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	<updated>2026-04-05T08:57:42Z</updated>
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	<entry>
		<id>http://www.johnmarc.org/index.php?title=A_Jaranon_great_sword_(Lord)&amp;diff=59627</id>
		<title>A Jaranon great sword (Lord)</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=A_Jaranon_great_sword_(Lord)&amp;diff=59627"/>
		<updated>2024-11-10T15:19:10Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Crafted by the mastersmith Jaranon, the great sword is a work of beauty. The blade is razor sharp. A catseye gem rests near the end of the hilt. &lt;br /&gt;
''The hilt has been wrapped in a scaled hide of extreme toughness. &lt;br /&gt;
''An ornate sigil has been etched into the blade just below the catseye,&lt;br /&gt;
''marking the blade as an original forged by Jaranon.''&lt;br /&gt;
&lt;br /&gt;
 Modifies [[Hit Roll|hit roll]] by 22 continuous.&lt;br /&gt;
 Modifies [[Damage Roll |damage roll]] by 22 continuous.&lt;br /&gt;
 Modifies [[Kinetic Damage|kinetic damage]] roll by  15 continuous&lt;br /&gt;
  10 / 100 chance of negated failure of psionic spells continuous&lt;br /&gt;
  10 / 100 chance of reduced lag of psionic spells continuous&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' Jaranon, great, sword.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 125.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Melee Weapons |weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 250 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 20 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sword is one handed.  Better than base chakrams with no enchants.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Tssasskkas's Lair Redux| Tssasskkas's Lair Redux]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob]]:''' [[Lich]] (pp is [[Spirit Tzzan]], but the actual keyword here is '''skeleton''', another mob)).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information see [[Jaranon Great Sword Quest]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear in Tssasskkas's Lair Redux]]&lt;br /&gt;
[[Category: Standard Two-Handed Weapons]]&lt;br /&gt;
[[Category: Standard One-Handed Weapons]]&lt;br /&gt;
[[Category: Melee Weapons That Slice]]&lt;br /&gt;
[[Category: Lord Weapons]]&lt;br /&gt;
[[Category:Gear_that_modifies_psionic_spell_lag]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Eragora&amp;diff=59620</id>
		<title>Category:Eragora</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Eragora&amp;diff=59620"/>
		<updated>2024-11-06T22:22:04Z</updated>

		<summary type="html">&lt;p&gt;Yrth: /* Primary Method */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Ah! The lost, forgotten continent of Eragora on the eastern edges of the Sea of Strayed Hopes. Unearthed due to seismic activity attributed to the geomancer Tannah Machadae, this land is truly a sliver of time straight from the past, populated for eons by warring half-orcs and their slaves, the halflings. Eragora is only accessible by ferry, which can be caught from the docks of Mervue.''&lt;br /&gt;
 &lt;br /&gt;
''NOTE: Spellbots are '''not permitted''' on Eragora. You must be at your keyboard and viewing your Avatar screen to spell up others!''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Eragora is a collection of areas that were part of a '''[[Area-Building Contests |Hero Area Building Contest]]''', initially released in '''May 2011''', as well as those areas produced afterwards. Most of the areas are player made.&lt;br /&gt;
&lt;br /&gt;
Eragora areas function using [[:Category:Eragora#Major differences versus Midgaardia|'''somewhat different rules''']] than [[:Category:Midgaardia |the rest of Midgaardia]], [[:Category:Eragora#Major differences versus Midgaardia|'''be sure to read about them below''']].&lt;br /&gt;
&lt;br /&gt;
== Eragora Areas ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Soloable &amp;lt;sup&amp;gt;(1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Danger / CR difficulty &amp;lt;sup&amp;gt;(2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Comment / Comparison&lt;br /&gt;
|- &lt;br /&gt;
| [[:Category:Sphynx Gate|Sphynx Gate]]&lt;br /&gt;
| |-&lt;br /&gt;
| |-&lt;br /&gt;
| The introductory area.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Eragora Walkways|Eragora Walkways]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| The primary connector area. Good for small groups.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Akrikto's Farm|Akrikto's Farm]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| Eragoran [[:Category:Tortuga Cay|Tortuga Cay]]. Seriously.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Arx Nivea|Arx Nivea]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| [[:Category:Arx Nivea#In the event of death|more info]].&lt;br /&gt;
| Be careful at night.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Exploration Outpost|Exploration Outpost]]&lt;br /&gt;
| Some @ 999, need 3-6 superheroes for rest.&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Incredible fun, powerful quests. Do with a small/large group (sea/ship).&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling's Paradise|Halfling's Paradise]]&lt;br /&gt;
| All @ 999&lt;br /&gt;
| Auto-CR in Deacon's room, other CR can be a pain.&lt;br /&gt;
| The quest might need a caster-heavy group, otherwise regular group.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling Tunnels|Halfling Tunnels]]&lt;br /&gt;
| All @ 750+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Do with a large brutish group.&lt;br /&gt;
|- &lt;br /&gt;
| [[:Category:Healing Springs|Healing Springs]]&lt;br /&gt;
| All @ 101+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Solo / exploration / adventure!&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moonbay Village|Moonbay Village]]&lt;br /&gt;
| All @ 750+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Large solo / small group adventure!&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mountain Tunnels|Mountain Tunnels]]&lt;br /&gt;
| Maybe @ 999&lt;br /&gt;
| Difficult CR (swarmy, many aggies along the way)&lt;br /&gt;
| Do with a small but powerful group. Often messy and quite hard.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:North Rhuien Forest|North Rhuien Forest]]&lt;br /&gt;
| All @ 300+&lt;br /&gt;
| No CR, Respawn at entrance&lt;br /&gt;
| Entire area is cursed and cannot be teleported out of.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Quarries and Mines|Quarries and Mines]]&lt;br /&gt;
| All @ 300+&lt;br /&gt;
| Auto-CR&lt;br /&gt;
| Regular group. Gassy environments (watch out splats!). &lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rapture|Rapture]]&lt;br /&gt;
| Primary @ 300+&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| Small solo/duo adventure, one large group quest.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rhuien Forest|Rhuien Forest]]&lt;br /&gt;
| All @ 300+&lt;br /&gt;
| Easy CR (mercy, aggies along the way)&lt;br /&gt;
| Read description to avoid deaths when passing Gate! Also, adventure here with a solo sorcerer (all saintly mobs).&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:River Etuan|River Etuan]]&lt;br /&gt;
| All @ 101-999&lt;br /&gt;
| Trivial CR (mercy)&lt;br /&gt;
| Connector area, easy mobs, quite soloable.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sun God Altar|Sun God Altar]]&lt;br /&gt;
| All @ 750+&lt;br /&gt;
| Trivial CR, [[:Category:Sun God Altar#CR info|more info]].&lt;br /&gt;
| Read description for CR information. Otherwise Lairs equivalent.&lt;br /&gt;
|}&lt;br /&gt;
(1) Soloable represents the ''technical'' difficulty of a reasonable solo caster (or other easily soloable-class) to explore all rooms, reach all mobs, kill all mobs, and complete all quests (ie. explore and farm gear). Some quests simply cannot be done by a single character due to time or other constraints. You are of course the best judge of your own capabilities so take these numbers only as a rough guideline. This does '''NOT''' represent danger (death/gear-loss) of an area.&lt;br /&gt;
&lt;br /&gt;
(2) With so many areas performing auto-CR and the statloss reduced by 50%, actual danger of Eragora is (and has always been) quite low. Only some areas will require an involved CR, but it's nothing that a solo character couldn't handle. However, to avoid deaths if you are small, do read up on the areas you intend to run. As for the actual ''dangers'' of the areas, a regular group will have little difficulty running all but the hardest areas (bring a healer if required).&lt;br /&gt;
&lt;br /&gt;
== Major differences versus Midgaardia ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Transportation ===&lt;br /&gt;
&lt;br /&gt;
Players are not expected to travel between Midgaardia (and its [[:Category:Sanctum|Sanctum]]!) and Eragora often due to relatively high (material) costs involved and time required to cross the ocean. One '''cannot''' teleport/portal/nexus between Eragora and Midgaardia.&lt;br /&gt;
&lt;br /&gt;
Transportation spells will function normally once in Eragora proper, i.e., past the [[:Category:Sphynx Gate|gate]], and will function only within Eragora proper.&lt;br /&gt;
&lt;br /&gt;
Lords are able to [[Homeshift|homeshift]] from Eragora and then [[Planeshift|planeshift]] back onto Midgaardia, but this is only a method of exiting, not entering Eragora.&lt;br /&gt;
&lt;br /&gt;
=== 2. [[Eragora Default Recall]] ===&lt;br /&gt;
&lt;br /&gt;
Eragora is a separate continent and has a separate default recall point. It is positioned in the middle of [[:Category:Eragora Walkways|Eragora Walkways]] ([[Eragora Walkways Map|map]]) - basically the center of all Eragora, and is an infirmary and safe.&lt;br /&gt;
&lt;br /&gt;
Some areas are non-recallable. This means a player can recall to them, and within them, but not out of them, functioning oppositely to cursed rooms.&lt;br /&gt;
&lt;br /&gt;
=== 3. Spells and Bots ===&lt;br /&gt;
&lt;br /&gt;
