drow]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Duergar]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Dwarf]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Elf]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Ent]]&lt;br /&gt;
| vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | -3&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Firedrake]]&lt;br /&gt;
| vS-vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | -3&lt;br /&gt;
| style=&amp;quot;background-color:#9f64b8;&amp;quot; | -1 to 4&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gargoyle]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Giant]]&lt;br /&gt;
| vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gnome]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Goblin]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Halfling]]&lt;br /&gt;
| S&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Half-Orc]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Harpy]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Human]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Imp]]&lt;br /&gt;
| vS-vL&lt;br /&gt;
| -2 to 1&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | -1.5 to 3&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 to 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Kobold]]&lt;br /&gt;
| S&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1.5&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Kzinti]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Lizardmen]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Miraar]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Ogres]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Orc]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Troglodyte]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''[[:Category: Remort Races|Remort Races]] Combat Modifiers'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;[[Racial Size|Size]]&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Stealth Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Melee Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Archery Modifier&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Demonseed]]&lt;br /&gt;
| S&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0.25&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Dragon]]&lt;br /&gt;
| vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 1.5 (BkD) - 2 (rest)&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gith]]&lt;br /&gt;
| M&lt;br /&gt;
| 1&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Golem]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Griffon]]&lt;br /&gt;
| L&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[High Elf]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Hobgoblin]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Illithid]]&lt;br /&gt;
| M&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Minotaur]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Sprite]]&lt;br /&gt;
| vS&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0.5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Troll]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0.5&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Tuataur]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A humble player's note concerning these modifiers ==&lt;br /&gt;
&lt;br /&gt;
The fact that these values are herein depicted numerically should not, dear adventurer, lead you to consider Avatar a purely mechanical game.  These numbers do approximate several important game mechanics, but there is so much more to Avatar to savor and enjoy.  This game is rich in flavor and heartily social.  &lt;br /&gt;
&lt;br /&gt;
A gnome may have straight 0's across this board, but these 0's don't speak to the mischief of which you will be accused, or the number of times others will attempt to &amp;quot;punt&amp;quot; you into next week, or the jokes about lawns...  &lt;br /&gt;
&lt;br /&gt;
Avatar is as full as you make it, which is and has always been its greatest strength.&lt;br /&gt;
&lt;br /&gt;
The numbers below are presented to help you figure out how you can fit the role you'd like to fill (or to create!), but remember that any combination is technically playable, however difficult, and that our world is defined by how you play in it!&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Racial_Combat_Modifier&amp;diff=59815</id>
		<title>Racial Combat Modifier</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Racial_Combat_Modifier&amp;diff=59815"/>
		<updated>2025-02-16T22:21:22Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every race is a certain [[:Racial Size |size]] and is subject to a set of racial combat (including [[:Racial Archery Modifier |archery]], [[:Racial Damage Modifier |damage]], and [[:Racial Stealth Modifier |stealth]]), [[:Racial Spell Cost Modifier |spell cost]], and [[:Racial Magic Resistance|magic resistance]] modifiers.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | Legend&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#9f64b8;&amp;quot; | Divine&lt;br /&gt;
| style=&amp;quot;background-color:#9f64b8;&amp;quot; | 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | Legendary&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | Great&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | Good&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Average&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | Bad&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | Awful&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | Terrible&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note - these numbers are scored relative to a baseline (human) score; they are not absolute values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''[[:Category: Creatable Races|Creatable Races]] Combat Modifiers'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;[[Racial Size|Size]]&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Stealth Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Melee Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Archery Modifier&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Centaur]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Deep Gnome]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Draconian]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Drow]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Duergar]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Dwarf]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Elf]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Ent]]&lt;br /&gt;
| vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | -3&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Firedrake]]&lt;br /&gt;
| vS-vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffaaaa;&amp;quot; | -3&lt;br /&gt;
| style=&amp;quot;background-color:#9f64b8;&amp;quot; | -1 to 4&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gargoyle]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Giant]]&lt;br /&gt;
| vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gnome]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Goblin]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Halfling]]&lt;br /&gt;
| S&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Half-Orc]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Harpy]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Human]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Imp]]&lt;br /&gt;
| vS-vL&lt;br /&gt;
| -2 to 1&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | -1.5 to 3&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1 to 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Kobold]]&lt;br /&gt;
| S&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1.5&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Kzinti]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Lizardmen]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Ogres]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Orc]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Troglodyte]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''[[:Category: Remort Races|Remort Races]] Combat Modifiers'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;[[Racial Size|Size]]&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Stealth Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Melee Modifier&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | &amp;amp;nbsp;Racial Archery Modifier&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Demonseed]]&lt;br /&gt;
| S&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0.25&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Dragon]]&lt;br /&gt;
| vL&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 1.5 (BkD) - 2 (rest)&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Gith]]&lt;br /&gt;
| M&lt;br /&gt;
| 1&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Golem]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Griffon]]&lt;br /&gt;
| L&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[High Elf]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#c0c0ff;&amp;quot; | 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Hobgoblin]]&lt;br /&gt;
| S&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Minotaur]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffbbbb;&amp;quot; | -2&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Miraar]]&lt;br /&gt;
| M&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Sprite]]&lt;br /&gt;
| vS&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0.5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Troll]]&lt;br /&gt;
| L&lt;br /&gt;
| style=&amp;quot;background-color:#ffdddd;&amp;quot; | -1&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 0.5&lt;br /&gt;
| 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[Tuataur]]&lt;br /&gt;
| M&lt;br /&gt;
| style=&amp;quot;background-color:#ffffbb;&amp;quot; | 1&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#ddffdd;&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A humble player's note concerning these modifiers ==&lt;br /&gt;
&lt;br /&gt;
The fact that these values are herein depicted numerically should not, dear adventurer, lead you to consider Avatar a purely mechanical game.  These numbers do approximate several important game mechanics, but there is so much more to Avatar to savor and enjoy.  This game is rich in flavor and heartily social.  &lt;br /&gt;
&lt;br /&gt;
A gnome may have straight 0's across this board, but these 0's don't speak to the mischief of which you will be accused, or the number of times others will attempt to &amp;quot;punt&amp;quot; you into next week, or the jokes about lawns...  &lt;br /&gt;
&lt;br /&gt;
Avatar is as full as you make it, which is and has always been its greatest strength.&lt;br /&gt;
&lt;br /&gt;
The numbers below are presented to help you figure out how you can fit the role you'd like to fill (or to create!), but remember that any combination is technically playable, however difficult, and that our world is defined by how you play in it!&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=59814</id>
		<title>Glorious Conquest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=59814"/>
		<updated>2025-02-16T19:36:13Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The clerics of Werredan inspire acts of valour in those around them. Their secrets are now available to all clerics. This spell will increase the experience gains of characters allied to a cleric casting this spell when foes significantly stronger than the group are defeated.''&lt;br /&gt;
&lt;br /&gt;
''Individual clerics will have different spell strengths influenced by how closely aspects of their deities correspond with those of Werredan.''&lt;br /&gt;
&lt;br /&gt;
''This is a powerful pantheon spell. Any single cleric can only maintain (i.e. be the caster of) one of these spells at any given time.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'glorious conquest'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
This spell has a base duration of 8 ticks at Hero (and Lord?).&lt;br /&gt;
&lt;br /&gt;
The exact effect of the spell differs from cleric to cleric, largely depending on which god the caster [[Worship|worships]], but also apparently to an extent depending on the caster's race. The power of the spell is the same for both Heroes and Lords. This spell only works on mobs above a certain level.&lt;br /&gt;
&lt;br /&gt;
This spell generally has less of an affect at lord as the minimum mob level required is relatively higher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comment made by Malacylpse on hero chat on May 18th, 2023:&lt;br /&gt;
&lt;br /&gt;
Malaclypse&amp;gt; glorious conquest minimum bonus of 10% on reboot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Worship'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Percentage increase'''&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| Kra&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| Shizaga&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Deep Gnome&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Demonseed&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Drider&lt;br /&gt;
| Gorn&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Shizaga&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Durr&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Werredan&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Tor&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Bhyss&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Kra&lt;br /&gt;
| 14%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Athiest&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Durr&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| Ent&lt;br /&gt;
| Werredan&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Gnome&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| High Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Ignatur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Kobold&lt;br /&gt;
| Tor&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Lizard Man&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Lizard Man&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 18%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Werredan&lt;br /&gt;
| 18%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Kra&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Athiest&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Gorn&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| Athiest&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| Troll&lt;br /&gt;
| Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
| Tuataur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Divine Spells]]&lt;br /&gt;
[[Category: Cleric Hero Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Class Definers]]&lt;br /&gt;
[[Category: Pantheon Spells]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Approval_From_Your_Ambassador&amp;diff=59799</id>
		<title>Approval From Your Ambassador</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Approval_From_Your_Ambassador&amp;diff=59799"/>
		<updated>2025-02-02T23:02:02Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A note of approval about &amp;lt;b&amp;gt;character&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;representative&amp;lt;/b&amp;gt; lies here.''&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' token, ambassador, approval.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 10.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Trash |trash]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 5 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' none.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== A Tradeable Quest Item ==&lt;br /&gt;
&lt;br /&gt;
This item is received each time you complete a Diplomatic Corps quest.&lt;br /&gt;
&lt;br /&gt;
After reaching Hero, certain shopkeeper mobs will speak to the player upon entering the room (not all the time, one may have to reenter the room a few times to trigger their speech). They usually ask &amp;quot;Anything to trade?&amp;quot;, indicating they will exchange the approval for a quest potion.  The potion will be bound, so only the character which did the DC quest can drink it. Also take special care when swapping gear between alts and quitting, as the bound potions cannot be saved by another character and will fall to the floor.&lt;br /&gt;
&lt;br /&gt;
These potions are especially important to those players wishing to defeat the [[:Category:Hero Quest|Ultimate Dragon]], since these may be the only sources of certain spells, in potion form.&lt;br /&gt;
