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	<id>http://www.johnmarc.org/index.php?action=history&amp;feed=atom&amp;title=The_Dark_River</id>
	<title>The Dark River - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.johnmarc.org/index.php?action=history&amp;feed=atom&amp;title=The_Dark_River"/>
	<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=The_Dark_River&amp;action=history"/>
	<updated>2026-04-05T09:07:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=The_Dark_River&amp;diff=37856&amp;oldid=prev</id>
		<title>Scorchio: cleanup</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=The_Dark_River&amp;diff=37856&amp;oldid=prev"/>
		<updated>2009-03-03T08:26:38Z</updated>

		<summary type="html">&lt;p&gt;cleanup&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:26, 3 March 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the Lloydable room in Noctopia and the only way to shift directly into the plane. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;is very commonly set to give access to Noctopia &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gear &lt;/del&gt;runs without having to go through the death trap that is Shiftwatch &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;orb&lt;/del&gt;. If anchor is here, it's advised to NOT move it elsewhere as a large group spent a decent amount of time setting it here. Be forewarned, when shifting into &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the river&lt;/del&gt;, the ethereal stalkers will begin hunting those that shift in&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, these mobs &lt;/del&gt;hit extremely hard and bash liberally to boost theirs and other mobs' damage. To reach this room from the waterfall, the directions are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wnwnwwwwnn&lt;/del&gt;. The room is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;identifable &lt;/del&gt;by the mention of the shiftwatch orb floating above you in the room description, in case you get lost and do not have detect haven available. It is a noregen room, so while you can shrine it it serves absolutely no purpose.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the Lloydable room in Noctopia and the only way to shift directly into the plane.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Anchor &lt;/ins&gt;is very commonly set to give access to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[:Category:Gear In &lt;/ins&gt;Noctopia&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Noctopia gear &lt;/ins&gt;runs&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;without having to go through the death trap that is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[:Category:Shiftwatch Orb|&lt;/ins&gt;Shiftwatch &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orb]]&lt;/ins&gt;. If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;anchor is here, it's advised to NOT move it elsewhere as a large group spent a decent amount of time setting it here. Be forewarned, when shifting into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this anchorpoint&lt;/ins&gt;, the ethereal stalkers will begin hunting those that shift in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They &lt;/ins&gt;hit extremely hard and bash liberally to boost theirs and other mobs' damage.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To reach this room from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[:Category:Unravelling|&lt;/ins&gt;the waterfall&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, the directions are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wnwn4w2n&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The room is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;identifiable &lt;/ins&gt;by the mention of the shiftwatch orb floating above you in the room description, in case you get lost and do not have detect haven available.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is a noregen room, so while you can shrine it it serves absolutely no purpose.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Lloydable Rooms in Noctopia]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Lloydable Rooms in Noctopia]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Scorchio</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=The_Dark_River&amp;diff=37213&amp;oldid=prev</id>
		<title>Waite: 1 revision</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=The_Dark_River&amp;diff=37213&amp;oldid=prev"/>
		<updated>2008-12-04T22:05:21Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:05, 4 December 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Waite</name></author>
		
	</entry>
	<entry>
		<id>http://www.johnmarc.org/index.php?title=The_Dark_River&amp;diff=37212&amp;oldid=prev</id>
		<title>Khad: New page: This is the Lloydable room in Noctopia and the only way to shift directly into the plane. This is very commonly set to give access to Noctopia Gear runs without having to go through the de...</title>
		<link rel="alternate" type="text/html" href="http://www.johnmarc.org/index.php?title=The_Dark_River&amp;diff=37212&amp;oldid=prev"/>
		<updated>2008-08-24T18:00:09Z</updated>

		<summary type="html">&lt;p&gt;New page: This is the Lloydable room in Noctopia and the only way to shift directly into the plane. This is very commonly set to give access to Noctopia Gear runs without having to go through the de...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is the Lloydable room in Noctopia and the only way to shift directly into the plane. This is very commonly set to give access to Noctopia Gear runs without having to go through the death trap that is Shiftwatch orb. If anchor is here, it's advised to NOT move it elsewhere as a large group spent a decent amount of time setting it here. Be forewarned, when shifting into the river, the ethereal stalkers will begin hunting those that shift in, these mobs hit extremely hard and bash liberally to boost theirs and other mobs' damage. To reach this room from the waterfall, the directions are wnwnwwwwnn. The room is identifable by the mention of the shiftwatch orb floating above you in the room description, in case you get lost and do not have detect haven available. It is a noregen room, so while you can shrine it it serves absolutely no purpose.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lloydable Rooms in Noctopia]]&lt;/div&gt;</summary>
		<author><name>Khad</name></author>
		
	</entry>
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