Spellbots are forbidden on Eragora. Players desiring to explore Eragoran areas should have means to self-spell, or should rely on other players for their spells.&lt;br /&gt;
&lt;br /&gt;
The process of crossing the [[:Category:Sphynx Gate|gate]] into Eragora proper will [[Ablution|ablute]] the player. Thus, it is impossible to import spells from bots in [[:Category:Sanctum|Sanctum]], for example.&lt;br /&gt;
&lt;br /&gt;
For soloing players, all Eragoran areas may be more difficult to handle than their Midgaardian level-based counterparts due to (generally) lower AC and missing spells from self-spelling. Prepare accordingly.&lt;br /&gt;
&lt;br /&gt;
=== 4. Local Clouds and Auto-CR ===&lt;br /&gt;
&lt;br /&gt;
Every Eragoran area has an unique local cloud - a death room where the player spawns after he dies. These clouds are always within the area where the player died, a feature first encountered in areas such as [[:Category:Graves Of Reveria|Graves of Reveria]].&lt;br /&gt;
&lt;br /&gt;
Akin to Graves, some areas (about a half of them) will also move the player corpse to the player into that local cloud room - thus performing Auto-CR. This behavior is largely area-dependent and should be read about in advance at specific area pages.&lt;br /&gt;
&lt;br /&gt;
One thing to be wary of is that some of these death rooms are anti-magic, and often accessible only on death. Players with overloaded corpses (either very heavy items (weight limit) or very many items (item limit) will not be able to cast [[Giant Strength|giant strength]] (for strength) or [[Adrenaline Pump|adrenaline pump]] (for dexterity) and retrieve all gear.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' &lt;br /&gt;
If this happens to you, donate excess gear, relog to an alt and retrieve the excess gear from donation room in Sanctum.&lt;br /&gt;
Alternatively, try switching gear sets to see if any of your gear has a strength or dexterity bonus on it.&lt;br /&gt;
Some players deliberately include an item of statistic boosting gear in their gear sets or bags for situations like this.&lt;br /&gt;
&lt;br /&gt;
=== 5. Eragora Affects ===&lt;br /&gt;
&lt;br /&gt;
[[Hog|Hand of God]] is permanently disabled on Eragora.&lt;br /&gt;
&lt;br /&gt;
Eragora currently has +10% Experience bonus, and statloss is reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
== Getting to Eragora ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Method ===&lt;br /&gt;
&lt;br /&gt;
Go to [[Banker|Ent's Bank]] and withdraw an amethyst (slow transport) or a catseye (rapid transport). Go 4s and give the gem you chose to [[Charon]], which will take you over the sea on his ferry. Be sure your entire group is in Charon's room since once the ferry takes off anyone left behind will need to pay for another trip. The passengers need not be grouped to be taken across, just be in the same room. Only the slow transport will take others in the room.&lt;br /&gt;
&lt;br /&gt;
Once you arrive, you will be at [[:Category:Sphynx Gate|Sphynx Gate]]. This is the starting/introductory/philosophical area, that may warrant attention for some players. &lt;br /&gt;
&lt;br /&gt;
Move one south and all eastwards to encounter the twin Sphynx. See the [[:Category:Sphynx Gate|Sphynx Gate]] info to help you survive the process of entering Eragora proper (in short, send largest characters first to clear the other - potentially aggie - side).&lt;br /&gt;
&lt;br /&gt;
Note that upon entering Eragora you will receive the temporary insignia [[A trauma upon your spirit]], which will prevent you from leaving Eragora via the usual method (until it expires, which isn't too long).&lt;br /&gt;
&lt;br /&gt;
=== Secondary Method ===&lt;br /&gt;
&lt;br /&gt;
'''Note''': ''Questing is required to enable this.''&lt;br /&gt;
&lt;br /&gt;
Those with access to means to draw divine attention to themselves may be able to use the aging deity's frail eyesight and trick them into intercontinental travel. To do this one needs to reach a place of power on Eragora - a nexus of divine energies. &lt;br /&gt;
&lt;br /&gt;
This method is as instantaneous as it is safe.&lt;br /&gt;
&lt;br /&gt;
== Escaping Eragora ==&lt;br /&gt;
&lt;br /&gt;
Getting through the [[:Category:Sphynx Gate|Sphynx Gate]] is trivial, getting out may not be for many. &lt;br /&gt;
&lt;br /&gt;
''Primary method:'' The easiest way used to be to portal to [[Rainbow Plant]], which is a stationary (non-agggressive) mob 2e from the gate – however there are now other mobs with the same name, some of which are not portable. Try 2.rainbow, 3.rainbow, etc. The portal should go to &amp;quot;The base of an emergent tree&amp;quot;. You may be aggied by a wandering mob so prepare accordingly (be spelled or have other players to help you). You can also walk from [[Eragora Default Recall]] fairly easily (check the [[Eragora Walkways Map]]).&lt;br /&gt;
&lt;br /&gt;
''Alternative method:'' A secondary portal point is [[Guardian of Eragora]], an aggressive mob which roams the [[:Category:Rhuien Forest|Rhuien Forest]]. Look portal before entering since there is another (also aggressive) guardian in [[:Category:Halfling's Paradise|Halfling's Paradise]]. If the portal shown describes a forest, you have portalled to the correct one. Sneak, go westwards and consult [[Rhuien Forest Map|map]] on the quickest way out.&lt;br /&gt;
&lt;br /&gt;
''Secondary method:'' ''Questing is required to enable this.'' Those with access to means to draw divine attention to themselves may be able to use the aging deity's frail eyesight and trick them into intercontinental travel. To do this one needs to reach a place of power on Midgaardia, related to the deity with poor eyesight. This method is as instantaneous as it is safe.&lt;br /&gt;
&lt;br /&gt;
''Lords:'' [[Homeshift]].&lt;br /&gt;
&lt;br /&gt;
'''If the twin Sphynx do not react when you enter their room, you are invisible.''' Become visible, exit (go east) and enter again (go west).&lt;br /&gt;
&lt;br /&gt;
If successful, you will emerge back in the Sphynx Gate area, from where go all westwards and then one south to meet [[Kharon]]. Say &amp;quot;Mervue&amp;quot; and he will ferry you to Mervue, Midgaardia.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
Most of the Eragoran areas are connected to the [[:Category:Eragora Walkways|Eragora Walkways]], which serves as a connector area. Among exceptions is the [[:Category:Sphynx Gate|Sphynx Gate]], which connects to the [[:Category:Rhuien Forest|Rhuien Forest]], which in turn connects to the Eragora Walkways. &lt;br /&gt;
&lt;br /&gt;
Navigation within the continent functions normally, but non-lords lack means to exit the continent, except via the Sphynx Gate where they came in. Eragora has no access to Sanctum, the Cloud or other Midgaardian necessities - see above for details.&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
Areas are not designed to accommodate mortals or low heroes due to a lack of trainers, issues with self-spelling, and average mob size. However, in groups and with spellup characters, even lowhero groups can run the less-dangerous areas of Eragora.&lt;br /&gt;
&lt;br /&gt;
Self-spelling and spelling via spellup alts means a different tempo of running than most players are used to. General Eragoran difficulty will depend on the party composition - a diverse group is likely to fare well.&lt;br /&gt;
&lt;br /&gt;
You can see what players are currently in Eragora with the command 'who zone'.&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]]&lt;br /&gt;
[[Category:Hero Areas]]&lt;br /&gt;
[[Category:Hero]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Soldiers&amp;diff=58889</id>
		<title>Category:Soldiers</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Soldiers&amp;diff=58889"/>
		<updated>2023-11-25T23:14:37Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''While many Archers are free-roaming individualists communing with nature and not above hugging the occasional tree, some of the more populous races put those talents to work in a more disciplined, rigid, military capacity. Soldiers lose out on some of the [[:Category:Archers |Archer's]] wilderness survival skills, being mostly trained to defend castles and other developed areas, but gain some unique new ones in return. Their discipline makes them skilled leaders, and they can even impart some of their skills to other group-mates. Many races train their soldiers with [[:Category:Missile Weapons |crossbows instead of bows]]. Like all Prestige Classes, they retain the original class's [[Prime Requisite]], in this case, [[Dexterity]].''&lt;br /&gt;
&lt;br /&gt;
''Soldiers are far too law-abiding to ever become [[:Category:Assassins |Assassins]], but occasionally, that fervor for law leads them to trade their crossbows for great swords and become [[:Category:Paladins |Paladins]], albeit at a higher level than [[:Category:Warriors |Warriors]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Sld.&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Core Classes |Base Class]]:''' [[:Category: Archers |Archer]].&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Soldiers in General ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Soldier Creation ==&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Level 50 Archer&lt;br /&gt;
* base con of 14 (13 with devotion needs tested)&lt;br /&gt;
* practice lead party&lt;br /&gt;
* Prove your worth to Snapdragon in the form of socials&lt;br /&gt;
* Character description must be blank.&lt;br /&gt;
&lt;br /&gt;
elf: Sergeant Snapdragon says 'Your race has a glorious military history... but it's just that. History.'&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Hob: Sergeant Snapdragon exclaims 'Oh wow. Look at you! Big fancy race, huh? Gotta be something special, huh? Well, life as a Soldier ain't for you, precious!'&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