&lt;br /&gt;
Shopkeepers have one or two potions in stock, and will trade a random one for the approval - receiving the desired potion is a matter of luck.&lt;br /&gt;
&lt;br /&gt;
All potions hold a lvl 60 spell.&lt;br /&gt;
&lt;br /&gt;
== Incomplete Trade-in Shopkeepers ==&lt;br /&gt;
&lt;br /&gt;
[[Kanih]] ([[:Category:Sir Michael's Stronghold|Sir Michael's Stronghold]]) - divinity, invincibility&lt;br /&gt;
&lt;br /&gt;
[[Celestial]] ([[:Category:Alpha Thule|Alpha Thule]]) - divinity, heal ii&lt;br /&gt;
&lt;br /&gt;
[[Visitor From Solace]] ([[:Category:Padmasa|Padmasa]]) - divinity, sanctuary&lt;br /&gt;
&lt;br /&gt;
[[Bram The Wandering Trader]] ([[:Category:Gorn's Anchor|Gorn's Anchor]]) - divinity, holy sight&lt;br /&gt;
&lt;br /&gt;
[[Lars The Supplier]] ([[:Category:Icewolf|Icewolf]]) - sanctuary, steel skeleton&lt;br /&gt;
&lt;br /&gt;
[[Angelika]] ([[:Category:Graw Akkuurattaan|Graw Akkuurattaan]]) - bless&lt;br /&gt;
&lt;br /&gt;
[[Guardian]] ([[:Category:Borley Manor|Borley Manor]]) - barkskin, steel skeleton&lt;br /&gt;
&lt;br /&gt;
(more probably exist)&lt;br /&gt;
&lt;br /&gt;
== Lord Trade-Ins ==&lt;br /&gt;
&lt;br /&gt;
[[Rietta]] - werrebocler, ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Diplomatic Corps]]&lt;br /&gt;
[[Category:Trash]]&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Werrebocler&amp;diff=59798</id>
		<title>Werrebocler</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Werrebocler&amp;diff=59798"/>
		<updated>2025-02-02T23:01:20Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax: cast werrebocler&amp;lt;br /&amp;gt;&lt;br /&gt;
Prerequisites: None&lt;br /&gt;
&lt;br /&gt;
'''The mage's bony hand quickly traced a glyph of power in the air. I tossed another fireball, but a shimmering screen appeared in front of her and absorbed the blast with a sad little noise. Each time I would try to get in another hit, that thing got in my way, keening and chanting. Finally I had to flee.' -from the diaries of Hypex the Green''&lt;br /&gt;
&lt;br /&gt;
''While an elite caste of magi has taken great effort to obscure the precise effects of the werrebocler spell, it is common knowledge that this powerful protective incantation is a boon to whoever commands it.''&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Werrebocler (or just &amp;quot;bocler&amp;quot;) is a powerful ability that acts as a double-strength [[Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
This affect available to those with an upgraded [[Watermark Tattoo]].&lt;br /&gt;
&lt;br /&gt;
[[Rietta]] can give a quest potion of werrebocler in exchange for [[approval from your ambassador]].&lt;br /&gt;
&lt;br /&gt;
It is also available to a [[:Category: Berserkers |Berserker]] with the rite [[Mutilation]]. It is only given randomly from a scar event, and that not very often. &lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Skills]]&lt;br /&gt;
[[Category: Berserker Lord Skills And Spells]]&lt;br /&gt;
[[Category: Berserker Class Definers]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Watermark_Tattoo&amp;diff=59797</id>
		<title>Watermark Tattoo</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Watermark_Tattoo&amp;diff=59797"/>
		<updated>2025-02-02T23:00:31Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A flowing tattoo of a wave is here.''&amp;lt;br&amp;gt;&lt;br /&gt;
 Modifies damage roll by 8 continuous.&lt;br /&gt;
 Modifies hit roll by 4 continuous.&lt;br /&gt;
Type: armor&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: arms&amp;lt;br&amp;gt;&lt;br /&gt;
Extra flags: magic anti-evil&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Plane: [[:Category:Water|Water]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category:Plane Of Water|Plane Of Water]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Water Elemental Ruler]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This item can be modified with a [[Demonic Lapis Lazuli]] and a lord perfect gem with the following two options.&amp;lt;br&amp;gt;&lt;br /&gt;
Base of the final item is 27-30 depending on the perfect gem used and item is bound to creator.&amp;lt;br&amp;gt;&lt;br /&gt;
 pame - B27&lt;br /&gt;
 peme - B28&lt;br /&gt;
 psap - B28&lt;br /&gt;
Defensive - Enables the wearer to get [[werrebocler]] from the puddle north-east of Thorn center 1 day in 5.&amp;lt;br&amp;gt;&lt;br /&gt;
Offensive - Enables the wearer to get a 5dr and 5kdr bonus insignia from the puddle 1 day in 5.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To proc the effect, wear the tattoo and spit in the puddle.&lt;br /&gt;
&lt;br /&gt;
The exhaust is reduced the later in the day the boon is activated. It can be as little as a 1 day wait before it clears.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''Number of full days exhaust &amp;lt;/big&amp;gt;'''&lt;br /&gt;
|+ '''(past midnight)'''&lt;br /&gt;
|-&lt;br /&gt;
! Time of Day (EST)&lt;br /&gt;
! # of days exhausted&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 00:00&lt;br /&gt;
| 4 days&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 06:00&lt;br /&gt;
| 3 days&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 12:00&lt;br /&gt;
| 2 days&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 18:00&lt;br /&gt;
| 1 day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''Number of full days exhaust &amp;lt;/big&amp;gt;'''&lt;br /&gt;
|+ '''(past midnight) - testing'''&lt;br /&gt;
|-&lt;br /&gt;
! Time of Day (EST)&lt;br /&gt;
! # of days exhausted&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 14:27&lt;br /&gt;
| 2 days&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 15:01&lt;br /&gt;
| 2 days&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 19:47&lt;br /&gt;
| 1 day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
See [[:Category:Gear In Plane Of Water|Gear In Plane Of Water]] for more information.&lt;br /&gt;
[[Category: Lord Hit Gear]]&lt;br /&gt;
[[Category:Gear In Plane Of Water]]&lt;br /&gt;
[[Category:Gear In Water]]&lt;br /&gt;
[[Category:Gear In Bo'Vul's Vault]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Remort_Classes&amp;diff=59712</id>
		<title>Category:Remort Classes</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Remort_Classes&amp;diff=59712"/>
		<updated>2024-12-29T20:53:20Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
''The [[Remort |remort]] process is how some of AVATAR's experimental or powerful [[:Category: Races |races]] and [[:Category: Classes |classes]] are accessed.  The user will be reset to a [[Level |level]] 2 [[:Category: Characters |character]] of the new [[:Category: Races |race]], and their current [[:Category: Classes |class]], or a [[Level |level]] 2 [[:Category: Characters |character]] of the new [[:Category: Classes |class]], and either [[Humans |human]] or their old [[:Category: Races |race]], depending on how high [[Level |level]] they were when they [[Remort |remorted]].  The purpose of this is to give people a chance to try something different.''&lt;br /&gt;
&lt;br /&gt;
See also [[Remort |Remort]], [[:Category: Remort Races |Remort Races]].&lt;br /&gt;
&lt;br /&gt;
 '''[[:Category: Core Classes |C]]/[[:Category: Prestige Classes |P]] [[:Category: Classes |Class]]:     [[Remort |Remortable]] to ... at [[:Category: Lord |Lord]] [[Sublevel |Subevel]]:      [[Remort |Remortable]] to ... at [[:Category: Lord |Lord]] [[Sublevel |Subevel]]:'''&lt;br /&gt;
 [[:Category: Archers |Archers]]        [[:Category: Assassins |Assassins]]   (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Assassins |Assassins]]   (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Bladedancers |Bladedancers]]   [[:Category: Berserkers |Berserkers]]  (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Berserkers |Berserkers]]  (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Bodyguards |Bodyguards]]     [[:Category: Berserkers |Berserkers]]  (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Berserkers |Berserkers]]  (of current [[:Category: Races |race]])  300&lt;br /&gt;
 [[:Category: Bodyguards |Bodyguards]]     [[:Category: Paladins |Paladins]]    (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Paladins |Paladins]]    (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Clerics |Clerics]]        [[:Category: Paladins |Paladins]]    (of [[Human |human]] [[:Category: Races |race]])    125      [[:Category: Paladins |Paladins]]    (of current [[:Category: Races |race]])  250&lt;br /&gt;
 [[:Category: Clerics |Clerics]]        [[:Category: Priests |Priests]]     (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Priests |Priests]]     (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Druids |Druids]]         [[:Category: Priests |Priests]]     (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Priests |Priests]]     (of current [[:Category: Races |race]])  300&lt;br /&gt;
 [[:Category: Mages |Mages]]          [[:Category: Sorcerers |Sorcerers]]   (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Sorcerers |Sorcerers]]   (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Mindbenders |Mindbenders]]    [[:Category: Sorcerers |Sorcerers]]   (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Sorcerers |Sorcerers]]   (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Monks |Monks]]          [[:Category: Priests |Priests]]     (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Priests |Priests]]     (of current [[:Category: Races |race]])  300&lt;br /&gt;
 [[:Category: Psionicists |Psionicists]]    [[:Category: Sorcerers |Sorcerers]]   (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Sorcerers |Sorcerers]]   (of current [[:Category: Races |race]])  300&lt;br /&gt;
 [[:Category: Rogues |Rogues]]         [[:Category: Assassins |Assassins]]   (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Assassins |Assassins]]   (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Rogues |Rogues]]         [[:Category: Berserkers |Berserkers]]  (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Berserkers |Berserkers]]  (of current [[:Category: Races |race]])  300&lt;br /&gt;
 [[:Category: Shadowfists |Shadowfists]]    [[:Category: Assassins |Assassins]]   (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Assassins |Assassins]]   (of current [[:Category: Races |race]])  300&lt;br /&gt;
 [[:Category: Soldiers |Soldiers]]       [[:Category: Paladins |Paladins]]    (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Paladins |Paladins]]    (of current [[:Category: Races |race]])  300&lt;br /&gt;
 [[:Category: Warriors |Warriors]]       [[:Category: Berserkers |Berserkers]]  (of [[Human |human]] [[:Category: Races |race]])    100      [[:Category: Berserkers |Berserkers]]  (of current [[:Category: Races |race]])  200&lt;br /&gt;
 [[:Category: Warriors |Warriors]]       [[:Category: Paladins |Paladins]]    (of [[Human |human]] [[:Category: Races |race]])    150      [[:Category: Paladins |Paladins]]    (of current [[:Category: Races |race]])  300&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Classes&amp;diff=59711</id>
		<title>Category:Classes</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Classes&amp;diff=59711"/>
		<updated>2024-12-29T20:47:40Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
''Avatar has many different and interesting classes to choose from.  If you prefer the basic hack-n-slash variety, [[:Category: Warriors |warriors]] or [[:Category: Rogues |rogues]] may be for you.  If you like magic-users, good choices are [[:Category: Mages |mages]], [[:Category: Clerics |clerics]], and [[:Category: Psionicists |psions]], while those in between can opt for the [[:Category: Monks |monk]], a quick fighter and part-time [[Cast |spellcaster]], as well as a very different style of play.''&lt;br /&gt;
&lt;br /&gt;
* There are subcategories for [[:Category: Core Classes |core]], [[:Category: Prestige Classes |prestige]], [[:Category: Remort Classes |remort]], and [[:Category: Grandfathered Classes |grandfathered]] classes.&lt;br /&gt;
* If you're '''new to AVATAR''' and are looking for some general new character advice, see the [[New Character Guide]]&lt;br /&gt;
&lt;br /&gt;
See also [[:Category: Races |Races]] and [[:Category: Skills And Spells |Skills &amp;amp; Spells]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''Classes Summary'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category: Core Classes |Core]] Class&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | [[:Category: Prestige Classes |Prestige]] Options&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | [[:Category: Remort Classes |Remort]] Options*&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[:Category: Mages|Mage]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Sorcerers|Sorcerer]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Wizards|Wizard]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Stormlords|Stormlord]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[:Category: Clerics|Cleric]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Priests|Priest]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Paladins|Paladin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Druids|Druid]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Priests|Priest]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Viziers|Vizier]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[:Category: Rogues|Rogue]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Assassins|Assassin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Berserkers|Berserker]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Black Circle Initiates|Black Circle Initiate]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Bladedancers|Bladedancer]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Berserkers|Berserker]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;5&amp;quot; | [[:Category: Warriors|Warrior]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Berserkers|Berserker]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Paladins|Paladin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[:Category: Bodyguards|Bodyguard]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Paladins|Paladin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Berserkers|Berserker]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[:Category: Rippers|Ripper]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Sorcerers|Sorcerer]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[:Category: Psionicists|Psionicist]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Sorcerers|Sorcerer]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Mindbenders|Mindbender]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Sorcerers|Sorcerer]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[:Category: Monks|Monk]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Paladins|Paladin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Priests|Priest]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Shadowfists|Shadowfist]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Assassins|Assassin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[:Category: Archers|Archer]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Assassins|Assassin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Fusiliers|Fusilier]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Soldiers|Soldier]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Paladins|Paladin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[:Category: Rangers|Ranger]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Berserkers|Berserker]] (Lord level 100)**&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''*Level shown is for a human. To keep your current race, double the required level.''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''**Only old grandfathered Rangers can remort into Berserkers. When new Rangers are implemented, this will likely be removed.''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Classes&amp;diff=59710</id>
		<title>Category:Classes</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Classes&amp;diff=59710"/>
		<updated>2024-12-29T20:47:22Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
''Avatar has many different and interesting classes to choose from.  If you prefer the basic hack-n-slash variety, [[:Category: Warriors |warriors]] or [[:Category: Rogues |rogues]] may be for you.  If you like magic-users, good choices are [[:Category: Mages |mages]], [[:Category: Clerics |clerics]], and [[:Category: Psionicists |psions]], while those in between can opt for the [[:Category: Monks |monk]], a quick fighter and part-time [[Cast |spellcaster]], as well as a very different style of play.''&lt;br /&gt;