hel: Sergeant Snapdragon says 'You think you're tough enough? Well, I don't, cadet! Now drop and gimme... no, you know what? Go make me a doily. That seems more your speed.'   &lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Gar: Sergeant Snapdragon says 'Sure, your race might fight. But can you fight as a unit?'&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
-- The doily comment indicates a lack of con.  SLDs need a lowmort base con of 14 (13 with devotion needs to be tested) in order to pass this step.  This likely means available creatable races are  DUE, DWF, HOR, KZN, LIZ, ORC, TRG, OGR, GIA, DRC.  Snapdragon does deny certain races (even with 14 base con...like CEN and GAR), so this list likely encompasses some that she will deny (I assume ENT would be denied...someone make an archer ENT and confirm please).  CONFIRMED RACES: HOR, LIZ, ORC, DWF&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Confirmed fails: Trl, Mir, Hie, Dsd, Min, Tua, Ign, Hob, Gar, Grf&lt;br /&gt;
&lt;br /&gt;
== Soldiers at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Train attributes in the usual order for non-casters: wisdom, constitution, and then intelligence. You can leave strength (which will give a HR bonus) and dexterity (AC bonus) for later.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
Practice all the important skills first: transportation spells, sanctuary/frenzy, pass door, fly, water breathing, cure spells, sneak, move hidden, dodge.&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
&lt;br /&gt;
Worship and devotion choices are identical to archers (to be confirmed).&lt;br /&gt;
&lt;br /&gt;
See: [[:Category:Archers#Worshipping|Archer Worship]] and [[:Category:Archers#Devoting|Archer Devoting]] for more information.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:''' TBD&lt;br /&gt;
&lt;br /&gt;
'''Tanking:''' TBD&lt;br /&gt;
&lt;br /&gt;
'''Hitting:''' TBD&lt;br /&gt;
&lt;br /&gt;
'''Healing:''' TBD.&lt;br /&gt;
&lt;br /&gt;
=== Soldiers and UD ===&lt;br /&gt;
&lt;br /&gt;
One more thing to keep in mind is that unlike archers, soldiers cannot skin the Ultimate Dragon for [[Ultimate Archer's Gauntlet]]. &lt;br /&gt;
&lt;br /&gt;
If you are intent on getting this important piece of archer gear, only two options are available:&lt;br /&gt;
* use a regular archer to defeat UD and skin the gauntlet, then remort and become a solider,&lt;br /&gt;
* defeat UD as a creatable archer and then descend and become a soldier - solution for remaining chosen race.&lt;br /&gt;
&lt;br /&gt;
== Soldiers at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Archers#Archers_at_Lord_Tier|Archers at lord tier]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Soldier Remort Options ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Prestige Classes]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Hit-Point_Gear&amp;diff=58402</id>
		<title>Category:Hit-Point Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Hit-Point_Gear&amp;diff=58402"/>
		<updated>2023-03-08T23:29:27Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Moved wolfskin puttee to correct wear location list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;used as light&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Chunk Of Diamond Bearing Ore]](30), [[Glowing Ball Of Wax]](5)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on finger&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Small Ruby Ring]](25)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn around neck&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Amulet Of Glasya]](50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;, [[Ancestral Talisman]](20)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on body&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Tunic Of Fiery Scalemail]](60), [[Citrine Breastplate]](50), [[Nightshade Robe]](50), [[White Hot Cuirass]](50) or [[Durrite Plate]](35)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on head&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Cap Of The Mushroom Thane]](50) or [[Obsidian Helm]](50) or [[Wide Leather Patch]](50) or [[Skull_With_Huge,_Curved_Horns | Skull With Huge, Curved Horns]](35, -35ac)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt; &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on legs&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Sea-Bleached Trousers]](15), [[Grey Hakama]](12)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;, [[Wolfskin Puttees]](10), or [[Pants Of Illusion]](10)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on feet&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Cloudwalkers]](30), [[Wolverine Fur Boots]](10) or [[Obsidian Boots]](10)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on hands&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[War Gauntlets]](25)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on arms&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Domovoi's Sleeves Of Knowledge]](50)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, [[Gator-Scaled Armbrace]] (30) or [[Dark Blue Sleeves]]30)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;held in offhand&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Impure Diamond Shield]](65), [[Adamantite Shield]](25)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Shield Of Defense]](10)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn about body&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Robes Of Life Sustainment]](100) or [[Sash Of Magnadex Tentacles]](34) or [[Mantle Of The Master Arcanist]](30)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn about waist&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Girth Of The Most Holy]](100), [[Tendrils Of Ivy]](85), [[Black Belt Of The Void]](40), [[Lizardskin Belt]](33) or [[Minotaur Skin Belt]](20)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on wrist&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Leveler Tattoos]] (40), [[Dridernet Wristguard]](35)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;wielded&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Arcanist's Focusing Staff]](100, 2-handed), [[Sparkling Trident]](40), [[Massive Onyx Cudgel]](25)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[Poignard Of Yashan]](15)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;held&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Necrostaff]](50), [[Ornamental Lightning Bolt]](50), [[Gray Pebble]](30) or [[Set Of Three Loaded Dice]](20)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; This is a piece of low-mortal (level 1-50) gear.&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; This is a piece of [[:Category:Manifest_Gear|manifest gear]]. &lt;br /&gt;
[[Category: Gear]]&lt;br /&gt;
[[Category:Hero Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Transmogrify&amp;diff=56190</id>
		<title>Transmogrify</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Transmogrify&amp;diff=56190"/>
		<updated>2021-04-11T14:29:15Z</updated>

		<summary type="html">&lt;p&gt;Yrth: /* Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Recently relics from a bygone era have begun appearing throughout&lt;br /&gt;
the planes. These mysterious cubes contain the power to infuse&lt;br /&gt;
ingredients together to form new and wonderous creations.&lt;br /&gt;
&lt;br /&gt;
In order to utilise their power, place a base item along&lt;br /&gt;
with enchanting ingredients into a cube. (Typically five items&lt;br /&gt;
total.) Base items used to transmogrify must be matched by&lt;br /&gt;
wear location noted in the cube's description. (E.g. a ring&lt;br /&gt;
base item must be used in a ring type cube.)&lt;br /&gt;
&lt;br /&gt;
In addition to matching base item to cube type there several&lt;br /&gt;
other innate restrictions. These can be viewed by casting&lt;br /&gt;
the spell without argument (cast transmog).&lt;br /&gt;
&lt;br /&gt;
Ingredient - a (sometimes vague) description of an ingredient&amp;lt;br&amp;gt;&lt;br /&gt;
Affect - the affect the ingredient will apply&amp;lt;br&amp;gt;&lt;br /&gt;
Wearable - the wear location (of the base item) this ingredient can be used on&amp;lt;br&amp;gt;&lt;br /&gt;
Level - the level of the base item this ingredient can be used on&amp;lt;br&amp;gt;&lt;br /&gt;
Limit - the maxmium number of this ingredient allowed per cube&amp;lt;br&amp;gt;&lt;br /&gt;
Value - the strength of the enchantment provided&amp;lt;br&amp;gt;&lt;br /&gt;
Base item - Specific base item if ingredient is limited to one.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targetting a specific base item will filter the above list based&lt;br /&gt;
on available enchants for that base item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;WARNINGS!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base item inside the cube is &amp;lt;b&amp;gt;DESTROYED&amp;lt;/b&amp;gt; during the transmog process.&lt;br /&gt;
I.e. all existing enchants/modifications will be wiped out and a basic new&lt;br /&gt;
item will be loaded and transmogged. If you wish to enchant a transmogrified&lt;br /&gt;
item you should do so &amp;lt;b&amp;gt;*AFTER*&amp;lt;/b&amp;gt; performing a transmog.&lt;br /&gt;
&lt;br /&gt;
[[Manifest]] items are ill-suited to being transmogged as they essentially come&lt;br /&gt;
pre-modified. Transmogging one would potentially result in a worse item&lt;br /&gt;
even after transmogrification.&lt;br /&gt;
&lt;br /&gt;
It is possible to transmog a cube with less than the maximum amount of&lt;br /&gt;
ingredients though is of course not recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;USE AT YOUR OWN RISK!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Syntax: cast 'transmogrify' cube&lt;br /&gt;
        cast 'transmogrify' &amp;lt;base item&amp;gt;&lt;br /&gt;
        cast 'transmogrify'&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
For each individual ingredient there is a small chance for the ingredient to &amp;quot;brill&amp;quot; during casting, which doubles the ingredient's contribution to the base item.&lt;br /&gt;
There is also a small chance for each individual ingredient to &amp;quot;vape&amp;quot; during casting, giving no contribution at all to the base item.&lt;br /&gt;
&lt;br /&gt;
Ingredients and base items come from limited lord shard realms which are modified versions of hero areas. The hero area version of the items do not work as ingredients or base items for the cube.&lt;br /&gt;
&lt;br /&gt;
Base Items&lt;br /&gt;
* the Seal of the Abbot (Echo Monastery)&lt;br /&gt;
* twinkling stars (Tssasskkas's Lair Redux)&lt;br /&gt;
* the greaves of desolation (Darker Castle)&lt;br /&gt;
&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Cleric Spells]]&lt;br /&gt;
[[Category: Lord Psionicist Spells]]&lt;br /&gt;
[[Category: Lord Sorcerer Spells]]&lt;br /&gt;
[[Category: Lord Wizard Spells]]&lt;br /&gt;
[[Category: Lord Druid Spells]]&lt;br /&gt;
[[Category: Lord Stormlord Spells]]&lt;br /&gt;
[[Category: Lord Ripper Spells]]&lt;br /&gt;
[[Category: Lord Bladedancer Spells]]&lt;br /&gt;
[[Category: Lord Vizier Spells]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Transmogrify&amp;diff=56189</id>
		<title>Transmogrify</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Transmogrify&amp;diff=56189"/>
		<updated>2021-04-11T14:16:34Z</updated>

		<summary type="html">&lt;p&gt;Yrth: /* Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Recently relics from a bygone era have begun appearing throughout&lt;br /&gt;
the planes. These mysterious cubes contain the power to infuse&lt;br /&gt;
ingredients together to form new and wonderous creations.&lt;br /&gt;
&lt;br /&gt;
In order to utilise their power, place a base item along&lt;br /&gt;
with enchanting ingredients into a cube. (Typically five items&lt;br /&gt;
total.) Base items used to transmogrify must be matched by&lt;br /&gt;
wear location noted in the cube's description. (E.g. a ring&lt;br /&gt;
base item must be used in a ring type cube.)&lt;br /&gt;
&lt;br /&gt;
In addition to matching base item to cube type there several&lt;br /&gt;
other innate restrictions. These can be viewed by casting&lt;br /&gt;
the spell without argument (cast transmog).&lt;br /&gt;
&lt;br /&gt;
Ingredient - a (sometimes vague) description of an ingredient&amp;lt;br&amp;gt;&lt;br /&gt;
Affect - the affect the ingredient will apply&amp;lt;br&amp;gt;&lt;br /&gt;
Wearable - the wear location (of the base item) this ingredient can be used on&amp;lt;br&amp;gt;&lt;br /&gt;
Level - the level of the base item this ingredient can be used on&amp;lt;br&amp;gt;&lt;br /&gt;
Limit - the maxmium number of this ingredient allowed per cube&amp;lt;br&amp;gt;&lt;br /&gt;
Value - the strength of the enchantment provided&amp;lt;br&amp;gt;&lt;br /&gt;
Base item - Specific base item if ingredient is limited to one.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targetting a specific base item will filter the above list based&lt;br /&gt;
on available enchants for that base item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;WARNINGS!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base item inside the cube is &amp;lt;b&amp;gt;DESTROYED&amp;lt;/b&amp;gt; during the transmog process.&lt;br /&gt;
I.e. all existing enchants/modifications will be wiped out and a basic new&lt;br /&gt;
item will be loaded and transmogged. If you wish to enchant a transmogrified&lt;br /&gt;
item you should do so &amp;lt;b&amp;gt;*AFTER*&amp;lt;/b&amp;gt; performing a transmog.&lt;br /&gt;
&lt;br /&gt;
[[Manifest]] items are ill-suited to being transmogged as they essentially come&lt;br /&gt;
pre-modified. Transmogging one would potentially result in a worse item&lt;br /&gt;
even after transmogrification.&lt;br /&gt;
&lt;br /&gt;
It is possible to transmog a cube with less than the maximum amount of&lt;br /&gt;
ingredients though is of course not recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;USE AT YOUR OWN RISK!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Syntax: cast 'transmogrify' cube&lt;br /&gt;
        cast 'transmogrify' &amp;lt;base item&amp;gt;&lt;br /&gt;
        cast 'transmogrify'&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
For each individual ingredient there is a small chance for the ingredient to &amp;quot;brill&amp;quot; during casting, which doubles the ingredient's contribution to the base item.&lt;br /&gt;
There is also a small chance for each individual ingredient to &amp;quot;vape&amp;quot; during casting, giving no contribution at all to the base item.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lord Mage Spells]]&lt;br /&gt;
[[Category: Lord Cleric Spells]]&lt;br /&gt;
[[Category: Lord Psionicist Spells]]&lt;br /&gt;
[[Category: Lord Sorcerer Spells]]&lt;br /&gt;
[[Category: Lord Wizard Spells]]&lt;br /&gt;
[[Category: Lord Druid Spells]]&lt;br /&gt;
[[Category: Lord Stormlord Spells]]&lt;br /&gt;
[[Category: Lord Ripper Spells]]&lt;br /&gt;
[[Category: Lord Bladedancer Spells]]&lt;br /&gt;
[[Category: Lord Vizier Spells]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Shadow_Boots&amp;diff=49706</id>
		<title>Shadow Boots</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Shadow_Boots&amp;diff=49706"/>
		<updated>2013-09-07T16:09:53Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;&amp;lt;p&amp;gt;You almost overlook pieces of cloth lying on the ground.&amp;lt;/p&amp;gt;  Type: armor&amp;lt;br&amp;gt; Extra flags: glow hum magic&amp;lt;br&amp;gt; Weight: 5&amp;lt;br&amp;gt; Base Range: 24 - 27&amp;lt;br&amp;gt;  Modifies stealth by + 2% c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p&amp;gt;You almost overlook pieces of cloth lying on the ground.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Type: armor&amp;lt;br&amp;gt;&lt;br /&gt;
Extra flags: glow hum magic&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Base Range: 24 - 27&amp;lt;br&amp;gt;&lt;br /&gt;
 Modifies stealth by + 2% continuous.&lt;br /&gt;
 Modifies hit roll by 3 continuous.&lt;br /&gt;
 Modifies damage roll by 8 continuous.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Lord Hit Gear]]&lt;br /&gt;
[[Category: Gear In Shadowlands]]&lt;br /&gt;
[[Category: Gear In Astral]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Allegaagse&amp;diff=49699</id>
		<title>Allegaagse</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Allegaagse&amp;diff=49699"/>
		<updated>2013-09-01T17:33:50Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Tired of his brethren's squabbles for gold, power and magical artifacts,&lt;br /&gt;
''Allegaagse has devoted his life to amassing mundane items in his hoard.&lt;br /&gt;
''He is quite proud that even though his collection is ugly and useless it&lt;br /&gt;
''is still unique and outshines that of any of his rivals throughout all&lt;br /&gt;
''of the realms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Room Desc: &amp;lt;br&amp;gt;&lt;br /&gt;
''Massive mounds of the most useless items found throughout the planes&lt;br /&gt;
''are piled wall to wall in this gigantic chamber. Many of the objects&lt;br /&gt;
''are things Woe wouldn't bother carrying in his shop.&lt;br /&gt;
''The dragon that resides here is always looking to increase the size&lt;br /&gt;
''of his piles and set himself up to be near the lord community to&lt;br /&gt;
''use them for collecting. He has even posted a plaque with some&lt;br /&gt;
''details about the tasks he has in mind.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs in Lord Mudschool]]&lt;br /&gt;
[[Category:Lord Quests]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Allegaagse&amp;diff=49698</id>
		<title>Allegaagse</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Allegaagse&amp;diff=49698"/>
		<updated>2013-09-01T17:30:46Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''Tired of his brethren's squabbles for gold, power and magical artifacts, ''Allegaagse has devoted his life to amassing mundane items in his hoard. ''He is quite proud that even...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Tired of his brethren's squabbles for gold, power and magical artifacts,&lt;br /&gt;
''Allegaagse has devoted his life to amassing mundane items in his hoard.&lt;br /&gt;
''He is quite proud that even though his collection is ugly and useless it&lt;br /&gt;
''is still unique and outshines that of any of his rivals throughout all&lt;br /&gt;
''of the realms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Room Desc: &amp;lt;br&amp;gt;&lt;br /&gt;
''Massive mounds of the most useless items found throughout the planes&lt;br /&gt;
''are piled wall to wall in this gigantic chamber. Many of the objects&lt;br /&gt;
''are things Woe wouldn't bother carrying in his shop.&lt;br /&gt;
''The dragon that resides here is always looking to increase the size&lt;br /&gt;
''of his piles and set himself up to be near the lord community to&lt;br /&gt;
''use them for collecting. He has even posted a plaque with some&lt;br /&gt;
''details about the tasks he has in mind.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs in Lord Mudschool]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Shadowlands&amp;diff=49697</id>
		<title>Category:Shadowlands</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Shadowlands&amp;diff=49697"/>
		<updated>2013-09-01T17:13:09Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many aspects of the netherworld touch the material planes, the barriers&lt;br /&gt;
weakened by those who have passed beyond and even more so by those who&lt;br /&gt;
have managed to find their way back. It is possible for the living to&lt;br /&gt;
venture past these weak spots if they are willing to give up a bit of&lt;br /&gt;
themselves to make the journey.&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Ctibor&lt;br /&gt;
&lt;br /&gt;
This area was added in August of 2013.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Areas]]&lt;br /&gt;
[[Category:Astral]]&lt;br /&gt;
[[Category:Areas That Need Descriptions]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Game_History&amp;diff=49673</id>
		<title>Game History</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Game_History&amp;diff=49673"/>
		<updated>2013-08-25T15:59:17Z</updated>