&lt;br /&gt;
* There are subcategories for [[:Category: Core Classes |core]], [[:Category: Prestige Classes |prestige]], [[:Category: Remort Classes |remort]], and [[:Category: Grandfathered Classes |grandfathered]] classes.&lt;br /&gt;
* If you're '''new to AVATAR''' and are looking for some general new character advice, see the [[New Character Guide]]&lt;br /&gt;
&lt;br /&gt;
See also [[:Category: Races |Races]] and [[:Category: Skills And Spells |Skills &amp;amp; Spells]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''Classes Summary'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category: Core Classes |Core]] Class&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | [[:Category: Prestige Classes |Prestige]] Options&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | [[:Category: Remort Classes |Remort]] Options*&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[:Category: Mages|Mage]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Sorcerers|Sorcerer]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Wizards|Wizard]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Stormlords|Stormlord]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[:Category: Clerics|Cleric]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Priests|Priest]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Paladins|Paladin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Druids|Druid]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Priests|Priest]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Viziers|Vizier]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[:Category: Rogues|Rogue]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Assassins|Assassin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Berserkers|Berserker]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Black Circle Initiates|Black Circle Initiate]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Bladedancers|Bladedancer]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Berserkers|Berserker]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;5&amp;quot; | [[:Category: Warriors|Warrior]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Berserkers|Berserker]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Paladins|Paladin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[:Category: Bodyguards|Bodyguard]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Paladins|Paladin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Berserkers|Berserker]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; rowspan=&amp;quot;1&amp;quot; | [[:Category: Rippers|Ripper]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Sorcerers|Sorcerer]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[:Category: Psionicists|Psionicist]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Sorcerers|Sorcerer]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Mindbenders|Mindbender]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Sorcerers|Sorcerer]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[:Category: Monks|Monk]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Paladins|Paladin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[:Category: Priests|Priest]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Shadowfists|Shadowfist]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Assassins|Assassin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[:Category: Archers|Archer]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Assassins|Assassin]] (Lord level 100)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Fusiliers|Fusilier]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Soldiers|Soldier]]&lt;br /&gt;
| style=&amp;quot;background-color:#ddddff;&amp;quot; | [[:Category: Paladin|Paladin]] (Lord level 150)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | [[:Category: Rangers|Ranger]]&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| [[:Category: Berserkers|Berserker]] (Lord level 100)**&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''*Level shown is for a human. To keep your current race, double the required level.''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''**Only old grandfathered Rangers can remort into Berserkers. When new Rangers are implemented, this will likely be removed.''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Miraar_research&amp;diff=59709</id>
		<title>Miraar research</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Miraar_research&amp;diff=59709"/>
		<updated>2024-12-29T07:43:15Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;glossary:&lt;br /&gt;
 - mir = the shapeshifting race&lt;br /&gt;
 - savespell = saves your buffs if you are fully healed and safe&lt;br /&gt;
 - stain = if a shapeshifter has copied somebody recently they get a stain&lt;br /&gt;
 - hours = roughly 30 seconds, measure of spell effects duration&lt;br /&gt;
 - shapeshift = the spell that does the shapeshift and gives you the shapeshift spell effects&lt;br /&gt;
&lt;br /&gt;
background:&lt;br /&gt;
mir can shapeshift to copy other characters, they get the equiv of that chars race and classes stats at the mir's currently level, but a lot is not documented about them (and they had a significant change some years ago so old docs are also suspect)&lt;br /&gt;
&lt;br /&gt;
specifically, various factors appear to affect the quality of the copy, and the goal of this experiment was to determine which of these variables have affects&lt;br /&gt;
 - how many hours left on shapeshift&lt;br /&gt;
 - how much stain the target has&lt;br /&gt;
 - whether it gets worse if you do it multiple times before returning&lt;br /&gt;
&lt;br /&gt;
results (without charting the stats):&lt;br /&gt;
 - stained affects it a ton, don't do&lt;br /&gt;
 - single stain decays in 25 hours&lt;br /&gt;
 - savespell seems to save the stain&lt;br /&gt;
 - how much time left on shapeshift definitely affects it amount&lt;br /&gt;
 - shifting as soon as it is available, 19hrs on shapeshift, gets you roughly the stats of 20hrs &lt;br /&gt;
 - shifting with 15hrs left gets you stats of 22hrs&lt;br /&gt;
 - shifting with 10hrs left gets you stats of 24hrs&lt;br /&gt;
&lt;br /&gt;
 - was unable to test a proper a chain multiple times, but:&lt;br /&gt;
  - shifting at 19hrs twice in a row to two clean targets netted equiv 20hrs on first target, and equiv 18hrs on second target&lt;br /&gt;
  - more research needed&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Miraar_research&amp;diff=59708</id>
		<title>Miraar research</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Miraar_research&amp;diff=59708"/>
		<updated>2024-12-29T07:42:42Z</updated>

		<summary type="html">&lt;p&gt;Termie: Created page with &amp;quot;glossary:  - mir = the shapeshifting race  - savespell = saves your buffs if you are fully healed and safe  - stain = if a shapeshifter has copied somebody recently they get a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;glossary:&lt;br /&gt;
 - mir = the shapeshifting race&lt;br /&gt;
 - savespell = saves your buffs if you are fully healed and safe&lt;br /&gt;
 - stain = if a shapeshifter has copied somebody recently they get a stain&lt;br /&gt;
 - hours = roughly 30 seconds, measure of spell effects duration&lt;br /&gt;
 - shapeshift = the spell that does the shapeshift and gives you the shapeshift spell effects&lt;br /&gt;
&lt;br /&gt;
background:&lt;br /&gt;
mir can shapeshift to copy other characters, they get the equiv of that chars race and classes stats at the mir's currently level, but a lot is not documented about them (and they had a significant change some years ago so old docs are also suspect)&lt;br /&gt;
&lt;br /&gt;
specifically, various factors appear to affect the quality of the copy, and the goal of this experiment was to determine which of these variables have affects&lt;br /&gt;
 - how many hours left on shapeshift&lt;br /&gt;
 - how much stain the target has&lt;br /&gt;
 - whether it gets worse if you do it multiple times before returning&lt;br /&gt;
&lt;br /&gt;
results (without charting the stats):&lt;br /&gt;
- stained affects it a ton, don't do&lt;br /&gt;
- single stain decays in 25 hours&lt;br /&gt;
- savespell seems to save the stain&lt;br /&gt;
- how much time left on shapeshift definitely affects it amount&lt;br /&gt;
- shifting as soon as it is available, 19hrs on shapeshift, gets you roughly the stats of 20hrs &lt;br /&gt;
- shifting with 15hrs left gets you stats of 22hrs&lt;br /&gt;
- shifting with 10hrs left gets you stats of 24hrs&lt;br /&gt;
&lt;br /&gt;
- was unable to test a proper a chain multiple times, but:&lt;br /&gt;
  - shifting at 19hrs twice in a row to two clean targets netted equiv 20hrs on first target, and equiv 18hrs on second target&lt;br /&gt;
  - more research needed&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Shadowlands&amp;diff=59689</id>
		<title>Category:Shadowlands</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Shadowlands&amp;diff=59689"/>
		<updated>2024-11-29T18:48:21Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Many aspects of the netherworld touch the material planes, the barriers weakened by those who have passed beyond and even more so by those who have managed to find their way back. It is possible for the living to venture past these weak spots if they are willing to give up a bit of themselves to make the journey.''&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Ctibor&lt;br /&gt;
&lt;br /&gt;
This area was added in August of 2013.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
this involves first going through a hero tier area and triggering a path into the (lord tier) area proper.&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
The key attraction of this area is a run which yields 10,000 xp when done fully, but which only yields the big xp bonus after a reboot or a &amp;quot;pool reset&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The run is like this:&lt;br /&gt;
&lt;br /&gt;
* Check your group's stats in Midgaardia (you should be at full hp/mana in shadow form as well as regular form).&lt;br /&gt;
* Shift to Astral, then visit the lich queen. &lt;br /&gt;
* From lich queen: down, south. Have each group member type &amp;quot;die&amp;quot; in this room (where the barrier between worlds is thin). Only one groupie is triggered at a time, so they may need to try to 'die' more than once.&lt;br /&gt;
* You're now in the Shadowlands area proper and you're in shadow form with Midgaardia style shadowed-lord stats. This is a 4x4x4 cube; on each level, the west side has 'up' exits which go up a level and 'down' exits which go down a level. The levels wrap around, so on the 1st layer, the west up exits go to the 2nd layer, while the east down exits go to the 4th layer.&lt;br /&gt;
* There are 5 important mobs to kill. Each level has one mob you need to kill: shade of an executioner, shade of an ent, murky merman and preta. One level also has a special 'down, down' exit that goes to a room containing Ketos, a kraken-like creature that you have to kill multiple times (keep killing Ketos until no more spawn). These mobs are reboot/reset only and groupmates need to be in the room when the mob dies to get a xp bonus later.&lt;br /&gt;
* Each level also has one room where you need to 'forage'. The forage command will sometimes drop a special item on the ground; be sure you get at least one of: snail, goo, grubs, fruit. (Ask someone who has done the run dozens of times and they should be able to point you to the correct forage room on each level.)&lt;br /&gt;
* While you go through the area killing the 5 boss mobs and collecting the 4 forage items, you'll also run across &amp;quot;tsalmaveth&amp;quot; mobs. When a tsalmaveth dies, it drops a piece of shadow. Kill enough tsalmaveths that you have at least 1 piece of shadow per member of the group (these items are type &amp;quot;key&amp;quot;, so you can't save them across reboots; collecting extras isn't super important. 1-2 extra is enough in case someone makes a mistake). If you don't have enough, wander the area until you kill more tsalmaveths.&lt;br /&gt;
&lt;br /&gt;
The forage rooms are (type where to see at which layer you are):&lt;br /&gt;
* 1st level (City of Shadow): w w n from executioner&lt;br /&gt;
* 2nd level (Under the Shrouded Canopy): s s s from shade ent&lt;br /&gt;
* 3rd level (Gray Waters): e s s s from merman   (merman 1 e from nw corner)&lt;br /&gt;
* 4th level (Lack of Shade): w w from preta&lt;br /&gt;
&lt;br /&gt;
Once you have:&lt;br /&gt;
* killed all 5 boss mobs (shade of executioner, ent shade, hulky merman, preta, Ketos)&lt;br /&gt;
* collected all 4 forage items (snail, goo, grubs, fruit)&lt;br /&gt;
* collected enough pieces of shadow for each groupmate&lt;br /&gt;
&lt;br /&gt;
then you can go to see Djehuti. He's accessed via a special &amp;quot;up, up&amp;quot; exit on one level near the northwest corner (go all north, all west, then east, south, up, up). In his room you should:&lt;br /&gt;
&lt;br /&gt;
* get bowl, give bowl Dj -- he will give you a shadow sash. Give sash Dj -- he will give you shadow boots&lt;br /&gt;
&lt;br /&gt;
Then make sure each groupmate has a piece of Shadow. Starting with a tank, instruct each group member to:&lt;br /&gt;
* give piece Dj, (wait for him to give you a shroud), wear shroud, enter vortex, east, east.&lt;br /&gt;
&lt;br /&gt;
If you do this properly you'll end up with non-shadowed stats in the room 2e, which is called &amp;quot;Piercing the veil&amp;quot;. Now you are non-shadowed and you're in a small &amp;quot;trial of fire&amp;quot; subarea full of lemures. Kill all the lemures in this subarea.  When all the lemures are dead, a door to the east will open. &lt;br /&gt;
&lt;br /&gt;
Regenerate if needed, then send a tank east and kill the 3 large mobs there (Sekhmet, Ammit, and Babi). Once all three are dead, go east. Type &amp;quot;die&amp;quot; to earn your 10000 xp reward (assuming you were present for the deaths of all 5 shadowed boss mobs; each boss provides for a certain amount of xp) and be transported back to a safe room in Astral (Facing Reality). &lt;br /&gt;
&lt;br /&gt;
The leader should be the last to type &amp;quot;die&amp;quot; since they'll earn leadership points for their groupmates who earn levels in the room.&lt;br /&gt;
&lt;br /&gt;
From &amp;quot;Facing Reality&amp;quot; it is traditional to send a tank east to kill Lord Gith and the malevolence. From there, end the run as you like -- it's popular to portal to 'night hag', kill the hag then homeshift.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Areas]]&lt;br /&gt;
[[Category:Astral]]&lt;br /&gt;
[[Category:Areas That Need Descriptions]]&lt;br /&gt;
[[Category:Reboot or Reset Runs]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59687</id>
		<title>Darkheart</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59687"/>
		<updated>2024-11-26T07:56:18Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Darkheart&lt;br /&gt;
&lt;br /&gt;
these are all from killing mobs in teh private hell secondary area&lt;br /&gt;
&lt;br /&gt;
darkheart - suadra&lt;br /&gt;
c id dark&lt;br /&gt;
Object 'darkheart heart demon light' type light, extra flags glow hum magic anti-good anti-neutral.&lt;br /&gt;
Weight 6, value 1573, level 51.&lt;br /&gt;
Object Quality (40 / 40 hps)&lt;br /&gt;
It has an unknown duration.&lt;br /&gt;
 Modifies armor class by  -50 continuous&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 &lt;br /&gt;
enchanted chain - neck&lt;br /&gt;
Object 'chain gold' type armor, extra flags glow hum magic.&lt;br /&gt;
Weight 5, value 1560, level 51.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 11.&lt;br /&gt;
 Modifies mana by  35 continuous&lt;br /&gt;
 Modifies damage roll by  2 continuous&lt;br /&gt;
&lt;br /&gt;
You look at an enchanted chain in your inventory...&lt;br /&gt;
A gold chain hums incessantly here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
Its armor class is 11.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jaw of teeth - skinned from ... ga'rek &lt;br /&gt;
Object 'teeth jaw' type armor, extra flags glow dark evil anti-good anti-neutral noremove.&lt;br /&gt;
Weight 10, value 1716, level 52.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 12.&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 Modifies hit roll by  3 continuous&lt;br /&gt;
 Modifies armor class by  -15 continuous&lt;br /&gt;
&lt;br /&gt;
examine jaw&lt;br /&gt;
You look at a jaw of teeth in your inventory...&lt;br /&gt;
A severed jawbone filled with teeth lies here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
It weighs approximately 10 lbs.&lt;br /&gt;