		<summary type="html">&lt;p&gt;Yrth: /* 2013 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2013 ==&lt;br /&gt;
&lt;br /&gt;
* '''2013 Aug:''' Area [[:Category:Forge|Forge]] (eha) was added. Area [[Shadowlands]] (Lord) was added.&lt;br /&gt;
* '''2013 Jul:''' Lord area [[:Category:Tarterus_Proper |Tarterus Proper]] made easier for very small groups.&lt;br /&gt;
* '''2013 Jun:''' Lord skill [[volley]] added. Hero area [[:Category:Rapture|Rapture]] was added. Changes to [[:Category:Outland|the Outland plane]] (proper and Commander subarea) and changes to [[:Category:Githzerai_Keep|Githzerai Keep]]&lt;br /&gt;
* '''2013 May:''' Companions for low morts added (help companions)&lt;br /&gt;
* '''2013 Apr:''' Cleric pantheon spells [[Discordia]], [[Divine Adjutant]], [[Sylvan Benediction]] and [[Divine Grace]] added. Lowmort area [[:Category:Arcana Excelsis|Arcana Excelsis]] added.&lt;br /&gt;
* '''2013 Mar:''' Cleric pantheon spell [[Artificer Blessing]] added. [[Chromatic Dragons]] unveiled.&lt;br /&gt;
* '''2013 Feb:''' Hero area [[:Category:Rim‎|Rim‎]] was added.&lt;br /&gt;
&lt;br /&gt;
== 2012 ==&lt;br /&gt;
&lt;br /&gt;
* '''2012 Dec:''' Low mortal areas [[:Category:Zodiac|Zodiac]] and [[:Category:World Tree|World Tree]] implemented. The area [[:Category:Descent To Hell|Descent To Hell]] was grandfathered. [[Bonkers! Quest]] added.  Elemental Giants unveiled.&lt;br /&gt;
* '''2012 Nov:''' Hero area [[:Category:Arx Nivea|Arx Nivea]] added with it's notable [[Dark Acolyte Quest|Demonic Intent Quest]], [[Great Summoning Quest]] implemented.&lt;br /&gt;
* '''2012 Oct:''' [[Racial Resistance]] and damage types implemented. [[Solace Patrol Quest|Solace Patrol]] and [[:Category:Mob Factory|Mob Factory]] revised, [[Order's Last Mission Quest|Order's Last Mission]] implemented.&lt;br /&gt;
* '''2012 Sept:''' Hero area [[:Category:Glyntaff Pass‎|Glyntaff Pass‎]] was added.&lt;br /&gt;
* '''2012 May:''' [[Miraars]] were changed to a creatable race, with increased TNL. [[Morgue]] was implemented. Clerics received first in a series of new spells - [[Unholy Rampage]]. Area [[:Category:Sun God Altar|Sun God Altar]] received a facelift.&lt;br /&gt;
* '''2012 Apr:''' Area [[:Category:Bo'Vul's Vault|Bo'Vul's Vault]] was added, with its sub-areas.&lt;br /&gt;
* '''2012 Jan:''' [[Rebirth]] became available.&lt;br /&gt;
&lt;br /&gt;
== 2011 ==&lt;br /&gt;
* '''2011 Aug:''' Area [[:Category:Exploration Outpost|Exploration Outpost]] was added to [[:Category:Eragora|Eragora]].&lt;br /&gt;
* '''2011 Sep:''' Area [[:Category:Sem Vida|Sem Vida]] (eha) was added.&lt;br /&gt;
* '''2011 May:''' A new continent ([[:Category:Eragora|Eragora]]) was added with many new areas as a result of the area building contest. Twelve new areas added (too many to list - see the Eragora page for a complete list).&lt;br /&gt;
* '''2011 Mar:''' Area [[:Category:Fungal Forest|The Fungal Forest]] (hero) was added. After a series of events the areas [[:Category:Ofcol|Ofcol]] and [[:Category:Obsidian Tower|Obsidian Tower]] have been replaced with [[:Category:Cathracharraig|Cathracharraig]] and [[:Category:Helikon Tower|Helikon Tower]] respectively. Additionally the areas [[:Category:Ofcol Refugee Camp|Ofcol Refugee Camp]], [[:Category:Hospice Refugee Camp|Hospice Refugee Camp]], and [[:Category:Daingean Machadae|Daingean Machadae]] were added. The area [[:Category:Bard's House|Bard's House]] was also removed.&lt;br /&gt;
* '''2011 Feb:''' Area [[:Category:Deepways|The Deepways]] (hero) was added.&lt;br /&gt;
* '''2011 Jan:''' Area [[:Category:Fortress Of Kra|Fortress of Kra]] (hero) was added and [[:Category:Caverns Of Despair|Caverns Of Despair]] was removed. Area [[:Category:Pariah's Paradise|Pariah's Paradise]] (hero) was added.&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
* '''2010 Nov:''' Areas [[:Category:Drow City|Drow City]] and [[:Category:Air Of Avatar|Air Of Avatar]] were removed and [[:Category:Airways|The Airways]] (14-19), [[:Category:Graw Akkuurattaan|Graw Akkuurattaan]] (18-23), and [[:Category:Tiureess|Tiureess]] (23-28) were added.&lt;br /&gt;
* '''2010 Jan:''' [[:Category:Patriarchs' Gulch‎|Patriarchs' Gulch‎]] (lord) and [[:Category:Abbaye Du Livre|Abbaye Du Livre]] (hero) areas were added.&lt;br /&gt;
&lt;br /&gt;
== 2008 ==&lt;br /&gt;
* '''2008 Dec:''' [[Firedrakes]] have been added back.&lt;br /&gt;
* '''2008 Nov:''' [[:Category:Circus|Circus]] removed and [[:Category:Carnival|Carnival]] is added.&lt;br /&gt;
* '''2008 Oct:''' [[Lesser Imps]] added. [[Verbits]] are removed (no word on [[Firedrakes]]). The quest/area [[:Category:Diplomatic Corps|Diplomatic Corps]] is added.&lt;br /&gt;
* '''2008 Aug:''' New lowmort (31-40) area [[:Category:Defender's Graveyard|Defender's Graveyard]] is added. [[:Category:Graveyard|Graveyard]] is removed.&lt;br /&gt;
* '''2008 May:''' New (elite) hero area [[:Category:Aculeata Jatha-La|Aculeata Jatha-La]] is added.&lt;br /&gt;
* '''2008 Apr:''' New lowmort (41-50)/hero area [[:Category:Citadel Of Arcanists|Citadel Of Arcanists]] is added. New race [[Miraars]] added.&lt;br /&gt;
&lt;br /&gt;
== 2007 ==&lt;br /&gt;
&lt;br /&gt;
* '''2007 Dec:''' New hero manifest item [[Mega's Spark In A Bottle]] is added.&lt;br /&gt;
* '''2007 Aug:''' New hero area [[:Category:Alpha Thule|Alpha Thule]] is added.&lt;br /&gt;
* '''2007 May:''' New (elite) hero area [[:Category:Abishai's Pass|Abishai's Pass]] is added.&lt;br /&gt;
* '''2007 Apr:''' The race [[Harpies|harpies]] is added&lt;br /&gt;
* '''2007 Feb:''' The prestige class [[:Category:Bladedancers|Bladedancer]] is added&lt;br /&gt;
* '''2007 Jan:''' Outland.org gets a spiffy new makeover!&lt;br /&gt;
&lt;br /&gt;
== 2006 ==&lt;br /&gt;
&lt;br /&gt;
* '''2006 Oct:''' Added [[:Category:Stormlords|Stormlords]] prestige class.&lt;br /&gt;
* '''2006 Jan:''' Added [[:Category:Leadership_Skills|leadership skills]].&lt;br /&gt;
* '''All 2006:''' Added and fixed numerous spells, skills and [[:Category:Legend|Legend]] features.&lt;br /&gt;
&lt;br /&gt;
== 2005 ==&lt;br /&gt;
&lt;br /&gt;
* '''2005 Dec:''' Ominous &amp;quot;big bug fix.&amp;quot; No further explanation.&lt;br /&gt;
* '''2005 Jun:''' Added [[:Category:Bodyguards|Bodyguards]] prestige class.&lt;br /&gt;
* '''2005 Jun:''' The prestige class [[:Category:Fusiliers|Fusiliers]] is added.&lt;br /&gt;
* '''2005 May:''' [[:Category:Wizards|Wizards]] becomes a prestige class for [[:Category:Mages|Mage]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Events]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Quests_in_Lord_Mud_School&amp;diff=49633</id>
		<title>Quests in Lord Mud School</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Quests_in_Lord_Mud_School&amp;diff=49633"/>
		<updated>2013-08-16T22:47:47Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;Something coming soon  Category:Quests Category:Lord Quests Category:Lord Mud School&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Something coming soon&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Lord Quests]]&lt;br /&gt;
[[Category:Lord Mud School]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Shadowlands&amp;diff=49585</id>
		<title>Category:Shadowlands</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Shadowlands&amp;diff=49585"/>
		<updated>2013-08-04T15:40:46Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;COMING SOON  Many aspects of the netherworld touch the material planes, the barriers weakened by those who have passed beyond and even more so by those who have managed to find t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;COMING SOON&lt;br /&gt;
&lt;br /&gt;
Many aspects of the netherworld touch the material planes, the barriers&lt;br /&gt;
weakened by those who have passed beyond and even more so by those who&lt;br /&gt;
have managed to find their way back. It is possible for the living to&lt;br /&gt;
venture past these weak spots if they are willing to give up a bit of&lt;br /&gt;
themselves to make the journey.&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Ctibor&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Areas]]&lt;br /&gt;
[[Category:Areas That Need Descriptions]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Kisestres_Amulet&amp;diff=49290</id>
		<title>Kisestres Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Kisestres_Amulet&amp;diff=49290"/>
		<updated>2013-05-01T21:02:52Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''The light of the Goddess emanates from the small clasp of gold, making it quite hard to discern the fine engraving:                                  ** &amp;lt;&amp;lt; **     c dNqqfuvqpg H...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The light of the Goddess emanates from the small clasp of gold, making it quite&lt;br /&gt;
hard to discern the fine engraving:&lt;br /&gt;
&lt;br /&gt;
                                ** &amp;lt;&amp;lt; **&lt;br /&gt;
    c dNqqfuvqpg Hqt Gcej ugcuqp, c umauvqpg Hqt vjg htQuv, c UvqPg&lt;br /&gt;
  Hqt vjg hqtguvu kP vjg gcuv cpf yguv, c nkijvuvqpg Hqt mkUguvtg Nquv.&lt;br /&gt;
&lt;br /&gt;
                              ************&lt;br /&gt;
&lt;br /&gt;
    Though Chaos may hunt the guardians until the end of time, guard this&lt;br /&gt;
   mantle and for you born in the moon's second cycle let these five stones&lt;br /&gt;
                        be a symbol of your faith.&lt;br /&gt;
''&lt;br /&gt;
 &lt;br /&gt;
 Object 'kisestres amulet' type armor, extra flags glow.&lt;br /&gt;
 Weight 2, value 0, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 50.&lt;br /&gt;
 Modifies save vs spell by -5 continuous&lt;br /&gt;
 Modifies damage roll by 16 continuous&lt;br /&gt;
 Modifies hit roll by 23 continuous&lt;br /&gt;
 Modifies armor class by -17 continuous&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Legend Manifest Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Banded_Plate_Armor&amp;diff=49289</id>
		<title>Azure Banded Plate Armor</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Banded_Plate_Armor&amp;diff=49289"/>