This item appears meant to be worn around the neck.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item has an aura of evil.&lt;br /&gt;
Its armor class is 12.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
get hammer&lt;br /&gt;
You get Unending Tyranny, the double-headed hammer.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 748/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id hammer&lt;br /&gt;
Object 'unending tyranny hammer' type weapon, extra flags glow hum evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 40, value 1430, level 51.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 15 to 46 (average 30).&lt;br /&gt;
'protection good'  continuous&lt;br /&gt;
 Modifies constitution by  2 continuous&lt;br /&gt;
 Modifies damage roll by  11 continuous&lt;br /&gt;
 Modifies hit roll by  11 continuous&lt;br /&gt;
examine hammer&lt;br /&gt;
You look at Unending Tyranny, the double-headed hammer in your inventory...&lt;br /&gt;
A strange, double-headed hammer covered in runes lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 40 lbs.&lt;br /&gt;
This item appears meant to be wielded as a weapon.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
It is a double weapon which does pounding damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get the war staff Corrupted Will.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 738/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Arry utters the words, 'enchant weapon'.&lt;br /&gt;
An unholy scythe shivers violently and explodes!&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 738/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id staff&lt;br /&gt;
Object 'corrupted will war staff' type weapon, extra flags glow dark evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 25, value 1287, level 51.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 19 to 51 (average 35).&lt;br /&gt;
 Modifies armor class by  -60 continuous&lt;br /&gt;
 Modifies mana by  180 continuous&lt;br /&gt;
&lt;br /&gt;
#5## 9511/9511h 724/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
examine staff&lt;br /&gt;
You look at the war staff Corrupted Will in your inventory...&lt;br /&gt;
A large staff covered in glowing runes lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 25 lbs.&lt;br /&gt;
This item appears meant to be wielded as a weapon.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
It is a two handed weapon which does blasting damage.&lt;br /&gt;
&lt;br /&gt;
You get the claw of Xaenath.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 746/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id claw&lt;br /&gt;
&lt;br /&gt;
Arry utters the words, 'enchant weapon'.&lt;br /&gt;
Object 'claw dragon xaenath' type weapon, extra flags glow hum evil anti-good anti-neutral.&lt;br /&gt;
Weight 30, value 1560, level 52.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 17 to 48 (average 32).&lt;br /&gt;
Edge condition is like new.&lt;br /&gt;
 Modifies mana by  40 continuous&lt;br /&gt;
 Modifies damage roll by  2 continuous&lt;br /&gt;
 Modifies hit roll by  6 continuous&lt;br /&gt;
 Modifies dexterity by  2 continuous&lt;br /&gt;
&lt;br /&gt;
#5## 9511/9511h 732/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
examine claw&lt;br /&gt;
You look at the claw of Xaenath in your inventory...&lt;br /&gt;
The severed claw of a dragon lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 30 lbs.&lt;br /&gt;
This item appears meant to be held in the hands.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
This item has an aura of evil.&lt;br /&gt;
Edge condition is like new.&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59686</id>
		<title>Darkheart</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59686"/>
		<updated>2024-11-26T07:46:54Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Darkheart&lt;br /&gt;
&lt;br /&gt;
darkheart - suadra&lt;br /&gt;
c id dark&lt;br /&gt;
Object 'darkheart heart demon light' type light, extra flags glow hum magic anti-good anti-neutral.&lt;br /&gt;
Weight 6, value 1573, level 51.&lt;br /&gt;
Object Quality (40 / 40 hps)&lt;br /&gt;
It has an unknown duration.&lt;br /&gt;
 Modifies armor class by  -50 continuous&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 &lt;br /&gt;
enchanted chain - neck&lt;br /&gt;
Object 'chain gold' type armor, extra flags glow hum magic.&lt;br /&gt;
Weight 5, value 1560, level 51.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 11.&lt;br /&gt;
 Modifies mana by  35 continuous&lt;br /&gt;
 Modifies damage roll by  2 continuous&lt;br /&gt;
&lt;br /&gt;
You look at an enchanted chain in your inventory...&lt;br /&gt;
A gold chain hums incessantly here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
Its armor class is 11.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jaw of teeth - skinned from ... ga'rek &lt;br /&gt;
Object 'teeth jaw' type armor, extra flags glow dark evil anti-good anti-neutral noremove.&lt;br /&gt;
Weight 10, value 1716, level 52.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 12.&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 Modifies hit roll by  3 continuous&lt;br /&gt;
 Modifies armor class by  -15 continuous&lt;br /&gt;
&lt;br /&gt;
examine jaw&lt;br /&gt;
You look at a jaw of teeth in your inventory...&lt;br /&gt;
A severed jawbone filled with teeth lies here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
It weighs approximately 10 lbs.&lt;br /&gt;
This item appears meant to be worn around the neck.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item has an aura of evil.&lt;br /&gt;
Its armor class is 12.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
get hammer&lt;br /&gt;
You get Unending Tyranny, the double-headed hammer.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 748/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id hammer&lt;br /&gt;
Object 'unending tyranny hammer' type weapon, extra flags glow hum evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 40, value 1430, level 51.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 15 to 46 (average 30).&lt;br /&gt;
'protection good'  continuous&lt;br /&gt;
 Modifies constitution by  2 continuous&lt;br /&gt;
 Modifies damage roll by  11 continuous&lt;br /&gt;
 Modifies hit roll by  11 continuous&lt;br /&gt;
examine hammer&lt;br /&gt;
You look at Unending Tyranny, the double-headed hammer in your inventory...&lt;br /&gt;
A strange, double-headed hammer covered in runes lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 40 lbs.&lt;br /&gt;
This item appears meant to be wielded as a weapon.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
It is a double weapon which does pounding damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get the war staff Corrupted Will.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 738/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Arry utters the words, 'enchant weapon'.&lt;br /&gt;
An unholy scythe shivers violently and explodes!&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 738/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id staff&lt;br /&gt;
Object 'corrupted will war staff' type weapon, extra flags glow dark evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 25, value 1287, level 51.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 19 to 51 (average 35).&lt;br /&gt;
 Modifies armor class by  -60 continuous&lt;br /&gt;
 Modifies mana by  180 continuous&lt;br /&gt;
&lt;br /&gt;
#5## 9511/9511h 724/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
examine staff&lt;br /&gt;
You look at the war staff Corrupted Will in your inventory...&lt;br /&gt;
A large staff covered in glowing runes lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 25 lbs.&lt;br /&gt;
This item appears meant to be wielded as a weapon.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
It is a two handed weapon which does blasting damage.&lt;br /&gt;
&lt;br /&gt;
You get the claw of Xaenath.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 746/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id claw&lt;br /&gt;
&lt;br /&gt;
Arry utters the words, 'enchant weapon'.&lt;br /&gt;
Object 'claw dragon xaenath' type weapon, extra flags glow hum evil anti-good anti-neutral.&lt;br /&gt;
Weight 30, value 1560, level 52.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 17 to 48 (average 32).&lt;br /&gt;
Edge condition is like new.&lt;br /&gt;
 Modifies mana by  40 continuous&lt;br /&gt;
 Modifies damage roll by  2 continuous&lt;br /&gt;
 Modifies hit roll by  6 continuous&lt;br /&gt;
 Modifies dexterity by  2 continuous&lt;br /&gt;
&lt;br /&gt;
#5## 9511/9511h 732/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
examine claw&lt;br /&gt;
You look at the claw of Xaenath in your inventory...&lt;br /&gt;
The severed claw of a dragon lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 30 lbs.&lt;br /&gt;
This item appears meant to be held in the hands.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
This item has an aura of evil.&lt;br /&gt;
Edge condition is like new.&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59685</id>
		<title>Darkheart</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59685"/>
		<updated>2024-11-26T07:42:55Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Darkheart&lt;br /&gt;
&lt;br /&gt;
darkheart - suadra&lt;br /&gt;
c id dark&lt;br /&gt;
Object 'darkheart heart demon light' type light, extra flags glow hum magic anti-good anti-neutral.&lt;br /&gt;
Weight 6, value 1573, level 51.&lt;br /&gt;
Object Quality (40 / 40 hps)&lt;br /&gt;
It has an unknown duration.&lt;br /&gt;
 Modifies armor class by  -50 continuous&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 &lt;br /&gt;
enchanted chain - neck&lt;br /&gt;
Object 'chain gold' type armor, extra flags glow hum magic.&lt;br /&gt;
Weight 5, value 1560, level 51.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 11.&lt;br /&gt;
 Modifies mana by  35 continuous&lt;br /&gt;
 Modifies damage roll by  2 continuous&lt;br /&gt;
&lt;br /&gt;
You look at an enchanted chain in your inventory...&lt;br /&gt;
A gold chain hums incessantly here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
Its armor class is 11.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jaw of teeth - skinned from ... ga'rek &lt;br /&gt;
Object 'teeth jaw' type armor, extra flags glow dark evil anti-good anti-neutral noremove.&lt;br /&gt;
Weight 10, value 1716, level 52.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 12.&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 Modifies hit roll by  3 continuous&lt;br /&gt;
 Modifies armor class by  -15 continuous&lt;br /&gt;
&lt;br /&gt;
examine jaw&lt;br /&gt;
You look at a jaw of teeth in your inventory...&lt;br /&gt;
A severed jawbone filled with teeth lies here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
It weighs approximately 10 lbs.&lt;br /&gt;
This item appears meant to be worn around the neck.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item has an aura of evil.&lt;br /&gt;
Its armor class is 12.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
get hammer&lt;br /&gt;
You get Unending Tyranny, the double-headed hammer.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 748/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id hammer&lt;br /&gt;
Object 'unending tyranny hammer' type weapon, extra flags glow hum evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 40, value 1430, level 51.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 15 to 46 (average 30).&lt;br /&gt;
'protection good'  continuous&lt;br /&gt;
 Modifies constitution by  2 continuous&lt;br /&gt;
 Modifies damage roll by  11 continuous&lt;br /&gt;
 Modifies hit roll by  11 continuous&lt;br /&gt;
examine hammer&lt;br /&gt;
You look at Unending Tyranny, the double-headed hammer in your inventory...&lt;br /&gt;
A strange, double-headed hammer covered in runes lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 40 lbs.&lt;br /&gt;
This item appears meant to be wielded as a weapon.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
It is a double weapon which does pounding damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get the war staff Corrupted Will.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 738/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Arry utters the words, 'enchant weapon'.&lt;br /&gt;
An unholy scythe shivers violently and explodes!&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 738/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id staff&lt;br /&gt;
Object 'corrupted will war staff' type weapon, extra flags glow dark evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 25, value 1287, level 51.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 19 to 51 (average 35).&lt;br /&gt;
 Modifies armor class by  -60 continuous&lt;br /&gt;
 Modifies mana by  180 continuous&lt;br /&gt;
&lt;br /&gt;
#5## 9511/9511h 724/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
examine staff&lt;br /&gt;
You look at the war staff Corrupted Will in your inventory...&lt;br /&gt;
A large staff covered in glowing runes lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 25 lbs.&lt;br /&gt;
This item appears meant to be wielded as a weapon.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
It is a two handed weapon which does blasting damage.&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59684</id>
		<title>Darkheart</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Darkheart&amp;diff=59684"/>
		<updated>2024-11-26T07:42:17Z</updated>

		<summary type="html">&lt;p&gt;Termie: Created page with &amp;quot;Darkheart  darkheart - suadra c id dark Object 'darkheart heart demon light' type light, extra flags glow hum magic anti-good anti-neutral. Weight 6, value 1573, level 51. Obj...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Darkheart&lt;br /&gt;
&lt;br /&gt;
darkheart - suadra&lt;br /&gt;
c id dark&lt;br /&gt;
Object 'darkheart heart demon light' type light, extra flags glow hum magic anti-good anti-neutral.&lt;br /&gt;
Weight 6, value 1573, level 51.&lt;br /&gt;
Object Quality (40 / 40 hps)&lt;br /&gt;
It has an unknown duration.&lt;br /&gt;
 Modifies armor class by  -50 continuous&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 &lt;br /&gt;
enchanted chain - neck&lt;br /&gt;
Object 'chain gold' type armor, extra flags glow hum magic.&lt;br /&gt;
Weight 5, value 1560, level 51.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 11.&lt;br /&gt;
 Modifies mana by  35 continuous&lt;br /&gt;
 Modifies damage roll by  2 continuous&lt;br /&gt;
&lt;br /&gt;
You look at an enchanted chain in your inventory...&lt;br /&gt;
A gold chain hums incessantly here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
Its armor class is 11.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jaw of teeth - skinned from ... ga'rek &lt;br /&gt;
Object 'teeth jaw' type armor, extra flags glow dark evil anti-good anti-neutral noremove.&lt;br /&gt;
Weight 10, value 1716, level 52.&lt;br /&gt;
Object Quality (200 / 200 hps)&lt;br /&gt;
Armor class is 12.&lt;br /&gt;
 Modifies mana by  15 continuous&lt;br /&gt;
 Modifies hit roll by  3 continuous&lt;br /&gt;
 Modifies armor class by  -15 continuous&lt;br /&gt;
&lt;br /&gt;
examine jaw&lt;br /&gt;
You look at a jaw of teeth in your inventory...&lt;br /&gt;
A severed jawbone filled with teeth lies here.&lt;br /&gt;
This item seems to be armor.&lt;br /&gt;
It weighs approximately 10 lbs.&lt;br /&gt;
This item appears meant to be worn around the neck.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item has an aura of evil.&lt;br /&gt;
Its armor class is 12.&lt;br /&gt;
It hinders archery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
get hammer&lt;br /&gt;
You get Unending Tyranny, the double-headed hammer.&lt;br /&gt;
&lt;br /&gt;
#0## 9511/9511h 748/760m 4809/4809v 1000a -607x &amp;lt;-/-&amp;gt;&lt;br /&gt;
c id hammer&lt;br /&gt;
Object 'unending tyranny hammer' type weapon, extra flags glow hum evil magic anti-good anti-neutral.&lt;br /&gt;
Weight 40, value 1430, level 51.&lt;br /&gt;
Object Quality (100 / 100 hps)&lt;br /&gt;
Damage is 15 to 46 (average 30).&lt;br /&gt;
'protection good'  continuous&lt;br /&gt;
 Modifies constitution by  2 continuous&lt;br /&gt;
 Modifies damage roll by  11 continuous&lt;br /&gt;
 Modifies hit roll by  11 continuous&lt;br /&gt;
examine hammer&lt;br /&gt;
You look at Unending Tyranny, the double-headed hammer in your inventory...&lt;br /&gt;
A strange, double-headed hammer covered in runes lies here.&lt;br /&gt;
This item seems to be weapon.&lt;br /&gt;
It weighs approximately 40 lbs.&lt;br /&gt;
This item appears meant to be wielded as a weapon.&lt;br /&gt;
This item has an enchantment.&lt;br /&gt;
This item is glowing.&lt;br /&gt;
This item is humming.&lt;br /&gt;
It is a double weapon which does pounding damage.&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Garrow&amp;diff=59645</id>
		<title>Garrow</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Garrow&amp;diff=59645"/>
		<updated>2024-11-21T16:20:42Z</updated>

		<summary type="html">&lt;p&gt;Termie: Created page with &amp;quot;''Garrow has a love of treasure. You gather as much from the seemingly'' ''endless supply of jewelry he wears. He would probably be pleased to'' ''buy or trade jewelry with yo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Garrow has a love of treasure. You gather as much from the seemingly''&lt;br /&gt;
''endless supply of jewelry he wears. He would probably be pleased to''&lt;br /&gt;
''buy or trade jewelry with you, or perhaps even etch your jewelry, if''&lt;br /&gt;
''you trust him enough to let him ''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Garrow.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' ''unknown''.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' ''unknown''.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' &amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' ''none''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Etcher&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Rietta's Wonders |Rietta's Wonders]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room]]:''' The back room&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From Center of Thorngate: 7e 2n&lt;br /&gt;
&lt;br /&gt;
Gallatin is [[Teleport|portable]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Etchers]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Lord_School&amp;diff=59644</id>
		<title>Lord School</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Lord_School&amp;diff=59644"/>
		<updated>2024-11-21T16:15:43Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to Lord ==&lt;br /&gt;
&lt;br /&gt;
A quick glance around the room reveals a door to the south with a sign above&lt;br /&gt;
it, a glowing miniature ''model'' of Thorngate in the center and a&lt;br /&gt;
''banner'' in the western corner with words you can not make out.  As you&lt;br /&gt;
are drawn closer to the light, you notice a ''plaque'' titled &amp;quot;Thorngate&amp;quot;&lt;br /&gt;
with more words underneath it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Model:&lt;br /&gt;
&lt;br /&gt;
A closer look at the model reveals that most lords and ladies gather at the&lt;br /&gt;
center of Thorngate.  To the south west of the center, you see a small&lt;br /&gt;
smithy while a Temple of some kind is located northwest of center. South of&lt;br /&gt;
the Temple is a furnished house whose entrance is labeled &amp;quot;the House&lt;br /&gt;
of Bandu&amp;quot;.  As you gaze in the opposite direction, you notice a small&lt;br /&gt;
gathering of lords a few rooms east of center.  East of that, a few&lt;br /&gt;
shopkeepers wander Rietta's Wonders. South of Rietta's, you see a tower&lt;br /&gt;
rising high above Thorngate. To the far south, you see the ruins of a keep&lt;br /&gt;
that once housed Lady Astra, too far away to reach.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banner:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Welcome to Lord!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Plaque:&lt;br /&gt;
&lt;br /&gt;
Directions to key rooms from center&amp;lt;br&amp;gt;&lt;br /&gt;
________&amp;lt;br&amp;gt;&lt;br /&gt;
Bo'vul (bank)       : 3n&amp;lt;br&amp;gt;&lt;br /&gt;
Greystone (smith)   : s 2w&amp;lt;br&amp;gt;&lt;br /&gt;
Woe (shop)          : 2w s&amp;lt;br&amp;gt;&lt;br /&gt;
Cane (trainer)      : s 2e u, give practice ticket to [[Gilliad]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Garrow]] (jeweller)   : 7e 2n&amp;lt;br&amp;gt;&lt;br /&gt;
Old Hunter (archer) : 3w&amp;lt;br&amp;gt;&lt;br /&gt;
Lord mudschool      : 3s&amp;lt;br&amp;gt;&lt;br /&gt;
Lord donation room  : Non-existent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basic Lord Skills ==&lt;br /&gt;
&lt;br /&gt;
As you enter the room, you notice with awe that two of the four walls of the&lt;br /&gt;
room are decorated with elaborate murals. The ''eastern mural'' depicts a&lt;br /&gt;
group that is seen phasing between planes. The ''western mural'' shows a&lt;br /&gt;
group gathered in a room watching a lord be reborn.  A ''scroll'' with&lt;br /&gt;
the word &amp;quot;Practice&amp;quot; etched at the top is hung next to the western mural.&lt;br /&gt;
You may wish to take a closer look at both of the murals and the scroll.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Eastern Mural:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Planeshift/Homeshift&amp;lt;br&amp;gt;&lt;br /&gt;
_______________&amp;lt;br&amp;gt;&lt;br /&gt;
As a lord, you have access to other planes besides the Midgaardian plane.&lt;br /&gt;
You are able to access these planes through the planeshift spell.  Once you&lt;br /&gt;
are on a different plane, you must cast homeshift or planeshift to return to&lt;br /&gt;
Thorngate.  Casting these spells takes great concentration, more than you&lt;br /&gt;
can muster while fighting.  On the bottom of the mural is a warning.  Note:&lt;br /&gt;
You must planeshift back to Thorngate if the room you are in is cursed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Related help files: Planeshift, Homeshift, Shifts, Lord Runs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Western Mural:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Genesis&amp;lt;br&amp;gt;&lt;br /&gt;
_____________&amp;lt;br&amp;gt;&lt;br /&gt;
As a new lord, your stats are rolled randomly upon morphing.  In order to&lt;br /&gt;
reroll your stats, a lord cleric will have to genesis you.  Genesis comes&lt;br /&gt;
with the price of you losing a point of your prime stat and a point of your&lt;br /&gt;
low stat.  Notes: Being trained fully will help maximize your hp, mana and&lt;br /&gt;
moves as genesis is dependent on these. Also, clerics cannot genesis&lt;br /&gt;
themselves.&lt;br /&gt;
&lt;br /&gt;
Related help files: Genesis, PR&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Scroll:&lt;br /&gt;
&lt;br /&gt;
Practices&amp;lt;br&amp;gt;&lt;br /&gt;
_________________&amp;lt;br&amp;gt;&lt;br /&gt;
Since your wisdom stat is now higher as a lord, you may gain a few more&lt;br /&gt;
practices at lord.  Having 500 practices is usually sufficient to train your&lt;br /&gt;
stats and practice new skills and spells.  Of course, having more practices&lt;br /&gt;
will give you a cushion against stat loss.  Also, the eulogy spell costs a&lt;br /&gt;
stat when you cast it.  Therefore, you'll either need practices or gold to&lt;br /&gt;
retrain your stats.  You'll also have another method of gaining practices&lt;br /&gt;
through leading.  If you lead a run, you will get a bonus practice point for&lt;br /&gt;
every time a group member levels, provided you have practiced all the&lt;br /&gt;
leadership skills you can.&lt;br /&gt;
&lt;br /&gt;
Related help files: Eulogy, Genesis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Improving Your Gear ==&lt;br /&gt;
&lt;br /&gt;
As you enter the room, a jabber of voices reach your ears.  As you walk&lt;br /&gt;
further into the room, you can hear faint but excited voices gibbering&lt;br /&gt;
&amp;quot;..it's mine because I looted it...&amp;quot; &amp;quot;...mine...I don't have it..&amp;quot;&lt;br /&gt;
&amp;quot;..mine..I led the run...&amp;quot;.  The voices seem to be coming from the group of&lt;br /&gt;
ethereal figures standing in the center of the brightly lit room.  Broken&lt;br /&gt;
and damaged armor has been tossed aside.  As you gaze towards the walls of&lt;br /&gt;
the room, you notice several statues lined up in a row with different sets&lt;br /&gt;
of gear on them.  You may wish to take a closer look at the ''figures'', the&lt;br /&gt;
''statues'', the ''broken'' pieces of armor as well as the ''damaged'' pieces of armor.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Hero_Druid_Gear&amp;diff=59640</id>
		<title>Category:Hero Druid Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Hero_Druid_Gear&amp;diff=59640"/>
		<updated>2024-11-20T00:35:43Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear ==&lt;br /&gt;
&lt;br /&gt;
These items have the hitroll, for archer damage, and mana, for druid spellcasting.&amp;lt;br&amp;gt;&lt;br /&gt;
Some druids may prefer to run in [[:Category: Hero Archer Gear|pure archer gear]], or [[:Category: Hero Mana Gear|pure mana gear]] with the addition of a bow and arrows.&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light= [[Starshark Skin Orb]] (+3hr, +42 mana, permanent, hero)&lt;br /&gt;
| finger= 2x [[Ring Of The Unicorn]] (+2hr, +30 mana, level 47-49), [[Ring Of Viscous Magic]] (+2hr +35 mana)&lt;br /&gt;
| neck= 2x [[Batwing Cape]] (+3hr, +30 mana), [[Mushroom-Shaped Amulet (Heartwood)]] (+2hr/dr, +50 mana, +2con/wis)&lt;br /&gt;
| onbody= [[Armour Of Faith]] (+1hr, +25 mana, level 47~49), [[The pale barding, &amp;quot;Inevitability&amp;quot;]] (+ 15% death xp reduction, + 5% heal, +4hr, [[:Category: Racial Gear |racial wear requirements]])&lt;br /&gt;
| head= [[Mask Of Elemental Vision]] (+8hr, +30 mana), [[Gold Monocle]] +4hr, +40 mana)&lt;br /&gt;
| legs= [[Topaz Studded Leggings]] (+3hr, +15 mana), [[Claddings Of Plated Toadstools]] (+3hr, +15 mana)&lt;br /&gt;
| feet= [[Amethyst Studded Boots]] (+4hr, +40 mana)&lt;br /&gt;
| hands=[[Spirits Of Eragora Quest]] (+4hr, +20mana, +3% heal power)&lt;br /&gt;
| arms= [[Fossilized Dragon Bones]] (+4hr, +20 mana, 0 mods) or [[Brace of Creation]] (+2hr, +15mana, 0 mods) or [[Sapphire Studded Sleeves]] (+0 hr, +15mana, -8ac, 2 mods)&lt;br /&gt;
| offhand= &amp;lt;used by bow&amp;gt;&lt;br /&gt;
| aboutbody= [[Aura Of Tainted Foulness]](+3hr, +50 mana)&lt;br /&gt;
| waist= [[Girth Of The Most Holy]](+3hr, +100 mana)&lt;br /&gt;
| wrist= 2x[[Aura Of Elemental Power]] (+4hr, +25 mana, 3 mods) or [[Drop Of Quicksilver]] (+3hr, +10 mana, 1 mod) or [[Amulet Of The Mind's Eye]] (+3hr, +5 mana, 0 mods)&lt;br /&gt;
| wield= [[Black Bow Named Scorn]] (+15 hr, +75 mana), [[Bone-Crafted Shortbow]] (+14 hr, +25 mana), [[Crossbow Of Kra]] (+16ht, +75mana, +%2 healing)&lt;br /&gt;
| held=See [[Arrow Types]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Gear]]&lt;br /&gt;
[[Category: Druids]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Leora_Viktor&amp;diff=59638</id>
		<title>Leora Viktor</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Leora_Viktor&amp;diff=59638"/>
		<updated>2024-11-18T09:36:19Z</updated>

		<summary type="html">&lt;p&gt;Termie: Created page with &amp;quot;  from the entrance to private hell, captain leora viktor is down and all north, you'll need to unlock the gates with a key from the (aggie) guards  whole area is full of aggi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
from the entrance to private hell, captain leora viktor is down and all north, you'll need to unlock the gates with a key from the (aggie) guards&lt;br /&gt;
&lt;br /&gt;
whole area is full of aggie undead&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Miraars&amp;diff=59622</id>
		<title>Miraars</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Miraars&amp;diff=59622"/>
		<updated>2024-11-07T00:35:06Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;25&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Miraar Statistics Tables&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Miraar [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Miraar [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
 ! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | * Miraars always have max trained stats.&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;small&amp;gt;NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''While rich in substance, the lack of distinct form is what describes Miraar best:  They are shapeshifters. In their 'true' form (if such a thing exists for these creatures) they are mostly unremarkable with regard to wit, speed or strength. In fact, the single distinguishing feature of these human-sized and human-shaped beings is their 'blur' - the fact that however hard you may try neither outline nor detail appear fixed.&lt;br /&gt;
&lt;br /&gt;
''Once a Miraar shifts their shape to match someone else's, they partake in that persons physical characteristics and mental strength, making it almost impossible to distinguish one from the other. Yet knowledge, learning and memory are not transfered, thus forcing a Miraar to learn and train as much as everyone else.''&lt;br /&gt;
&lt;br /&gt;
''As the Miraar's ability to change their shape into those of other creatures developed over the course of the ages, in turn the 'true' form became more and more a stagnant placeholder. It does not grow in the same way that other races do, dependent on profession or luck. Instead, it will remain at a low, only slowly increasing level of balanced characteristics at all times.''&lt;br /&gt;
&lt;br /&gt;
* '''Abbreviation:''' Mir.&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Shapeshift |Shapeshift]], [[Racial Amorph|Amorph]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:None Characteristic |None]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial Size |Racial Size]]:''' medium.&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.&lt;br /&gt;
&lt;br /&gt;
* '''Well-Suited to Be:''' ?&lt;br /&gt;
&lt;br /&gt;
* '''Ill-Suited to Be:''' ?&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
* Miraars do not have any stats to train.  All stats for non-shapeshifted Mirs are '''always''' the maximum trained stats.&lt;br /&gt;
** &amp;gt;&amp;gt;train -&amp;gt; ''This body of yours does not lend itself to training.''&lt;br /&gt;
* Miraars can be any prestige class (except: Rip, Sld, Viz) by shifting to one of the races that are able to prestige.&lt;br /&gt;
** Copy a Liz to be a Bci.&lt;br /&gt;
* Miraars suit any Class that can benefit from extra Hitpoints or Mana.&lt;br /&gt;
** Wzd/Sor Mana on a Cle/Psi/Mnd, War/Bzk Hps on a Mon/Rog, etc&lt;br /&gt;
* Miraars cannot copy another shapeshifted Miraar or any member of the Imp evolution tree.&lt;br /&gt;
* Miraars can copy any other player regardless of level. Their stats are based on the race/class/god of target but limited to the lower of target or mir's level -- Malaclypse, Jan 3, 2024&lt;br /&gt;
&lt;br /&gt;
Note that although a Miraar can copy a claw race, it cannot prestige [[Ripper]]. If your try, Korun Rentface says 'I may be old, but I can still smell a phony. And I'm smellin' one right now...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Legacy notes:&lt;br /&gt;
* Miraars cannot copy a player whose sub-level is a certain amount higher than the Mir's.  This amount increases as the Mir gains sublevels.  Perhaps charting will reveal the function... I think at lord a mir can copy any other lord (with usual restrictions) and at low mort it's 7 levels max higher. However at hero apparently it varies, going up as the mirs level goes up - if anyone has more info plz post.  &lt;br /&gt;
** At hero sub-212, my max was 319; at 217, it was 325; at 224, it was 333.  Seems to go up about one max per 5 sublevels.&lt;br /&gt;
* Miraars were originally a remort-only race but as of May 2012 they are a creatable one. Old Miraar characters that were not traded for alternative characters got a boon of +50% xp gain, 10% melee damage, 10% spell damage and 10% heal increase. &lt;br /&gt;
* Lvl 42 Lowmort -&amp;gt; Hero (5)&lt;br /&gt;
* Lvl 43 Lowmort -&amp;gt; Hero (10)&lt;br /&gt;
* Hero (17)  -&amp;gt; Hero (85)&lt;br /&gt;
* Hero (46)  -&amp;gt; Hero (120)&lt;br /&gt;
* Hero (57)  -&amp;gt; Hero (133)&lt;br /&gt;
* Hero (85)  -&amp;gt; Hero (167)&lt;br /&gt;
&lt;br /&gt;
[[Category: Races]]&lt;br /&gt;
[[Category: Creatable Races]]&lt;br /&gt;
[[Category: Undefined Races]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Races with Racial Shapeshift]]&lt;br /&gt;
[[Category: Races with Racial Amorph]]&lt;br /&gt;
&lt;br /&gt;
[[Category:None Characteristic]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Miraars&amp;diff=59621</id>
		<title>Miraars</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Miraars&amp;diff=59621"/>
		<updated>2024-11-07T00:34:42Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;25&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Miraar Statistics Tables&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Miraar [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 12–'''17''' '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 13–'''20''' '''(23)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Miraar [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
 ! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 17–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 20–'''25''' '''(28)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | * Miraars always have max trained stats.&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;small&amp;gt;NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''While rich in substance, the lack of distinct form is what describes Miraar best:  They are shapeshifters. In their 'true' form (if such a thing exists for these creatures) they are mostly unremarkable with regard to wit, speed or strength. In fact, the single distinguishing feature of these human-sized and human-shaped beings is their 'blur' - the fact that however hard you may try neither outline nor detail appear fixed.&lt;br /&gt;
&lt;br /&gt;
''Once a Miraar shifts their shape to match someone else's, they partake in that persons physical characteristics and mental strength, making it almost impossible to distinguish one from the other. Yet knowledge, learning and memory are not transfered, thus forcing a Miraar to learn and train as much as everyone else.''&lt;br /&gt;
&lt;br /&gt;
''As the Miraar's ability to change their shape into those of other creatures developed over the course of the ages, in turn the 'true' form became more and more a stagnant placeholder. It does not grow in the same way that other races do, dependent on profession or luck. Instead, it will remain at a low, only slowly increasing level of balanced characteristics at all times.''&lt;br /&gt;
&lt;br /&gt;
* '''Abbreviation:''' Mir.&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Shapeshift |Shapeshift]], [[Racial Amorph|Amorph]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:None Characteristic |None]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial Size |Racial Size]]:''' medium.&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.&lt;br /&gt;
&lt;br /&gt;
* '''Well-Suited to Be:''' ?&lt;br /&gt;
&lt;br /&gt;
* '''Ill-Suited to Be:''' ?&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
* Miraars do not have any stats to train.  All stats for non-shapeshifted Mirs are '''always''' the maximum trained stats.&lt;br /&gt;
** &amp;gt;&amp;gt;train -&amp;gt; ''This body of yours does not lend itself to training.''&lt;br /&gt;
* Miraars can be any prestige class (except: Rip, Sld, Viz) by shifting to one of the races that are able to prestige.&lt;br /&gt;
** Copy a Liz to be a Bci.&lt;br /&gt;
* Miraars suit any Class that can benefit from extra Hitpoints or Mana.&lt;br /&gt;
** Wzd/Sor Mana on a Cle/Psi/Mnd, War/Bzk Hps on a Mon/Rog, etc&lt;br /&gt;
* Miraars cannot copy another shapeshifted Miraar or any member of the Imp evolution tree.&lt;br /&gt;
* Miraars can copy any other player regardless of level. Their stats are based on the race/class/god of target but limited to the lower of target or mir's level -- Malaclypse, Jan 3, 20224&lt;br /&gt;
&lt;br /&gt;
Note that although a Miraar can copy a claw race, it cannot prestige [[Ripper]]. If your try, Korun Rentface says 'I may be old, but I can still smell a phony. And I'm smellin' one right now...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Legacy notes:&lt;br /&gt;
* Miraars cannot copy a player whose sub-level is a certain amount higher than the Mir's.  This amount increases as the Mir gains sublevels.  Perhaps charting will reveal the function... I think at lord a mir can copy any other lord (with usual restrictions) and at low mort it's 7 levels max higher. However at hero apparently it varies, going up as the mirs level goes up - if anyone has more info plz post.  &lt;br /&gt;
** At hero sub-212, my max was 319; at 217, it was 325; at 224, it was 333.  Seems to go up about one max per 5 sublevels.&lt;br /&gt;
* Miraars were originally a remort-only race but as of May 2012 they are a creatable one. Old Miraar characters that were not traded for alternative characters got a boon of +50% xp gain, 10% melee damage, 10% spell damage and 10% heal increase. &lt;br /&gt;
* Lvl 42 Lowmort -&amp;gt; Hero (5)&lt;br /&gt;
* Lvl 43 Lowmort -&amp;gt; Hero (10)&lt;br /&gt;
* Hero (17)  -&amp;gt; Hero (85)&lt;br /&gt;
* Hero (46)  -&amp;gt; Hero (120)&lt;br /&gt;
* Hero (57)  -&amp;gt; Hero (133)&lt;br /&gt;
* Hero (85)  -&amp;gt; Hero (167)&lt;br /&gt;
&lt;br /&gt;
[[Category: Races]]&lt;br /&gt;
[[Category: Creatable Races]]&lt;br /&gt;
[[Category: Undefined Races]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Races with Racial Shapeshift]]&lt;br /&gt;
[[Category: Races with Racial Amorph]]&lt;br /&gt;
&lt;br /&gt;
[[Category:None Characteristic]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Goblin_Shaman&amp;diff=53288</id>
		<title>Goblin Shaman</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Goblin_Shaman&amp;diff=53288"/>
		<updated>2018-10-07T06:20:23Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This is the goblins shaman.  Dressed in animal skins, she has strange symbols painted all over her body.  She has small bones attached around her body, and a silvery chain around her neck.  She drops an ingredient into the cauldron, resulting in a Bang! followed by a puff of green smoke.  She seems to have taken on the role of alchemist, mixing together various ingredients with the brew distilled elsewhere.  Her blackened, burned skin suggests her experiments are often unsuccessful.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' goblin, shaman.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 6.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]], [[Spellcasting Mobs|cleric]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sanctuary|sanctuary]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 The goblin shaman is using:&lt;br /&gt;
 &amp;lt;worn on finger&amp;gt;    [[Skull Ring|a skull ring]]&lt;br /&gt;
 &amp;lt;worn around neck&amp;gt;  a silver necklace&lt;br /&gt;
 &amp;lt;held&amp;gt;              [[Wooden Staff Adorned With Furs And Skins|a wooden staff adorned with furs and skins]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The room the shaman is in gives interesting information on the goblins, especially the crazy ones.  Look at keywords in the room, such as jars.&lt;br /&gt;
&lt;br /&gt;
The necklace he carries is just a piece of wearable, cursed treasure:&lt;br /&gt;
Object 'silver chain necklace' type treasure, extra flags dark evil noremove.&lt;br /&gt;
Weight 0, value 1000, level 7.&lt;br /&gt;
Object Quality (10 / 10 hps)&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Mushroom Caves|Mushroom Caves]] ([[Mushroom Caves Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room(s)]]:''' The goblin shaman's laboratory (portable).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Nom]]: s, 7e, u, 3e, 5n, [e].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The goblin shaman is portable.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Mushroom Caves]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52838</id>
		<title>Glorious Conquest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52838"/>
		<updated>2018-04-05T18:34:53Z</updated>

		<summary type="html">&lt;p&gt;Termie: sorted and removed duplicate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The clerics of Werredan inspire acts of valour in those around them. Their secrets are now available to all clerics. This spell will increase the experience gains of characters allied to a cleric casting this spell when foes significantly stronger than the group are defeated.''&lt;br /&gt;
&lt;br /&gt;
''Individual clerics will have different spell strengths influenced by how closely aspects of their deities correspond with those of Werredan.''&lt;br /&gt;
&lt;br /&gt;
''This is a powerful pantheon spell. Any single cleric can only maintain (i.e. be the caster of) one of these spells at any given time.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'glorious conquest'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
This spell has a base duration of 8 ticks at Hero (and Lord?).&lt;br /&gt;
&lt;br /&gt;
The exact effect of the spell differs from cleric to cleric, largely depending on which god the caster [[Worship|worships]], but also apparently to an extent depending on the caster's race. The power of the spell is the same for both Heroes and Lords. This spell only works on mobs above a certain level.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Worship'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Percentage increase'''&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| Kra&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| Shizaga&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Deep Gnome&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Demonseed&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Shizaga&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Werredan&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Tor&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Bhyss&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Kra&lt;br /&gt;
| 14%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Athiest&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Durr&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Giant&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Gnome&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| High Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Kobold&lt;br /&gt;
| Tor&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Lizard Man&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Lizard Man&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 18%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Werredan&lt;br /&gt;
| 18%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Kra&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Athiest&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| Ogre&lt;br /&gt;
| Gorn&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Sprite&lt;br /&gt;
| Athiest&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| Troll&lt;br /&gt;
| Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
| Tuataur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Divine Spells]]&lt;br /&gt;
[[Category: Cleric Hero Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Class Definers]]&lt;br /&gt;
[[Category: Pantheon Spells]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Remort_Races&amp;diff=52800</id>
		<title>Category:Remort Races</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Remort_Races&amp;diff=52800"/>
		<updated>2018-03-24T12:22:46Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
''The [[Remort |remort]] process is how some of AVATAR's experimental or powerful [[:Category: Races |races]] and [[:Category: Classes |classes]] are accessed.  The user will be reset to a [[Level |level]] 2 [[:Category: Characters |character]] of the new [[:Category: Races |race]], and their current [[:Category: Classes |class]], or a [[Level |level]] 2 [[:Category: Characters |character]] of the new [[:Category: Classes |class]], and either [[Humans |human]] or their old [[:Category: Races |race]], depending on how high [[Level |level]] they were when they [[Remort |remorted]].  The purpose of this is to give people a chance to try something different.''&lt;br /&gt;
&lt;br /&gt;
See also [[Remort |Remort]], [[:Category: Remort Classes |Remort Classes]].&lt;br /&gt;
&lt;br /&gt;
 '''Remort Race:        Available to  ...  at [[:Category: Lord |Lord]] [[Sublevel |Sublevel]]:'''*&lt;br /&gt;
 [[Goblins]]             [[Kobolds]]                           10&lt;br /&gt;
 [[Sprites]]             all but [[Kobolds]]                   25 &lt;br /&gt;
 [[Trolls]]              all but [[Kobolds]]                   25&lt;br /&gt;
 [[Miraars]]             all but [[Kobolds]]                   25&lt;br /&gt;
 [[Dragons]]             [[Firedrakes]], [[Draconians]], [[Tuataurs]],&lt;br /&gt;
                     [[Troglodytes]] &amp;amp; [[Lizardmen]]           25 &lt;br /&gt;
 [[Griffons]]            all but [[Kobolds]]                  100&lt;br /&gt;
 [[Minotaurs]]           all but [[Kobolds]]                  100&lt;br /&gt;
 [[Demonseeds]]          all but [[Kobolds]]                  100&lt;br /&gt;
 [[Giths]]               all but [[Kobolds]]                   25&lt;br /&gt;
 [[High Elves]]          [[Drow]] &amp;amp; [[Elves]]                  25&lt;br /&gt;
 [[Hobgoblins]]          [[Goblins]]                           25&lt;br /&gt;
 [[Tuataurs]]            [[Lizardmen]] &amp;amp; [[Troglodytes]]       25&lt;br /&gt;
 [[Golems]]              [[Gargoyles]]                         25&lt;br /&gt;
 *is 100 [[Sublevel |sublevels]] ''more'' for [[:Category: Characters |characters]] of [[:Category: Remort Classes |remort classes]].&lt;br /&gt;
 [[Category: Races]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52797</id>
		<title>Glorious Conquest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52797"/>
		<updated>2018-03-21T06:13:06Z</updated>

		<summary type="html">&lt;p&gt;Termie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The clerics of Werredan inspire acts of valour in those around them. Their secrets are now available to all clerics. This spell will increase the experience gains of characters allied to a cleric casting this spell when foes significantly stronger than the group are defeated.''&lt;br /&gt;
&lt;br /&gt;
''Individual clerics will have different spell strengths influenced by how closely aspects of their deities correspond with those of Werredan.''&lt;br /&gt;
&lt;br /&gt;
''This is a powerful pantheon spell. Any single cleric can only maintain (i.e. be the caster of) one of these spells at any given time.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'glorious conquest'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
This spell has a base duration of 8 ticks at Hero (and Lord?).&lt;br /&gt;
&lt;br /&gt;
The exact effect of the spell differs from cleric to cleric, largely depending on which god the caster [[Worship|worships]], but also apparently to an extent depending on the caster's race. The power of the spell is the same for both Heroes and Lords. This spell only works on mobs above a certain level.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Worship'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Percentage increase'''&lt;br /&gt;
|-&lt;br /&gt;
| Demonseed&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 18%&lt;br /&gt;
|-&lt;br /&gt;
| Deep Gnome&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Shizaga&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| High Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Gnome&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
|Centaur&lt;br /&gt;
|Werredan&lt;br /&gt;
|16%&lt;br /&gt;
|-&lt;br /&gt;
|Centaur&lt;br /&gt;
|Kra&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Centaur&lt;br /&gt;
|Shizaga&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Lizard Man&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Lizard Man&lt;br /&gt;
|Tul-Sith&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Tuataur&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Werredan&lt;br /&gt;
|18%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|13%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Kra&lt;br /&gt;
|12%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Athiest&lt;br /&gt;
|8%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Gorn&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|Athiest&lt;br /&gt;
|5%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Athiest&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Bhyss&lt;br /&gt;
|16%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Tor&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Kra&lt;br /&gt;
|14%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Durr&lt;br /&gt;
|7%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Werredan&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Tul-Sith&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Troll&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Giant&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Kobold&lt;br /&gt;
|Tor&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Giant&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
|Kra&lt;br /&gt;
|9%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Divine Spells]]&lt;br /&gt;
[[Category: Cleric Hero Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Class Definers]]&lt;br /&gt;
[[Category: Pantheon Spells]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52795</id>