		<updated>2013-05-01T21:00:46Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made suit of azure banded armor has a dark symbol of a keep on the front and back''   Object 'azure banded plate armor' type armor, extra flags magic.  Weight 30, v...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made suit of azure banded armor has a dark symbol of a keep on the front and back''&lt;br /&gt;
&lt;br /&gt;
 Object 'azure banded plate armor' type armor, extra flags magic.&lt;br /&gt;
 Weight 30, value 35721, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 51.&lt;br /&gt;
 Modifies save vs spell by -5 continuous&lt;br /&gt;
 Modifies damage roll by 13 continuous&lt;br /&gt;
 Modifies hit roll by 10 continuous&lt;br /&gt;
 Modifies armor class by -50 continuous&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Banded_Plate_Armor&amp;diff=49288</id>
		<title>Gold Banded Plate Armor</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Banded_Plate_Armor&amp;diff=49288"/>
		<updated>2013-05-01T21:00:25Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made suit of gold banded armor has a dark symbol of a keep on the front and back''   Object 'gold banded plate armor' type armor, extra flags magic.  Weight 30, val...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made suit of gold banded armor has a dark symbol of a keep on the front and back''&lt;br /&gt;
&lt;br /&gt;
 Object 'gold banded plate armor' type armor, extra flags magic.&lt;br /&gt;
 Weight 30, value 35721, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 51.&lt;br /&gt;
 Modifies save vs spell by -5 continuous&lt;br /&gt;
 Modifies damage roll by 13 continuous&lt;br /&gt;
 Modifies hit roll by 10 continuous&lt;br /&gt;
 Modifies armor class by -50 continuous&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Sturdy_Gold_Helm&amp;diff=49287</id>
		<title>Sturdy Gold Helm</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Sturdy_Gold_Helm&amp;diff=49287"/>
		<updated>2013-05-01T20:59:44Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This sturdy gold helm has the dark symbol of a bastion on the brow.''   Object 'sturdy gold helm' type armor, extra flags magic.  Weight 10, value 24210, level 250.  Object Qua...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This sturdy gold helm has the dark symbol of a bastion on the brow.''&lt;br /&gt;
&lt;br /&gt;
 Object 'sturdy gold helm' type armor, extra flags magic.&lt;br /&gt;
 Weight 10, value 24210, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 51.&lt;br /&gt;
 Modifies save vs spell by -5 continuous&lt;br /&gt;
 Modifies damage roll by 13 continuous&lt;br /&gt;
 Modifies hit roll by 10 continuous&lt;br /&gt;
 Modifies armor class by -40 continuous&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Sturdy_Azure_Helm&amp;diff=49286</id>
		<title>Sturdy Azure Helm</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Sturdy_Azure_Helm&amp;diff=49286"/>
		<updated>2013-05-01T20:59:22Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This sturdy azure helm has the dark symbol of a bastion on the brow.''   Object 'sturdy azure helm' type armor, extra flags magic.  Weight 10, value 24210, level 250.  Object Q...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This sturdy azure helm has the dark symbol of a bastion on the brow.''&lt;br /&gt;
&lt;br /&gt;
 Object 'sturdy azure helm' type armor, extra flags magic.&lt;br /&gt;
 Weight 10, value 24210, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 51.&lt;br /&gt;
 Modifies save vs spell by -5 continuous&lt;br /&gt;
 Modifies damage roll by 13 continuous&lt;br /&gt;
 Modifies hit roll by 10 continuous&lt;br /&gt;
 Modifies armor class by -40 continuous&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Sturdy_Silver_Helm&amp;diff=49285</id>
		<title>Sturdy Silver Helm</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Sturdy_Silver_Helm&amp;diff=49285"/>
		<updated>2013-05-01T20:58:59Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This sturdy silver helm has the dark symbol of a bastion on the brow.''   Object 'sturdy silver helm' type armor, extra flags magic.  Weight 10, value 24210, level 250.  Object...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This sturdy silver helm has the dark symbol of a bastion on the brow.''&lt;br /&gt;
&lt;br /&gt;
 Object 'sturdy silver helm' type armor, extra flags magic.&lt;br /&gt;
 Weight 10, value 24210, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 51.&lt;br /&gt;
 Modifies save vs spell by -5 continuous&lt;br /&gt;
 Modifies damage roll by 13 continuous&lt;br /&gt;
 Modifies hit roll by 10 continuous&lt;br /&gt;
 Modifies armor class by -40 continuous&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Legend_Hit_Gear&amp;diff=49284</id>
		<title>Category:Legend Hit Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Legend_Hit_Gear&amp;diff=49284"/>
		<updated>2013-05-01T20:57:11Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Legend Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear ==&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light=[[Silver Orb]] or [[Gold Orb]] or [[Azure Orb]]&lt;br /&gt;
| finger=[[Silver Ring]] or [[Azure Ring]] or [[Gold Ring]]&lt;br /&gt;
| neck=[[Kisestres Amulet]] or [[Silver Amulet]] or [[Azure Amulet]] or [[Gold Amulet]]&lt;br /&gt;
| onbody=[[Silver Banded Plate Armor]] or [[Gold Banded Plate Armor]] or [[Azure Banded Plate Armor]]&lt;br /&gt;
| head=[[Sturdy Gold Helm]] or [[Sturdy Azure Helm]] or [[Sturdy Silver Helm]]&lt;br /&gt;
| legs=[[Flowing Aura Of Metal Particles]]&lt;br /&gt;
| feet=[[Flowing Aura Of Metal Particles]]&lt;br /&gt;
| hands=[[Azure Gloves]] or [[Silver Gloves]] or [[Gold Gloves]]&lt;br /&gt;
| arms=[[Flowing Aura Of Metal Particles]]&lt;br /&gt;
| offhand=See [[:Category:Legend Melee Weapons|Legend Melee Weapons]] &lt;br /&gt;
| aboutbody=[[Golden Sash]] or [[Silver Sash]] or [[Azure Sash]]&lt;br /&gt;
| waist=[[Silver Belt]] or [[Gold Belt]] or [[Azure Belt]]&lt;br /&gt;
| wrist=[[Silver Bracer]] or [[Azure Bracer]] or [[Gold Bracer]]&lt;br /&gt;
| wield=See [[:Category:Legend Melee Weapons|Legend Melee Weapons]]&lt;br /&gt;
| held=[[Azure Seal]] or [[Silver Seal]] or [[Gold Seal]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Gloves&amp;diff=49283</id>
		<title>Gold Gloves</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Gloves&amp;diff=49283"/>
		<updated>2013-05-01T20:53:29Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of gold gloves are surprisingly flexible.''   Object 'gold gloves' type armor, extra flags glow magic.  Weight 5, value 37820, level 251.  Object Quality ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of gold gloves are surprisingly flexible.''&lt;br /&gt;
&lt;br /&gt;
 Object 'gold gloves' type armor, extra flags glow magic.&lt;br /&gt;
 Weight 5, value 37820, level 251.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 50.&lt;br /&gt;
 Modifies save vs spell by -8 continuous&lt;br /&gt;
 Modifies damage roll by 10 continuous&lt;br /&gt;
 Modifies hit roll by 7 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
 It facilitates the archery skill longshot.&lt;br /&gt;
 It facilitates the archery skill held shot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Archer Gear]]&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Silver_Gloves&amp;diff=49282</id>
		<title>Silver Gloves</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Silver_Gloves&amp;diff=49282"/>
		<updated>2013-05-01T20:52:55Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of silver gloves are surprisingly flexible.''   Object 'silver gloves' type armor, extra flags glow magic.  Weight 5, value 37820, level 251.  Object Qual...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of silver gloves are surprisingly flexible.''&lt;br /&gt;
&lt;br /&gt;
 Object 'silver gloves' type armor, extra flags glow magic.&lt;br /&gt;
 Weight 5, value 37820, level 251.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 50.&lt;br /&gt;
 Modifies save vs spell by -8 continuous&lt;br /&gt;
 Modifies damage roll by 10 continuous&lt;br /&gt;
 Modifies hit roll by 7 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
 It facilitates the archery skill longshot.&lt;br /&gt;
 It facilitates the archery skill held shot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Archer Gear]]&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Gloves&amp;diff=49281</id>
		<title>Azure Gloves</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Gloves&amp;diff=49281"/>
		<updated>2013-05-01T20:52:26Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of azure gloves are surprisingly flexible.''&lt;br /&gt;
&lt;br /&gt;
 Object 'azure gloves' type armor, extra flags glow magic.&lt;br /&gt;
 Weight 5, value 37820, level 251.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 50.&lt;br /&gt;
 Modifies save vs spell by -8 continuous&lt;br /&gt;
 Modifies damage roll by 10 continuous&lt;br /&gt;
 Modifies hit roll by 7 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
 It facilitates the archery skill longshot.&lt;br /&gt;
 It facilitates the archery skill held shot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Archer Gear]]&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Sash&amp;diff=49280</id>
		<title>Azure Sash</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Sash&amp;diff=49280"/>
		<updated>2013-05-01T20:51:37Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made azure sash is covered with strange symbols that shift in the light.''   Modifies save vs spell by -10 continuous  Modifies damage roll by 9 continuous  Modifie...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made azure sash is covered with strange&lt;br /&gt;
symbols that shift in the light.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -55 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' about body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Silver_Sash&amp;diff=49279</id>
		<title>Silver Sash</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Silver_Sash&amp;diff=49279"/>
		<updated>2013-05-01T20:51:13Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made silver sash is covered with strange&lt;br /&gt;
symbols that shift in the light.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -55 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' about body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Golden_Sash&amp;diff=49278</id>
		<title>Golden Sash</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Golden_Sash&amp;diff=49278"/>
		<updated>2013-05-01T20:50:50Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made golden sash is covered with strange&lt;br /&gt;
symbols that shift in the light.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -55 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' about body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Golden_Sash&amp;diff=49277</id>
		<title>Golden Sash</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Golden_Sash&amp;diff=49277"/>
		<updated>2013-05-01T20:50:14Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made golden sash is covered with strange symbols that shift in the light.''   Modifies save vs spell by -10 continuous  Modifies damage roll by 9 continuous  Modifi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made golden sash is covered with strange&lt;br /&gt;
symbols that shift in the light.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -55 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' about body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Second Tier Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Belt&amp;diff=49276</id>
		<title>Azure Belt</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Belt&amp;diff=49276"/>
		<updated>2013-05-01T20:49:33Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''A azure belt lies here.''   Object 'azure belt' type armor, extra flags magic.  Weight 5, value 39060, level 250.  Object Quality (1000 / 1000 hps)  Armor class is 50.  Modifie...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A azure belt lies here.''&lt;br /&gt;
&lt;br /&gt;
 Object 'azure belt' type armor, extra flags magic.&lt;br /&gt;
 Weight 5, value 39060, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 50.&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Belt&amp;diff=49275</id>
		<title>Gold Belt</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Belt&amp;diff=49275"/>
		<updated>2013-05-01T20:49:15Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''A gold belt lies here.''   Object 'gold belt' type armor, extra flags magic.  Weight 5, value 39060, level 250.  Object Quality (1000 / 1000 hps)  Armor class is 50.  Modifies ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A gold belt lies here.''&lt;br /&gt;
&lt;br /&gt;
 Object 'gold belt' type armor, extra flags magic.&lt;br /&gt;
 Weight 5, value 39060, level 250.&lt;br /&gt;
 Object Quality (1000 / 1000 hps)&lt;br /&gt;
 Armor class is 50.&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Helm&amp;diff=49274</id>
		<title>Azure Helm</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Helm&amp;diff=49274"/>
		<updated>2013-05-01T20:48:30Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made azure helm has the dark symbol of a citadel on the brow.''   Modifies save vs spell by -10 continuous  Modifies damage roll by 6 continuous  Modifies hit roll ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made azure helm has the dark symbol of a citadel on the brow.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -75 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' head&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Helm&amp;diff=49273</id>
		<title>Gold Helm</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Helm&amp;diff=49273"/>
		<updated>2013-05-01T20:48:14Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made gold helm has the dark symbol of a citadel on the brow.''   Modifies save vs spell by -10 continuous  Modifies damage roll by 6 continuous  Modifies hit roll b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made gold helm has the dark symbol of a citadel on the brow.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -75 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' head&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Silver_Helm_Legend&amp;diff=49272</id>
		<title>Silver Helm Legend</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Silver_Helm_Legend&amp;diff=49272"/>
		<updated>2013-05-01T20:47:58Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made silver helm has the dark symbol of a citadel on the brow.''   Modifies save vs spell by -10 continuous  Modifies damage roll by 6 continuous  Modifies hit roll...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made silver helm has the dark symbol of a citadel on the brow.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -75 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' head&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Category:Legend_Tank_Gear&amp;diff=49271</id>
		<title>Category:Legend Tank Gear</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Category:Legend_Tank_Gear&amp;diff=49271"/>
		<updated>2013-05-01T20:46:51Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Legend Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear ==&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light=[[Fire Of Hope]] or [[Sphere Of Silver Light]] or [[Sphere Of Golden Light]] or [[Sphere Of Azure Light]]&lt;br /&gt;
| finger=[[Silver Ring]] or [[Azure Ring]] or [[Gold Ring]]&lt;br /&gt;
| neck=[[Silver Amulet]] or [[Azure Amulet]] or [[Gold Amulet]]&lt;br /&gt;
| onbody=[[Shining Azure Armor]] or [[Shining Silver Armor]] or [[Shining Gold Armor]]&lt;br /&gt;
| head=[[Silver Helm Legend]] or [[Gold Helm]] or [[Azure Helm]]&lt;br /&gt;
| legs=[[Silver Leg Plates]] or [[Gold Leg Plates]] or [[Azure Leg Plates]]&lt;br /&gt;
| feet=[[Silver Plate Boots]] or [[Gold Plate Boots]] or [[Azure Plate Boots]] or [[Flowing Aura Of Metal Particles]]&lt;br /&gt;
| hands=[[Flowing Aura Of Metal Particles]] or [[Azure Gloves]]&lt;br /&gt;
| arms=[[Flowing Aura Of Metal Particles]]&lt;br /&gt;
| offhand=[[Brilliant Azure Shield]] or [[Brilliant Gold Shield]] or [[Brilliant Silver Shield]]&lt;br /&gt;
| aboutbody=[[Flowing Aura Of Metal Particles]]&lt;br /&gt;
| waist=[[Twisted Gold Belt]] or [[Twisted Azure Belt]] or [[Twisted Silver Belt]]&lt;br /&gt;
| wrist=[[Silver Bracer]] or [[Azure Bracer]] or [[Gold Bracer]]&lt;br /&gt;
| wield=See [[:Category:Legend Melee Weapons|Legend Melee Weapons]]&lt;br /&gt;
| held=[[Azure Seal]] or [[Silver Seal]] or [[Gold Seal]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Legend Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Leg_Plates&amp;diff=49270</id>
		<title>Azure Leg Plates</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Leg_Plates&amp;diff=49270"/>
		<updated>2013-05-01T20:46:30Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of leg plates are extremely strong. Made of azure, they have a a dark symbol of a small bastion on the front.''   Modifies save vs spell by -9 continuous ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of leg plates are extremely strong.&lt;br /&gt;
Made of azure, they have a a dark symbol of a small bastion on the front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' legs&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Leg_Plates&amp;diff=49269</id>
		<title>Gold Leg Plates</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Leg_Plates&amp;diff=49269"/>
		<updated>2013-05-01T20:46:10Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of leg plates are extremely strong. Made of gold, they have a a dark symbol of a small bastion on the front.''   Modifies save vs spell by -9 continuous  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of leg plates are extremely strong.&lt;br /&gt;
Made of gold, they have a a dark symbol of a small bastion on the front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' legs&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Silver_Leg_Plates&amp;diff=49268</id>
		<title>Silver Leg Plates</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Silver_Leg_Plates&amp;diff=49268"/>
		<updated>2013-05-01T20:45:54Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of leg plates are extremely strong. Made of silver, they have a a dark symbol of a small bastion on the front.''   Modifies save vs spell by -9 continuous...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of leg plates are extremely strong.&lt;br /&gt;
Made of silver, they have a a dark symbol of a small bastion on the front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' legs&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Plate_Boots&amp;diff=49267</id>
		<title>Azure Plate Boots</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Plate_Boots&amp;diff=49267"/>
		<updated>2013-05-01T20:44:22Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of plate boots are extremely strong. Made of azure with a strangely silent plate sole, they have a dark symbol of a small keep on the front.''   Modifies ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of plate boots are extremely strong.&lt;br /&gt;
Made of azure with a strangely silent plate sole, they have a dark symbol of a small keep on the front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' feet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Plate_Boots&amp;diff=49266</id>
		<title>Gold Plate Boots</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Plate_Boots&amp;diff=49266"/>
		<updated>2013-05-01T20:44:06Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of plate boots are extremely strong. Made of gold with a strangely silent plate sole, they have a dark symbol of a small keep on the front.''   Modifies s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of plate boots are extremely strong.&lt;br /&gt;
Made of gold with a strangely silent plate sole, they have a dark symbol of a small keep on the front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' feet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Silver_Plate_Boots&amp;diff=49265</id>