		<title>Glorious Conquest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52795"/>
		<updated>2018-03-21T01:50:59Z</updated>

		<summary type="html">&lt;p&gt;Termie: got some cen info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The clerics of Werredan inspire acts of valour in those around them. Their secrets are now available to all clerics. This spell will increase the experience gains of characters allied to a cleric casting this spell when foes significantly stronger than the group are defeated.''&lt;br /&gt;
&lt;br /&gt;
''Individual clerics will have different spell strengths influenced by how closely aspects of their deities correspond with those of Werredan.''&lt;br /&gt;
&lt;br /&gt;
''This is a powerful pantheon spell. Any single cleric can only maintain (i.e. be the caster of) one of these spells at any given time.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'glorious conquest'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
This spell has a base duration of 8 ticks at Hero (and Lord?).&lt;br /&gt;
&lt;br /&gt;
The exact effect of the spell differs from cleric to cleric, largely depending on which god the caster [[Worship|worships]], but also apparently to an extent depending on the caster's race. The power of the spell is the same for both Heroes and Lords. This spell only works on mobs above a certain level.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Worship'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Percentage increase'''&lt;br /&gt;
|-&lt;br /&gt;
| Demonseed&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 18%&lt;br /&gt;
|-&lt;br /&gt;
| Deep Gnome&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Shizaga&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| High Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Gnome&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
|Centaur&lt;br /&gt;
|Werredan&lt;br /&gt;
|16%&lt;br /&gt;
|-&lt;br /&gt;
|Centaur&lt;br /&gt;
|Kra&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Centaur&lt;br /&gt;
|Shizaga&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Lizard Man&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Lizard Man&lt;br /&gt;
|Tul-Sith&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Tuataur&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Werredan&lt;br /&gt;
|18%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|13%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Kra&lt;br /&gt;
|12%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Athiest&lt;br /&gt;
|8%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Gorn&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|Athiest&lt;br /&gt;
|5%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Athiest&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Bhyss&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Tor&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Kra&lt;br /&gt;
|14%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Durr&lt;br /&gt;
|7%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Werredan&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
|Troll&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Giant&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Kobold&lt;br /&gt;
|Tor&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Giant&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
|Kra&lt;br /&gt;
|9%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Divine Spells]]&lt;br /&gt;
[[Category: Cleric Hero Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Class Definers]]&lt;br /&gt;
[[Category: Pantheon Spells]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52794</id>
		<title>Glorious Conquest</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Glorious_Conquest&amp;diff=52794"/>
		<updated>2018-03-20T23:55:02Z</updated>

		<summary type="html">&lt;p&gt;Termie: i'm an ogr cle!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The clerics of Werredan inspire acts of valour in those around them. Their secrets are now available to all clerics. This spell will increase the experience gains of characters allied to a cleric casting this spell when foes significantly stronger than the group are defeated.''&lt;br /&gt;
&lt;br /&gt;
''Individual clerics will have different spell strengths influenced by how closely aspects of their deities correspond with those of Werredan.''&lt;br /&gt;
&lt;br /&gt;
''This is a powerful pantheon spell. Any single cleric can only maintain (i.e. be the caster of) one of these spells at any given time.''&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'glorious conquest'&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
This spell has a base duration of 8 ticks at Hero (and Lord?).&lt;br /&gt;
&lt;br /&gt;
The exact effect of the spell differs from cleric to cleric, largely depending on which god the caster [[Worship|worships]], but also apparently to an extent depending on the caster's race. The power of the spell is the same for both Heroes and Lords. This spell only works on mobs above a certain level.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Click a table header to sort by that column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Race'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Worship'''&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;| '''Percentage increase'''&lt;br /&gt;
|-&lt;br /&gt;
| Demonseed&lt;br /&gt;
| Quixoltan&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur&lt;br /&gt;
| Werredan&lt;br /&gt;
| 18%&lt;br /&gt;
|-&lt;br /&gt;
| Deep Gnome&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Shizaga&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Drow&lt;br /&gt;
| Werredan&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| High Elf&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Gnome&lt;br /&gt;
| Kra&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| Kra&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
|Lizard Man&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Lizard Man&lt;br /&gt;
|Tul-Sith&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Tuataur&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Werredan&lt;br /&gt;
|18%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|13%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Kra&lt;br /&gt;
|12%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Athiest&lt;br /&gt;
|8%&lt;br /&gt;
|-&lt;br /&gt;
|Ogre&lt;br /&gt;
|Gorn&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|Athiest&lt;br /&gt;
|5%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Athiest&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Bhyss&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Tor&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Kra&lt;br /&gt;
|14%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Durr&lt;br /&gt;
|7%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Werredan&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| Tul-Sith&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
|Troll&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|Quixoltan&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|Giant&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Kobold&lt;br /&gt;
|Tor&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Giant&lt;br /&gt;
|Werredan&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
|Kra&lt;br /&gt;
|9%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Divine Spells]]&lt;br /&gt;
[[Category: Cleric Hero Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Class Definers]]&lt;br /&gt;
[[Category: Pantheon Spells]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Adventurer%27s_Guild&amp;diff=52740</id>
		<title>Adventurer's Guild</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Adventurer%27s_Guild&amp;diff=52740"/>
		<updated>2018-02-20T18:28:00Z</updated>

		<summary type="html">&lt;p&gt;Termie: copypasta&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Adventurer's guilds are places where you can hire [[companions]].&lt;br /&gt;
&lt;br /&gt;
There are four adventure's guilds dotted around Midgaardia.&lt;br /&gt;
The guilds are located in the cities of [[Solace]], [[Midgaard]],&lt;br /&gt;
[[Mervue]] and [[Cathracharraig]].&lt;br /&gt;
&lt;br /&gt;
====Solace Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
The Solace Adventurer Guild is funded locally by contributions from [[Sol]] and&lt;br /&gt;
from the orphanage just within Solace's gates, after seeing too many young&lt;br /&gt;
adventurers struggling to find their way.&lt;br /&gt;
&lt;br /&gt;
If you are looking for a companion on your adventure and are entering from&lt;br /&gt;
the north gates, travel south until you arrive at Intersection of Gullen&lt;br /&gt;
Way. Turn towards East Gullen Way. Head south when you spy the Adventurer's&lt;br /&gt;
Guild building. Don't forget to bring some gold, unless you are an adventurer&lt;br /&gt;
who prefers the services of the demonbank.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 11 onwards.&lt;br /&gt;
&lt;br /&gt;
====Midgaard Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
Are you going on a long journey but you're not sure if you have brought&lt;br /&gt;
enough potions or magical items? Or perhaps you need some help killing a&lt;br /&gt;
particular mob? Then seek out the Adventurer Guild in [[Midgaard]] and&lt;br /&gt;
request the services of some hardy adventurers to come with you..&lt;br /&gt;
&lt;br /&gt;
The Midgaard Adventurer's Guild lies just off of Solace Lane, west of&lt;br /&gt;
Midgaard Keep. Don't forget to bring some gold, unless you are an&lt;br /&gt;
adventurer who prefers the services of the demonbank.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 21 onwards.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Companions available in The Midgaard Adventurer's Guild: ==&lt;br /&gt;
&lt;br /&gt;
* Thokas, a level 21 cleric &lt;br /&gt;
* Besaur, a level 21 warrior&lt;br /&gt;
* Tanin, a level 21 mage&lt;br /&gt;
&lt;br /&gt;
====Mervue Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
Many trustworthy companions have been hired from the Mervue Adventurer's&lt;br /&gt;
Guild. Countless lives have been saved when road-weary persons such as&lt;br /&gt;
yourself use their services.&lt;br /&gt;
&lt;br /&gt;
The Mervue Adventurer's Guild lies on the southern edge of [[Mervue]],&lt;br /&gt;
overlooking the docks and the Sea of Strayed Hopes, on one of the fine&lt;br /&gt;
residential streets.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 31 onwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companions available at The Mervue Adventurer's Guild ==&lt;br /&gt;
* Maraver, a level 31 cleric&lt;br /&gt;
* Nalfar, a level 31 warrior&lt;br /&gt;
* Ayne, a level 32 mage&lt;br /&gt;
&lt;br /&gt;
====Cathracharraig Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
Only the bravest (or the most foolish) seek the companionship and&lt;br /&gt;
services offered by the Adventurer's Guild in [[Cathracharraig]]. While&lt;br /&gt;
the establishment is known for its high standards of battle combat,&lt;br /&gt;
sometimes the buyers still end up missing, presumed dead.&lt;br /&gt;
&lt;br /&gt;
Rumor has it that the guild can be found in the public house of&lt;br /&gt;
[[Cathracharraig]], though the owner of the guild is at best shadowy&lt;br /&gt;
in his negotiations and sparse with details.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 41 onwards.&lt;br /&gt;
&lt;br /&gt;
== Companions available in Cathracharraig Adventurer's Guild: ==&lt;br /&gt;
&lt;br /&gt;
* Hordak, a level 45 cleric &lt;br /&gt;
* Teli, a level 41 warrior&lt;br /&gt;
* Eiridan, a level 42 mage&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Adventurer%27s_Guild&amp;diff=52739</id>
		<title>Adventurer's Guild</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Adventurer%27s_Guild&amp;diff=52739"/>
		<updated>2018-02-20T18:27:24Z</updated>

		<summary type="html">&lt;p&gt;Termie: added cathracharraig companions (because i always forget their levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Adventurer's guilds are places where you can hire [[companions]].&lt;br /&gt;
&lt;br /&gt;
There are four adventure's guilds dotted around Midgaardia.&lt;br /&gt;
The guilds are located in the cities of [[Solace]], [[Midgaard]],&lt;br /&gt;
[[Mervue]] and [[Cathracharraig]].&lt;br /&gt;
&lt;br /&gt;
====Solace Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
The Solace Adventurer Guild is funded locally by contributions from [[Sol]] and&lt;br /&gt;
from the orphanage just within Solace's gates, after seeing too many young&lt;br /&gt;
adventurers struggling to find their way.&lt;br /&gt;
&lt;br /&gt;
If you are looking for a companion on your adventure and are entering from&lt;br /&gt;
the north gates, travel south until you arrive at Intersection of Gullen&lt;br /&gt;
Way. Turn towards East Gullen Way. Head south when you spy the Adventurer's&lt;br /&gt;
Guild building. Don't forget to bring some gold, unless you are an adventurer&lt;br /&gt;
who prefers the services of the demonbank.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 11 onwards.&lt;br /&gt;
&lt;br /&gt;
====Midgaard Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
Are you going on a long journey but you're not sure if you have brought&lt;br /&gt;
enough potions or magical items? Or perhaps you need some help killing a&lt;br /&gt;
particular mob? Then seek out the Adventurer Guild in [[Midgaard]] and&lt;br /&gt;
request the services of some hardy adventurers to come with you..&lt;br /&gt;
&lt;br /&gt;
The Midgaard Adventurer's Guild lies just off of Solace Lane, west of&lt;br /&gt;
Midgaard Keep. Don't forget to bring some gold, unless you are an&lt;br /&gt;
adventurer who prefers the services of the demonbank.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 21 onwards.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Companions available in The Midgaard Adventurer's Guild: ==&lt;br /&gt;
&lt;br /&gt;
* Thokas, a level 21 cleric &lt;br /&gt;
* Besaur, a level 21 warrior&lt;br /&gt;
* Tanin, a level 21 mage&lt;br /&gt;
&lt;br /&gt;
====Mervue Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
Many trustworthy companions have been hired from the Mervue Adventurer's&lt;br /&gt;
Guild. Countless lives have been saved when road-weary persons such as&lt;br /&gt;
yourself use their services.&lt;br /&gt;
&lt;br /&gt;
The Mervue Adventurer's Guild lies on the southern edge of [[Mervue]],&lt;br /&gt;
overlooking the docks and the Sea of Strayed Hopes, on one of the fine&lt;br /&gt;
residential streets.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 31 onwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companions available at The Mervue Adventurer's Guild ==&lt;br /&gt;
* Maraver, a level 31 cleric&lt;br /&gt;
* Nalfar, a level 31 warrior&lt;br /&gt;
* Ayne, a level 32 mage&lt;br /&gt;
&lt;br /&gt;
====Cathracharraig Adventurer's Guild====&lt;br /&gt;
&lt;br /&gt;
Only the bravest (or the most foolish) seek the companionship and&lt;br /&gt;
services offered by the Adventurer's Guild in [[Cathracharraig]]. While&lt;br /&gt;
the establishment is known for its high standards of battle combat,&lt;br /&gt;
sometimes the buyers still end up missing, presumed dead.&lt;br /&gt;
&lt;br /&gt;
Rumor has it that the guild can be found in the public house of&lt;br /&gt;
[[Cathracharraig]], though the owner of the guild is at best shadowy&lt;br /&gt;
in his negotiations and sparse with details.&lt;br /&gt;
&lt;br /&gt;
You can rent the companions in this guild from level 41 onwards.&lt;br /&gt;
&lt;br /&gt;
== Companions available in The Midgaard Adventurer's Guild: ==&lt;br /&gt;
&lt;br /&gt;
* Hordak, a level 45 cleric &lt;br /&gt;
* Teli, a level 41 warrior&lt;br /&gt;
* Eiridan, a level 42 mage&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Vapour_Imps&amp;diff=52708</id>
		<title>Vapour Imps</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Vapour_Imps&amp;diff=52708"/>
		<updated>2018-01-28T11:27:10Z</updated>

		<summary type="html">&lt;p&gt;Termie: i'm a vpi now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;25&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Vapour Imp Statistics Tables&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Vapour Imp [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 25–'''25''' '''(28)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''19''' '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 21–'''22''' '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''22''' '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''20''' '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 22–'''23''' '''(26)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | ??–'''29''' '''(32)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
|-&lt;br /&gt;
 ! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 18–'''18''' '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | ??–'''18''' '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | ??–'''??''' '''(??)'''&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;small&amp;gt;NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Tall and slight, vapour imps have sharp, angular faces and colourless eyes that betray their elemental heritage.  Though unable to escape the CURSE associated with their kin, they develop a strong connection to the element of air.  They are able to FLY, and in addition can SUFFOCATE their enemies by forcing the air from their lungs. Their command over the element of air enables them to create a powerful WINDBLAST to defend themselves.  Certain powerful individuals can DISCORPORATE, shifting their entire being to vapour form for a short time.''&lt;br /&gt;
&lt;br /&gt;
* '''Abbreviation:''' VpI.&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Verbit Language|Verbit]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Cursed |Cursed]], [[Racial Fly|Fly]], [[Racial Suffocate|Suffocate]], [[Racial Windblast|Windblast]], [[Racial Discorporate|Discorporate]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial Size |Racial Size]]:''' ??.&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.&lt;br /&gt;
&lt;br /&gt;
* '''Well-Suited to Be:''' mage, sorcerer, wizard&lt;br /&gt;
&lt;br /&gt;
* '''Ill-Suited to Be:''' any brute&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
On reaching Hero 750 and after completing a [[Pyro Imp Evolution Quest|Quest]] they can evolve into [[Pyro Imps]].&lt;br /&gt;
&lt;br /&gt;
They have a -7% arcane cost reduction, a +15% divine penalty, and a +5% psionic penalty.&lt;br /&gt;
&lt;br /&gt;
For more general comments about this [[:Category: Evolutionary Races |evolutionary race]] check [[Imps]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Evolutionary Races]]&lt;br /&gt;
[[Category: Imps]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Eragora&amp;diff=52706</id>
		<title>Category:Eragora</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Eragora&amp;diff=52706"/>
		<updated>2018-01-26T12:51:56Z</updated>

		<summary type="html">&lt;p&gt;Termie: you can savespell at the campfire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Ah! The lost, forgotten continent of Eragora on the eastern edges of the Sea of Strayed Hopes. Unearthed due to seismic activity attributed to the geomancer Tannah Machadae, this land is truly a sliver of time straight from the past, populated for eons by warring half-orcs and their slaves, the halflings. Eragora is only accessible by ferry, which can be caught from the docks of Mervue.''&lt;br /&gt;
 &lt;br /&gt;
''NOTE: Spellbots are '''not permitted''' on Eragora. You must be at your keyboard and viewing your Avatar screen to spell up others!''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Eragora is a collection of areas that are part of the '''Hero Area Building Contest''', initially released in '''May 2011''', as well as those areas produced afterwards. Most of the areas are player made.&lt;br /&gt;
&lt;br /&gt;
Eragora areas function using [[:Category:Eragora#Major differences versus Midgaardia|'''somewhat different rules''']] than the rest of Midgaardia, [[:Category:Eragora#Major differences versus Midgaardia|'''be sure to read about them below''']].&lt;br /&gt;
&lt;br /&gt;
== Eragora Areas ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Soloable &amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Danger / CR difficulty &amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Comment / Comparison&lt;br /&gt;
|- &lt;br /&gt;
| [[:Category:Sphynx Gate|Sphynx Gate]]&lt;br /&gt;
| |-&lt;br /&gt;
| |-&lt;br /&gt;
| The introductory area.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Eragora Walkways|Eragora Walkways]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| The primary connector area. Good for small groups.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Akrikto's Farm|Akrikto's Farm]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| Eragoran [[:Category:Tortuga Cay|Tortuga Cay]]. Seriously.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Arx Nivea|Arx Nivea]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| [[:Category:Arx Nivea#In the event of death|more info]].&lt;br /&gt;
| Be careful at night.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Exploration Outpost|Exploration Outpost]]&lt;br /&gt;
| Some @ 999, need 3-6 superheroes for rest.&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Incredible fun, powerful quests. Do with a small/large group (sea/ship).&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling's Paradise|Halfling's Paradise]]&lt;br /&gt;
| All @ 999&lt;br /&gt;
| Auto-CR in Deacon's room, other CR can be a pain.&lt;br /&gt;
| The quest might need a caster-heavy group, otherwise regular group.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling Tunnels|Halfling Tunnels]]&lt;br /&gt;
| All @ 750+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Do with a large brutish group.&lt;br /&gt;
|- &lt;br /&gt;
| [[:Category:Healing Springs|Healing Springs]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Solo / exploration / adventure!&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moonbay Village|Moonbay Village]]&lt;br /&gt;
| All @ 750+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Large solo / small group adventure!&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mountain Tunnels|Mountain Tunnels]]&lt;br /&gt;
| Maybe @ 999&lt;br /&gt;
| Difficult CR (swarmy, many aggies along the way)&lt;br /&gt;
| Do with a small but powerful group. Often messy and quite hard.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Quarries and Mines|Quarries and Mines]]&lt;br /&gt;
| All @ 300+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Regular group. Gassy environments (watch out splats!). &lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rapture|Rapture]]&lt;br /&gt;
| Primary @ 300+&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| Small solo/duo adventure, one large group quest.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rhuien Forest|Rhuien Forest]]&lt;br /&gt;
| All @ 300+&lt;br /&gt;
| Easy CR (mercy, aggies along the way)&lt;br /&gt;
| Read description to avoid deaths when passing Gate! Also, adventure here with a solo sorcerer (all saintly mobs).&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:River Etuan|River Etuan]]&lt;br /&gt;
| All @ 101-999&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| Connector area, easy mobs, quite soloable.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sun God Altar|Sun God Altar]]&lt;br /&gt;
| All @ 750+&lt;br /&gt;
| Trivial CR, [[:Category:Sun God Altar#CR info|more info]].&lt;br /&gt;
| Read description for CR information. Otherwise Lairs equivalent.&lt;br /&gt;
|}&lt;br /&gt;
(1) Soloable represents the ''technical'' difficulty of a reasonable solo caster (or other easily soloable-class) to explore all rooms, reach all mobs, kill all mobs, and complete all quests (ie. explore and farm gear). Some quests simply cannot be done by a single character due to time or other constraints. You are of course the best judge of your own capabilities so take these numbers only as a rough guideline. This does '''NOT''' represent danger (death/gear-loss) of an area.&lt;br /&gt;
&lt;br /&gt;
(2) With so many areas performing auto-CR and the statloss reduced by 50%, actual danger of Eragora is (and has always been) quite low. Only some areas will require an involved CR, but it's nothing that a solo character couldn't handle. However, to avoid deaths if you are small, do read up on the areas you intend to run. As for the actual ''dangers'' of the areas, a regular group will have little difficulty running all but the hardest areas (bring a healer if required).&lt;br /&gt;
&lt;br /&gt;
== Major differences versus Midgaardia ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Transportation ===&lt;br /&gt;
&lt;br /&gt;
Players are not expected to travel between Midgaardia (and its [[:Category:Sanctum|Sanctum]]!) and Eragora often due to relatively high (material) costs involved and time required to cross the ocean. One '''cannot''' teleport/portal/nexus between Eragora and Midgaardia.&lt;br /&gt;
&lt;br /&gt;
Transportation spells will function normally once in Eragora proper, i.e., past the [[:Category:Sphynx Gate|gate]], and will function only within Eragora proper.&lt;br /&gt;
&lt;br /&gt;
Lords are able to [[Homeshift|homeshift]] from Eragora and then [[Planeshift|planeshift]] back onto Midgaardia, but this is only a method of exiting, not entering Eragora.&lt;br /&gt;
&lt;br /&gt;
=== 2. [[Eragora Default Recall]] ===&lt;br /&gt;
&lt;br /&gt;
Eragora is a separate continent and has a separate default recall point. It is positioned in the middle of [[:Category:Eragora Walkways|Eragora Walkways]] ([[Eragora Walkways Map|map]]) - basically the center of all Eragora, and is an infirmary and safe.&lt;br /&gt;
&lt;br /&gt;
Some areas are non-recallable. This means a player can recall to them, and within them, but not out of them, functioning oppositely to cursed rooms.&lt;br /&gt;
&lt;br /&gt;
=== 3. Spells and Bots ===&lt;br /&gt;
&lt;br /&gt;
Spellbots are forbidden on Eragora. Players desiring to explore Eragoran areas should have means to self-spell, or should rely on other players for their spells.&lt;br /&gt;
&lt;br /&gt;
The process of crossing the [[:Category:Sphynx Gate|gate]] into Eragora proper will [[Ablution|ablute]] the player. Thus, it is impossible to import spells from bots in [[:Category:Sanctum|Sanctum]], for example.&lt;br /&gt;
&lt;br /&gt;
For soloing players, all Eragoran areas may be more difficult to handle than their Midgaardian level-based counterparts due to (generally) lower AC and missing spells from self-spelling. Prepare accordingly.&lt;br /&gt;
&lt;br /&gt;
=== 4. Local Clouds and Auto-CR ===&lt;br /&gt;
&lt;br /&gt;
Every Eragoran area has an unique local cloud - a death room where the player spawns after he dies. These clouds are always within the area where the player died, a feature first encountered in areas such as [[:Category:Graves Of Reveria|Graves of Reveria]].&lt;br /&gt;
&lt;br /&gt;
Akin to Graves, some areas (about a half of them) will also move the player corpse to the player into that local cloud room - thus performing Auto-CR. This behavior is largely area-dependent and should be read about in advance at specific area pages.&lt;br /&gt;
&lt;br /&gt;
One thing to be wary of is that some of these death rooms are anti-magic, and often accessible only on death. Players with overloaded corpses (either very heavy items (weight limit) or very many items (item limit) will not be able to cast [[Giant Strength|giant strength]] (for strength) or [[Adrenaline Pump|adrenaline pump]] (for dexterity) and retrieve all gear.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' &lt;br /&gt;
If this happens to you, donate excess gear, relog to an alt and retrieve the excess gear from donation room in Sanctum.&lt;br /&gt;
Alternatively, try switching gear sets to see if any of your gear has a strength or dexterity bonus on it.&lt;br /&gt;
Some players deliberately include an item of statistic boosting gear in their gear sets or bags for situations like this.&lt;br /&gt;
&lt;br /&gt;
=== 5. Eragora Affects ===&lt;br /&gt;
&lt;br /&gt;
[[Hog|Hand of God]] is permanently disabled on Eragora.&lt;br /&gt;
&lt;br /&gt;
Eragora currently has +10% Experience bonus, and statloss is reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
== Getting to Eragora ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Method ===&lt;br /&gt;
&lt;br /&gt;
Go to [[Banker|Ent's Bank]] and withdraw an amethyst (slow transport) or a catseye (rapid transport). Go 4s and give the gem you chose to [[Charon]], which will take you over the sea on his ferry. Be sure your entire group is in Charon's room since once the ferry takes off anyone left behind will need to pay for another trip. The passengers need not be grouped to be taken across, just be in the same room.&lt;br /&gt;
&lt;br /&gt;
Once you arrive, you will be at [[:Category:Sphynx Gate|Sphynx Gate]]. This is the starting/introductory/philosophical area, that may warrant attention for some players. &lt;br /&gt;
&lt;br /&gt;
Move one south and all eastwards to encounter the twin Sphynx. See the [[:Category:Sphynx Gate|Sphynx Gate]] info to help you survive the process of entering Eragora proper (in short, send largest characters first to clear the other - potentially aggie - side).&lt;br /&gt;
&lt;br /&gt;
=== Secondary Method ===&lt;br /&gt;
&lt;br /&gt;
'''Note''': ''Questing is required to enable this.''&lt;br /&gt;
&lt;br /&gt;
Those with access to means to draw divine attention to themselves may be able to use the aging deity's frail eyesight and trick them into intercontinental travel. To do this one needs to reach a place of power on Eragora - a nexus of divine energies. &lt;br /&gt;
&lt;br /&gt;
This method is as instantaneous as it is safe.&lt;br /&gt;
&lt;br /&gt;
== Escaping Eragora ==&lt;br /&gt;
&lt;br /&gt;
Getting through the [[:Category:Sphynx Gate|Sphynx Gate]] is trivial, getting out may not be for many. &lt;br /&gt;
&lt;br /&gt;
''Primary method:'' The easiest way is to portal to [[Rainbow Plant]], which is a stationary (nonagggressive) mob 2e from the gate. Sneak, enter portal, and go immediately 2w. You may be aggied by a wandering mob so prepare accordingly (be spelled or have other players to help you).&lt;br /&gt;
&lt;br /&gt;
''Alternative method:'' If the plant is dead, a secondary portal point is [[Guardian]] of Eragora, an aggressive mob which roams the [[:Category:Rhuien Forest|Rhuien Forest]]. Look portal before entering since there is another (also aggressive) guardian in [[:Category:Halfling's Paradise|Halfling's Paradise]]. If the portal shown describes a forest, you have portalled to the correct one. Sneak, go westwards and consult [[Rhuien Forest Map|map]] on the quickest way out.&lt;br /&gt;
&lt;br /&gt;
''Secondary method:'' ''Questing is required to enable this.'' Those with access to means to draw divine attention to themselves may be able to use the aging deity's frail eyesight and trick them into intercontinental travel. To do this one needs to reach a place of power on Midgaardia, related to the deity with poor eyesight. This method is as instantaneous as it is safe.&lt;br /&gt;
&lt;br /&gt;
''Lords:'' [[Homeshift]].&lt;br /&gt;
&lt;br /&gt;
'''If the twin Sphynx do not react when you enter their room, you are invisible.''' Become visible, exit (go east) and enter again (go west).&lt;br /&gt;
&lt;br /&gt;
If successful, you will emerge back in the Sphynx Gate area, from where go all westwards and then one south to meet [[Kharon]]. Say &amp;quot;Mervue&amp;quot; and he will ferry you to Mervue, Midgaardia.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
Most of the Eragoran areas are connected to the [[:Category:Eragora Walkways|Eragora Walkways]], which serves as a connector area. Among exceptions is the [[:Category:Sphynx Gate|Sphynx Gate]], which connects to the [[:Category:Rhuien Forest|Rhuien Forest]], which in turn connects to the Eragora Walkways. &lt;br /&gt;
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Navigation within the continent functions normally, but non-lords lack means to exit the continent, except via the Sphynx Gate where they came in. Eragora has no access to Sanctum, the Cloud or other Midgaardian necessities - see above for details.&lt;br /&gt;
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== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
Areas are not designed to accommodate mortals or low heroes due to a lack of trainers, issues with self-spelling, and average mob size. However, in groups and with spellup characters, even lowhero groups can run the less-dangerous areas of Eragora.&lt;br /&gt;
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Self-spelling and spelling via spellup alts means a different tempo of running than most players are used to. General Eragoran difficulty will depend on the party composition - a diverse group is likely to fare well.&lt;br /&gt;
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[[Category:Areas]]&lt;br /&gt;
[[Category:Hero Areas]]&lt;br /&gt;
[[Category:Hero]]&lt;/div&gt;</summary>
		<author><name>Termie</name></author>
		
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