		<title>Silver Plate Boots</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Silver_Plate_Boots&amp;diff=49265"/>
		<updated>2013-05-01T20:43:46Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made pair of plate boots are extremely strong. Made of silver with a strangely silent plate sole, they have a dark symbol of a small keep on the front.''   Modifies...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made pair of plate boots are extremely strong.&lt;br /&gt;
Made of silver with a strangely silent plate sole, they have a dark symbol of a small keep on the front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -9 continuous&lt;br /&gt;
 Modifies damage roll by 9 continuous&lt;br /&gt;
 Modifies hit roll by 6 continuous&lt;br /&gt;
 Modifies armor class by -45 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' feet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Amulet&amp;diff=49264</id>
		<title>Gold Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Amulet&amp;diff=49264"/>
		<updated>2013-05-01T20:42:16Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This solid gold amulet is perfectly smooth and unadorned, shimmering with power''   Modifies save vs spell by -7 continuous  Modifies damage roll by 8 continuous  Modifies hit ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This solid gold amulet is perfectly smooth and unadorned, shimmering with power''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -7 continuous&lt;br /&gt;
 Modifies damage roll by 8 continuous&lt;br /&gt;
 Modifies hit roll by 5 continuous&lt;br /&gt;
 Modifies armor class by -35 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' neck&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Azure_Amulet&amp;diff=49263</id>
		<title>Azure Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Azure_Amulet&amp;diff=49263"/>
		<updated>2013-05-01T20:42:01Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This solid azure amulet is perfectly smooth and unadorned, shimmering with power''   Modifies save vs spell by -7 continuous  Modifies damage roll by 8 continuous  Modifies hit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This solid azure amulet is perfectly smooth and unadorned, shimmering with power''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -7 continuous&lt;br /&gt;
 Modifies damage roll by 8 continuous&lt;br /&gt;
 Modifies hit roll by 5 continuous&lt;br /&gt;
 Modifies armor class by -35 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' neck&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Silver_Amulet&amp;diff=49262</id>
		<title>Silver Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Silver_Amulet&amp;diff=49262"/>
		<updated>2013-05-01T20:41:45Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This solid silver amulet is perfectly smooth and unadorned, shimmering with power''   Modifies save vs spell by -7 continuous  Modifies damage roll by 8 continuous  Modifies hi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This solid silver amulet is perfectly smooth and unadorned, shimmering with power''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -7 continuous&lt;br /&gt;
 Modifies damage roll by 8 continuous&lt;br /&gt;
 Modifies hit roll by 5 continuous&lt;br /&gt;
 Modifies armor class by -35 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' neck&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Legend Hit Gear]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Shining_Azure_Armor&amp;diff=49261</id>
		<title>Shining Azure Armor</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Shining_Azure_Armor&amp;diff=49261"/>
		<updated>2013-05-01T20:22:46Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made suit of shining azure plate armor has a dark symbol of a citadel on the front and back''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -95 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' on body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Shining_Gold_Armor&amp;diff=49260</id>
		<title>Shining Gold Armor</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Shining_Gold_Armor&amp;diff=49260"/>
		<updated>2013-05-01T20:21:56Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made suit of shining gold plate armor has a dark symbol of a citadel on the front and back''   Modifies save vs spell by -10 continuous  Modifies damage roll by 6 c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made suit of shining gold plate armor has a dark symbol of a citadel on the front and back''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -95 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' on body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Shining_Silver_Armor&amp;diff=49259</id>
		<title>Shining Silver Armor</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Shining_Silver_Armor&amp;diff=49259"/>
		<updated>2013-05-01T20:21:36Z</updated>

		<summary type="html">&lt;p&gt;Yrth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made suit of shining silver plate armor has a dark symbol of a citadel on the front and back''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -95 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' on body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Shining_Silver_Armor&amp;diff=49258</id>
		<title>Shining Silver Armor</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Shining_Silver_Armor&amp;diff=49258"/>
		<updated>2013-05-01T20:20:45Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''The cold, silver light that streams out of the orb pierces the cloak of the shadowy surroundings like a knife. No comfort, all battle.''   Modifies save vs spell by -10 continu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The cold, silver light that streams out of the orb pierces the cloak of the shadowy surroundings like a knife. No comfort, all battle.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -95 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' on body&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Brilliant_Silver_Shield&amp;diff=49257</id>
		<title>Brilliant Silver Shield</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Brilliant_Silver_Shield&amp;diff=49257"/>
		<updated>2013-05-01T20:19:19Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made shield is extremely strong. It has a dark symbol of a small fortress on the brilliantly burnished silver front.''   Modifies save vs spell by -10 continuous  M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made shield is extremely strong. It has a dark symbol of a small fortress on the brilliantly burnished silver front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -95 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' shield&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' offhand&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 20&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Shields]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Brilliant_Gold_Shield&amp;diff=49256</id>
		<title>Brilliant Gold Shield</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Brilliant_Gold_Shield&amp;diff=49256"/>
		<updated>2013-05-01T20:19:03Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This finely made shield is extremely strong. It has a dark symbol of a small fortress on the brilliantly burnished gold front.''   Modifies save vs spell by -10 continuous  Mod...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This finely made shield is extremely strong. It has a dark symbol of a small fortress on the brilliantly burnished gold front.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -10 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -95 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 50&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' shield&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' offhand&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 20&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Shields]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Twisted_Silver_Belt&amp;diff=49255</id>
		<title>Twisted Silver Belt</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Twisted_Silver_Belt&amp;diff=49255"/>
		<updated>2013-05-01T20:18:26Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This fine silver belt made of twisted strands has a dark symbol of a citadel on the buckle.''   Modifies save vs spell by -11 continuous  Modifies damage roll by 6 continuous  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This fine silver belt made of twisted strands has a dark symbol of a citadel on the buckle.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -11 continuous&lt;br /&gt;
 Modifies damage roll by 6 continuous&lt;br /&gt;
 Modifies hit roll by 3 continuous&lt;br /&gt;
 Modifies armor class by -65 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' waist&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=Gold_Bracer&amp;diff=49254</id>
		<title>Gold Bracer</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=Gold_Bracer&amp;diff=49254"/>
		<updated>2013-05-01T20:17:56Z</updated>

		<summary type="html">&lt;p&gt;Yrth: Created page with &amp;quot;''This solid gold bracer is perfectly smooth and unadorned, shimmering with power.''   Modifies save vs spell by -7 continuous  Modifies damage roll by 8 continuous  Modifies hit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This solid gold bracer is perfectly smooth and unadorned, shimmering with power.''&lt;br /&gt;
&lt;br /&gt;
 Modifies save vs spell by -7 continuous&lt;br /&gt;
 Modifies damage roll by 8 continuous&lt;br /&gt;
 Modifies hit roll by 5 continuous&lt;br /&gt;
 Modifies armor class by -35 continuous&lt;br /&gt;
&lt;br /&gt;
'''AC:''' 49&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' wrist&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Legend Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Yrth</name></author>
		
	</entry>
</feed>